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Archived threads in /tg/ - Traditional Games - 2133. page

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>MUSIC THREAD
General music thread. Post songs and the general context you use em in.
Can be any game or any style but it must fit. Do it in green text too
>https://www.youtube.com/watch?v=w2RMWWBXYbs
>BBEG introduction (something animal or feral) or first encounters in a dark and hostile land/dungeon
11 posts and 5 images submitted.
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>>50876627
https://www.youtube.com/watch?v=2v9K98RzbHI

Mixed in with

https://www.youtube.com/watch?v=KPub6W8PRUk&t=4981s

Makes for great tavern ambiance. Used it several times for sessions with my group.
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I love playing music for my players. It's a very intrinsic part of my DMing style. Here are a few of my select favorites.

https://www.youtube.com/watch?v=lO88bYF2k18

I've used this battle theme for many encounters since discovering it. Great for do-or-die duels with cut throat rogues and menacing thugs.

https://www.youtube.com/watch?v=p40-NA2ji1o

Another great theme to play while setting the stage for a combat encounter and rolling initiative. Usually just long enough before going into the actual fight.

https://www.youtube.com/watch?v=35M7xhA-oVo

Yet another classic. Any kind of magic item shop or apothecary can easily have this in the BG while you flavor the shit out of it and it's store keeper. Also good any kind of mystic NPC you introduce.

https://www.youtube.com/watch?v=ogGs6WFZb_U

My campaigns often have scenes or adventures that take place in forlorn wilderness. Ancient battlefields, highland bogs, or moor country. This music fits great. But because of the orchestral swell at the end, I usually use the begining for description, then when the end begins, I weave in an omen the PC's experience.

https://www.youtube.com/watch?v=4U8zmPF4vZY

Finally, I use this great piece by Jeremy Soule for any kind of simple but run down dugout, hovel, village, etc. Any place filled with toiling peasants, eking out an existence in a fantasy world. This is great BG music when mixed with other NWN and D2 town music.
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>>50876627
The usual...

Dead Can Dance:
>Mysterious and tribal transitioning to spiritual and Medieval. Good for setting a spooky scene. Recommended albums: Spirit Chaser, Into the Labyrinth, Aion.
Nierika -- https://www.youtube.com/watch?v=-AAkq2Vm5wQ
The Arrival and the Reunion -- http://www.youtube.com/watch?v=QOauyq9Upxo
Yulunga -- http://www.youtube.com/watch?v=sJqUbb-WuPQ&feature=youtu.be&t=2m31s

Tuatara:
>Haunting. Jazzier than Dead Can Dance, but with similar applications. Recommended albums: Breaking the Ethers, Cinemathique (Trading with the Enemy is pretty good too).
Dark State of Mind -- https://www.youtube.com/watch?v=EfHV-KhjaJ0
The Melting Sun – https://www.youtube.com/watch?v=-nYP1LZRpZQ
The Streets of New Delhi – https://www.youtube.com/watch?v=ekpS4SfuBxE

The Conan the Barbarian Soundtrack:
>Powerful orchestral music. Makes you want to walk through doors without opening them first. Great for battle.
Riders of Doom -- https://www.youtube.com/watch?v=onGWF8mz1Zw&feature=youtu.be&t=1m36s
The Orgy -- https://www.youtube.com/watch?v=BOUs6er51bI
Anvil of Crom -- http://www.youtube.com/watch?v=9j6nyEcIk98

Ian Anderson's album, Divinities:12 Dances with God:
>Light orchestral music: sometimes whimsical, sometimes soaring, but usually fairly minimalist. Good for exotic foreign ports and travel when danger isn't menacing.
In the Pay of Spain -- https://www.youtube.com/watch?v=FHJEe4oqc1M
In Sight of the Minaret -- https://www.youtube.com/watch?v=WK6ue0vD4gI
In The Moneylender's Temple -- http://www.youtube.com/watch?v=zQjkSbTKBv4

