Happy Sanguinala, folks edition
Old thread: >>50860057
>Freshest Rules in Epub (Use Readium for PC or Kobo on Android)
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI
>Older stuff in PDFs:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
>As current as the FAQs get
https://www.games-workshop.com/en-GB/Rules-Errata
>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf
>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
>The Black Library (Dragons are red, Avengers are blue, the Wraithknight is huge, and he's going to kill you):
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb
>List Builder if BS doesn't add enough bloat for you
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator
Any Salamandres related good-decent novel?
(I don't care if 30k or 40k)
>Curze is a Demon Primarch
>Fall of Cadia
>Curze is the true Prophet of the 8th
Curze rules when?
Ok, so idea I've got for some sea based enemies.
Magical pirates. They use illusion magic to sneak their ship up close to the target, and then necromancy to summon zombies and skeletons onto the ship as a boarding action, along with some necromatic magic to weaken people on the ship(they don't just straight up kill everyone with magic because they're trying to avoid the negative energy corrupting whatever the cargo is).
Once the ship is clear, they use the summoned thralls to command the ship, saving anyone who appears to be worth ransoming while murdering everyone else. They then sell off the ship and it's cargo.
Think it works as an idea?
>necromancy
>summon
Choose one. You can't rattle bones that don't exist
>>50865988
Davey Jones' Locker!
Bones from the bone dimension!
The necromancy part just seems like an unnecessary effort to make it all spoopy
What's the best course of action if the savage-barbarian PC just beat and raped our young and spirited party helper? He assaulted her while she was out foraging for the party. She always lifted our spirits but now she is a traumatized husk and won't leave her tent. She was like a little sister to my PC now she's afraid of me because I am a man.
>>50863241
You kill the barbarian. That's it. End of story. You kill him. If you can't do it in a head to head confrontation then you slit his throat in his sleep, but either way you kill that fucker.
Yup I was just gonna say kill him. If you are a paladin have fun smiting evil.
>>50863261
This. It doesn't even have to be about moral bullshit, you have an in-character reason given your PC's prior relationship with her.
Pathfinder General /pfg/
Who is the best Molthuni character and why is it the youthful fox-wife matriarch with huge boobs, thicc hips, and high heels? Vote now!
https://app.roll20.net/forum/post/4399356/character-applications
>THIS IS IMPORTANT!
If you want build advice make sure to say what 3pp you can use, if any.
>THIS IS IMPORTANT!
Unified /pfg/ link repository: http://pastebin.com/JTj1yEmU
Avowed Playtest: https://drive.google.com/open?id=0B5HkyGRtGZy3SWVhdWFBWERWWjg
Malefex Playtest: https://docs.google.com/document/d/1W3LrE8WyIxxYRr8d9dHsWioeUk_-HZaSMqVWRnzc9Fc/edit?usp=sharing
Legendary Kineticists II Playtest: https://docs.google.com/document/d/11_w1o5dSef2tzu2GDLnJKElHY3uyETzuzFHDAjI6P6k/edit?usp=sharing
Old Thread: >>50857394
Why do kitsune posters even exist?
>>50862058
In unrelated news:Why am I such a fucking piece of shit that can't sit down and write out this character to save my life? Is this a not-too-subtle indication that I should just bow out of trying for this one?
So, im playing a game of Black Crusade right now, and my Thousand Sons Sorcerer is about to acquire his very own voidship. However im not sure what weird Chaos stuff i can do with it.
Obviously Nurgle has his diseased plague ships, and Slaanesh has its palaces of pleasure, and Khorne, well, Khorne doesn't really care for ships, but i cant really think of of any driving characteristic a Tzeentcian vessel would have.
Do you guys have any ideas?
Extreme adaptability? Hard to do boarding ops against due to the insides constantly changing? Regeneration due to changingness?
>>50857012
He could very well have his own Silver Tower, which would have entire corridors twisting throughout in arcane patterns across the ship. Not only that but I'm pretty sure he'd have ways to keep things like his library and such safe by having those sections of the ship actualy reside in a bubble of the warp.
