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Archived threads in /tg/ - Traditional Games - 1948. page

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Let's celebrate the post apocalypse. I'm going to dump all of the inspiration I have for a homebrew post apocalyptic setting and I hope you join me and share your favorite material for the setting.

One Rule: No Zombies
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Been a while since we had one of these

What are some good books for inspiration? Fantasy and science-fiction literature and the like.

>Dune
>Neuromancer
>Wheel of Time till you get bored in book 5
>Mistborn book 1, I warned you about 2 and 3
>Black Company
>Hyperion
>Discworld
>Original Conan Series
22 posts and 3 images submitted.
>>
I recently got into Malazan: Books of the Fallen, it's got some damn good worldbuilding, i mean some of the best I've seen.

The characters are abit lacking though, and there is little to no exposition, but stuff just keeps happening and keeps you invested.

Finishing book 2 in a few days, and so far it's been great.
>>
>>51258886
GORMENGHAST
>>
>>51258886
Go for the classics, the Iliad, the Odyssey, and the Aenied.
Herodotus is pretty cool too for world-building ideas

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...Identity Spoofed
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Connected to SeattleNet...

>Welcome back to /srg/, chummer
>Last Viewed Files: >>51238015
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Personal Alerts
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* Cloud File Storage: http://pastebin.com/SsWTY7qr
* Running Invisible.BTL...

>Shoot straight
>Conserve ammo
>And never, ever cut a deal with a dragon

Professional Edition
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>>51257623
Aw, man, and I had Freaky Girlfriend Edition ready to go too.
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>>51257648
I got cop edition up 12 seconds after this. We've got a pile-up!
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Are you professional killers in it for the money, or for the love of their work?

Let's all celebrate the fact that dragons are perverted assholes and fuck everything alive that won't escape fast enough.
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THE MOOSE IS LOOSE Edition

>Old thread: >>51235694

RESOURCES

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/

>CARD SEARCHING

>Official search site. Current for all sets.
http://gatherer.wizards.com/

>Unofficial, but has GOAT search interface.
http://www.magiccards.info

>Thread Topic
You have a friend who has never played magic before and would like to get into commander. What deck do you build them? What deck do you play against them?
306 posts and 73 images submitted.
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>>51252994
I've seen someone stand on one

>>51253134
Pretty solid for a sub 150 maelstrom deck
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>>51253130
Redoing my post from the end of last thread because I messed it up

What does /edh/ think of my budget Maelstrom Wanderer brew? Thinking of building this next and wanted everyone's thoughts on it. Is it lacking in any particular area?

http://tappedout.net/mtg-decks/a-maelstrom-enters-the-battlefield/

>>51253170
Thanks. Any upgrades I should keep in mind going forward?
>>
>>51253185
Wildfire, Burning of Xinye and Jokulhaups are great cascades if your playgroup won't hate you out.

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Welcome to the Old School Renaissance General thread.

>Links - Includes a list of OSR games, a wiki, scenarios, free RPGs, a vast Trove of treasure!
http://pastebin.com/0pQPRLfM

>Discord Server - Live design help, game finder, etc.
https://discord.gg/qaku8y9

>OSR Blog List - Help contribute by suggesting more.
http://pastebin.com/ZwUBVq8L

>Webtools - Help contribute by suggesting more.
http://pastebin.com/KKeE3etp

>Previous thread:
>>51221903

THREAD QUESTION:
What clever solution to a problem are you most proud of?
353 posts and 56 images submitted.
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>>51248471
My players recently managed to hook a grapple line around a Grell, attach it to a statue and shove said statue off the side of the cliff they were fighting on. We all thought it was pretty cool.
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I'm reposting my fighting man advancement.

Does this sound like a good way to advance as you get better as a Fighter? Or is it too simple/boring?

>Get +1 to hit every level
>If you roll a 19 or 20 get a free combat move (ie; trip or disarm) OR add +1 damage to your attack. Range extends every level past first.
>ie; level 2 get 18+, level 3 range is 17+, etc

Goes without saying they get the best HD and saves as well. Working on that next.
>>
The experience points in DCC is boring and it's making my players bored.
I'm thinking of changing the following two things:
>every 1000gp attained (and taken to safe zone) equals 1 xp per PC
>encounters can now give anything from 1 to 10 xp, rather than 1 to 4, with 10 being a very devastating battle and 1 being a battle with barely any danger.
Would this break the game too much?

