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Archived threads in /tg/ - Traditional Games - 2212. page

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>http://magic.wizards.com/en/articles/archive/magic-story/breakthrough-2016-12-14

Rashmi's autistic, Tezzeret's a shitlord and Liliana's a bitch.

Discuss.
85 posts and 17 images submitted.
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>>50694296
Tezzeret is cartoonishly evil. The really amusing part is that the authors thought he would be genuinely menacing.
>>
>>50694803
Well, the lore is pretty much nothing but Saturday morning cartoon cliches and memes from the early 2010s.
>>
Nice, the cringe general is back up. Post flakes or whatever you losers do here. I could use a laugh

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Harry Potter wizards against wizards from 3e or 4e or 5e, which ones prove to be the strongest/prevails/wins?
327 posts and 15 images submitted.
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Harry Potter Wizards have no limit to the number of spells they can cast.

That is all.
>>
Read Harry Potter and the natural 20.

>>50692421
They don't have any of the really bonkers spells however.
>>
>>50692400
Outside of the top 1% of badasses HP wizards would lose in a fight to any random chucklefuck with a projectile weapon.

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Previous Thread: >>50680507
>Pastebin:
http://pastebin.com/xrKUUi0A
>News
www.drivethrurpg.com/sale.php?affiliate_id=13&src=WW
www.drivethrurpg.com/product/199280/Secrets-of-the-Covenants?affiliate_id=498510
www.drivethrurpg.com/product/199275/Chronicles-of-Darkness-Hurt-Locker?affiliate_id=498510
>Mage 2e Errata
https://drive.google.com/file/d/0BxveHUKxwBU9UUZ4UjZJdEhIM2c/view?usp=sharing
This week's Monday Meeting Notes:
http://theonyxpath.com/chronicling-a-dark-year-monday-meeting-notes/
>Question
Alright pick your least favorite gameline, now what idea did it introduce that you enjoyed?
314 posts and 26 images submitted.
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Beast's Lairs are neat.
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>>50684706
Seconded.
>>
Chronicles of fagness

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/bgg/ - Board Games General

Previous thread:
>>50557864

Resources (reviewers, /tg/ groups, good online vendors, game accessories)
http://pastebin.com/NA2W929q

What have you played recently? How was it?

Which game is at the top of your wishlist and why?

How many board games have you backed on KS and how many of those are you still waiting for?

What bothers you most about your gaming group?
316 posts and 24 images submitted.
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>>50665738
>someone last thread posts "this is the end my friend" in response to thread falling off board
>amid the cia and fbi having a war over russian influence on the election
My anxiety didn't need this.
>>
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Strike up to two games off my wishlist. I will get the last five games that remain.
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Asking the question again:
Would you advise someone who just bought Zombie Dice to buy the School Bus expansion? Is the decision-making factor really made that much more important? Or is the game better off staying basic?

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>ITT: Character ideas you've always wanted to try, but were too afraid to sumbit to the GM.

Portly Barbarian Chef who ventures forth, not for gold, fame or love, but to find the the most wonderful taste in the known world.
262 posts and 47 images submitted.
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So basically Toriko?


Personally i've always wanted to make a 5e monk specialized in grappling and throwing ball bearings

Another is a Guts/Berserk rip off character cause it would be fun in a combat heavy game

Also a deep gnome transmuter/alchemist who specializes in earth magic and throwing grenades
(Im a geology student irl so earth magic would be fun to roleplay)

i have plenty of ideas for fetishy drow characters too, those are especially not appropriate for a game.
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A haughty Noblewoman who gets her servants to do everything for her. Including adventuring. She's still present just to y she did it.
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A travelling alchemist offering wonder cures that is actually a bard snake-oil salesmen.

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How you deal with the problem of the players being fucking afflicted with ADHD and going off on tangents too fucking frequently?
They don't literally have ADHD but goddamn are they fucking too easily distracted.
7 posts and 4 images submitted.
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Foxgirl image thread? Foxgirl image thread.
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>>50724442
I try to minimize distractions such as cellphones as I find those things break attention the most. I have yelled at people for playing their 3DS at the table. If they just tangent for no reason they might be there for more social reasons than game reasons, which is rude to you who organizes and runs the game. Of course sometimes the game I run just isn't engaging and there is nothing wrong with asking why they are not engaged.

>>50724480
Try /pfg/ or start a character art thread.
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>>50724442
Write a paragraph synopsis of what they have done in the adventure so far to remind them of what they're supposed to be doing.

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I have a question. If Artificer armor is removed from the corpse of the original wearer and then sanctified as a relic, wouldn't the armor be shot to hell? You can make repairs, but wouldn't that remove whatever made the armors significant? Or does doing a great achievement with it worn bless it?
12 posts and 4 images submitted.
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>>50723886
What makes Aritificer particularly special isn't just the quality of the Ceramite/Plasteel plates, which can definitely be replicated by a dedicated Magos or Techmarine, but the subtle calibrations and extreme diligence in the electronics and technological aspects, too.

Actually making solid plates to replace Artificer wouldn't be too difficult if you have the resources, any Forgeworld's higher elchions will have that capability given enough time. This would be the major part of repairs.
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>>50723886
As far as I've understood it, artificer armor is often very old, so they're most likely a significantly older Mark than the average armor in the chapter, which is often revered in its own right, whether justified or not. Also, the machine spirit extends as far as to bolters, so there's no doubt it affects armor too. The rules of Deathwatch supports this, with all sets of armor having unique quirks and boons. So the older the armor, the stronger the machine spirit.

