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Archived threads in /tg/ - Traditional Games - 1939. page

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So john Blanche had a son
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>>51280637
Hive world wastes
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>>51280637
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>>51280637
Thunder warrior

Let's create a chapter of space marines. First roll:
>Why Was The Chapter Founded? (d10)

>https://1d4chan.org/wiki/Space_Marine_Chapter_Creation_Tables
63 posts and 12 images submitted.
>>
Rolled 1 (1d10)

>>51276253
This first question has always felt superfluous to me.
>>
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>>51276266
Strategic Prognostication - "Our tarot cards say there's going to be a threat here, maybe. Found a Chapter!"

Ok, moving on to the next question
>When Was The Chapter Founded? (d100)
>>
>>51276272
Put it in the options field.

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So how do you recommend someone get into 40k (as in the war-game, not lore or Rouge Trader or whatever).

1. What are the best armies to start with?
2. Any info one should know before starting?
3. Is it worth it?

also, as a side question, how hard is painting minis? Can you be decent at it right off the bat or will you ruin your first few?
52 posts and 9 images submitted.
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Don't. Find a better system. GW is a terrible company and their models are overpriced.
>>
>>51274446
1) GW will usually start you off with Space Marines or CSM. But generally you just look at what's strongest in the meta and pick from those, otherwise you'll lose constantly and wonder why you got into the hobby.

2) Codexes and rulebook can be found in the 40k general, don't waste money on physical copies at £30 a pop. To start with go with a basic force org chart, two troop units and a HQ. Use airfix glue, its a hell of a lot stronger than GW glue.

3) That's a really subjective question. Personally, I say yes because I have a close-knit group of mates who get along, enjoy gaming/painting with each other, are willing to try out new rulesets and cut their opponent a break.
Obviously someone who doesn't have that is going to say no, and someone who hates the game will definitely say no.
Whether or not its worth it depends on how much you make out of it.

As to your side question: You'll always be bad at something when you start off. If you're a bit older and you have an eye for detail, you'll do better. If you start at age 11 like I did and have no prior experience with painting...yeah, you'll fuck up.
The thing to remember is to not get put off by it. Look up painting guides, pace yourself, and thin your paints sufficiently. That way you can go over models you did badly later on when you're a little better.
There's a certain degree of self-improvement too. I'm still not a fantastic painter but I'm at a stage where I'm happy with the level of detail I get on my models and that's enough for me. Some eople just leave their models unpainted, which is also fine.

ll in all, how much you enjoy it depends on you and your mindset.
>>
>>51274467
And don't listen to cynical faggots like this. GW took a dive under Tom Kirby recently but the new CEO is pushing for lower prices and more specialist games, and if the new £30 bundles are anything to go by, he's slowly succeeding.

The problem lies with the shareholders who just want your money.

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Embed, embed, EMBED!! Edition!

>Citadel Painting Guides:
https://www.mediafire.com/folder/drb4mezm6792i/not_citadel_nothing_to_see_here

>Paint range compatibility chart across manufacturers
http://www.dakkadakka.com/wiki/en/Paint_Range_Compatibility_Chart

>Painting guides, Uniforms & Heraldry books, Painting Videos, Visions, ebooks and White Dwarves:
https://mega.co.nz#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ

>Painting Videos only
https://mega.nz/#F!fkcliY4L!mhdmIs2lT3mFG3VwoLO8Qw
https://mega.nz/#F!XEJSFDCL!9ZZKiLi6M_wguI1uTpyjPg
https://mega.co.nz/#F!WUsUlSLb!556OumKLhusFd9Fw5dBMdA

>DIY Lightbox
https://www.youtube.com/watch?v=OyxzC5kqbyw

>How to Moldlines
https://www.youtube.com/watch?v=A4LZ8iCSkeU

>Fuckin Magnets how do they work?
https://www.youtube.com/watch?v=w8Tkw7ttTIo
http://www.miniwargaming.com/magnet-guide
http://www.bolterandchainsword.com/topic/297605-tutorial-magnetisation/

>List of mini manufacturers for converting and proxy
http://pastebin.com/p6bVhGsg

>Stripping Paint
http://www.dakkadakka.com/wiki/en/Dakka_Modeling_FAQ:_How_to_Strip...