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What does /tg/ think about it and more specifically, what are your theories for what happens next?
Something else on Abby's shopping list? Should we expect Eldar dick moves?
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>>51243257
Isn't the whole reason the Cadian gate exists due to the pylons and by extension the planet? It seems like the plan would just close off the Cadian gate and with it the only easy route out of the eye of terror.

It is like blowing up the Panama canal and sealing it off when you are fighting a war entirely to be able to move ships easily between the Pacific and Atlantic oceans.
>>
>>51243257
Could someone make a version of that with Haters Gonna Hate Trazyn strolling away from it?
>>
>>51243364
Didn't he basically help save the day by pokeballing in a lot of people against Abaddon?

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Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where claims of "no profile left behind" are clearly Aleph propaganda.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>No-longer-provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
https://catalog.infinitythegame.com/

>Rules wiki (now updated with HSN3 content):
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>N3 Reverse Index Web App (a bit outdated as of HSN3 but still a bit viable to look at)
http://n3index.bastian-dornauf.de/

>Batreps:
http://www.youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
http://pastebin.com/Hy9SRkmJ

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8
>Operation Red Veil Missions (different toilet, same shit)
http://www84.zippyshare.com/v/xjlY6Mip/file.html

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

Previous thread
>>51164062
320 posts and 74 images submitted.
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Posted in Ded thread.
Have a tourney coming up and this is my first real exposure to competitive and I am also fairly new to the game. The missions will be Supplies, Frontline, Firefight, Antenna Field and Supremacy. Currently I have 3 lists in the air and trying to figure out which ones to take. Which do you guys think will be fun to play but at the same time I won't hold up the game so I can make sure we both get all our turns?
Wu Ming Core + Bao Harris
EwBmB8GYRd2ApARgOwBYEDYRIQQk2RQA4FhjIV9DVTNgBWaou4SZ2rYXPXVdhgE4MvEMmKJMaMaPGTp+JGKQSsC2SvliAAhlSFykRHnaom2JiaJNywKryIDBhXnwprC27UA=
or
Double Su Jian List
EwBmB8GYRcBED2BXARgGwKYAIBKBDANzwHMNwAOAUgEZyRKA2SSSgQitvuAYHYe3qNHiwCsAThEChosQBYB9WsEaz6raovLKGqhTS0q1G/dt3qWtSQxFrQNMdpH9Wd6g8ZO2Y/YOiyqAALAVDy8lMB88ur8tN7WUYLUwpTiDJQBAUA==
or
Mostly the same as the first list but instead of using a Bao Link I'm using a Crane instead.
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>>
Answer to anon's Gwailo list here
>>51219601
>>
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Suggestions for improvement? The lighting makes it seem a good deal yellower than it is in reality. More of a tan/beige with copper mane/hair. Thinking maybe a desaturated orange drybrush on the fringes of the mane to help it look a little less flat, or maybe just a wash and then duplicate whatever happens to the mane to the Dogface's hair.

>>51217385
I mean, the models that are there -- removing one Tankhunter and added in a Dog-Soldier -- and using the Spetsnaz Sniper as another Scout Sniper -- is actually one of my go to lists. Kazaks work very well as an elite army, probably moreso than most of other Ariadna factions. I generally stay to a single Combat Group, and don't think I've ever run more than 3 Line Kazaks + Dozer + Doktor in my experience.

We have a cheating Haqq player that borders three fucking combat groups, though, so that's soured everyone's taste on doing anything that gets you compared to him.

Last thread:
>>51163956

Pastebin:
>http://pastebin.com/NA2W929q

Game night cancelled due to sick kids, but it could be much worse. Let's hear your biggest horror stories /bgg/. Foul smelling neckbeards, awful games, alpha gamers who had horrible strategies/didn't know the rules, poor losers, shitheads who broke up your group; who's got the worst story out there?
316 posts and 35 images submitted.
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No one's got an awful story? Really? Fine; last week teaching Istanbul to a teenager, prolly 15/16. About halfway through, he pulls out a bag of snacks, starts snarfing away on some homemade crackers dusted with ranch or something. Being the prepared guy I am, I've got a pack of hand wipes, so that if anyone's got food they don't have to get crumbs or dust or oil all over the game pieces, it's sitting 2" away from the board, and in full view, he's seen me and one of the other games use them before our turns, and when it comes around to him again does he grab one to clean up? Nope, lil shit stops eating, licks his palm and then sucks all the crap off each individual finger before picking up his pieces, moving them around the board and going right back to his snacking. When his mother came by to collect him she got a full report on teaching her child some manners.
>>
I've moved house and I'm too far away from my old group to meet regularly

How do I meet new people into the same hobby ;_;
>>
>>51211527
One of the resident tripfags keeps telling people to look for fencing clubs if they can't find boardgame meetups, but that seems pretty anecdotal.

