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Archived threads in /tg/ - Traditional Games - 2030. page

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I'm going on vacation to Commoragh tomorrow, anything which I should keep in mind. (I'm from the Imperium btw)
9 posts and 1 images submitted.
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I heard there are bike races there, but I want to hear from Eldar here. What attractions are there. How can I keep safe from rabid, horny bands from dark eldar.
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>>51091180
>>
>>51091180
Where can I rent transportaion

Greetings.

A few friends of mine asked me to run a Pokemon rpg based on the "Pokemon Tabletop Adventures" system.
I think it might be a fun idea, but I'm sort of afraid that it'll just be generic gameboy-ish exp-grinding, whereas what I'd like to aim after is an immersive experience when I host a game.

So here's what I'm asking:
Any of y'all got any ideas to make the setting more interesting or more immersive?

So far I've thought of confronting unanswered questions beforehand, like "why does a pokeball go small", "why bother getting badges", "how does hms/tms work", and such.
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Also adding, I've thought about running a scenario where death is a very real thing, saw a thread about such a scenario a while back, and thought it sounded like an interesting spin
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>>51091107
>>51091122
I feel like you're missing the point of Pokemon. Your players likely don't want a dark and complex tale, they want to have cool adventures in a lighthearted world with a group of other awesome people and their pokemon.

It's a noblebright setting. Them's the breaks. If you try to bend it away from that, it tends to lose the Pokemon feeling, and it's something I've never seen done well.

It's up to you to find a way to make that immersive without making it dull or grim. Answering random questions also seems like an odd way to do it.
>>
Make up a plot that would make your players and their character interested. That would be enough for avoiding generic exp-grinding
If I were your player, I wouldn't really care about how pokeball/tms and similar things works, but that's me. I find Polemon to be more about an adventure and having a cheerful theme overall

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Cadia gets blown up
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>>51090887
we know
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>>51090887
Does he get his hands back as a reward? His fancy warcraft sword won't wield iself.
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>>51090887

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Recently my campaign has slown down in a small city in a weird ass post spellplague urban fantasy version of earth (was regular earth before magic was revealed and then magic fucked everything up) and I've got lots of downtime in the city allowing me to craft magical items, and prepare random fuckery with my Kobold bard. So my main question is how does one make a cult gain followers?

Currently I've made a well by binding an earth elemental to my service (DM allows planar binding right after conjure elemental) and using wall of stone to build a temple around said well. Within are two endless water decanters, and I filled up a chamber with create water for ten days burning all extra spell slots.
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>>51090357
Earth actually exists in D&D, as there are two characters that come from it. The first being the first fucking paladin ever who is literally magical item hunting Clint Eastwood who became a god and has ranger paladins equipped with revolvers, and the other, Literally Rambo, the Kobold, who ended up on earth and served in FUCKING VIETNAM before coming back to the regular planar cosmology as a traveling Kobold who assisted various tribes with his pump-action shotgun and Tucker's Kobold tactics.

Anyhow, let's say this isn't out earth with magic introduced but a similar one, either way, Xp costs are going to fuck you over, and a cult only works if the head actually has the kind of power that can be extended reliably over time, you've also got the intrigues of dumbasses like the inquisition to deal with.

Your main concern is not summoning planar allies for simple aspects of life a small village can revolve prayer and reverence around, it's about rapidly establishing the hierachy for this to extend on a global scale, being a man with power will only last as long as your lifespan is in place, and your works are either the works of a miracle maker, or a demon or witch.

Put it simply, you need to become an Outsider, it doesn't matter what kind, but when you are one, you can make pacts, and thus warlocks, and warlocks, though not true magic casters (though 5e I think changed this) are beings that share the nature of outsiders and the forces they are connected to (outsiders bodies are pretty much their souls) and so, Warlocks can interact with magic with their magical item skill thing.
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>>51091747
When you establish your coven of Warlocks, you need to have them each perform the works that add to your power and how your revered and such as you extert influence, and most importantly, prepare yourself for the time when magic-casters finally start showing up of the weave's introduced influence on the plane. People's belifs garned by faith will manifest in the forms of monsters, and it's your job to put a lid on things for as long as possible before it spills out.

To list many tasks you'll have to carry out
>Become outsider using the means to wish level-magic, Ritualism or some other method
>Create warlocks disciples who too, will be as you, and will be sent across the plane to repeat what you have done at the beginning until they too become outsiders, making sure to hold your ownership over them
>Do the usual faith gathering pact prayer stuff, establish yourself as the father of magic, supernatural or "beyond" or whatever, you NEED to take credit for the happens, this will earn respect, favour, and worship, but also fear and distrust for the skeptics, make sure you deal with them later
>Handle the removal of magical beasts with powers extended to followers, and place them in anecdotal stories and teachings that will spread throughout the lands, build your holy book upon these events

All that follows is the preparation for the Divine entity/higher being that will be put in place to ready said plane for the arrival and intrigues of the pantheons featured in the upper planes, there will be no deities at this point and not for a long time, deities don't give a shit about anything past the far realm or vestigal because they're despite their claims, selfish, if you want a very good example of this, see the Buffy the Vampire slayer universe, which is literally a massive watered down D&D setting based in the home world the Obrityhs came from before they started shit in D&D world.
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>>51091765
This celestial will try to establish a higher faith, but, will limited in scope, and will not work to the ends you do to establish the heavens in your location, do not engage them, it needs to believe the evil it is dealing with is nothing more than the Blood war crap it deals with back home, and that all is but fringe groups and lackeys, it cannot know about a bigger hierarchy or scheme in the works until you have fully rooted yourself in to the growth of law and civilization.