>On the consequences of insufficient ventilation
https://en.wikipedia.org/wiki/Chronic_solvent-induced_encephalopathy
http://www.hse.gov.uk/pubns/indg273.pdf

>This planet is ours, witch!
https://www.youtube.com/watch?v=7_b-qBTul44

>Previous Threads:
>>51252479
>>51234823
>>51214014
>>51192478
354 posts and 96 images submitted.
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Uh, Mr. Magnus, sir? You fixed the flesh change, right? Cause, uh, Steve isnt looking so good.
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Here is some clanrats I'm working on
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>>51274222

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WHat could be the economical backbone of a pre-industrial swamp village?
why would people live there? what would they eat? how do they make money?
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>>51273779
>WHat could be the economical backbone of a pre-industrial swamp village?
There probably wouldn't be one. If there is, it would be some sort of material native to the are which is in high demand elsewhere. Either some sort of plant material (exotic wood, spices, or herbs) or something they're able to dredge up from the murky waters which outsiders can't get at.

They might make leather goods from the local animals. That's where a lot of the money comes from for people who hunt alligators. Though they're sold for their meat as well, a pre-industrial village would probably keep the meat for themselves.

>why would people live there?
They probably got pushed out of their ancestral home and had nowhere else to go, or wound up their by chance and just kind of stopped and set down roots. As the generations went on, their kids stayed because they had nowhere else to go or lacked the skills required to thrive in other environments.

>what would they eat?
Fish, roots, whatever game lives in and around the swamp. Crawfish and gaters, probably.

>how do they make money?
I doubt many of them would. Maybe sell odds and ends to the odd trader that happens through, but most of their possessions are going to be manufactured in the immediate area.
>>
>>51273779
>why would people live there?
Because they have nowhere else to go. Stronger and more numerous tribes have pushed them away from the good lands, leaving them to eke out a living at the swamp.
>what would they eat?
The local wildlife, lichen and moss
>how do they make money?
Drugs, it's the only place where black lotus grows naturally. Also a certain type of bug can be crushed and used to manufacture dyes, making it valuable to city traders.
>>
>>51274235
>Because they have nowhere else to go
Yeah, swamps are pretty shitty places...

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what are you?
Grognard GenXfag here.
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>>51273148
The generation thing is pretty fucking stupid and arbitrary since people are being born non-stop.
>>
what's your point?
>>
>>51273148
1995

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Muh roast beef edition

The /btg/ is dead - long live the /btg/!

Old thread: >>51254048

=================================

BattleTech video-game pre-alpha gameplay
https://www.youtube.com/watch?v=FjEeDz51pHE

==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megameklab.sourceforge.net/

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing?
http://pastebin.com/pE2f7TR5
NEW! - Against the Bot pastebin updated link:
http://bg.battletech.com/forums/index.php/topic,40948.0.html
NEW! - Mediafire link for the most current AtB rule set: http://www.mediafire.com/file/dyjdl62htdpbfgy/rules_2.30.xls

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

/btg/'s own image board: - (Still getting worked on (2017-01-12+), now has 10735 pics!)
http://bgb.booru.org/index.php

More goodies! (Rare manuals, hex packs, TROs, etc.)
http://pastebin.com/uFwvhVhE
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First for purple burd
>>
>>51271679
>tfw you realize Lester Cameron-Jones with be the First Lord of the 3rd Re-Star League
>>
>>51271679
We really need one of these for every faction.

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So what are your favorite chapters/dynasties/etc. of your favorite armies in 40k?
Why?
I always liked Exorcists and Black Templar but lately I've gone a bit off Black Templar, mainly due to the fact that they seem to be a bit more of an underfoot presence than they used to be.
Might just be me
78 posts and 13 images submitted.
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>>51270741
>Black Templars
>Exorcists

Mah nigga
>>
Grey Knights, because everyone is a Mary Sue who can kill everything.
>>
>>51270741
I really like the Salamanders and Black Templars. 30K Salamanders with the pelts are my favorite of em all. Kind of specific, but Carnifex with stone crusher claws are probably my favorite unit.

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Trampling past the salt plains edition.

