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Archived threads in /tg/ - Traditional Games - 2228. page

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>The Heros make their last stand against overwhelming enemy forces.
32 posts and 14 images submitted.
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Speaking of, why the absolute fuck is there no art of Hurin's stand at the Battle of Unnumbered Tears?
>>
>>50687656
Hmm, good question
>>
>actual good and bad guys

Oh great,another campaign where our allies stab us in the back and the bad guys have orphans. I cant wait for them to show how the bad guy had plans to save us all and the old regime turns into nazis yet again.

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Hi ! I'm trying to write a story with a friend and would appreciate and help writing a story or building a world. Whether it be advice or things for me to use i'd really appreciate it.
11 posts and 4 images submitted.
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>>50687590
give me something to work with. give me some details of your setting

high or low fantasy?
no fantasy?
historical drama?

what am i working with here
>>
>>50687590
What's the issue your having?
Writers block? Internal consistency? Vesimilitude? Not enough explosions?
>>
>>50687590
>5th world building thread
Come on, dude, use the catalogue.

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Why couldn't Sorin just planeswalk away from the wall?
6 posts and 1 images submitted.
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if he could he would, be he cant so he wont
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>>50687209
But WHY can't he?
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>>50687549
why don't we talk about kvatch?

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>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread
>>50677900
461 posts and 91 images submitted.
>>
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Reposting for anyone who missed it.
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>>50687081
It is still awesome. Also reposting my work before I throw it over to Brutus.
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Who are your daughteru's jumpers?

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When you design a setting, or world, for your games, do you design the world with the game system in mind? Or just a world with inhabitants and history etc. ?

I've come to understand with my own games, that if I try to rationalize things in system, it never feels as natural as if I'm just spit balling concepts alone. Thinking about classes, or spell levels, or abilities instead of culture or history or geography; nothing feels like it fits if its RAW.
16 posts and 4 images submitted.
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>>50686880
I design the world around the concepts I need, and then use the system best fitted for that world.

This is why I run and play more than three game systems.
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>>50686911
Any notable examples?
>>
If you completely ignore system, the world falls apart really, really fast, especially when PCs start poking at it.
General concept, then system, then a big cleanup, then details.

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We really need pdf's of the Book of the Manor and the Book of Ladies & Knights Edition

MEGA repository: https://mega.nz/#F!40Bg1KhD!BoogrIxKiOw7qsShasLkQQ
7 posts and 2 images submitted.
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>>50686756
Also looking for a willing DM.
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>>50687739
fuck, forgot discord link

https://discord.gg/SRFrzk5

ask for the DM
>>
if anybody has an old demonoid account:

https://www.dnoid.me/files/details/2532905/121015/

https://www.dnoid.me/files/details/2519980/24203/

there's also the prince valiant rpg which was a precursor to pendragon:

http://www.mediafire.com/file/r1day5h22z7dff8/Prince+Valiant.pdf

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Rolled 17 (1d18)

Saboteur Edition
I don't have the heart to let you all die in the Inferno as you should Sub edition

One of the ravens contributed and Fulgrim comissioned a "pale spear" for nefarious purposes. We talked about relics, but it devolved into shitposting. All and more in the old thread >>50670891, but don't bother.


>HHG
http://pastebin.com/iUqNrrA8
Official HH 7th Edition Errata (Updated January 2016)
http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf
>30k TACTICA & TIPS
What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more
http://pastebin.com/Tm2P4QLp
>HH Books, Novels and Rulebooks galore
http://pastebin.com/k9uvqsub
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2Ffz1OuHK%2Fcrusade-imperialis-army-lists.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2FZTK72gs%2Flegiones-astartes-age-of-darkness-army-list.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fmega.nz%2F%23F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyC
>/HHG/'s Legion demographics
http://www.strawpoll.me/10558764
>Oct 16 White Dwarf
http://www.mediafire.com/file/zm71nli980zr97h/WhiteDwarf_Oct16.pdf
>Primarch Popularity Poll
http://www.strawpoll.me/11458318

