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Archived threads in /tg/ - Traditional Games - 2085. page

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

New Year’s Battlemasters edition

The /btg/ is dead - long live the /btg/!

Old thread: >>50912867

=================================

BattleTech video-game pre-alpha gameplay
https://www.youtube.com/watch?v=FjEeDz51pHE

==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megameklab.sourceforge.net/

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing?
http://pastebin.com/pE2f7TR5
NEW! - Against the Bot pastebin updated link:
http://bg.battletech.com/forums/index.php/topic,40948.0.html
NEW! - Mediafire link for the most current AtB rule set: http://www.mediafire.com/file/dyjdl62htdpbfgy/rules_2.30.xls

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

MechCommander & Mechwarrior 3 pilot voices and SFX
http://www.mediafire.com/file/pehas5xyoaocfaz/2016-11-12_MechCommanderGold-Pilots-with-Instructions.rar
http://www.mediafire.com/file/wplodo9q9f1f377/2016-11-19_PC_Mechwarrior3-SFX-Vocals.rar

/btg/'s own image board: - (Still getting worked on (2016-12-30+), now has 8165 pics!)
http://bgb.booru.org/index.php
334 posts and 54 images submitted.
>>
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>>50948903
PART TWO!: -

Field Manual Comstar.PDF
http://www.mediafire.com/file/ja3z2n1goe12623/Field_Manual_Comstar.PDF
8604 - The Spider and the Wolf
https://www.mediafire.com/?3d9brfrkj9vnhka
Aerotech 2 - Revised
http://www.mediafire.com/file/ivqhzog2wyoegxo/Battletech_35011_-_Aerotech_2_Revised.pdf

hexpacks 2&3:
Battletech Hexpacks
http://www.mediafire.com/file/3o59kirzzz6znac/BattleTech_Hexpacks.7z
also introbox stuff:
http://www.mediafire.com/file/l22yrlkk9buzuzl/BattleTech_Intro_Box_Set.7z

Historical War of 3039
https://www.scribd.com/doc/23569748/35014-Historical-War-of-3039

Mechwarrior 5: Mercenaries is coming, set during the Third Succession War.
https://www.youtube.com/watch?v=Gz8Y1V8gy1A&feature=youtu.be

Heavy Metal Archive (OLD)
http://www.mediafire.com/file/8so68gbw3yga4cb/2016-12-11_HeavyMetal-Archive-OLD.rar

Fan made TRO 3063:
battletechreader.blogspot.com/2012/09/the-fan-made-technical-readout-3063.html
https://www.mediafire.com/folder/8o30486fony5f/Fan_TRO_3063

... also Butte Hold
>>
I like some of this guy's art.
>>
>>50949734
Reminds me of what happened to one of the character's XO that drove a War Dog in Star Lord. Failed piloting roll indeed.

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Warhammer Fantasy General: The Lady Wills it edition.

>Last Thread
>>50902448

Kindly no End Times or Age of Sigmar. Please go shill/troll elsewhere.

>1d4chan
https://1d4chan.org/wiki/Category:Warhammer_Fantasy

>Newbie Introduction to Warhammer Fantasy (Download, start reading at page 174 for the story and all the races)
http://www.mediafire.com/download/i330182xo9b1hsi/Rulebook+%28Hardback%29.pdf

>Third Party Miniature Manufacturers
http://pastebin.com/CvGaNyrk

>List of Warhammer recommended proxies
http://www.the-ninth-age.com/lexicon/index.php?lexicon/462-the-9th-age-miniature-library/

>Tomb Kings Range reborn!
https://tabletop-miniatures-solutions.com
https://www.indiegogo.com/projects/tms-undying-dynasties-army-release#/

>Bretonnia range reborn!
https://www.indiegogo.com/projects/tms-kingdom-of-equitaine-army-release

>Warhammer Wikis
whfb.lexicanum.com/wiki/Main_Page
warhammerfb.wikia.com/wiki/Warhammer_Wiki
warhammeronline.wikia.com/wiki/Warhammer_Online_Wiki

>Resources (Armybooks, Supplements, Fluff, Crunch)
pastebin.com/8rnyAa1S
www.pastebin.com/0e6RuQux
>Endhammer
http://1d4chan.org/wiki/Endhammer

>9th Age
http://www.the-ninth-age.com

>Total War: Warhammer
store.steampowered.com/app/364360/

>End Times: Vermintide
store.steampowered.com/app/235540/

>Mordheim: City of the Damned
store.steampowered.com/app/276810/

>Bloodbowl 2
store.steampowered.com/app/236690/

>Man O' War
http://store.steampowered.com/app/344240/
347 posts and 74 images submitted.
>>
>>50946220
>End Times: Vermintide
>My game crashes first always when I hit the character selection screen and then when I start loading a mission.
What do?
>>
>>50946318
Verify the game cache?