An interesting plothook could be that the ship has parts of a Webway portal aboard, the PC would have to try and assemble it and that way the party could raid worlds without having to go through the atmosphere and alert the planet below. Of course, there would be a slight chance that those clowns would take an interest in him.
That and he'd probably have a herd of Tzaangors as his crew, which could lead to all sorts of wild antics.
>>50857169
>>50857192
I like the contstantly changing corridors idea.
Maybe have it so saturated with Warp power that it constantly makes mutants out of its crew.
-I don't have a topic pic edition-
>Citadel Painting Guides:
https://www.mediafire.com/folder/drb4mezm6792i/not_citadel_nothing_to_see_here
>Paint range compatibility chart across manufacturers
http://www.dakkadakka.com/wiki/en/Paint_Range_Compatibility_Chart
>Painting guides, Uniforms & Heraldry books, Painting Videos, Visions, ebooks and White Dwarves:
https://mega.co.nz#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ
>Painting Videos only
https://mega.nz/#F!fkcliY4L!mhdmIs2lT3mFG3VwoLO8Qw
https://mega.nz/#F!XEJSFDCL!9ZZKiLi6M_wguI1uTpyjPg
https://mega.co.nz/#F!WUsUlSLb!556OumKLhusFd9Fw5dBMdA
>DIY Lightbox
https://www.youtube.com/watch?v=OyxzC5kqbyw [Embed]
>How to Moldlines
https://www.youtube.com/watch?v=A4LZ8iCSkeU [Embed]
>Fuckin Magnets how do they work?
https://www.youtube.com/watch?v=w8Tkw7ttTIo [Embed]
http://www.miniwargaming.com/magnet-guide
http://www.bolterandchainsword.com/topic/297605-tutorial-magnetisation/
>List of mini manufacturers for converting and proxy
http://pastebin.com/p6bVhGsg
>Stripping Paint
http://www.dakkadakka.com/wiki/en/Dakka_Modeling_FAQ:_How_to_Strip...
>On the consequences of insufficient ventilation
https://en.wikipedia.org/wiki/Chronic_solvent-induced_encephalopathy
http://www.hse.gov.uk/pubns/indg273.pdf
>In the face of death, I shall have no remorse.
https://www.youtube.com/watch?v=N_ZgyNoHtjw [Embed]
>Previous Threads:
>>50833449
>>50809476
>>50782506
>>50762861
Just finished my Gorm.
http://massivevoodoo.blogspot.com/2011/12/black-is-new-black.html
I wish there where more articles comparing different brands of paints like this
incase anyone wanted to see it, nurgle throne with water effects
It is I; the best Primarch!
Gee Rogal you look a lot like Leman Russ today.
>>50850500
Nice dubs
>>50850500
>Rogal
>Better than Leman
Continuing story times, new stat blocks, and more ideas thrown around. Now with more Bizarre!
Old thread
>>>50721232
>Jukebox's paste in
http://pastebin.com/u/jukebox
Story dump to commence in shortly.
i'm gonna go to sleep and come back later, i am a tired brit
The situation was bad, but he wasn’t dead yet.
Acting fast, Isaac triggered the thrusters built into his RIG on full burn. In a zero-G environment this would have sent him careening almost out of control across the chamber. Under gravity the effect on his positioning was less impressive, the burst of thrust ‘only’ enough to slide him along the floor from whatever had just hit him from the side and blinding anything unprotected that happened to be staring straight at the plasma jets. The mutated, pale swarm was largely unaffected. Evidently whatever happened to them had removed their dependence on eye sight. The two red demons and the fireball throwing brown ones were another matter, all of them flinching away from the painfully bright arc lights.