Chris Poland's album, Return to Metalopolis--
>Instrumental thrash moving towards jazz; a bit Satriani-esque. Haunting and wistful but nevertheless energetic. Good for riding into the lost ruins of Kyzanaek trailed by saber-wielding ghouls.
Alexandria -- http://www.youtube.com/watch?v=DIHY0xAR4jo
Apparition Station -- http://www.youtube.com/watch?v=ZXY_fRDF2pc
Khazad Dum -- https://www.youtube.com/watch?v=kbL3imaBeYw

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There are many types of halfling in the multiverse, but which is best? Hobbits? Jungle halflings? Sneaky urban halflings?
32 posts and 8 images submitted.
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>>50869496
Some day I'll make a 4chan hatpost simulating website so people like you can stop posting shitty, useless trash threads just to see your garbage waifus wear clipart hats.
>>
I ban halflings and gnomes from as options from any game I run.
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>>50869496
Jungle halflings.....
because PCs should fear the GM

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Okay, /tg/ I hear you're experts on questing and adventures. I come to you asking a question

I'm looking for this man, Kyoji Kasshu. Have you seen him?
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Never seen him before. You could try checking be careful around Master Asia.
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Next poster has acquired abilities of the dark gundam
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>>50868992
You'll never defeat me, Domon!

Alduin the Christmas Dragonlet Edition

>Tabletop/P&P RPGs
[UESRPG - P&P RPG] https://docs.google.com/document/d/1pTgTN2aJUoY95JtquowagfUJLL7tCQYhzJKcCAcbvio/edit?usp=sharing
[Scrollhammer - Tabletop Wargame] http://1d4chan.org/wiki/Scrollhammer_2nd_Edition
Discussion in #Scrollhammer (irc.thisisnotatrueending.com (port 6667))

The 3rd Edition of UESRPG is out, give it a read and tell us what you think.

>Lore Resources
[The Imperial Library] http://www.imperial-library.info/
[/r/teslore] http://www.reddit.com/r/teslore/
[UESP/Lore] http://www.uesp.net/wiki/Lore:Main_Page
[Pocket Guide to the Lore] https://docs.google.com/document/d/1AtsWXZKVqB4Q825_SwINY6z4_9NaGknXgeOknOCDuCU/edit
[Elder Lore Podcast] http://www.elderlore.wordpress.com/
[How to Become a Lore Buff] http://forums.bethsoft.com/topic/1112211-how-to-become-a-lore-buff/

>General Rules
This is NOT /tesg/ minus waifus, so behave properly.
Keep the squabbling to a minimum.
No waifus/husbandos except for Vehk and Vehk

Previous kalpa: >>50821648
341 posts and 41 images submitted.
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>>50866341
Blessings to all in the names of Almsivi.
>>
What is something that you would remove/change from the established Lore?
>>
>>50866984
>Remove
Orcs. A pig child was scrounging though my trash the other day looking for something to eat. I barely missed it with an arrow. Now my neighbors won't stop giggling every time I walk by.

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Merry Christmas to all you fa/tg/uys out there! This thread is pleased to welcome any and all /tg/ Christmas-related stuff. Screencaps, artwork, Christmas related gaming stories, whatever you like. And to encourage audience participation:


On the first day of Christmas my /tg/ gave to me:

A codex for my army
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>>50858815
And some sisters to light the trees !

Sunder: online edition

The /btg/ is dead - long live the /btg/!

Old thread: >>50804461

=================================

BattleTech video-game pre-alpha gameplay
https://www.youtube.com/watch?v=FjEeDz51pHE

==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megameklab.sourceforge.net/

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing?
http://pastebin.com/pE2f7TR5
NEW! - Against the Bot pastebin updated link:
http://bg.battletech.com/forums/index.php/topic,40948.0.html
NEW! - Mediafire link for the most current AtB rule set: http://www.mediafire.com/file/dyjdl62htdpbfgy/rules_2.30.xls

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

MechCommander & Mechwarrior 3 pilot voices and SFX
http://www.mediafire.com/file/pehas5xyoaocfaz/2016-11-12_MechCommanderGold-Pilots-with-Instructions.rar
http://www.mediafire.com/file/wplodo9q9f1f377/2016-11-19_PC_Mechwarrior3-SFX-Vocals.rar

/btg/'s own image board: - (Still getting worked on (2016-12-24), now has 7800 pics!)
http://bgb.booru.org/index.php
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>>50848178
PART TWO!: -

