ITT Big names with terrible logos
In your opinion, of course
Nintendo
Bugatti
>>294686
To all the owners of a citiq. Are they worth the price? Thinking about getting a 13HD but 800 bucks seems to be a little high just for a tablet.
Are there similar but cheaper options?
It depends on how much illustrating you do
600 on mass drop right now
i have one because i minored in illustration, so unless you are going to be drawing a fuckton, just get an intuos
>>294352
I can say for certain, that a Ugee would be a bit more cost effective.
So how badly do I need to kill myself?
honestly the only thing I'd rework is the face and shape of the body. make it look more like shoulders and not just like his body is a big ball. the face just seems a little off with the shadows. id consider making the eyes the same so it doesnt look like hes missing an eyebrow.
other than that its pretty solid man. Mascot logos can be a bitch to get done but I think this is a pretty solid logo aside the couple of minor tweaks. good job. dont be so critical of yourself.
Hockey could be more readable. Though it could sacrifice the emphasis on leprechaun. Nice job.
>>293671
If you get any other response from /gd/ to this question that isn't, "Badly, kys immediately.", then you've done just fine. Don't overthink it.
And as somebody who's done design work for OHL teams for several years, I've got no problem saying that this is a good logo.
>Mine: Pic related.
have you considered doing the same monogram style with solid shapes instead of lines? I like the idea but the outline look kinda makes it seem more busy than it should be for a logo. kind of reminds me of a maze. it may not be as easily recognizable as a combined M and D as you'd like.
I think the max davis text is fine. if you keep the line work for the icon of the logo I think the weight of that font matches up nicely.
>>292678
Thank you very much for the feed back senpai.
I will definitely try your suggestions.
BEFORE
AFTER
Hi i was wondering if you guys have a site where i can donwload paid fonts for free font specially the ones of "legacy of defeat" im a broke student so i cant afford them, otherwise i just buy them. hope you guys can help me thank you :)
>>296317
it seems like it was custom made the repeated letters doesn't even look the same
so im screwed?
>>296341
well, you can search for similar fonts using tags like 'fantasy fonts' or 'fantasy titles fonts' and then and try to find something you like. and if the license allows it you could modify the letters and add those calligraphy ornaments afterwards on illustrator.
http://allfreedesigns.com/movie-font-film-posters/
http://makeitstranger.com/
Hello guys,
What software do you think was used to make this video? I'm a total noob in this but i'm curious.
https://www.youtube.com/watch?v=hAQJ9bNENyA&t=215s
>>296300
sony vegas or after effects.
or adobe premiere
>all that animation tweening
Literally could be any video editor with this ability. Just make the graphics in Photoshop and tween the shit out of everything in the video editor.
Hey /gd/, I have quite the noob question. Where do you learn how to begin how to code? Is it relatively easy to pick up and start making slick af websites?
Thanks in advance.
>>296292
https://www.youtube.com/watch?v=zXqs6X0lzKI
there's different ways but try to learn some programming fundamentals first.
on youtube search for
"cs50 2016"
is the computer science introduction course at harvard it has lectures on the basics of programming, php, html etc- i liked the 2015's playlist better tho and also search for cs50 seminars for specific things)
Go here >>>/g/wdg
codecademy.com
shit teaches you all you need to know, front end and back end, for free.
it's completely interactive, too. you're not just reading a block of text for an hour straight.
Hey guys,
I have been a web developer since I'm a kid, and so I master CSS, JavaScript, HTML and all that jazz perfectly. I am an experienced programmer, and know many back-end languages.
My clients and friends seem to like my graphic design skills, but I am NOT as good a designer, as I am a programmer. I believe that I am good, for a programmer, but it takes me WAY too much time to create a good looking layout that has "everything at the right place".
That said, technically speaking I master the code and the all the mainstream graphic software (PS, AI, etc...).
I am looking for a course (or another way) to become better at graphic design for the web, that will not make me go through all the basics of code, I already know them.
I want to be able to create visually pleasing layouts, more quickly, like actual graphic designers do.
Any advice?
TLTR : I am a programmer, I know how to code front-end and back-end, want to be better at graphic design. How?
>>296049
lynda.com
>>296050
Looks good I'll browse around!
Thanks.
>>296050
This. Can't go wrong with Lynda for GD tutorials.
How about you give us advice on how to become a BETTER developer?
hey guys i have a question what is the best program to use for drawing on pc
i have a wacom intuos 4 and vary new to drawing in general
try photoshop, also krita is nice.
>>295913
photoshop
>>295913
Paint SAI
What's best practice when typesetting a long email address in limited space? Jam it all together on one line or break it over two? If it's best to break, where is the best place to break? Before the @ or after?
Thanks.
1st one
1st or 2nd.