Isaac kept the thrusters burning until he felt his shoulders strike a bulkhead. His gambit having paid off, Isaac climbed back to his feet for the second time in as many fights and steadied himself with an arm against the wall. Lacking the time ready another implement Isaac sighted the Ripper on the nearest of the two red demons and fired off another spinning blade, dragging the buzzing saw along the nearest of its double jointed legs. The blade bit deep and, to Isaac’s amazement and concern, stuck fast. The thing howled in pain and tried to turn to charge him again, hobbled by the sharp blade lodged in what passed for its knee.
>>50798051
Sighting on the lodged blade, Isaac highlighted it on his RIG’s HUD and activated his inbuilt Kinesis module, ripping the blade free in a spray of shredded meat and bone shards. The blade flew across the intervening space and jerked to a halt beside Isaac’s left hand. Grinning manically Isaac whipped said arm around in an arc like he was tossing a discus, and in a way he was. The RIG’s computer interpreted the gesture, translated it to a burst of kinetic force, and hurtled the blade faster than the eye could follow straight at the unwounded red demon. The flying blade struck at an angle above the thing’s right eye, barely slowing as it neatly clipped the top of the demon’s head off before continuing on to carve a path through the pale mutants and bury it’s self in the metal wall behind the lot of them.
The half decapitated demon ran on another two strides before going limp and crashing to the floor, spilling dark grey brain matter from its ruined skull. The wounded demon had recovered its footing after having the blade ripped from its limb and was still hobbling straight at Isaac with single minded determination, considerably slowed to not much faster than the pale creatures that had by now shambled level with it. Isaac had lost sight of the brown fireball throwing demons, which while probably not a good thing could be dealt with when they reappeared from wherever they had gone.
All Hands Lost Edition
Previous thread >>50638172
A thread for discussing the Star Trek franchise and its various tabletop iterations.
Possible topics include the rpgs by FASA, Last Unicorn Games and Decipher, the Starfleet Battles Universe and WizKid's Star Trek: Attack Wing miniatures and game, and Star Trek in general.
Game Resources
FASA's RPG
>https://www.mediafire.com/folder/9mt7sng56l8gg/Star_Trek_RPG_(FASA)
https://www.mediafire.com/folder/cwn8tbt2qm5t4/FASATREK_Adventures
Last Unicorn Game's RPG
>https://www.mediafire.com/folder/9eiysv2192ods/Star_Trek_RPG_(LUG)
-Official and Fanmade Resources
>http://www.coldnorth.com/memoryicon/
Decipher's RPG
>https://www.mediafire.com/folder/c6tb7p6dp0pye/Star_Trek_RPG_(Decipher)
-Fan Supplements
>http://strpg.patrickgoodman.org
Far Trek
>https://www.mediafire.com/folder/lrhbz9l0qay0j/Far_Trek
Lasers & Feelings
>http://www.onesevendesign.com/laserfeelings/
Lore Resources
Memory Alpha - Canon wiki
>http://en.memory-alpha.org/wiki/Portal:Main
Ex Astris Scientia - Fan analyses of ships, tech and continuity issues
>http://www.ex-astris-scientia.org
Daystrom Institute Technical Library - Database of ships and technology
>http://www.ditl.org
Star Trek LCARS Blueprints Database - Ship schematics, deck plans and recognition manuals
>http://www.cygnus-x1.net/links/lcars/blueprints-main2.php
Star Trek Maps - Based on the Star Trek Star Charts, updated and corrected
>http://www.startrekmap.com/index.html
Star Trek Cartography - Information and maps
>http://www.stdimension.org/int/
/stg/ Errata
The Adventures of the Ark Royal Crew (an /stg/ setting)
>https://1d4chan.org/wiki/Ark_Royal
The history of Klingon Civil Rights/Star Trek artwork (more /stg/ headcanon)
>http://klingonhistory.weebly.com/
So besides Gene Commieberry's hatred of capitalism, for what reason is the Federation in a "Moneyless" economy in a world where you still cannot create something from nothing?
>>50759200
I don't think it's an expressly moneyless society. After all, the Picard vineyards have to sell to someone, and Federation citizens still take jobs as Freighter crews labourers etc.
