ITT we discuss all things related to the fantastic Arabian Mythos
previous thread:
>>50782094
>>50825366
I approve.
>>50825366
You're a saint among anons.
>>50825366
>resuming storytime:
Simbad?
I found another remedy. Maybe this one'll help.
Fshhh! I hate spiders!
You'll end up killing my patient with your snakeoils
I'm barely able to keep him alive with my song...
you can talk?!
Of course I can talk! I'm a muse, not some cheap apparition!
Your buddy here's dying.
Die? no!
I can't heal ailments of magical origins. only slow their advance, sonner or later...
I've always been alone, I never thought I would care so much for someone else...
and a human no less!
Oh Simbad! What will I do without you?
There may be a way though...
Per Il Re E La Bandiera Edition
Previous thread: >>50685647
Get in here, post games, miniatures, questions, whatever you like.
List of mini providers:
https://docs.google.com/document/d/1uGaaOSvSTqpwPGAvLPY3B5M2WYppDhzXdjwMpqRxo9M/edit
List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R
ZunTsu Gameboxes:
https://www.mediafire.com/folder/yaokao3h1o4og/ZunTsu_GameBoxes
/hwg/ Steam Group:
http://steamcommunity.com/groups/tghwg/
Games, Ospreys & References folders:
https://www.mediafire.com/folder/lu95l5mgg06d5/Ancient
https://www.mediafire.com/folder/81ck8x600cas4/Medieval
https://www.mediafire.com/folder/w6m41ma3co51e/Horse_and_Musket
https://www.mediafire.com/folder/vh1uqv8gipzo1/Napoleonic
https://www.mediafire.com/folder/bbpscr0dam7iy/ACW
https://www.mediafire.com/folder/bvdtt01gh105d/Victorian
https://www.mediafire.com/folder/b35x147vmc6sg/World_War_One
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War
https://www.mediafire.com/folder/7n3mcn9hlgl1t/Modern
https://www.mediafire.com/folder/6jrcg496e7vnb/Avalon%20Hill
https://www.mediafire.com/folder/pq6ckzqo3g6e6/Field_Of_Glory
https://www.mediafire.com/folder/r2mff8tnl8bjy/GDW
https://www.mediafire.com/folder/whmbo8ii2evqh//SPI
https://www.mediafire.com/folder/ws6yi58d2oacc/Strategy_%26_Tactics_Magazine
https://www.mediafire.com/folder/lx05hfgbic6b8/Naval_Wargaming
https://www.mediafire.com/folder/s1am77aldi1as/Wargames
https://mega.nz/#F!ZAoVjbQB!iGfDqfBDpgr0GC-NHg7KFQ
>Advanced Squad Leader
https://www.mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
>Battleground WWII
https://www.mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
>Battlegroup
https://mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
>Black Powder
http://www.mediafire.com/download/o5x6blwoczojmfr/Black+Powder.pdf
>Bolt Action
https://www.mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
>By Fire And Sword
https://mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
>Fleet Series
https://mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
>Hail Caesar
https://mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
>Impetus
https://www.mediafire.com/folder/28i9gevqws518/Impetus
>Modelling & painting guides
https://www.mediafire.com/folder/7b5027l7oaz05/Modelling_%26_Painting_Guides
>Next War (GMT)
https://www.mediafire.com/folder/eupungrg93xgb/Next_War
>Phoenix Command RPG
https://mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
>Saga
https://www.mediafire.com/folder/alj31go19tmpm/SAGA
>Twilight 2000/2013 RPG
https://mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
>Wargaming Compendium
http://www.mediafire.com/download/cghxf3475qy46aq/Wargaming+Compendium.pdf
>Warhammer Ancient battles 2.0
http://www.mediafire.com/download/uttov32riixm9b0/Warhammer+Ancient+Battles+2E.pdf
http://www.mediafire.com/download/ta7aj1erh7sap1t/Warhammer+Ancient+Battles+-+Armies+of+Antiquity+v2.pdf
>Warhammer Historical
https://mega.nz/#F!LxkElYYY!FJB5miNmlWZKMj2VfSYdxg
>Warmaster Ancients
http://www.mediafire.com/download/cifld8bl3uy2i5g/Warmaster+Ancients.pdf
http://www.mediafire.com/download/3emyvka11bnna1b/Warmaster+Ancient+Armies.pdf
Desired scans :
Rank and File supplements
Harpoon 3 & 4 supplements
Force on Force supplements
Hind Commander
At Close Quarters
War and Conquest
19th December in military history:
211 – Publius Septimius Geta, co-emperor of Rome, is lured to come without his bodyguards to meet his brother Marcus Aurelius Antoninus (Caracalla), to discuss a possible reconciliation. When he arrives, the Praetorian Guard murders him and he dies in the arms of his mother, Julia Domna.
