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Archived threads in /tg/ - Traditional Games - 2631. page

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If the imperial guard have been effectively broken up by the ultra marines book, wouldn't that mean it would be easy to do hit and run tactics on worlds like infantry or artillery to attack were your enemy is weakest.
13 posts and 2 images submitted.
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>>49856291
wat
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>what is combined arms?
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>>49856291
Can you rephrase that coherently?

Regards,
Anon

All the cool stuff you have, all the nice tutorials you use, all the funky advices you've got
22 posts and 8 images submitted.
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>>49856228
>all the nice tutorials you use
I've got a problem. I've got pretty good tutorial for making "random" shore, but I can't fucking make anything else than the shore.
And I need to divide the map to hexes, paint it in colour and most importantly make it in such way that all hexes will be later swiftly filled in with player colours (it's for a builder game)

So here is the tutorial and I'm gladly trading it for some help
https://www.youtube.com/watch?v=BlYRWvpj1GE

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What? /tg/ detractors and meme spouters with their "/tg/ is bad at Magic" chant were wrong again about something Magic related? Color me surprised :^)
26 posts and 3 images submitted.
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>>49855647
I'm pretty sure everyone was saying Fatcaster was a great Standard card when it was spoiled (emphasis on Standard)
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>>49855647
>>49855647
>What? OP cherry picks some shit that maybe one person said and attributed it to the entirety of tg?
Price spike due to the pro tour is not indicative of anything
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>>49856029
>5/6 flash that either counters a spell, kills a dude and ambushes another or does scry 2 draw 2 is not indicative of anything

I found the one that said that vehicles and fatcaster were bad and green Gearhulk and Chandra would be Standard staples

>>49855902
People said it was the worst after Red one, and often even under the Red one.

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Is it so hard to not play canon characters in a superhero game? I can understand cribbing traits, but why would Batman or Iron Man want to hang around a group of inexperienced noob heroes, dumbing themselves down to their levels?
27 posts and 11 images submitted.
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Is it really that hard to come up with a reason?
Are you /co/-folk utterly devoid of imagination?

Training. Personal Relations. Magic curse. Promise that must be upheld. Some particular specialty. Nanobots.

It's not like big name heroes don't team up with benchwarmers all the time in the comics for one contrived reason or another.
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>>49855606
>Why would Batman hand around with a group of inexperienced noob heroes.
>Never watched the Static Shock cartoon.
>Never saw Batman work with Static (a rookie street-level hero).
>Never saw Static help the Justice League take down Brainiac.

Get out, scrub.
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I never knew this was a thing. Don't play with idiots.

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/tg/, tomorrow I need to start a new campaign. GMing for a first time in a very long time.
So far I have a start of a story written down
>one PC's brother, a count, wants to get revenge on druids
>said PC with a help of a paladin went to warn the druids, they decided it's time to leave
>coming back the PCs met the rest of the group - a druidess from another circle and her companion, a ranger, both traveling to the druid circle that just moved

Now, I really don't know what to do. What interesting things can you throw at players in a flaming forest beyond simple encounter with marauder guards? (assume D&D 5e)
Pic related, I'm at loss.

tl;dr: interesting encounters in a forest
14 posts and 4 images submitted.
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>>49855025
Sorry anon, I'm at a loss.
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>>49855025
All the monsters are leaving the forest because of the fire, obviously. And the bandits hiding there.
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Druids were there for a reason maintaining a careful balance between nature spirit shit or something, since they've peaceful out spoopy shit occurs and the forest get angry or something, cue leshens or living trees or something else cool you can make up, now the players can decide whether to instead help the druids save the forest and not die to Mr Count and friends or just get out of dodge and be morally ambiguous about the whole thing.

That's what I'd do anyway

With Red Dead 2 coming our way, i was wondering about Wild West Themed RPG's.

Are there any that aren't part of a wider generic system (FATE, GURPS)?

Having this discussion to look for an RPG system to play with my group and i'm not a fan of universal RPGs at all.
20 posts and 2 images submitted.
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>>49854845
There's a group of people that keeps masturbating over Dogs in the Vineyard, I'm amazed you missed them.
Then there's Deadlands if you don't mind some magic, weird and steampunk.
And GURPS Old West. Or GURPS Deadlands too.
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>>49854845
There's a ton of western RPGs. Aces and Eights, Boot Hill, Sidewinder Recoiled, at least four of them indie story-games. That said, I find it kinda telling that none of these are actually talked about ever. Generic is probably the best way to go.
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Gunslingers and Gamblers.
The system uses poker dice (using normal d6 is no problem you only need to roll doubles or straights the numbers or images don't really matter).
You can start as specialist or generalist, defining your number and value of skills.
The higher your skill the more rerolls you get to try to get the best possible hand.
Each character gets a few quirks, that either gain them chips if the quirk is a hindrance or specialise the usage of chips in a skill but also better the result.
Usually one spent chip raises your hand by one step (four of a kind become a poker) but if you have a beneficial quirk it raises by 2.
Weapons raise your hand as well, the difference in your shooting roll and the degenders reflex roll determines the amount of wounds the target gets.
To not die you have to roll a grit check with a higher hand then your wounds determine.
It's easier than it sounds, you have a table on your character sheet.

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Both Star Trek and 40k have space elves (Vulcans and Eldar respectively), and space dwarves (Tellarites and squats/demiurgs) - but in both examples the space elves are foundational elements of the universe and feature heavily while the space dwarves are at best very very rarely mentioned background elements.