I prefer to think that the Federation uses social ostracisation as a means to encourage people to work and that, in general, nearly everyone has some form of job within their society. We just don't see them because who the fuck wants to hear about Gerald Chauser, the junior-
city planner for New Berlin, Minnesota?
>>50759326
Might be interesting, though I'm a sucker for economics games and episodes and might not be the best indicator.
PREVIOUS THREAD: ( >>50684106)
http://suptg.thisisnotatrueending.com/archive/50684106/
Wiki (CURRENTLY BEING OVERHAULED):
https://1d4chan.org/wiki/Nobledark_Imperium
THREAD FOCUS:
normal people and/or normal spehss elves
>I believe we started work on Lion and Horus last thread, which is good because we really need fresh writefaggotry.
>Write more.
>Kinda be interesting to get more stuff about ordinary folks. The promised shit about Ollie Pius hasn't materialised and I'm really fuckin' sorry for that but in general, we want more about the rank and file.
>What about regular IG? During the War of the Beast, the Age of Apostasy, the present day? Nobledark is all about honour and bravery getting steamrollered by the sheer ohgodwhat of the setting, after all.
>Hell, what about regular Eldar? Not all spehss elves are sheer embodiments of Keikaku or Waifufaggotry.
>I haven't been able to make much progress on the new WIP 1d4 page, but I'll try and build up more when I can.
>Still need non-Battle of Terra WotB stuff
>Still need Weebs
>Still need Bugs
>Chaos needs more fleshing out, a LOT more fleshing out. Croneldar seem to not exist apart from one bit of writefaggotry that I don't think even got mirrored on the wiki. CSM are far fewer in number, collectively referred to as the Fallen (MOST of which were DAs, hence Lion's lot being obsessed with purging them).I'm too fucking lazy to write a new OP after like two days, so just take this one again.
>>50719277
If the nobledark!Imperium is meant to be almost like Lord of the Rings in SPESS with men and eldar and other races uniting to survive against the forces of evil, I suggest the 'nids could almost take an Ungoliant-like role in the overall setting, that is the OHGODWHAT faction that seems to come out of complete left field and poses a threat to "good" and "evil" alike.
The tyranids are the foe that absolutely no one saw coming. Chaos is the Great Enemy, yes, but to an extent the Imperium understands how they work and how to deal with them. The Necrons are much the same, the Eldar still remember them and know what they are capable of, even if the younger races don't. Tyranids? No one could have expected the tyranids. Who could have ever known that such a race could have existed that was technically non-sentient yet still spacefaring, let alone being driven almost exclusively by a hunger almost akin to madness.
>>50720137
Several psykers and farseers have tried making contact with the tyranid hivemind, as opposed to just watching it wage destruction from afar like everyone else. Out of the dozen or so that remained sane after their experience, they all reported hearing the same, overwhelming message in their mind. "I HUNGER".
Now, it needs to be said that despite being composed of all of two words, the actual meaning of this psychic transmission is a much more complicated idea that is inappropriately conveyed by verbal speech. "I" in this case, could almost be better approached as "I/We", the chittering of the thousands upon thousands of individual sub-minds that make up the tyranid hive mind. And the word "hunger" in this case fails to profoundly describe the gaping rapaciousness that drives the tyranid hive mind, a train of thought more akin to obsession than any biological drive. Tyranids have no fear of death, for the sub-minds know that when they die they will be reabsorbed into the hive fleet, secreted again into new bodies when it is time to consume another world in a desperate attempt to sate the hunger in their bodies.
Occasionally, tyranid fleets have been observed going to war with each other, even in (or in spite of) the presence of other enemies. The people of the regular!40k Imperium thought this was some kind of Darwinian survival mechanism, hive fleet pitting itself against hive fleet for the overall improvement of the swarm. The people of the nobledark!Imperium know better. They know that the tyranid fleets attack each other not out of any intentional benefit for the swarm, but because hive fleets are so driven to such desperation by their hunger that they fall upon their kin in their madness.