In order to assume your claim, you've got to actually enforce the base laws of nature Cause and effect to the best advantage, as you're dealing with fringe kingdoms, baronies and very open borders, you need to bet people togther for whatever reason, and insert yourself into the community as a blue to hold it all together and expand, you can't stay in one place otherwise at best you'll just end up a folk talk when your long and gone, and it's not like Kobolds don't look like baby eaters anyhow, you've got to get people to like you using their superstitions and various other means to let you into their hearts.

For starters, you can't tell people your a Kobold, you've got to present yourself as much more, despite your stature, a good idea is to use magic to make your shadow seem like a giant ferocious Serpent or Dragon Creature, so when the curious nomad village youths etc see you by a lit candle in a cave singing in draconic and look to you, they see your shadow and run off, the ones' that don't run away you engage, teach and inspire, until you've got a working angle to instill the workings of a faith.

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how should i go around checking my black library collection for valuable books?

i have the imperial infantryman uplifting primer and imperial munitorium manual.

besides that maybe the inquisition war omnibus and eisenhorn omnibus.

besides that maybe the first 3 gotrex and felix omnibusses.
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>>51090316
>black library collection for valuable books?
>black library

You have answered your own question. Give em to a charity shop
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>>51090316
Wait, is the Primer really worth anything? Because I have one just lying around collecting dust from my 40k days.
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>>51090316
Black Library has no value whatsoever
beyond kindling

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hello /tg/, has anyone here encountered a person or is one of them himself, who, in table-top games really into science to the point that not only every character they create has to be scientist/engineer with 140 IQ but also in every possible world: XXI century? Scientist, Medieval-like world? Medieval scientist or scientist from the future, Full on magical world where even standard fighter has variety of spells in his arsenal? Cranked up scientist.

It's not that I have something against those characters, BUT if someone just goes for "science fuck yeah" no matter the setting, it beckons the question "why"
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If anything science beckons the question why, the answer is usually somewhere between "why not" and "because we can".
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>>51090079
I guess you're right, but it doesn't brings me any closer to greater understanding of such people
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>>51090060
Yeah, In a WW2 supers game, had a player who wanted to play a multi-millionaire scientist / engineer who had invented the tracking system for battleship cannons.

He then made himself a super-scientist who had invented a walking mecha.

So, Rich smart guy with giant robot. Good archetype? Classic isn't it?

Except it wasn't enough for him.
He had to mass produce his giant robots for the US military to use.

This is actually against the rules of Wild Talents, Super Science effects stop working out of the sight of their creators.

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Remember Cadia edition

>Previous thread
>>51081348

>A Picturebook List Builder For Kids Who Can't Read Good
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Freshest Rules in Epub (Use Readium for PC or Kobo on Android)
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Not always current PDFs:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>As current as the FAQs get
https://www.games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (No, not the Black's Library):
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb
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First for Abby the idiot
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what if cadia was really an alpha legion operative in disguise?
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Ferrus Manus coming back, boys. Get fucking hype.

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What's supposed to happen once the body of a lich has been completely destroyed?
I know the lich won't die as long as its phylactery is safe, but how is it coming back from being turned into a pile of ashes?
Is the lich supposed to become a ghostly magus taking over another one's corpse to subsist, or is the phylactery generating another body somehow?
And if so, does it still look like a rotten skeleton or is it closer-looking to what the lich used to be before the transformation since it's supposed to be "brand new"?
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>>51089872
New body materializes around the phylactery (or at nearest possible point.)
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>>51089872
The phylactery typically creates a new body through magical means in D&D, though the actual process isn't particularly concrete or in-depth, presumably to allow GMs to add flairs to their own Liches, IC it's probably something to do with the extremely complicated magic that actually goes into the creation of the Phylactery and the difference between the Liches' personal preferences.
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>>51089882
The spirit possessing the nearest dead body sounds cooler though. It would explain why dark lords keep those corpses laying around in their lairs.

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How to make a Darkest Dungeon like campaign?
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>>51089780
Call of Cthulhu in a late medieval setting maybe?
>>
Take a system like Delta Green or any CoC style game and throw the group into the meat grinder of dungeons if you want a tabletop simulation of the game.

Otherwise play a medieval set CoC game.
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>>51089780
Nerf midnight parties a couple times

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Am I a piece of shit for using counterfeit MTG cards? I want to play Modern but $500+ for a deck is unreal. Will I get caught?
37 posts and 3 images submitted.
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>>51089774
Even if you get caught play dumb and say you traded for them.