Check if your GPU drivers are up to date?
>>
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People that play any edition after 5th disgust me, either play oldhammer or 9th, but you are literally still buying lots of models and supporting AoS like retards.

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We ran 6 turns in qst and then I lose connection over a lot of days due to vacation so we'll be using this thread for general correspondence.

>What is Swordborne?
>>>/qst/985489
You can look at it here it's a skirmish style wargame/tabletop rpg where players band together in groups of 12 or more as a commissioned fighting company in medieval fantasy. Lethality is high but characters are tough to kill. Soon some supplementary patches will arrive on this thread to clarify on various mechanics. If you have LORE or Mechanics questions; feel free to ask them here.

> What's the state of THIS game ?
It lifted mechanics from DEARTH of GODS but borrows setting queues from Final Fantasy Tactics, DarkSouls, and Record of Lodoss's " Sword World" system. It's experienced one battle and will soon enter into basemanagement mode. I am quite anxious about how the system processes currently.

>Can I play ?
This question is layered. I normally would say yes and Im not one to turn down new players but we are currently at 30 units fielded. Anymore and I would urge you to wait until characters go into "sleep mode" or experience 'death' so that you can be slotted in.

>Whats this Thread abo-
A general thread. I can answer questions or I can take suggestions before going ahead with the week 1 patch. One should not overcede the other here. If you have any comments about the system I would hear it. If you're just passing by and see this, stay awhile and lurk, our sellsword population is quite [lawful]
108 posts and 10 images submitted.
>>
>>50942189
A question: how long a turn takes in the in-game time? There's been some contention on this matter.

Also why are you talking about 6 turns if there were 8 act phases?
>>
>>50942217
Was there ? That's quite good then.

As for Turns, the amount of time is gamified but mechanically it is an "hour" Obviously one does not duel for 2-3 hours but perhaps it is easier believed that a battle with an enemy unit would take that long.

Nevertheless however, in this world there are 24 turns in a day and the prediction to that this first pitched battle will resolve in 8 "hours" is definitely heartening considering the size.

Perhaps in a lighter world an "hour" could cover the events of a single duel or showdown which would definitely put an interesting finish at the end of battles. Something to be saved for later.
>>
>>50942274
But at the end of the day what the board conveys and what the realities of this world follows are respectfully separated by necessity and that the "turns" in a game like this one is measured simply for its ability to encapsulate the weight of one's choice over limited choice points than a dynamic and extraneous spread of filler.

In this case we are testing to see if 24 "choices" in a day will give one ample opportunity to invest actions towards their job rather than constantly being attacked by forces of nature every 3-6 turns or so.

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/bgg/ - Board Games General: In Memory of 2016 and Anticipation of 2017 Edition!

Previous thread:
>>50895207

Resources (reviewers, /tg/ groups, good online vendors, game accessories)
http://pastebin.com/NA2W929q

What have you played recently?

How was 2016 for you? What did you play? What did you buy? Any surprises or disappointments?

Which 2017 releases are you excited for?
321 posts and 33 images submitted.
>>
Asked in the previous thread, got a silly meme answer.

What are the best Star Trek board games?
>>
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>>50937579
>>
>>50937579
Star Trek is pretty infamously bad when it comes to games of any kind. Most of them try to just be Star Wars but worse.

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Old School Renaissance General:

>Links - Includes a list of OSR games, a wiki, scenarios, free RPGs, trove etc.
http://pastebin.com/0pQPRLfM

>Discord Server - Live design help, game finder, etc.
https://discord.gg/qaku8y9

>OSR Blog List - Help contribute by suggesting more.
http://pastebin.com/ZwUBVq8L

>Webtools - Help contribute by suggesting more.
http://pastebin.com/KKeE3etp

>Previous thread
>>50908847

Thread question:
Best megadungeons: old school or OSR?
360 posts and 73 images submitted.
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>>50936373
Old school, you say?
>>
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>>50936434
>>
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>>50936447

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Anyone can do it Edition

Talk about good decks for beginners or some shit.