>>50719277
I have to say, I like the idea that the loyalist DAs are so obsessed with purging the heretics because the majority of them (including some of the ones that caused Space Marine from other chapters to fall) cam from the DAs. It seems more natural than "the Lion was a secret traitor" or "the Lion was loyal all along but we're going to make everyone in the galaxy suspicious just because".
'Sup /tg/. I just found this gamebook. It's a CYOA book about living the life and making the life choices of an ordinary britbong. I only played through a couple of routes but it seems pretty interesting and I thought you guys would be into it.
>This is the story of a man who always made the wrong choice. He could have had either of two jobs; he picked the dead end. He could have married either of two women; he picked the nag. He could have invested in either of two businesses; he picked the one that went bankrupt. Finally, he decides to abandon his old life, to change his identity and start again. He goes to the airport and finds he can get on either of two flights; he chooses the plane with the engine that explodes over the Atlantic. So, he’s in mid-air, in an aeroplane struggling to stay aloft, surrounded by panicking passengers. He goes down on his knees in prayer and begs, ‘St Francis, help me!’ The Heavens open, and a divine light floods the cabin. An angelic voice asks, ‘St Francis Xavier or St Francis of Assisi?’
>DAVE ALLEN
>(approx.)
I'll leave the section numbers so you can just refer to the choice by number. First post chooses, or first choice to get 3 votes if we get enough people..
My friend, you have a choice. Of course, you have a choice. You can go this way or that. You can call heads or tails. You can have coffee or tea.
It’s simple.
Except maybe you don’t have a choice. Because of matters settled before your father’s sperm met your mother’s egg, you don’t have a choice. You’re set on this road. You always call heads. You must have tea.
Maybe that’s the choice. To have a choice or not to have a choice. Free will or predestination.
You choose.
Think about it for a while. Use one side of the paper. Leave a wide margin. Don’t skip on regardless, though. Really think. It’s important. It affects everything.
Get back to me when you’ve made up your mind. When you’ve chosen.
When you’ve made your choice, go to 2.
>>50868627
This much is certain: you make your first choices before you’re born. To kick or not to kick. To turn or not to turn. In the womb, you’re already a person.
Determinations are made before you have even rudimentary consciousness. Though you’re the size and shape of a comma, each of your cells holds a template. The parameters within which you will grow are set.
You are male. You are white, nondescript Caucasian. Your eyes are hazel. Your hair will be blond in childhood but darken in your teens. You’ll have good teeth, eyes that won’t dim until (if) you reach your late fifties, an average-sized penis.
These are the cards you are dealt. You can do little to change them. Nevertheless, you can bet or fold.
Other things are conditional: on diet, exercise regimen, cultural influence. For instance, were you born into certain religious groups or in certain countries, you’d be circumcised in infancy. As it is, you’ll keep your foreskin into adulthood. If you’re ever circumcised, for medical reasons or upon conversion, it’ll be your choice.
You should attain an adult height of five feet eight inches. Even with poor nutrition and a childhood spent in a prison cell (unlikely, but not impossible) you will not be shorter than five five. Only under truly extraordinary circumstances (for example, being raised outside Earth’s gravitational pull) will you grow more than half an inch taller than five eight. Sorry. Those are the breaks. Learn to live with them.
It is possible that your mother’s pregnancy, by her choice or not, will be terminated before you are born.
In which case, regrettably, you must go to 0.
* * *
>There seems to be no actual section 0, at least in my copy. Looks like it's just an euphemism for you dying. By the way, OP's comments are in greentext.
>>50868663
It was once a doctors’ commonplace that ‘The first five minutes of life are the most risky.’ The saw fell into disuse because wags invariably counter-commented, ‘The last five are pretty dodgy too.’
Find a pack of cards. Take a card at random. Replace, shuffle well, draw again. If you get the Queen of Spades twice in a row, you are born dead. Go to 0.