I want to create a setting that's basically the Tang Dynasty in space, but I don't know enough to do it justice. I like the idea of large, open air courts where thirty rows of advisors sit awaiting the word of the emperor and his war minister, but there's also fleets of space ships and the forbidden city takes up a continent. I love ancient Chinese court intrigue and customs, and think it would fit well into a space opera.

I was also thinking of having a class of soldiers called the immortals, who can regenerate at a ridiculous rate thanks to an elixir that is next to impossible to manufacture unless you're a space empire. The immortals can only be killed by getting pierced by a special substance, we'll call it jade, which is also super rare. So immortals will carry around jade bladed weapons to fight each other, but making jade bullets is incredibly expensive and wasteful so nobody bothers. So that's my idea for including wuxia fighting as well

Any other ideas? Unique insights into the Tang Dynasty? Recommended reading or watching? Pictures? All is appreciated
227 posts and 75 images submitted.
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>>51189129
Of course there'd be space mongols, the khanate would be the scourge of many a system
>>
>>51189159
Apparently there were white people in northern China. Or maybe the Manga artist was just taking some liberties. Some non animu pictures would be most honorably appreciated
>>
>>51189203
Like I said, court life and intrigue is my shit as far as the dynasties go. Those Tang invented game of thrones style trickery and kin-killing

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The Dark Lord has Risen! And he calls all creatures of the night to him! This is a thread to post pictures of cannon fodder, be they orc, owlbear or undead. Discuss minions and what it would be like to a be a faceless antagonist in an army of evil. Cliche's not bad, goblins, wolves and bats are fun! But new is good too, let's get some fresh ideas while we're at it
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Do you guys prefer your antagonist minions to be purely evil or multi faceted?
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>>51262741
Personally nothing gets me hotter then a gold ol' fashion dark lord and his army of darkness. I know I know, a bit overdone these days, but who doesn't like seeing a black hoard amassing on a field of green?
>>
This picture is badass. It's a non-traditional army of evil, I don't know, eastern inspired?

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Stat her, /tg/.
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Clan Toreador 9th gen

Str 2 / Dex 4 / Sta 2
Int 2 / Wit 2 / Per 3
App 4 / Cha 3 / Man 2

Presence ●●●
Celerity ●●
Auspex ●

skills focused on non-combat / social / perform
high Humanity (8 or 9)
>>
>>51261957
Who is this? Looks like a slut.
>>
>>51262487
> Looks like a slut
DON'T TALK SHIT ABOUT MY WAIFU!

Can we have a thread with commoners and villagers for a change instead of all the PC art we normally get?
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>>51259954
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>>51259981

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Previous thread: >>51244563

>Pastebin:
http://pastebin.com/xrKUUi0A
>News
http//theonyxpath.com/now-available-night-horrors-conquering-heroes-heresies-in-print/
http://theonyxpath.com/new-year-new-game-sale-2017/
This week's Monday Meeting Notes:
http://theonyxpath.com/midwinter-is-coming-monday-meeting-notes/
>Question
If you could, then how would you fix Beast?

It is this thread's official policy to
>Ignore Aspel
327 posts and 22 images submitted.
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Euthanasia, the mercifull approach
>>
>>51258284
is that stated in 2e was I heard imperial mysteries was rather mysterious bout what happens.
>>
>>51258234
Why don't they make more use of the good writers and devs? Imagine if the whole Dark Eras had been the same quality as the first era.

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How could we re-vamp Sea Elves, /tg/? Make them more look more alien without making them full-blown extraterrestrials? Also, any ideas for customs, mythologies, etc?

I'd like the ones in my setting to be more than just blue Elves with webbed hands who wear armor and clothes made out of coral/seaweed. That in itself is neat, but I think it's been done nearly to death by now.
56 posts and 28 images submitted.
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>>51255798
Well first step, add gills
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>>51255798
>>
>>51255798
Remove them, expand merfolk.

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