RESOURCES
>Active Legacy Forums
http://www.mtgthesource.com/forums/forum.php
http://www.mtgsalvation.com/forums/the-game/legacy-type-1-5

>Current Legacy Metagame
http://mtgtop8.com/format?f=LE
https://www.mtggoldfish.com/metagame/legacy

>Find/Browse basic lands by their art (Updated through Duel Decks: Jace vs Chandra)
https://sites.google.com/site/mtgbasics/

READINGS
>Top 5 Breakdown (May 26, 2016)
http://www.channelfireball.com/articles/the-top-5-legacy-decks/

>Miracles: The Match-Up Everyone Should Know
http://www.channelfireball.com/articles/how-to-defeat-miracles/

>Utilizing Cabal Therapy (Old but still good)
http://www.channelfireball.com/home/legacy-weapon-therapy-session/

..................................

Common Legacy - Decks You Should Prepare to Face
>Miracles
>Delver variants (Grixis, Izzet, BUG, RUG)
>ANT (Ad Nauseam Tendrils)
>Death and Taxes
>Eldrazi Stompy
>Shardless BUG
>Lands

Uncommon Legacy - Decks You Should Know About
>LED Dredge
>Reanimator
>Infect
>Stoneblade
>Burn
>TES (The Epic Storm)
>Elves
>Painter
>Maverick
>4-Color Loam
>Nic Fit
>Sneak n Show

Rare Legacy - Decks You May See On Occasion
>Enchantress
>MUD
>Goblins
>Merfolk
>High Tide
>Aluren
>Food Chain
>12 Post
>Belcher
>Pox Control
>Blood Moon Stompy variants
>Tezzerator
>Sneak n Breach
>Stax (White or Black)
>Deadguy Ale
>Landstill
>Affinity
>Oops, All Spells

Mythic Legacy - Decks You'll See Once a Year
>Doomsday Fetchland Tendrils (DDFT)
>Cheerios
>Nourshing Lich
>Non-Eldrazi Moon-less Stompy variants
>Spanish Inquisition
>Ux Omnitell
>Parfait
>The Cure (Kavu Predator + False Cure)
314 posts and 42 images submitted.
>>
What are the biggest legacy tournaments that take place?
>>
Reposting from last thread:

>tfw bought a casualised death and taxes deck as a christmas present for myself

I have got everything except the lands, went full fuck it and just used stripmines and plains because noone at my lgs cares anyway. Will it still be fun? I'll upgrade the mana base during the next couple of months.
>>
>>50901454
Card Titan does an Eternal Weekend that's three days of Vintage and Legacy

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Swashing and Buckling Edition

>What is /awg/?
A thread to talk about minis and games which fall between the cracks. /hwg/ doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, lets talk about fun wargames.

Any scale, any genre, any company, any minis. Skirmishers welcome. Rules designers welcome.

>Examples of games that qualify
https://en.wikipedia.org/wiki/List_of_miniature_wargames
Mighty Armies, Dragon Rampant, Of Gods and Mortals, Frostgrave, Hordes of the Things, Songs of Blades and Heroes, Freebooter's Fate and anything that doesn't necessarily have a dedicated thread (gorkamundheim).

>Places to get minis
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit?usp=sharing

>The Novice Trove
http://pastebin.com/viWJ1Yvk
313 posts and 56 images submitted.
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>>50900611
Forgot to link the last thread
>>50811090
>>
About how much would I have to spend to have a decent sized Dystopian Wars Navy?
>>
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Anyone got Rogue Stars in pdf? I would love to give it a try - assuming I can have a dude in exoskeleton or sth similiar.