Babylon 5 is another example, where they have basically just elves with the serial numbers filed off (Minbari) while the nearest thing to a space dwarf is ~maybe the Narn who just get fucked over literally every possible way.

This got me thinking, why is this a trend? What about elves makes them "work" in THE FUTURE while dwarves don't?
16 posts and 4 images submitted.
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Muh superior but arrogant elder race is easier to translate than ye wacky drunk midgets.
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>>49854651
That's pretty much it.

I know Star Wars has elves too, in the form of the Nagai (more like dark elves, but same shit), but I don't know if they have dwarves.
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In the collective mental architecture of the human logos, elves represent something transcending or post-human whereas dwarves represent something beneath or pre-human, making elves more easily translatable into futuristic terms since we're all pretty much on board with the forward progress/improvement of the human race at this point.

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Have any of you ever looked at Polaris? Thinking about running the game and I want some of /tg/'s hot opinions on it.

Looks fun.
12 posts and 3 images submitted.
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>>49854407
Is it . . . SeaQuest DSV?
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>>49854407
Wow that looks like it'd be a really cool game...

>d20 roll under

...for me to run with a different system.
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>>49854533

What's the matter with d20?

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Alright /tg/ give me your favorite little piece of lore.
I don't care if it comes from an established setting or a homebrew, and I don't care how much context is needed. I just wanna hear some deepest lore.

Pic unrelated
19 posts and 6 images submitted.
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>>49853622
The Old Ones are not manifestations of destruction. They, too, had a universe, and while it was beyond the comprehension of any mortal man, it was good. Yet all things die. They seek after this world not out of hatred, but mere survival instinct. And when our universe is dying, our gods will have no choice but to do the same.
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>>49853622
>>
The largest tribe on the Northeast Coast, The Giants, hold dominion over the last remnants of one of humanity's largest settlements. Though the Gaian Plague has reduced its largest structures to rubble and collapsed a majority of its old transit tunnels, the Giants have thrived. Metlife Castle, home to the Forefather and his army, stands as a symbol of strength to all those who come to trade with, serve under, and live among the people of the concrete jungle.

So me and two of my friends bought this book as a group since we all loved Dragon Age and we recently started playing D&D again, but wanted to play on a schedule different from our DM since he couldn't play a lot.

Point being, has anyone played this? How do you feel about it? The guy at the store said that it was the thing he had sold the most of in a long time

How harsh is it on a new DM? I would to be doing it, but im confident in my ability to DM this as the first.
15 posts and 3 images submitted.
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> Since we all loved Dragon Age
You deserve nothing but scorn.
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>>49853620
Origins was good. 2 was shit and inquisition had ups and downs.
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>>49853620
>> Since we all loved Dragon Age
>You deserve nothing but scorn.

>Not thinking DA:O was good
I dunno where you came from, but it sure as hell wasn't /tg/.

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Does anyone have One Roll Engine books? I want to learn the system but cant seem to find any of the books.

Pic unrelated
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>>49853345
Next time put this pdf in op
http://archive.4plebs.org/tg/thread/49769265/
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>>49853509
Ah thanks, a ton. Will do, I am a newfag so still finding my way about.
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>>49853345
Does anyone have Dread? I really want to try that out.
Have a random .pdf in return.

How do I run a noob-friendly futuristic(or modern) RPG campaign? I'll be GM with a new group and they don't want to play fantasy.
14 posts and 2 images submitted.
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>>49853228
Depends on which genre you're planning to run.
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>>49853245
I would like to run a campaign related to cyberpunk or space exploration(multiple planets, starships, etc)
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>>49853287
First of all, you're going to want to choose a system. If space travel is going to be a major part of your game, I'd recomend Traveller 2e.

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We've had a few Delta Green threads these past few days, and I finished watching pic related today. I probably would have enjoyed it less if it wasn't so easy to tie to Delta Green, but I still felt there were some plot holes. Maybe a 7 out of 10. If you were to adapt it to a campaign, what would you do differently?
36 posts and 10 images submitted.
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Also, what other movies give a good supernatural horror opposed by modern military vibe?
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Sicario isn't explicitly supernatural but it certainly has a possibly illegal interagency government program doing questionable things to fight a threat foreign to most Americans.
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>>49852462
monsters 2: dark continent

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Chess General

Chess is a game, it's traditional, and it's on a board, so it belongs on here.
11 posts and 2 images submitted.
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>>49851120
I'd play chess more, but it's just embarrassing being beaten by my phone every time.
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>>49851219
Don't worry about it so much.
I still can't win against most easier levels without backtracking, and yet I have around a 50/50 win ratio on freechess.
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>>49851120
> goes to Traditional Games
> thinks the board is about Traditional Games

I'm not a big 40k fan, but I thought some of you would like this.

https://www.youtube.com/watch?v=5gj8pAN7Y7E

Also, just a general smithing thread. A lot of work goes into making arms and armour that games just simplify to making a roll or two. I love watching these kind of artisan videos.
35 posts and 2 images submitted.
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>>49851019
AWE is defs worth taking a look at now more than ever due to their showcase of actual historical techniques. Starting with their Kill Bill katana, and most recently with their Ulfberth viking sword, they've had some really cool demos of how much of a fucking pain in the ass smithing used to be.

Also they're from Bal'mah, so I gotta rep my homedawgs.
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>>49851193
I liked the show before it was bought out.
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I have a high suspicion that there is some shilling going on for this vid.

There were 3 diff threads yesterday.

It's alright, but they should have made a scale one that could be swung around by a normal human.

Wasted opportunity.

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