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Archived threads in /tg/ - Traditional Games - 2089. page

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Can you play a character as a higher functioning sociopath? Where character is completely devoted of any natural ability of empathy but is disciplined, principled and intelligent enough to put on the mask of humanity.

The GM wants to do an investigation type game and I was thinking doing 'catches killers because he thinks like them' FBI profiler type.

He seems to like my description of it a lot but I'm worried it will just come across as self masturbatory or just kind of uncomfortable and weird in actual play
16 posts and 2 images submitted.
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>>50969253
>Can you play a character as a higher functioning sociopath? Where character is completely devoted of any natural ability of empathy but is disciplined, principled and intelligent enough to put on the mask of humanity.
A startling number of real world ones are successful lawyers and businessmen, so I can't see why not.
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>>50969253
>Can you play a character as a higher functioning sociopath? Where character is completely devoted of any natural ability of empathy but is disciplined, principled and intelligent enough to put on the mask of humanity.

This describes the average player character to a tee. Minus the 'intelligent' part, and 'devoted' instead of 'devoid'
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Yes.

I was asked never to do so again.

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So, who would happen to know whats used to create the "stringy" effect on this beast?
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rear pic
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It's a kind of glue. If you search "miniature gore glue" or similar I'm sure you'll find a bunch of stuff.
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>>50968600
My fried used upu? Glue (in a yellow tube) to create a similar effect.

You make a contact point with a blob and then drag it to another area leading the string.

It's quite easy, although I'm not sure if that method would be functional for mass usage like the pic you posted.

I suppose you could apply the glue to a surface first and then add some paint, moving on to applying it to the model.

There's probably an easier way, but that's the method that came to mind.

Good luck with it anon.

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What does a radical ordo xenos inquisitor look like?
What does a puritan ordo xenos inquisitor look like?
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He looks rad, of course.
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>>50968336
>What does a radical ordo xenos inquisitor look like?
Covered head to toe in spirit stones, t'au robes and tyrannid chitine armor
>What does a puritan ordo xenos inquisitor look like?
Men in Black
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What look benefits their current investigation the most ?

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Hey /tg/, I'm looking to play a Jojo's Bizarre Adventure tabletop with my usual group, and I'd like your help. We want to do an individual social and action oriented rpg game where the players have Stands and go on adventure, but we're trying to find the best system. We're all experienced with D&D (5e and 3.5 mostly), and a few other RPGs. Should we try Gurps? What do you guys recommend? Thanks!
13 posts and 5 images submitted.
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>>50967536
Fixed
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>>50967536
GURPS is definitely worth a look. It has a reputation for being intimidatingly complex, but it's really just a generic system where you start with the basic rules (which are pretty simple) and add whatever optional rules fit your campaign. It's decent for representing characters who generally operate on the level of normal humans but have superpowers on top of that, which is a good fit for JoJo's Bizarre Adventure.

That said, it might be a bit tricky to represent the actual mechanics of Stand powers in the rules, but once you get that figured out it shouldn't be too hard to give them whatever unique special powers they're supposed to have on a person-by-person basis.
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>>50967536
If you are willing to look through 4plebs you should be able to find a variety of systems from SUPER STAND SUNDAY

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Is there any interest here for the Batman Miniatures Game? It's growing a lot in my area (Sydney Australia, I'm somewhat successfully trying to gather a group together for it) and I was wondering how popular it is in other areas.

On another note, what crews do people play? I'm currently playing Batman, although I'm working on the Suicide Squad out of the box plus Arkham Origins Deathstroke
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>>50966995
If you can play Batman, play it. It's amazingly fun. It uses terrain like Infinity, it plays skirmishes in ways that few games do, the combat is fast-paced and exciting, and the objectives are interesting and dynamic.

I have the League of Shadows, myself, because I'm a big fan of stabbing bitches. Liam Neeson best model.
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I picked up the Suicide Squad starter for Christmas. I'm planning on running a Joker crew; first priority is swapping out starter box Joker for the Killing Joke version, since I'm not a fan of the Jared Leto design. Once I've got everything built I'm going to take it into the local club to do a demo and see if I can drum up interest.
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>>50967020
OP here, I've been playing it a lot recently and am LOVING it. I've been buying up a lot of stuff too, in anticipation for games in the area, plus I've volunteered at my FLGS to run the BMG events/tournaments down there

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Why are Ugin and Nahiri creeping up in price all the sudden?
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Modern staples, also Fate and Shadows aren't being opened much anymore so supply is drying up.
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>>50966872
Ugin: G/W Tron in Modern
Nahiri: frontier I guess?
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>>50966872
Because they are Modern staples from garbage sets. Garbage sets don't get opened as much. See: Voice of Resurgence, Jace Vryn's Prodigy. Simple.

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Rolled 99 + 10 (1d100 + 10)

dice+1d100+10
23 posts and 6 images submitted.
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Rolled 18 (1d100)

>>50965928
Pretty good, OP
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Rolled 17 + 10 (1d100 + 10)

Rolling
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Rolled 51 (1d100)


>Rulebook dripping with pretension.
>Limited in what you can do based on prewritten 'moves' like you're a fucking pokemon.
>Classes all have useless abilities.
>Players have to make their own goals.
>Leveling Up is garbage.
>60% chance of success on unmodified rolls.
>GM changed to MC.
>Weapons do a set damage.
>Everyone has identical Health.
>Stats are Cool, Hot, Hard and Weird.
>"barter" is a fucking joke.
>More rules for sex than combat

Who kickstarted this fucking tumor?
11 posts and 3 images submitted.
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>>50965737
Fuck you man. Apocalypse world is a great middle finger to overcomplicated RPGs.