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/fowg/ Your home for all things FOW on 4chan


Flames of War SCANS database:
http://www.mediafire.com/?8ciamhs8husms
---Includes our Late War Leviathan rules!
Official Flames of War Free Briefings:
http://www.flamesofwar.com/Default.aspx?tabid=108

Current /tg/ fan projects - Noob Guide & FAQ, Podcast, and Defense of Moscow list:
https://docs.google.com/document/d/1JWmbvVANUraO9ILWJZduRgiI9w4ZC3ytNUQE8rK7Xrw/edit?usp=sharing
https://drive.google.com/open?id=1eD3nkA51ddl3nmltKg0zsnfrOUhlWgcc4h5aqz-RFqw
https://discord.gg/drZbxvm

Quick Guide on all present FOW Books:
http://www.wargames-romania.ro/wordpress/wargames/flames-of-war/flames-of-war-starting-player-guide-the-books/

Archive of all known Panzer Tracts PDFs: http://www.mediafire.com/folder/nyvobnlg12hoz/Panzer_Tracts

WWII Osprey's, Other Wargames, and Reference Books
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
and, for Vietnam.
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War

--Guybrarian Notes:
https://docs.google.com/document/d/1eD3nkA51ddl3nmltKg0zsnfrOUhlWgcc4h5aqz-RFqw/edit?usp=sharing

http://www.400gb.com/u/1883935

Panzerfunk, the /fowg/ podcast.
http://panzerfunk.podbean.com/
Panzerfunk Listener Questions Form:
https://docs.google.com/forms/d/e/1FAIpQLSeOBxEJbNzS_Ec7I76zQmCU9P7o0C5bAgcXriKQ4bOWBp4QkA/viewform

http://www.flamesofwar.com/Portals/0/Documents/Briefings/CariusNarva.pdf

http://www.flamesofwar.com/hobby.aspx?art_id=1949 the Azul Division: no longer linkable off the main page
316 posts and 54 images submitted.
>>
Is there any photographic evidence of M10 platoons having mixed counterweight types? I've been considering having one of mine have the old wedge counterweights, but haven't seen any images showing a mix of the wedges and duckbills in a platoon.
>>
Reposting my mostly accurate summary of volksarmee with some info added from other anons.

>Formations

T-72M tank
T-55AM tank
BMP Mechanized
BTR-60 Mechanized

>T-72Ms are cheaper than their soviet counterparts with bazooka skirts instead of BDD 1 less front armor and AT 21.

>Each tank formation can take one company of the opposite tank.

>BMP formations can take one company of BMP-2s, even though the East Germans didn't have that many in service.

>BTR companies can take up to two AT19 spigots. A full btr company with 11 btrs is only 4 points cheaper than a full bmp1 company with 12 bmps.

>The 14.5 mm MG on the BTR has an AT value of 5.

>Skill rating is 4+ making the East Germans less potato tier than the Soviets when giving orders.

>You can spend a point to put a mine removal device on up to 3 T-55AMs. Otherwise they are cheap and shitty. I'll let someone else post the unit card if you are interested.

>No Bastions on the T-55AMs, but they get slow firing and overloaded (cross on 4+) because why not make people spam a parking lot of shit tier tanks instead of an outdated, but heavily modified tank that could potentially be used to great effect by the superior east german tankers.

>BRDM-2s and their derivative missile platforms are cheap. I think the AA variant comes in units of 2 or 4, but I thought they were being sold in packs of 3. What the hell battlefront? Maybe I just saw this wrong.
>>
>>50890759
So overall; here have some more generic shit we rushed out also it's resin enjoy

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Welcome to the Accidental Magical Girl thread!

Various worlds and multiverses have become connected together via the mysterious Overcity, a sprawling landscape inhabited by monsters and magical beings. Girls and boys endowed with their new supernatural powers can work together solving conflicts that arise!

>This is NOT a greentext adventure style CYOA with one GM and thread posting to dictate the adventure, but rather a hub thread for multiple storycrafters to use.

This thread houses three systems: First, QuasarBlack's CYOA PDFs which may be used as writing prompts. Second, AMGC which expands on the CYOA character creation and provides rules for combat. Finally, the SCS is an alternative to AMGC with a similar purpose. IRC uses mostly AMGC and Discord uses mostly SCS.

Post builds, roleplay, write stuff.

