has anyone here gotten their art/product into one of these things?
I ask not because I'm interested in getting product into them (I've worked in vending), but if anyone else here has. All of it feels very late 90s/early 00s and I'm curious to know if they're just reusing designs or if they ever bother to make new content.
That is if they sell at all, the few machines I've worked with would only get MAYBE 2-3 sales a week. Assuming a 100 pcs machine load, it'd take at least 2 years to go through it.
Rate my shit /gd/
This thing is a bit of a mess and an eyesore in my opinion. It looks like someone took a good design then tried to shake it like a Polaroid picture.
The letters should be angled the same way as each other and the tape. And they should be the same color or if you want to make one of them different it has to a complimentary color, not a different shade of pink.
Also, what is the point of the background and why is there a root growing off of the corner. It only works to draw your eye away from the logo and further detracts from any composition you have. The lettering above in cursive is absolutely illegible.
Lastly, the letters look like they sliding off. And over an interesting design poorly executed.
Any thoughts how this line effect is made?
There is zero relationship between the circle and the text inside it
The text needs to follow the curves of the circle rather than being awkwardly cropped like it is now
"productions" is too small and has no relationship to "red iris"
You're using detail lines that are WAY too thin to be visible at a smaller size (eg the top of a webpage or the header of a document)
Why "Productions"? The word always comes off as amateurish to me. "Red Iris" on its own is a much more memorable name
Pretty poor construction/thought all round desu
>I'll work on everything this summer
>it's already august
>haven't done shit
anybody else just completely slack this summer on their portfolio? I bought a bunch of books hoping to read and sort of re strengthen my weak points at design but I just can't stay motivated. when in school I keep on schedule because I'm not the only one requiring the work to get done. I need 40 portfolio pieces for next semester and I have like 8, and even those need work.
tl;dr how do you snap out of being a lazy piece of shit? and do you think its possible to do an entire portfolio in a month?
there's an interesting tip i heard years ago when i was trying to get /fit/ they say you should make smaller goals for each week and for each day aswell and also take pictures of the progress and have one picture of your ultimate goal on a place where you can watch it everyday when you're waking up. anyways i always keep a list of things i want to do each day and every week and also i don't know anyone who does this but i also have one huge list with "backlog" of detailed designs or drawings i want to make once i have some spare time.
I had an idea for a project I wanted to do this summer but I hit a wall during early development. In order to proceed I needed to see some pages from Neubau Modul, however I was unable to find any pdfs and my tutor (who has a copy) hasn't responded to my emails. So I've basically lost interest in the project at this point. Will probably pick it back up later.
It's a sign you don't have neither the ambition to be successful, nor the love of graphic design you thought you had. Years from now, your colleagues are going to be raking in massive dosh while you're in the same rut just thinking "I'll get around to it THIS time for sure." Or more likely, you won't even be in classes or on your career path in any discernable way anymore.
Your ego's knee-jerk reflex might be dismissive of this notion because admitting it might be true means you're not doing what you know you're supposed to. Proving it wrong would mean doing all that stuff you've been putting off.
hey i am going to start a webdesign and graphic design company together with a programmer, we need some names that invlove a funny play on words and design/code/ the world/cosmos/universe/nature/etc.
.here is a high quality scan of a flower
What can I do to spice this up? I wanna make it really grab your attention
we are at the pinnacle of graphic design with this, holy shit. this is going to shift the graphically designed paradigm. this is going to rock design firms around the world. everyone prepare for smudgewave 2017
A sports drink created by the U.S. Army is said to become commercially available by the end of this year. I thought I would spec a logo for it.
i made this a week ago and i'm asking you guys what should i change or just rate it how ever you like and if your wondering this is Kabutops from pokemon plus if you want you can use it as a desktop wallpaper cuase i made it for a desktop wallpaper hue hue
What do you think about this logo.? is for acoustic panels business.
it's ok but the typefaces aren't really good tbqh. maybe add a little more space in between acoustic and paneles and also try a few different versions with different fonts and ask around for opinions on the best one.
here's some fonts that could look better
Home Brush by V.M.F Font
Yellow Design Studio - ThirstyRough
Just how much shit does a graphic designer have to know these days to make it in the industry?
Everywhere I look job descriptions ask for more than what most schools teach you. Skills such as web design and I'm not talking just drawing a pretty layout I mean actual coding and front end web design. Many go as far as 3D motion graphics and 3D modeling. There is way too much overlap in the industry and I feel like some of these skillsets are better handled by people who focused on such skills as vfx/web design/3D artists/programmers.
Are they justified? I often feel so unprepared for the grueling demands from these companies which leave me confused as to what I should focus on learning. What does /gd/ think are the essentials and what is crossing the line in terms of requirements?
R8 my awesome drawings my dudes!!
Hey /gd/, I'm having an issue here. I'm pretty new to Illustrator, been using photoshop for all of my pro work but now I have an issue.
I need to do a few svg files for an html game, and I'm blocked on an animation. Basically, I need to turn what I have on the left into what I have on the right, but I can't use filters (no gaussian blur,etc) or feather because the svg will create a png file when exporting, and I can't have the svg needing an external file (once again, this is all for html). Is there any way to solve this?
Get the raw vectors out of Illustrator as SVG and do the blur manually by editing the markup.
You can apply SVG filters in Illustrator too but they've never worked like I want them to for me at least.
what version of illustrator are you using?
Just exported svg file - no links or ties to *.png in the svg code.