>Other new links
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww98.zippyshare.com%2Fv%2Fe6VFn2St%2Ffile.html
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww116.zippyshare.com%2Fv%2Fd2D2z8mF%2Ffile.html
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww110.zippyshare.com%2Fv%2F1USI8Urn%2Ffile.html
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!LoBA0bqS
http://www98.zippyshare.com/v/e6VFn2St/file.html
354 posts and 70 images submitted.
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Iron Within! Iron Without!
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>>50686731
>Rolled 17 (1d18)
Well met, Raven Brothers. Honour to you, sorry about us trenchheads not understanding your sneaking tactics.

http://www.mediafire.com/file/q315zmyjntb4j04/LA+Exploitable+v1.pdf
>>
THIRD FOR GLORIOUS CUSTODES

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Welcome to the Accidental Magical Girl thread!

Various worlds and multiverses have become connected together via the mysterious Overcity, a sprawling landscape inhabited by monsters and magical beings. Girls and boys endowed with their new supernatural powers can work together solving conflicts that arise!

>This is NOT a greentext adventure style CYOA with one GM and thread posting to dictate the adventure, but rather a hub thread for multiple storycrafters to use.

This thread houses three systems: First, QuasarBlack's CYOA PDFs which may be used as writing prompts. Second, AMGC which expands on the CYOA character creation and provides rules for combat. Finally, the SCS is an alternative to AMGC with a similar purpose. IRC uses mostly AMGC and Discord uses mostly SCS.

Post builds, roleplay, write stuff.

CYOA Stuff:
Writefag Archive: http://pastebin.com/rSvTGQzP
Magical Girl Images: https://mega.nz/#F!xINWxCqY!HsVA2LnU9RDMMmZieoqv9w

>Addons to the CYOA, currently only the Patron Module:
http://pastebin.com/9qFcbzN0

>Mirrors: http://pastebin.com/teUgkHyS
>Changelog: http://pastebin.com/nNqnESfz
>Previous Versions: http://pastebin.com/V2X9itz0


IRC on Rizon:
OOC Chat: #MGCYOA
In Character RP Pub: #TheWand&Circlet
IC Campaigns: #MGChronicle or #MGPnP
IC Shenanigans: #Overcity
IC Cafe: #MGCafe
https://www.rizon.net/chat
Linkboard: https://titanpad.com/RWlqAHmERq

The Discord Server for Roleplaying and Campaigns:
https://discord.gg/y9hKQ

Previous Thread:
>>50674737
http://archive.4plebs.org/tg/thread/50674737
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The CYOA's Patron Module, which determines just who bestows your character's magical abilities. But be wary, for not all of these patrons are after your best interests...
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>didn't even finish posting all the other two major systems and the daily discord link
I'm just a person who lurks the thread but dammit I expect certain standards to be upheld OP.
>>
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>>50686490
The fuck OP?

This PDF is for AMGC 1.14.
It features 10 additional powers and 20 extra perks, as well as combat actions, point buy, and more.


>Character generator for AMGC, made by Doxy using RandomGen by Orteil.
Just one click and your mahou will be finished!
http://orteil.dashnet.org/randomgen/?gen=xvJyAbps

>Add-Ons to AMGC Core including the Corruption, Fusion, and Puchuu docs, now in one semi-convenient spot!
http://pastebin.com/ZvxkyAbH

>Character sharing thing made by emperor_
http://mgcyoa.azurewebsites.net/

>Spec Trees (spells for all 19 normal Specializations, updated often):
https://titanpad.com/FUjuIO6cfH

>Magic overhaul by Drakon in progress. Teaser located here: http://pastebin.com/jCStZAqq

>Torque's Google Docs Character Sheet
https://drive.google.com/open?id=11e88asWSMIIxB-iX7c5QX1j6pRcXWXAg0DTrLuOGVWo

>AMGC Character Archive:
https://docs.google.com/spreadsheets/d/1_ugcJa0fs2KkZ-oXy7kexzqAySUzsbUJ42GydS_kV_w/