CYOA Stuff:
Writefag Archive: http://pastebin.com/rSvTGQzP
Magical Girl Images: https://mega.nz/#F!xINWxCqY!HsVA2LnU9RDMMmZieoqv9w

>Addons to the CYOA, currently only the Patron Module:
http://pastebin.com/9qFcbzN0

>Mirrors: http://pastebin.com/teUgkHyS
>Changelog: http://pastebin.com/nNqnESfz
>Previous Versions: http://pastebin.com/V2X9itz0


IRC on Rizon:
OOC Chat: #MGCYOA
In Character RP Pub: #TheWand&Circlet
IC Campaigns: #MGChronicle or #MGPnP
IC Shenanigans: #Overcity
IC Cafe: #MGCafe
https://www.rizon.net/chat
Linkboard: https://titanpad.com/RWlqAHmERq

The Discord Server for Roleplaying and Campaigns:
https://discord.gg/c6E2N

Previous Thread was deleted for some reason. Here's an archive link: http://archive.4plebs.org/tg/thread/50830662/#50830662
147 posts and 22 images submitted.
>>
The CYOA's Patron Module, which determines just who bestows your character's magical abilities. But be wary, for not all of these patrons are after your best interests...
>>
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This PDF is for AMGC 1.14, one of the two usable PNP systems for playing as a magical girl.
It features 10 additional powers and 20 extra perks, as well as combat actions, point buy, and more. Note that this is NOT the same as the CYOA.


>Character generator for AMGC, made by Doxy using RandomGen by Orteil.
Just one click and your mahou will be finished!
http://orteil.dashnet.org/randomgen/?gen=xvJyAbps

>Add-Ons to AMGC Core including the Corruption, Fusion, and Puchuu docs, now in one semi-convenient spot!
http://pastebin.com/ZvxkyAbH

>Character sharing thing made by emperor_
http://mgcyoa.azurewebsites.net/

>Spec Trees (spells for all 19 normal Specializations, updated often):
https://titanpad.com/FUjuIO6cfH

>Magic overhaul by Drakon in progress. Teaser located here: http://pastebin.com/jCStZAqq

>Google Docs AMGC Character Sheet (made by Torque)
https://docs.google.com/spreadsheets/d/1cPxQ4Gc3_MddNiAmJ-KLeP6HeDzl4UIMxT0NyRExYIM/edit?usp=sharing

>AMGC Character Archive:
https://docs.google.com/spreadsheets/d/1_ugcJa0fs2KkZ-oXy7kexzqAySUzsbUJ42GydS_kV_w/

>Mirrors: http://pastebin.com/ArCvYAPt
>Changelog: http://pastebin.com/3rwLq8TT
>Previous Versions: http://pastebin.com/FJwNH5Fz

In the interest of compressing OP size and housecleaning, see one of the above links for the AMGC expansions.
>>
The SCS was made as an add-on to the CYOA to cover the combat side of roleplaying. It allows players to easily take characters made in the CYOA v1.5 and use them in Quests and long-running campaigns alike.

This PDF covers the basics of magical girls and sets the groundwork for updates and addons.

>Addons to the SCS, including the Patron expansion and GM's Guide
http://pastebin.com/kVJmwcj3

>Mirrors: http://pastebin.com/wTMU8JjX
>Changelog: http://pastebin.com/pzKwa1kD
>Previous Versions: http://pastebin.com/WpKxFQd9
>Character Sheet: https://docs.google.com/spreadsheets/d/1K_6DplVo1_Kq2orPNUkVEmZb-4edqGBGase2ImIDLQs/edit?usp=sharing

As with AMGC, in the interest of housekeeping and OP compression, the expansions will be omitted from the thread, however they can be found in one of the links above.

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First time for me and my friends playing D&D before and I'm DM'ing. Can someone point me in the direction of places to find appropriate background music for taverns dungeons etc?

Also, any other tools I could have pulled up on a laptop to enhance the experience as a DM?
12 posts and 2 images submitted.
>>
Don't do it. Start slow, focus on the game and your players first. When you get a good hang of it start incrementing the games, as those things will inevitably distract you and the players. Voices, props, lightning, music, all can make your game better, but they take some effort and should only be introduced when you already can handle DMing during the session without much effort. No music will ever make up for flaws in adventure design and information dispensing.
>>
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https://donjon.bin.sh/

http://tabletopaudio.com/

And, your best bet for music is to remember video games you're hoping to match the tone of, and pilfering their soundtracks. Dark Souls for dark themes, Chrystal Chronicles for lighter games, and you can find just about every major game's OST on youtube.
>>
>>50973543
>Playing D&D
That right there is the biggest mistake. Your game is already doomed.

