Since we're still in time for the Steam sale, what /tg/ vidya could I get? And what
>>50947210
I recommend Crusader Kings 2.
>>50947210
Mass Effect: Andromeda Pre-buy. Only 99.99
>>50947210
Mount and Blade: Warband
FTL: Faster Than Light
Rogue Legacy
The X-Wing Collection
The Dawn of War Series
Long Live the Queen
How would a space opera setting based on Polynesian mythology go?
>>50946761
Travel far, kill shit, cannibalism.
Meet space Maori, die horribly.
>>50946761
It would be shit
Like every other space opera.
>>50946809
Except Gayniggers from Outer Space.
>In the middle of the dungeon, you find an 800lb crate filled with roasted coffee beans.
Awkward treasure thread?
>>50945127
>800 lbs of roasted coffee beans
Rather than awkward treasure, i'm more wondering what possibly made the DM give you this?
>>50945127
We ditch adventuring and open a café.
I quit on the spot because coffee was not in medieval Europe and my immersion is destroyed.
Why do people play moralfags in RPGs?
Does anyone else find this interesting? Does it make up some inadequacy or insecurity in their every day lives? Are they simply emotionally and intellectually undeveloped and immature? Are these people a way to make a quick buck from bad DMs who want to exploit their childish hero complex?
I want to be a hero
Nice attempt at bait.
Will give you a Troll/10 for getting me to respond.
You could at least pick different image this time
Is pic related any good? It's for sale at £60 in my local flgs, was thinking of picking it up for me b day.
I got this for Xmas and it's pretty fun so reckon I would probably like silver tower too, the minis look pretty cool too:
>>50944068
It's not the original and differs in mechanics and setting
So no.
I like it a lot. It's a dungeon crawler with warhammer figs, what's not to love?
So what was the biggest /tg/ marketing coup of the year?
>>50943050
Scythe
Absolutely abysmal, even if you want to play it as euro-builder
>>50943250
But that art! Look at it!
>>50943266
The art is literally the only good thing in this "game"
Which perfectly fits the theme of marketing coup
Chaos player is deploying a defiler like this. This shit legal?
>>50942298
Well the model doesn't have a base, is it actually specified anywhere that it needs to stand on it's "feet"?
Good luck actually firing any of those weapons though (i'm fairly sure the defiler's battlecannon isn't barrage).
It does not
What would one look like, and how would it be survived?
>>50941924
You wouldn't be able to understand what you were seeing.
You don't survive it.
When Cthulhu truly wakes, everyone will go mad. His psychic presence while still sleeping disturbed and destroyed the psyches of hundreds of artists and dreamers across the world, and gave nearly everyone nightmares.
If the stars were truly right, he would rise, and your brain would be altered, but it would not be because of Cthulhu. There would literally be full onset total schizophrenia, and everyone would be suffering a different version of it. Nyarloahotep would finally take the world, and the world would end in madness and howling laughter as the Great Old Ones took their places across the world and no longer concerned themselves with sleep.
Cthulhu is merely their high priest. He's not a god.
The Outer and Other Gods are what he would call down to earth. THEY are what would drive you mad, not Cthulhu himself.
>>50941924
>What would one look like?
The Mist
>How would it be survived?
As Yog-sogothery serpentine, betentacled arachnids.
>>50941961
This is a fairly apt description of it, but given that such large-scale insanity probably wouldn't be fun to write or roleplay through, we can assume that on the opposite end of the scale from the 'hundreds of artists and dreamers' who are most psychically susceptible, there are probably a number of people (sort of like 40k nulls, perhaps?) who are a little bit more resilient to the worldwide mindfuckery that Cthulhu's awakening would create.
As a result, you probably have slavering hordes of madmen and cultists participating in widespread orgies of slaughter and looting, with the more lucid ones organising to worship their new masters and many people simply becoming feral.
The idea of the last sane men and women in the world struggling to eke out an existence in the ruins of civilisation and evading the attentions of maniacs and their otherworldly masters is actually a really interesting jumping off point for a setting.
Syrian Civil War Tabletop
Has anyone tried it yet
Had a really rough idea about playing refugees in the middle of a Syrian-esque setting. Mostly about supplies, trust and attempting to reach your destination.
>>50940825
I've played generic arab civil war wargames, not a specific Syria one though.
>>50940825
I did run a thinly veiled fantasy-syrian civil war campaign where the minority of elves who had kept control of their nation were being attacked through foreign funded proxies. Lots of alliances and backstabbing and betrayal. Kurds were dwarves ofcourse.
> There are hundreds of varieties of Slime, and each has its own biological niche. Carnivores, herbivore, omnivores, scavengers, man-eating monsters, and so on.