1562 – The Battle of Dreux takes place during the French Wars of Religion.
1675 – The Great Swamp Fight, a pivotal battle in King Philip's War, gives the English settlers a bitterly won victory.
1777 – American Revolutionary War: George Washington's Continental Army goes into winter quarters at Valley Forge, Pennsylvania.
1796 – French Revolutionary Wars: Two British frigates under Commodore Horatio Nelson and two Spanish frigates under Commodore Don Jacobo Stuart engage in battle off the coast of Murcia.
1941 – World War II: Adolf Hitler appoints himself as head of the Oberkommando des Heeres.
1941 – World War II: Limpet mines placed by Italian divers heavily damage the HMS Valiant and HMS Queen Elizabeth in Alexandria harbour.
1946 – Start of the First Indochina War.
It is 75 years since the Raid on Alexandria, a covert operation by Italian Navy divers of the Decima Flottiglia MAS, who attacked and disabled (but did not sink) two Royal Navy battleships in the harbour of Alexandria, Egypt, using manned torpedoes.
The submarine Scirè of the Italian Royal Navy had left La Spezia on December 3rd, carrying three manned torpedoes, nicknamed maiali (pigs) by the Italians. At the island of Leros, the submarine secretly picked up six crewmen for them: Luigi Durand de la Penne and Emilio Bianchi (nº 221), Vincenzo Martellotta and Mario Marino (nº 222), and Antonio Marceglia and Spartaco Schergat (nº 223).
On the 19th, Scirè—at a depth of 15 m (49 ft)—released the manned torpedoes 1.3 mi (1.1 nmi; 2.1 km) from Alexandria commercial harbour, and they entered the naval base when the British opened their defenses to let three of their destroyers pass. There were many difficulties for de la Penne and Bianchi. First, the engine of the torpedo stopped and the two frogmen had to manually push it; then Bianchi had to surface due to problems with the oxygen provider, so that de la Penne had to push Maiale alone to where HMS Valiant lay. There he successfully placed the limpet mine, just under the hull of the battleship. However, as they both had to surface, and as Bianchi was hurt, they were discovered and captured.
Questioned, both of them kept silent, and they were confined in a compartment aboard Valiant, under the sea level, and coincidentally just over the place where the mine had been placed. Fifteen minutes before the explosion, de la Penne asked to meet with Valiant's captain Charles Morgan and then told him of the imminent explosion but refused to give further information, so that he was returned to the compartment. Fortunately for the Italians, when the mine exploded just before them, neither he nor Bianchi were severely injured by the blast, while de la Penne only received a minor injury to the head by a ship chain.
What's your end goal for rpg's?
I play to have fun.
A friend plays to improve on his roleplaying, to tel the best stories. A perfecting of the art, so to speak.
Still another buddy likes to hang out and feel the togetherness of the group.
Why do you play, anon?
Pic unrelated
>>50865146
man, i fucking love the energy revolver so fucking much. i didn't even read your post, because the energy revolver drew me in like a wraith to an undefended orphanage being tended to by young, beautiful and healthy women.
i love sci-fi western weapons like it's fucking Hydromeal on a Gauren steak
>>50865146
Mostly to have fun with friends. I will admit that my hunger for pizza goes deep and long but being able to pal around and play games is great.
>>50865203
I statted it out for 40k if you want to see it?
How 'anime' do you let your fighting-man get?
>>50860929
Depends on the system
>>50860940
What the fuck is going on in that webm?
Monster Hunter. Inhumanely large weapons but it takes effort to wield them and they move like giant weapons made of steel and bone instead of bamboo.