Field Manual Comstar.PDF
http://www.mediafire.com/file/ja3z2n1goe12623/Field_Manual_Comstar.PDF
8604 - The Spider and the Wolf
https://www.mediafire.com/?3d9brfrkj9vnhka
Aerotech 2 - Revised
http://www.mediafire.com/file/ivqhzog2wyoegxo/Battletech_35011_-_Aerotech_2_Revised.pdf
hexpacks 2&3:

Battletech Hexpacks
http://www.mediafire.com/file/3o59kirzzz6znac/BattleTech_Hexpacks.7z
also introbox stuff:
http://www.mediafire.com/file/l22yrlkk9buzuzl/BattleTech_Intro_Box_Set.7z

Historical War of 3039
https://www.scribd.com/doc/23569748/35014-Historical-War-of-3039

Mechwarrior 5: Mercenaries is coming, set during the Third Succession War.
https://www.youtube.com/watch?v=Gz8Y1V8gy1A&feature=youtu.be

Heavy Metal Archive (OLD)
http://www.mediafire.com/file/8so68gbw3yga4cb/2016-12-11_HeavyMetal-Archive-OLD.rar

Fan made TRO 3063:
battletechreader.blogspot.com/2012/09/the-fan-made-technical-readout-3063.html
https://www.mediafire.com/folder/8o30486fony5f/Fan_TRO_3063

... also Butte Hold
>>
First for remove Great House, independent worlds forever
>>
>>50848083

A GR round going past at mach 2+ will shatter eardrums, stun, send people flying, etc. Even a medium laser will blind and flash-burn a bunch of dudes. PPC bolts will arc a shit ton of electricity over a wide area, with additional heat effects. A/C shells are still putting out a crazy amount of concussive power. Etc etc.

Weapons don't need to be able to kill infantry to prevent them taking further part in proceedings. Marking them off just means those troopers can't fight, not that they're dead dead. Just incapacitated, and potentially able to be healed for later games.

A GR round might only paste one or two dudes. But everyone else within 30 metres of the impact point, or just its path of travel, is going to be knocked flying from the (trans?-)sonic effects and have their eardrums shattered. A large number will go into shock just from the pain, some might break bones when knocked down, and very few will be ready to fight on.

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Has anyone tried creating a "modern" fantasy setting other than Eberron and Shadowpunk?
331 posts and 81 images submitted.
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>>50814236
You just wanted to post this pic, didn't you?
>>
D20 modern?

That's assuming you need elves and dragons and shit and not any of the billion equally-fantastical urban fantasy/horror games like the worlds of darkness or dresden files.
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>>50814263
Honestly, I would be 100% if he Did. It looks like a damn fine pic.

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/wbg/ discord:
https://discord.gg/ArcSegv

On designing cultures:
http://www.frathwiki.com/Dr._Zahir%27s_Ethnographical_Questionnaire

Random name/terrain/stat generators:
http://donjon.bin.sh/

Cartography links:

Mapmaking tutorials:
http://www.cartographersguild.com/forumdisplay.php?f=48
www.inkarnate.com

Random Magic Resources/Possible Inspiration:
http://www.darkshire.net/jhkim/rpg/magic/antiscience.html
http://www.buddhas-online.com/mudras.html
http://sacred-texts.com/index.htm
https://mega.nz/#F!AE5yjIqB!y7Vdxdb5pbNsi2O3zyq9KQ

Conlanging:
http://www.zompist.com/resources/

Sci-fi related links:
http://futurewarstories.blogspot.ca/
http://www.projectrho.com/public_html/rocket/
http://military-sf.com/

Fantasy world tools:
http://fantasynamegenerators.com/
http://donjon.bin.sh/

Historical diaries:
http://www.eyewitnesstohistory.com/index.html

A collection of worldbuilding resources:
http://kennethjorgensen.com/worldbuilding/resources

List of books for historians:
https://www.reddit.com/r/AskHistorians/wiki/books/

Compilation of medieval bestiaries:
http://bestiary.ca/

Middle ages worldbuilding tools:
http://www222.pair.com/sjohn/blueroom/demog.htm
http://qzil.com/kingdom/
http://www.lucidphoenix.com/dnd/demo/kingdom.asp
http://www.mathemagician.net/Town.html