> Tamed Slimes are extremely useful, and there's a breed of Slime that can accomplish almost anything.
I always thought it'd be fun to have a breed of slime that act as friendly little symbiotes. Like instead of a stopping to take a healing potion a pet slime could move across your body plugging up wounds or turning into a living cast to reset broken bones.inb4 this thread will be literally flooded with slime girl art before we know it
So I always liked this:
>non directional gravity and surfaces
Essentially the entire setting is within tunneled out caverns, nooks, and halls inside of a solid structure. This being a planetoid or otherwise. Perhaps some settlements are on the surface, but the majority being in caves is more interesting as it makes map making far more complex.
Two words:
Booze Ooze.
Dwarven stout brought to life as a slime. Alcohol constitutes a significant portion of its body, so much so that even slight contact with humanoids can intoxicate them.
Game Mechanics edition!
You play as giants, sworn by ancient oaths to protect the communities in which you were born into.
Its a game the focuses on community building, resource management, preparation, and Titanic clashes between awesome forces.
http://pastebin.com/mfbnCw2M
(Not the most recent one, Hopefully Compile anon can gather up things from the last thread.)
-------------
Short story that convey's the mood of the setting.
http://pastebin.com/TEY4PtET
>>50937709
So we can never ever ever never talk about normal people, but there seems to be two different schools of thought when it came to dragons.
One wants to never ever ever never define dragons because that would simply be too pedestrian.
The other seemed to want to make the Many Angled Things
>>50937709
Last thread
>>50799790
For the moment the Core mechanic is "Rivers and Lakes"
You have a dice pool of d10s, you roll it and try to find sets of numbers. The number of Dice in a set is the Tens digit, The facing number is the Ones digit.
Example
5,5,5,3,3 is a result of either 35, or 23.
Extra sets can be used to multitask, do extra manuvers in combat, or be banked for later use.
examples;
5,5,5,3,3
35 awarness check to seach for someone for weapons, 23 stealth check to not be noticed while searching for weapons
or,
35 to attack your opponent, 23 to use the momentum to shove your opponent down a canyon.
or,
35 for one roll, store the two 3s for later.
Roll 3,3,2,1,5. normally a result of 23, 12, 11, or 15. Use banked dice set to add to roll. result is now 43, 12, 11, or 15.
so what weirder kinds of giants are there?
sea giants? magma giants? space giants? giants that are focused on eating basically everything?
How to justify salt as currency?
Salt is valuable because it allows one to preserve food.
Setting has various hostile slug-like lifeforms. Salt is a weapon.
>>50936613
This. >>50936624
Best in a setting where Purify Food and Drink is an actually useful spell outside of intrigue, or better, with no easy magic at all.
Can animals be evil aligned?
cassovary
In D&D, no. They are guided by nature itself, and as such are neither good nor evil as nature acts only to achieve balance. Most animals are not intelligent enough to make moral decisions, and even those that could perhaps have the rudimentary capability to perform simple judgement values are unable to defy the rules of nature, the instincts that control them and outline their existence.
There are, however, magical beasts that are good and evil, who take their natures from divinities that either seek harmony or absolute dominance.
Depends on their intelligence, dolphins are known to rape things and kangaroos tend to lure dogs near water then drown them despite not being a threat.
What are Tzaangors for ? Edition
>resources
pastebin.com/vv6y7fLu
>General's Handbook pdf
https://mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE
>OP image album
imgur.com/a/fHkqJ
Old thread: >>50912843
>Freshest Rules in Epub (Use READIUM for PC or KOBO on Android)
mega:///#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!C0Z2nZyQ
>>50935235
This thread is now property of Chaos Dorfs
Kroak
Wall
etc.
>>50933470
can you put a trigger warning on that shit?
we have some sensitive people in these threads that cant handle seeing kurnoth scythes
>A human astronaut in an early inter-solar exploration craft that was lost ten generations ago has been found in some sort of inexplicable suspended animation, on a return trajectory to an Earth, changed by time.
>>50935040
Everytime your ship uses its warp drive, it travels through Hell. Your ship likes this.
>>50935054
>Hyperspace is explicitly connected to the Force, somehow.
>Those who are sensitive to it must take up monk-like training and teachings as to keep it under control and serve the galactic community with star navigation, among other things.
>Those sensitive who do not go into training early enough tend to go made and bring much more harm than good, including localized disturbances in hyperspace.
>>50935126
>While this keeps spontaneous Hyperspace turbulence down in more populated systems of space, taking in every sensitive somebody and giving them a lifelong education isn't always the best idea.
>There are those more malicious who use the knowledge and training for less than peaceful and detached reasons.
>They speak at length with great leviathans who make Hyperspace their home, and are often promised great power for serving them and their interests.