>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing
>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA
>Rules
http://pastebin.com/Gqj3iKyn
>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view
>Last Thread
>>50851749
>>50860164
Added in the stuff. Addressed some of ASA's item concerns. Added in the Shovelling Bunnies and the Moon Fireworks. If cyoag is interested because of formatting it went to 17 pages at 5599 (not 8 pages at 8k like they thought)
Despite its title it's tentatively finished unless Epicure wants to add more stuff or people have items they want added in. Merry Xmas.
>>50860250
I have no clue what is representative of your chain so I have nothing to add on my part unfortunately. I mean I contemplated adding in Xmas Robots, but then I dunno if people would really key in who that referred to.
>>50860343
>>50859734
>The Tree that came from a Jumper’s Garden
So why exactly are you encouraging her to stick around by pandering? None of her shit is impressive and you're just purposefully poking the stick at this rate. It's like you want her to keep yelling at you.
>>50860343
This is surprisingly good for a rushed Christmas jump.
The list builder sucks edition
>Freshest Rules in Epub (Use Readium for PC or Kobo on Android)
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI
>Older stuff in PDFs:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
>As current as the FAQs get
https://www.games-workshop.com/en-GB/Rules-Errata
>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf
>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
>The Black Library (Eldar poetry is shit):
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb
>List Builder if BS doesn't add enough bloat for you
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator
Merry Christmas, everyone!
word beaers a shit
Deathwatch and friends inside a space hulk edition
Not familiar with the comic series whatsoever. Saw this at my lgs and it looks incredibly fun. I'm looking for something to run for one-offs when my group isn't playing DnD. (we take 1 week off each month, but still get together for gaming and stuff)
I have only heard good things about this game and the system it uses, but no real gritty first hand experiences or gripes. Please share them if you have them.
I just wanna say, the comic is awesome.
>>50859520
Where's a good place to start? My friend told me it was really dry.
Also, theres like 10 different series within the universe, no?
>>50859639
Just read the first story first. If you like it read Black Axe. It's not really separate series. Each Volume is just a distinct story.
>>50859263
All Luke Crane designed games share some similar qualities. Dice pools, backstory based character creation, the idea that the GM is supposed to throw the whole world at you for a while until you get to a town to spend the night.
Previous Thread: >>50854115
Pastebin: http://pastebin.com/vrqYhnpu
We're making a Christmas card for /jc/, so get in here, because you have no one else who loves you.
We had some really nice OC posted in the past few days.
>>50859101
>>50859061
Daichi is an idiot, but he means well.
Why do some players have issues giving their character a flaw or vice?
No other player in my group seems to want to give their characters any negative aspects.
the closest thing 1 player said was "she's vain and shallow".
but everyone else literally cant be bothered to give one, or just say "i never really thought about flaws"
What gives? Isn't it more fun to play someone who seems like a real person?
But I'm a real person and I'm perfect
>>50856925
Personally I never "give" my characters flaws. Sure if the system requires it I choose, but otherwise the only flaws that I "give" my characters are based on stats.
I never give my chars personalities. Why? Because I like it better when the character actually develops during play. Every character starts out as a blank state but as the game goes on they start to acquire traits, preferences and flaws. I think it's more organic this way.
>>50856925
>Why do some players have issues giving their character a flaw or vice?
Who are these people who hate (free) bonuses for taking drawbacks?
>No other player in my group seems to want to give their characters any negative aspects.
They're boring.
>the closest thing 1 player said was "she's vain and shallow".
Does that actually ever come up or are they just fucking about?
>but everyone else literally cant be bothered to give one, or just say "i never really thought about flaws"
>What gives? Isn't it more fun to play someone who seems like a real person?
Couldn't tell you, last few characters I've played took more hindrances than they benefited from 10 fold over. Though I guess real people can be broken too. Hell I even designed by robots last game to be fairly shitty until we hit the big score (and I mean when you have a few mil to burn fuck it, right?). Did they need to be? Nah, but I wanted my theme to be "disposable" specialized support robots. You know, something homemade out of hobbyist kits.
I've been tweaking the FATE system for a homebrew. One idea I wanted some feedback on is that you get to choose how many dice you use on a roll because it represents how safe/reckless you are with your action.