>Thread Question:
Are there books that you have read that you consider great sources for worldbuilding inspiration?
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I need a symbol thats a super simplification of a wolf. The faction im trying to create is all about the 'order' as a cohesive, almost family unit.
>>
>>50774196
What do you want though? You could just make one out of triangles, or out of blobs like Destiny. Or google Abstract Wolf Symbol.
>>
>>50774196
do something like this. a group of strokes resembling a wolf head and mane

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it is time once again young artificers. Bring out your most obnoxious, overly specific, mind boggling, useless, or just plain novelty magical items. You'll receive bonus points if you can point out uses for other people's novelty magical items! let's do this

I shall start us off clear and simple with the ring of stealth, a magical ring that turns invisible when the user is looking for it.
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Escape Artist's Bracelet.
A small bracelet that supposedly imbues the wearer with greater slipperiness and escaping ability.

The bracelet escape's the wearer's limbs when worn.
>>
>>50883382
escape artist bracelet:
this bracelet leaves behind detailed schematics dictating how you evaded your capture and in which direction you've headed while you are being chased.
>>
Wand of Stone.

It is made out of stone and anything it directly touches turns into stone as well.

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Does anyone know how to bypass mobile restrictions in roll20 so I don't have to pay the 5 dollars so I can use my android on the actual game maps?

I must not be googling cotrectly, because I really feel like there are some browser settings I can disable to get around paying, but can't remember.
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Had to bump
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>>50883170
No clue why but it works on my phone without paying.

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A friend in my DnD group recently got obsessed with harry potter, and wants us to play a harry potter TTRPG, once we're done with our DnD campaign (which is at least another year … I'm the DM and have a lot planned + we only meet once/twice a month).

Since he didn't find anything premade that fits what he wants (tactical fighting with miniatures, school life/classes, spells like the original, not just a reskin of DnD "why would you need strength??") he's going to create his own TTRPG.
> You don't have a lot of free time to do this, it will take you a while
> Yeah, I don't mind, it'll take us a while before your campaign is done anyways
> You don't have any playtesters, it'll probably be pretty broken
> Yeah, while DMing I'll have to tweak it

Considering he only plays DnD with our group (no other first hand TTRPG experience), and probably doesn't know any other TTRPGs than DnD/PF I smell:
Untested unbalanced spells + boring elements for school life all slapped on a trainwreck of a 5e reskin. (And people said 5e couldn't be worse).

Also I suspect he's going to be very close to the books. He has problems creating new settings, so other suggestions I made him (Shadowrun, Stars without number, … - he also likes scifi) he didn't like, because he has to create his own universe.
This probably means everything in his story will be happening around the cast of the books making us feel unimportant …

Bonus: I'm not even that interested in harry potter

Is there anything premade, that fits what he wants, so he has more time for the story? Or should I just hope he forgets/abandons this thought …

If it actually comes to this, and his system is hopelessly broken I'll probably just nope out.


TL;DR:
Is there a Harry Potter RPG with miniature fighting which isn't a DnD reskin?
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>>50882637
>Harry Potter RPG
Magicians.
>with miniature fighting
What the fuck?
>>
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>>50882637
>Is there a Harry Potter RPG with miniature fighting which isn't a DnD reskin?

No rules for miniature combat, but you can just use this with miniatures, a grid map, and LoS rules.

As a bonus, you get a lot of free transformation and bad-end magical realm at no extra cost
>>
>>50882829
>>50882932
Knowing him it'll probably not be close enough to Harry Potter …
But it's something to start from anyways.

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Previous thread: http://archive.4plebs.org/tg/thread/50876365
Pastebin: http://pastebin.com/vrqYhnpu
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>>50880883
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>>50880891
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Choose Three; otherwise it's no fun.

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So I have a couple of friends who told me their wish to play the roles of an attorney and their assistant (or mentor) in a setting similar to Ace Attorney with quirky characters, courtroom madness and a scary prosecutor.