People really can't do much about it, just say you'd $500 out of pocket if they're fake, unless you're at a sanctioned tournament they won't care. I've been to multiple FNM's where a friend has used fake ass proxies and they all just didn't give a shit after he played dumb.
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>>51089774
>Are you a piece of shit?

You're taking the piss out of the secondary market, so I'd say no. If WotC sold singles cards directly, it would be a different matter.

>Will I get caught?

Depends on the sett- quality.
>>
>>51089844
What do you mean taking the piss out?

I have no interest in trading my proxy cards. I just want to play my favorite stupid card game without having to dump thousands of dollars into it.

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Rolled 7 (1d20)

No Armour Autism Allowed Edition
SoH 1st subedition.
Threadicus Penultimatus
Armour Autism, Primarch Wrestling, Knight heads and Marauder mathhammering, I'd tell you to look in >>51072021 for more, but that's pretty much everything.
Previous thread
>>51059139 →
>HHG
http://pastebin.com/iUqNrrA8
Official HH 7th Edition Errata (Updated January 2016)
http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf
>30k TACTICA & TIPS
What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more
http://pastebin.com/Tm2P4QLp
>HH Books, Novels and Rulebooks galore
http://pastebin.com/k9uvqsub
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2Ffz1OuHK%2Fcrusade-imperialis-army-lists.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2FZTK72gs%2Flegiones-astartes-age-of-darkness-army-list.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fmega.nz%2F%23F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyC
>/HHG/'s Legion demographics
http://www.strawpoll.me/10558764
>Oct 16 White Dwarf
http://www.mediafire.com/file/zm71nli980zr97h/WhiteDwarf_Oct16.pdf
>Primarch Popularity Poll
http://www.strawpoll.me/11458318

>Other new links
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww98.zippyshare.com%2Fv%2Fe6VFn2St%2Ffile.html
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww116.zippyshare.com%2Fv%2Fd2D2z8mF%2Ffile.html
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww110.zippyshare.com%2Fv%2F1USI8Urn%2Ffile.html
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!LoBA0bqS
http://www98.zippyshare.com/v/e6VFn2St/file.html
http://www.mediafire.com/file/q315zmyjntb4j04/LA+Exploitable+v1.pdf
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why are there no knight house players here
>>
Looking to start playing Word Bearers, and my store's average size game is 1850, what do you think of my 1850 pt list?
>HQ
High Chaplain Erebus (195)
Legion Centurion, Medicae Consul, artificer, refractor field, Power Weapon (125)
>Troops
20 Legion Tactical Marines, additional CCW (265)
20 Legion Tactical Marines, additional CCW (265)
>Elites
2 Apothecaries with artificer [each attached to a tactical blob] (110)
Mortis Dreadnought, 2x MM (125)
10x Gal Vorbak, 2x PW, Martyr with PW and artificer [Erebus and Medicae Consul go here] (390)
>Heavy Support
Legion Spartan, Flare Shield, AC and Dozer Blade [Erebus and Gal Vorbak ride here] (375)
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>>51089594
because it's an army that will work 1 time

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TIME TO PUMP IRON!

Steel and circuitry rule where once flesh and blood walked. The God Beast Amok is undisputed master of this strange planet, but events are unfolding which with change the world forever. Armageddon is coming...

Metalzoic is a story written by Pat Mills (Nemesis the Warlock, Slaine, Requiem Vampire Knight) and illustrated by Kevin O'Neill (Nemesis the Warlock, Marshal Law, The League of Extraordinary Gentleman) about some of their favourite subjects - robots, animals, robots that look like animals, psychotically violent anti-heroes, environmentalism and ludicrous action. Originally published for DC's Graphic Novel line in 1986 and reprinted in 2000AD in progs 483-492, Metalzoic presents a world at once intimately familiar and yet utterly alien, and one which would make an excellent setting for an action game. Predators lurk among in the refinery jungles. Submarine sharks prowl icy waters. Electric train snakes haunt dark tunnels. All are locked into the struggle for survival and the great circle of life crushes those who don't get out of the way in time.

There's even some squishy humans if you're into that sort of thing (you utter weirdo).
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A fine opening crawl and introduction.
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Kingdom Death is a game of hype, frog memes, and genderbending chest belts.

Post-Kickstarter Edition.

OLD; >>51081813

Kittens exploded, pebbles thrown into the river.

Points of discussion.
>Pinup Percival (still) Best Girl and first amputee pinup.
>Ekoi being new waifu.
>Headpats and purity for young survivors.
>Hips.
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How will you paint Young Survivor and why is it delicious brown?
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>>51088638
Kindom Death is an Aryan nation
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>>51088638
>not going pale with platinum blonde hair

Will a unicorn approach a woman if she's only been eith her husband?
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As long as she just takes it up the ass and succs, she's still a virgin.

;^)
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>>51088578
https://www.youtube.com/watch?v=j8ZF_R_j0OY
>>
>>51088515
the legend explicitly says she must be a true virgin.

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Last thread: >>51079218
"Let's have fun"-edition please?
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>>51087895
>>
>>51087895
No!
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>>51087920
Oh but you're wrong!

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