Also:
>Ship of Theseus
>>
>>50723886
Just because you repaired something, doesn't make its symbolism any less important. It's the event itself and the spiritual presence of its wearer that the armor retains. Not the battle damage. Though different sects believe it important that the damage portray the event, that is not a universal belief.

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How does one create an original fantasy setting that is both fun to play in and fun to create?
30 posts and 3 images submitted.
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>>50723339
I'll bite
>>
>>50723339
>>50723342
Me too!

The simplest method is to examine what you've heard before, and make changes until it is something you have not heard before. All while researching different fantasy settings to make it fun for yourself.

Another way is how the ancient peoples did it, just look at natural forces and personify them to magic. You can have fun by learning about physics and stuff.
>>
>>50723339
Stop giving a fuck about being "original", and instead make one that genuinely interests you.

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Anyone else fall for the Aerial Jew?

>be me
>drop $200 on a Iwata gun and an air compressor
>shit works for a month
>after that it clogs 95% of the time
>when its not clogged it shoots the paint out all fuck up like
>swear on me mum I try to keep the fucker sparkling-- inside and out

What gives?
10 posts and 1 images submitted.
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>>50722919
99% chance you're doing a shitty maintenance job.
Because the same thing happened to me with a $50 dollar airbrush until I learned how to clean it properly and now it works relatively fine.
>>
>>50722919

THIN YOUR PAINTS

CLEAN YOUR NOZZLE
>>
>>50722919
>I-It's not my fault, it's the tool's fault! F-fucking kikes amirite
Don't cut yourself on that edge, kiddo.

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Hey, I've lurked here for a while now and I've got my first session starting tomorrow of dnd and I'm having difficulty though in the process of creating a character. This is probably a really annoying question to ask but how do you make an interesting character that doesn't come off as generic, edgy, annoying or static? What should i avoid in the process in making one
6 posts and 2 images submitted.
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>>50722737
Make them feel like a real person with goals, flaws, and motivations. Don't be overly concerned with originality unless you find yourself making carbon copies of characters from movies, books, anime, etc
>>
>>50722737
>>50722764
Yeah. Basically just make them out to be real people. Like, how do they go about surviving and reproducing and generally why.

And I mean, to make something more original, just consider if you've heard about your character before, then make some subtle change.
>>
>>50722788
We had something like this thread not long ago, the easiest way to make your character interesting is to make something pretty generic, and develop it from there on his personality as the game goes. For instance you are playing a "Smite the Evil Paladin", you find that a children is born to be Really Evil (perhaps it's even your own) how would your character deal with it?
>>If you kill it you are either "punished" by your god or will find later that your god is corrupt.
>>What happens when he comes across a similar situation next time?

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So I have an adversary in 40k roleplay who's a daemon possessing a huge swarm of cockroaches (huge enough to cover entire Hive when spread out thinly). So far I'm representing him mechanically as a huge Horde with low physical stats, and he fights by crawling his roaches inside people (expending his Horde size) and suffocating them or eating them from within, so armor and huge HP pools are useless, and most weapons don't do anything but ship damage killing only few roaches. Team Mechanicum guy with +20 Tailor made sealed hazmat suits for all players after the first encounter, and I couldn't stop him. Thankfully no one have Chemist to brew some insecticide. Need ideas how to make my supervilain threatening again.
12 posts and 2 images submitted.
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>>50722470
They secrete acid and hallucinogenics. Voila.
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>>50722642
Hazmat suits.
>>
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>>50722738
it's a demon. The acid eats through the suits. Or did the worlds lamest demon possess these roaches?

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So I just discovered this exists, there is an RPG based off Leverage. The prime time NBC drama about con artists that ran from 2008 to 2012. It's supposed to be pretty good as well.

I still can't believe this exists. Are there any other professionally published licensed RPGs out based off none nerd stuff?
14 posts and 1 images submitted.
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>>50722275
I've got it. It's not so bad but It needed more work.
I can't remember any similar game.
There was a firefly one with the same system tho.
>>
>>50722781
Yeah cortex or something. Same one Battlestar is based off, but of course science-fiction franchises get our RPGs.
>>
>>50722275
Having never seen the show, can we get an idea of what this Leverage RPG is supposed to be about?

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Read the fucking OP Edition

Ordo Chronos sub-edition

>Freshest Rules in Epub (Use Readium for PC or Kobo on Android)
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Older stuff in PDFs:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>As current as the FAQs get
https://www.games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (STAY THE FUCK AWAY FROM THE CLOWNS):
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb

>List Builder if BS doesn't add enough bloat for you
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator
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The LE cannoness sold out in like an hour, imperial agents is sold out on pre order alone...

Is this enough to show GW that there's money in sisters after all?

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Awesome Art thread.
I like threads that are basically image dumps of pictures about a certain thing, like a setting, character type or monster. But i don't know what one topic to start with so how about a general thread eh?
Post anything art wise that you find awesome, something that sends your mind racing with ideas or just plain ol' feels rad to look at.
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>>50721470
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>>50721477
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>>50721495

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If 4chan can make Donald Trump the most powerful man in the world than why can't we get Heroquest remade?
More importantly, why isn't this a priority?
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>>50720191
Never before have I seen so much bait in one post.

But Inlike how you made it seem like a Hero quest thread. That was a nice touch.
>>
>>50720191
Because Castle Ravenloft, Descent, Myth and Dungeon Saga already exist.
>>
>>50720191
Age of Sigmar: Silver Tower is Heroquesr 2.0 already, from the same makers no less.

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