I will presume that there is no such thing as a game system for courtroom arguments and just ask a simple question: Is it possible to pull it off?
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>>50880633
>there is no such thing as a game system for courtroom arguments
Uh, the local laws of whatever country you live in?
>>
>>50880633

It'd probably be tricky. Best advice I can give is to try to figure out some style of rock paper scissors bonus with objections etc.
>>
>>50880694
I was thinking that they could just use their words. I was also thinking some way to gauge the witness' status, emotions and feelings like pressure, fear, worry and such to make it easier on them.

Our Friday game ended when the rogue put a Helm of Opposite Alignment on a Pit Fiend and it rolled a one on it's save.

Rogue says it should work. I say it's bullshit. GM says there will be consequences.

How the fuck does the Pit Fiend not immune to that if it doesn't explode in a paradoxical nature?
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>>50880368
How did it fit on its head?
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>>50880368
It will now be a Chaotic Good [Lawful Evil] creature and have the weaknesses of both.
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>>50880406
Magic items that aren't weapons or armor resize.

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In about 2 weeks or so my friends and I are going to play DnD for the first time. The only one of us who has any real experience is the DM and he's been playing for over 10 years and when we all meet hes going to explain the game to us. Until then I wanted to know 2 things:

1. How exactly does one go about role playing in DnD? Role playing is a huge aspect of of the game yet I know nothing about it and the concept is very foreign and awkward to me though I'm still eager to play with all my friends.

2. I have no idea what to make as my first character. In terms of class, race, or back story I'm pretty stumped. My friend the DM said it's a good idea to use my real personality as my first character. If I had to describe myself it would be as such: my humor is pretty dry, sarcastic, and dark. I tend to be pretty pessimistic usually for the sake of being funny. I have no problem being a dick and making jokes at my friends expense though we do that to each other all the time, perhaps I do it the most. And I can be a bit arrogant at times. Ultimately though my friends know how much I care about them and they know I would do anything to help them in their time of need. Now how do I turn that into a character and a back story? I'd like my character in game to be kind of a downer but in a comedic way. Complaining at times even when they aren't needed. Making jokes at the expense of others and in general being a wise ass and making inappropriate jokes. But as time went on in the game I would like for the other characters to learn that I do care for them and am always willing to help. If anyone could give me any ideas as far as a character/race and back story I'd really appreciate. Creativity has never been one of my strong suites so and advice would be well appreciated especially because this is my first time playing. Thanks a bunch.
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>>50880209

1. There are two general ways to go about roleplaying, also described in the players handbook (atleast in 5th edition). The best way for newcomers is to describe what your character is doing and saying. "I ask the bartender for information regarding the disappearance of the minstrel" is a simple way to do it, and gives the DM clear signs of your intention. However, you can try to make it a bit more flavourful by going "I raise a coin in the air in order to get the barkeeps attention. As he approaches I casually inquire as to why the inn is lacking a minstrel". Finally, you can speak the sentences your character says IRL at the table, and the DM replies as the barkeep. You'll find that if your fellow players are also keen on roleplaying, you'lll inspire each other.

2. What edition are playing?
>>
>>50880209
Relax. The first thing to do, and your DM will probably do this with the bunch of you, is to determine expectations from the people involved.
There is no set answer for "how to roleplay", it depends entirely on the expectations and mood of the room.
If you guys are all noobs, it probably won't be Ibsen, and no one will be expecting you to do voices or necessarily speak "in character" at all times.
The main thing is that people are having fun, and to collaborate on having fun, without getting in each others way.
Some good general guidelines for roleplay is;
>Don't say "I roll to attack" or "I would like to roll to intimidate the bandit" - instead describe what your character is doing, and let the GM ask for the rolls he would like you to make.
>Try to communicate your characters body-language a little. This is usually less awkward for people than literally speaking "in-character", and it is a good entry-level way to start getting into character.
>Think about your character, and what they would do, given their personality. Learn to separate what YOU KNOW from what YOUR CHARACTER KNOWS. Don't try to game the system too hard.
>>
>>50880209
Roleplaying is just like improvised acting.

Being the gallows-humor rogue who keeps things lowkey for the most part with the occasional instakill backstab, timely pickpocketing or lockpicking or trapbusting sounds like it could be your style. I really like rogues for 'asshole who always got your back.'

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