1 is safe
2 is normal
3 is daring
4 is reckless
The more you roll, the more chance there is for lower/higher numbers. Is this a good idea? Would it make the game more engaging? If you roll all - or +, should that be a critical and double the amount?
>>50854660
Interesting way to integrate flat distributions into FUDGE, I think. By design, 4DF doesn't deviate much and thus isn't super-risky to begin with.
What I don't think would be optimal is adding criticals to FUDGE, though. According to the definition you posit, that would be ironically risky for the "safe" option of 1DF (crit fail 1/3rd of the time, crit success 1/3rd of the time).
The variability that increases per die comes with no change to the expected value so the merit of the thing is just psychology and perspective. It is its own risk and reward to stay conservative, whereas it is own risk and reward to widen the curve.
Very cool idea, so don't throw this one away from your homebrew.
>>50854660
Another option you could consider is a die dedicated to extra effort that has different odds. Fate dice are generally 2-2-2 chance of a either a good, neutral, or bad result. But what if you could throw an extra dice that was 1-2-3. It'll probably fail, but it gives the player a slim chance, and reflects taking a gamble.
>>50855794
Hmm
I think this is a motion towards what I'm considering.
Crits are cool but I think I'd prefer a crit system in FUDGE where the lowest result didn't make me crit-fail, especially with a Fate homebrew. I'd rather take a curve more biased towards failure to compensate.
I'm a GM for a Pathfinder Campaign and I have this one guy that wants to create a Captain America style character. Not as a Pally but as a Fighter. I agreed, but now the players in the group are arguing about what his alignment will be and now even the guy creating him is confused.
I don't know shit about Captain America compared to some of them so do any of you have an idea? Help me out here Senpai.
>>50853398
Use this class
http://www.d20pfsrd.com/path-of-war/classes/warder
With a focus on the Iron Tortoise maneuvers.
Personality-wise, straight Lawful Good.
Alignments are just a social construct, dude.
Let him identify however he wants
>>50853467
>http://www.d20pfsrd.com/path-of-war/classes/warder
That actually sounds considerably better than speccing out a Fighter or that.
>>50853480
I'm planning on it, but the rest of the group are being shits about it. Now he's confused as what to pick and when I told him "Whatever you want" it freaked him out more.
OwlbearOwlbearOwlbear
>>50852382
>Grunkle Stan
level 15 Rogue high constitution and Dex but low wisdom
>Mable
Level 5 Bard provides buffs not through songs but sheer enthusiasm
>Grenda
An actual fucking Owlbear that someone shoved in clothes
>>50852382
Stan's brother would be a Wizard/Allienist
>>50852447
>low wisdom
You mean low int. The guy pulled a lot of shit over the years so I'd say he's pretty wise, if only in a "don't be me" kind of way
What unique magic items have shown up in your games?
>>50851436
oh shit son it's the christmas turkey!
>>50851436
>>50851436
A magician box, used for the old disappearance trick.
By sending object inside to randomly dialed distant parallel in a one-way trip.
Tonberries are now a race in Shadowrun, appearing from a Komodo dragon S.U.R.G.E.
If they are sentient enough to hire, how would they do in the setting? How would you balance them as a playable race?
>>50850069
They come awaked as mystic adepts with a point in magic, costs 30BP to be one.
Body 1 - 6
Agility 1 - 6
Reaction 1 - 5
Strength 2 - 7
Charisma 1 - 6
Intuition 2 - 7
Logic 1 - 5
Willpower 2 - 7
Edge 1 - 6
Magic 1 - 6
>>50850189
I'm not familiar with Shadowrun's stating system, but shouldn't magic be a 1-7? Some can do damage based on how many steps you've taken throughout the entire game so it seems they're capable of pretty good, if oddly specific spell.
>>50850278
>>50850189
they gain a special attack that gets slowly more powerful the more unhurried steps(no Initiative passes) they take between initiation and landing the attack
>>50850189
IIRC they have pretty high base defense so maybe have them as a BOD-3 or BOD-4 starter
Opinions on this podcast?
I like it it's fun to watch it sometimes
>>50846559
Those breasts appear to be nice