Dungeon world and its kin are shit thought.
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>>50965969
>It's a great middle finger to overcomplicated RPGs.

That's great and all but it seems like they failed to be a good RPG in the process. I'm going with OP here.
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ITT

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Is your BBEG a real villian?
28 posts and 10 images submitted.
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Well uh technically nah
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>>50965675
He uses a lot of different disguises, but never managed to catch a good guy, like (for instance) a real superhero.
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>>50965675
BBEG is basically just a dude who suffered a lot, whose back is in the corner, and when his people are about to be wiped out he goes "Fuck it, I'm taking you all with me" and tries to end the world

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Do you think that it's possible to play a character whose sexual preferences, fetishes, perversions, hang-ups and fuck-ups, whether they're made reality or not, contribute to making them an interesting and flawed character without objectively reducing the quality of the game or making the average player uncomfortable?
Do you think that giving a character sexual or sexualized traits, whether physical, mental or psychological, is irrevocably "magical realm" despite the player not sharing the fetish at all and trying to portray the character as none the less perfect, alluring or "sexy" for having those elements?
Do you think you could write or play a character like that - and why or why not?
28 posts and 8 images submitted.
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>>50965591
And that should have been "none the more".
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Yes. Case in point: Hannibal Lecter.
Not irrevocably, but frequently.
No. Victim Girls #20
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>>50965626
Why would it be "magical realm" when the player does not share the fetish or attempt to force it upon the other players or the GM, even when "magical realm" is explicitly defined as trying to hammer in your fetish to the point where everyone else cringes?
If anything, it would be more of a problem that players who claim they're doing that are just trying to cover up their own fetish, but in the case that the player really does not share that fetish and is trying their best to make it into a faceted character trait, can it still be called "magical realm"?

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How do you feel about pigmen?

Should they have stayed as Orcs (their concepts never diverging as brutal pigfaced/pignosed races)? How do you feel about the differences between pigmen across settings/universes?
29 posts and 12 images submitted.
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>>50965227
Pigmen make pretty good savage beastfolk or warriors of a war god imho.
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>>50965227
Orcs should never have diverged from Goblins.
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>>50965227
I think you mean boarmen. Boarmen are territorial, Ill tempered, uncouth and violent savages

Pigmen are intelligent, cute, and just a little bit dirty.

how do i intelligently pull it off?
26 posts and 5 images submitted.
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>>50964697
Just do it I guess
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>>50964697
There's this one anime that I forget the name of that was all about that.
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magnetic railgun like system?

What is the most horrific, grimdark setting you have ever witnessed, /tg/?
20 posts and 5 images submitted.
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>>50963404
Bumping.
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bloodborne
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>>50963404
My life.

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>The Order of St. George: A group of knights hunt "dragons" to protect villages, win favors, etc. The dragons are actually dinosaurs.

>Prohibition-era XCOM in which aliens have gotten involved in the bootlegging industry, and the PCs have to figure out what their game is and stop them.

>The Oregon Trail. It's the Oregon Trail. In Deadlands.

I'm excited to run these, players seem to like the ideas, but when it comes to scheduling a real session no one ever seems interested enough to actually show up. I don't know why.
42 posts and 15 images submitted.
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>The Order of St. George: A group of knights hunt "dragons" to protect villages, win favors, etc. The dragons are actually dinosaurs.
Sounds uninteresting. The main enemy is just some animal who can't employ any complex tactics at all? I'll pass. It mgiht work as a novel or something but not a game.

>Prohibition-era XCOM in which aliens have gotten involved in the bootlegging industry, and the PCs have to figure out what their game is and stop them.
Sounds unnecessaarily silly. I'd rather play a straight up XCOM RPG first than this.

>The Oregon Trail. It's the Oregon Trail. In Deadlands.
Now this is interesting, would play.
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>PCs are mecha pilots in the middle ages. The mechas are alchemical golems. They are the only way to fight fantasy creatures like giants and dragons. They also war machines for the big nations.

>PCs are normal footsoldiers in vietnam and end up releasing some ancient evil from a temple. Survival focus.
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>>50963334
>thread about settings you want to run but can't find players for

>posts a bigass /pol/ blogpost about a fake friend with a fake campaign he dislikes
>nothing that even remotely connects to OP's post

Fuck off and go fucking kill yourself.

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How would you play has a Paladin of a god that is both good and evil at the exact same time?
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>>50962680
By representing one of the sides
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Like a Paladin of Neutral. Or like Two-Face whenever he lets Harvey Dent to the surface.
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>>50962688
Paladins of Duality?
Every group of new Paladins are split into two groups - those who are the most two faced and vicious are indoctrinated into being the very embodiment of a heroic champion.
Meanwhile those who are the most emphatic and caring are beaten into being the most vile, hateful, and spiteful villain.

Or have the whole gig be balance - for every good deed they have to do something bad or vice versa.

Or go full resonance with it and have it be an automatic effect - saving someone sparks a fire or killing a dog cures a child.

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