>Mirrors: http://pastebin.com/ArCvYAPt
>Changelog: http://pastebin.com/3rwLq8TT
>Previous Versions: http://pastebin.com/FJwNH5Fz

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Your last character walks into a bar.
The bartender pours the drink, and asks how they are.
What is the drink, and what is your characters response?
50 posts and 3 images submitted.
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>tfw you play normie ass characters
Drink: Whiskey
Reply: "Thanks"
>>
Drink: Pickle Juice
Reply: Pretty right darn near there tootin, partnerinerodiggeridoodo.
>>
Drink: Some horrific herbal liqueur similar to Malört.
>"Pretty good! Is your public terminal still broken?"

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>Poison in real life can kill the hardiest men
>Poison in stories can kill the hardiest men
>Poison in tabletop games is a threat only to the very weak and even then not by much
Why?
61 posts and 13 images submitted.
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>>50685944
In Warhammer fantasy it was best used for mudering high toughness monsters. I dont know what your talking about,
>>
>>50685944
crazily enough it isn't fun to have your character unavoidably die because he had a sip of a drink
also in some games/editions it's one of the few edges martials have over casters
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>>50685944
Play a high lethality system.

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Quick, I need pictures of cowboys !
trying to write a setting and would appreciate some NPC inspiration. Post any kind of cowboys.
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Will be dumping my own favorite
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>>50685882
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>>50685907

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Most monster manuals have stat blocks for giant versions of normal animals. Where do all of those giant animals come from and how often do you actually fight, for example, a giant gecko?
11 posts and 3 images submitted.
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Fought a giant gecko when it was the mount for a goblin king
>>
Remember when people did not ask stupid questions that any amount of thought could have dismissed?
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>>50685708
>Where do all of those giant animals come from
Wizards make them.

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It's one thing to use magic to treat physical ills such as broken bones and what not but what about the metaphysical/spiritual ills?

I'm reminded of Persona 3 where people would go into a semi-coma like state where they were nearly unreceptive and typically were made extremely nihilistic.

Why isn't this more of a thing that has to be dealt with in settings that have a lot of magic about it?
8 posts and 1 images submitted.
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>>50685689
(bump)
>>
>>50685689
In the wheel of time removing madness was pretty damn cool, could easily link in better understanding how to see and heal madness or what have you with greater ability.
>>
>>50685689
>metaphysical/spiritual ills
That's implying that there is a "normal" state of the mind and that it's beneficial for you.

The thing is, while deviation from the "normal" state of the body are almost always a bad thing (disregarding things like magical/technological augmentations and whatnot), deviation from the "normal" state of the mind is not necessarily bad.

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>One of the side characters is a "Fan of a series stuck in the body of a certain character" bloke.

How do you use this concept well for a campaign when you have someone who will be metagaming like a motherfucker due to knowing the entire story well? How do you balance him even if the party won't be fighting him yet but might be later?
10 posts and 1 images submitted.
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>>50685469
Are your rails so iron clad that he knows whats going to happen regardless of player action
>>
>>50685469
Put him in a setting where he's probably fucked anyway. Like Worm.
>>
>>50685469
The ability to change shit is limited in most cases anyway. And then consequences from your changes change things further.

Nonetheless, it can be an amusing twist on the great wise sage or information broker concepts.

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>every faction stuck in stalemate
>no hope for life
>stuck in eternal war until extinction
You've heard this a million times about 40k, right? Actually, the Orkz are always winning and always will.
>Born for combat
>Live to fight
>Only want in life is to fight
>Can fight anything in the galaxy
>Including themselves
>Reproduce more or less infinitely
>As long as there is one planet Orkz have existed on at some point, Orkz are winning
>Peace is the only way they could lose, which is impossible as they will infinitely fight
>So total destruction is the only way to peace, which is impossible because Orkz are practically infinite
>tfw Orkz have already won
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Welcome to 2001
>>
>orks
>relevant
>>
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orkz are dumb huh huh

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