>we are not bothering to simulate this, of course
* * *
Without knowing it, you’ve already been lucky. You are born in the Royal Berkshire Hospital in Reading in 1959, to middle-class parents with a comfortable income. In earlier centuries, other countries or different social classes, your survival chance would be a single draw from a pack of cards. In some cases, a draw from only the suit of spades. In others, a draw from the face cards of spades.
Your birthday is 4 October. Your astrological sign, should you care, is Libra. The only non-living sign in the Zodiac. The Scales. There’s an amusing irony there, if you’re disposed to consider it. Your nationality is British. Cecil Rhodes is alleged to have said that to be born an Englishman means that you take first prize in the lottery of life.
You are delivered at a quarter to nine in the morning.
‘A boy,’ your mother is told.
She smiles at you, weakly. Your delivery has not been as traumatic as the twenty-hour ordeal which, three years ago, produced your sister, Laraine. Still, you’ve demanded all her strength. During birth, your mother thought she was enduring the most extreme physical pain you’ll put anyone through in your life. Whether she is right is almost entirely your decision.
Your mother is Louise Frances Marion, born Louise Frances Mason in 1931. After school, she worked in a bank, where she met your father. Since marriage in 1952, she has been a full-time housewife and, latterly, mother. Your father is Harold Collin Marion, born 1923. He served in Burma in the war and is assistant manager of a high-street bank.
I'll start:
>no specified number of actions you can take, you can do multiple things, but each action beyond the first imposes a penalty on all rolls
>Checks against a contantly rising number; wounds instead of HP, strain instead of mana/ki/whatever
>>50866544
What systems do this?
>>50866670
Unisystem, though there is a cap to stop "I take a million attack rolls."
If you were a soldier of the Imperial Guard sent to fight (read die) on a planet facing one of the enemies of the Imperium, what would the worst enemy to fight?
Chaos
Tyranids
Dark Eldar
Necrons
I'd guess Tau and Eldar wouldn't be that bad, but I might be wrong
>>50866443
In terms of how bad of a defeat or how much suffering?
If you get captured, dark eldar. If not, chaos.
>>50866443
obviousl it's dark elder
at least with chaos you have a chance to be shot by your commisar or the trusty inquisition before you die a horrible death.
>Post edgy/Mary Sue/just plain awful character concept
>Next poster figures out way to make said concept playable (or at least interesting) and posts own awful concept
I'll start.
>A chaotic neutral half-demon half-vampire who does whatever he wants and wields a perpetually blood-soaked katana
>>50866384
Originally born a Dhampir. A young adventurer tries to cure himself of his Vampire blood so he can flirt with hot- farm girls during the daytime without worrying if he'll break out in necrotic hives. Finding a magic potion, it unfortunately 'cures' him of his weaker human half. Not wanting to randomly devour people, he makes a deal with a demon lord of some import. In exchange for sharing his body with the demon, he will receive an item that will give him as much blood as he needs to drink without hurting anyone. When the boy agrees and completes the ritual. He finds the blood soaked katana near him and nearly decapitates himself as he laps up the blood. While he tries to lead a moral life and find a way to cure his vampirism and now demon possession, occasionally the demon takes control and leads him on merry adventures of evil because the demon, 'does what he wants, not what some child begs him for'
aight, how about this dude?
>>50866478
^vote
How does one get 'good' at an RPG system?
I've never felt that I've ever gotten good at any RPG I've played (Introduced to D&D 4th edition which I still don't really understand, played some pathfinder which I still don't really understand, did a lot of Call of Cthulhu which is the closest system that I really understand, and did two games of D&D 5th edition).
Point is, I never feel as if I gain any real mastery over either the combat portion or the character creation portion of any RPG system. So, How does one get 'good' at an RPG system?
>>50865630
You don't. The systems don't matter, its the people you play with.
>>50865630
System mastery.
When you reach the point where you can play entire sessions barely touching the rulebook because you know the system so well and you don't interrupt game flow by having to reference stuff every few minutes.
When you can imagine a character concept and know exactly how to effectively stat it on the table.
>>50865754
>System mastery.
And why were these systems created in the first place?