>>295899
not the 3rd
How to get into generative art? What books to read ? What artists to look up ?
show an example
Stuff like this
https://youtu.be/x0OK1GiI83s
>>295921
oh cool i haven't seen that vid
that software is called max/msp/jitter by cycling74 (the band autechre released an album using only maxmsp a few years ago and there's this quote i read somewhere 'max is so powerful it can do anything you want'). i've been using it for years and it's pretty amazing but also expensive however there's also the free version called puredata/GEM by the same company but it doesn't look as pretty as max plus max has a plugin for ableton called max4life.
you can find books/pdf's easily
here's one i recommend
Demystifying Max/MSP -by Paul Schuette (free on the weeb)
>https://cycling74.com/wiki/index.php?title=Max_Documentation_and_Resources
another good software is TouchDesigner (for live music/VJ/generative art) or even Processing+framestein (free and it has a big community but it isn't VPL and you'll need some knowledge of programming)
and there's also a few others more experimental like nodebox (mac), quartz composer (mac), reacTivision, SuperCollider, structure synth, Context Free, VSXu, FLxER, FreeFrameSDK and Nato.0+55+3d
here's some vids
https://www.youtube.com/watch?v=gWY8RYZ6usQ
https://www.youtube.com/watch?v=kua7TZtroY4
https://www.youtube.com/watch?v=Brex0vu0BFg
https://www.youtube.com/watch?v=OHG-YakIABQ
https://www.youtube.com/watch?v=zis-oOiUZDo
https://www.youtube.com/watch?v=Z3hoAuS3qzg
https://www.youtube.com/watch?v=d4t5B6nPQGg
https://www.youtube.com/watch?v=2K3SBNdZCZk
i think got carried away since i haven't meet anyone who likes or even knows about that stuff.
I've never designed a proper logo before, but I'm trying to create one for a Creepypasta website. I've made some sketches but they all look pretty bad.
The theme is horror, creepy, scary, etc. I've thought of incorporating "pasta" in some clever way like top two sketches. They are supposed to be noodles or noodle-like tentacles rising from a bowl. Also tried incorporating "copy + paste" in some way but that didn't turn out good at all.
Wondering if I should just stick with the text based logo...
Anyone have any ideas?
>>295737
< i just made this in a few mins based on 3 images i found searching for spaghetti, bowl and spikes vectors it looks like an icon but you can have it if you want it
>>295742
Cool idea! I don't really like the spikes, it looks too much like a crown to me, but I really like the "spaghetti" and the dripping stuff.
Made a quick sketch out of your idea + a skull icon I was already messing around with. I think it looks pretty cool. Maybe I'll try to make a fork going into the skull.
How did you make the "spaghetti" part of this icon? I would like to recreate it but make them slighly rounder.
Update. Too edgy? I feel like the font doesn't really fit anymore either.
What do you guys think?
Gd bros, what do you think of my resume?
Is the text too small? Is it too wordy? I don't have a lot of junk to bulk it out with (xp etc.)
Any other skills recommended? Currently attempting to learn how 2 animate and design for web.
since youre putting graphic design on the resume, youve gotta show it. add a simple graphic of some sort even if you just add a typographical element to your name. plus it is a bit wordy and small - an employer wants a resume that they can scan over
fantastic plan, great use of type
actual execution poor. little attention to detail or to how a resume will be read. lots of I's at the start of your sentences. uninteresting with too much waffle
>>295301
Any other anons want to post some resumes? I need inspiration
At one point you were a novice, and now you're here. I've been told you can't be taught how to be "good" at art, nor can you practice it. I'm not sure what to believe (I'm not an artistic person, though I love GD, mind you I'm terrible at it), so what do you think?
How did you start? Were you just naturally inclined to art? Did you train from a young age? Was GD your first choice? Do you do it professionally?
>>295103
>How did you start?
i wanted to design a logo for my myself
>Were you just naturally inclined to art?
yes, since i was 7 or so. i would read or watch anything art-related that i could find
>Did you train from a young age?
sort of when i was at hs i used to draw tons of logos from clothing brands and cd booklet illustrations like pic related
>Was GD your first choice?
not really but i wanted something creative even as a hobby
>Do you do it professionally?
kind of i'm making some money by freelancing but i'm also studying computer science so i'm still not sure which one to pick and even if i pick cs i'll probably still do some gd on the side
>>295103
I started designing and drawing and I just didn't stop, doesn't matter what age you are(assuming you're not like 40). The key to getting better at anything is just not stopping and not posting on shitty online boards.
Of course you can learn to be good at art and practice it! Anyone can. The more you consume it, the more you do it, the more attention you pay to it, the subtler and more refined you get at expressing yourself. I would be careful when comparing art and GD though. They have some crossover obviously but intentions are entirely different.
I am a late starter to /gd/ (24 years old), after falling far the rhetoric of my schoolteachers (go uni in something academic = be successful). Training now to hopefully be employed professionally by the year.