Mk3 list building: http://conflictchamber.com

Warmahords chat: https://discord.gg/KmXzbwD

Warmachine/Hordes Books, No Quarter, & IKRPG
http://textuploader <dot> com / da46m
PP Youtube (gameplay tutorials, tournament coverage, and announcements)
https://www.youtube.com/user/PrivateerPressPrime

Latest Errata (the actual January one):
http://files.privateerpress.com/op/errata/December2016/WMH-Errata-January-2017.pdf

Theme Forces:
http://files.privateerpress.com/op/errata/Theme%20Forces.pdf

Steamroller Rules
http://privateerpress.com/organized-play/steamroller-tournaments

The Giant List of Podcasts and Blogs
http://privateerpressforums.com/showthread.php?76379-Warmachine-Hordes-related-blogs-websites-and-forums

Table of contents for all NQ issues
http://www.privateerpressforums.com/showthread.php?4313-Table-Of-Contents-For-All-No-Quarter-Issues

Lexicanum Iron Kingdoms Fluff wiki:
http://warmachine.lexicanum.com/wiki/Main_Page

MK3 RULES:
http://files.privateerpress.com/allnewwar/Prime.pdf
http://files.privateerpress.com/allnewwar/Primal.pdf
https://drive.google.com/folderview?id=0B5OHGgAx7q66NUdvUFp3LWVQRlE&usp=drive_web

Warmachine/Hordes Army Creator (WHAC) .apk
http://charbon-et-charentaise.org/blog/content/app-release.apk

https://wmhwtc.wordpress.com/2016/09/06/2016-wtc-list-statistics/
>WTC List Statistics

https://wmhwtc.wordpress.com/2016/09/07/2016-wtc-objectives-chosen/
>WTC Objectives Statistics

https://wmhwtc.wordpress.com/2016/09/07/wtc-2016-lists-and-datafile/
>WTC Lists
328 posts and 15 images submitted.
>>
First for Skorne errata:

http://privateerpress.com/community/privateer-insider/insider-1-17-2017
>>
>>51266011
>They're as bad as GW at this point.

- GW deliberately kills off models and elevates others so you BUY MOAR. Privateer Press actually does not do this. Buffing underused models and nerfing overused models isn't this. GW literally makes certain models illegal in edition changes.

I'm still using PP models I used 10 years ago on the table today. I can't say the same for my GW armies.
>>
Second for come join our Discord channel at https://discord.gg/KmXzbwD

It's actually not terrible, which is.... annoyingly uncommon among online Warmahordes communities.

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What is the point of a puzzle game? What do I win when I'm finished with it? All I end up getting is a headache because my brain was put to so much work.
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>>51267404
sure
>>
>>51267404
>What do I win when I'm finished with it?
the point is that you feel self-satisfied about how clever you are
>>
>>51267404
>What do I win when I'm finished with it?
Self Satisfaction.

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>/tg/ related gifs
>something.webm
Is this some sort of absurdist joke?
>>
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>Whatcha Playin'?

>Whatcha Hating'?

>Whatcha wanna build?

>What single card on the banlist would do the least to change Modern if it were unbanned, and why?
337 posts and 49 images submitted.
>>
>playin
Naya burn
>hating
Tron pisses me off even though i usually win, fuck that stupid deck
>buildin
Building Lantern to be That guy and because I like how unique it is.
>unban
I honestly have no clue, though I would like to see JtMS/Stoneforge unban just to see.
>>
>>51263909

>Whatcha Playin'? grixis with baby jace and new lili

>Whatcha Hating'? people thinking that fatal push will make control good

>Whatcha wanna build? uwr flash with spell queller

>What single card on the banlist would do the least to change Modern if it were unbanned, and why? unban glimpse of nature so elves can be tier 1 and i can have fun in modern again
>>
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r8 my shitbrew

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Is green a "good" color? At least I can not imagine a green villain.
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https://m.youtube.com/watch?v=AbmDLVFAaec
>>
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Is there a single fantasy series where Dwarves aren't huge assholes?
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>>
A strange way to spell elves
>>
Is there a single fantasy series where Dwarves' animosity isn't warranted?
>>
I would say "The Dwarves", the title might tell you that it won't stop sucking the dicks of this fantasy race.

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Do you do cliched happy endings?

Why, or why not?
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>>
>>51256670
A cliched happy ending will always be better than a botched sad ending.
>>
>>51256670
As long as you add something to make it interesting, not just "BBEG ded, go home now".
>>
>>51258230
This

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