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CYOA's are for fun times
The pastebin of 2016: http://pastebin.com/vrqYhnpu
The "last thread"-award goes to >>50961892
462 posts and 58 images submitted.
>>
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So then here it is, the update to Monster Hunter. It's basically Monster Hunter 2 now.

I'm still accepting feedback and will update it after some time of gathering opinions. No changelog since it's so much that has been changed. Some skills are experimental and the -20 tribute Persona option is missing right now.

Either way, enjoy.
>>
Does anyone have any CYOA templates?

I'm terrible at formatting.
>>
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>>50973448

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>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here: http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For the basics of combat, read this tutorial. It'll get you familiar with most of the mechanics.
https://forum.rpg.net/showthread.php?769761-Exalted-3E-Combat-301.

>How do I find a group?
Roll20 and the Game Finder General here on /tg/. With the new edition, though, chances are more games will crop up.

>What's with the slow release schedule?
Onyx Path is run by raksha who have only a vague concept of human time. Expect Sidereals in 2020.

Resources for Third Edition:

>Final 3E Core Release:
https://mega.nz/#!ctgxyJaC!ygkrLnFsrnBJzIUZY-dJsMfyFrhFQgDsQuuo52fcW0I
http://www.mediafire.com/download/q51qw8skdw1rg15/Exalted_3e_Core.pdf
>Backer Charm Book:
http://www.mediafire.com/download/x7i7p5c4rm7kacq/Backer_Charms_Plain_Text.pdf

>Frequently updated Character Sheet with Formulas and Autofill
https://docs.google.com/spreadsheets/d/1pfjmZKzcUqAX9mB58IAEUIFkZr8rq4CvdRRM4kzwwgU/edit?usp=sharing
>General Homebrew dumping folder:
https://drive.google.com/folderview?id=0ByD2BL6J89NiQzdCWWFaY0c5Mkk&usp=sharing
>Collection of old 3e Materials, including comics and fiction anthologies:
https://www.mediafire.com/folder/t2arqtqtyyt28/Exalted_3Leak
>Charm Trees:
Solar Charms: https://imgur.com/a/q6Vbc
Martial Arts: https://imgur.com/a/mnQDe
Evocations: https://imgur.com/a/TYKE4

>Resources for Previous Editions:
http://pastebin.com/raw/EL3RTeB1

Make your bets now: How many supplements will they manage to release in 2017?
14 posts and 1 images submitted.
>>
>>50973376
I say three. DBs, the Realm and Arms of the Chosen being released this year should be possible even for Holden and Morke.
>>
>>50973376
However many there is, none will be Alchemicals, so I still won't give a shit about 3e, because 2.5 still exists.
>>
So what are you guys hoping to see in Arms of the Chosen? What kind of Artefacts would you like to see, what do you think Warstriders will be like, and what do you think the new(er) Evocations system will be like?

I'm running a Sci-Fi campaign, and I'm looking for novels, shows, manga, games, and other media that can provide some inspiration.

The overall tone of the campaign is that of a band of smugglers, traders, merchants, and mercenaries exploring space for profit and business, so I'm looking for stories that are less focused on action or adventure as they are on business ventures and economic and political intrigue.
11 posts and 3 images submitted.
>>
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Without causal and low-energy FLT. Space trade doesn't make any sense. There's literally no material substance or good that justifies travelling over the interstellar distances, even a few light years.
>>
>>50973200
Well, we are running this in a Star Wars system, so that's not much of a problem.
>>
>>50973150
I'm gonna soap box for a second but stick with me:

Spacefaring in the frontiersman era is going to be where you see societies break out and form disparate groups, federalization/globalization can't occur whenever everyone is early in the spread, and if earth-like and bountiful planets exist the need for interstellar trade on non-durable goods is going to be low.

Merchants will be savvy and not weirdos, they'll know how to talk to the communists on some agrarian station the same as an observational platform of corporate scientists. They'll trade in rarities, alien life-forms , unique minerals, data, and machinery/parts more than they will commodity goods. Luxury items will be among these items but probably not a focus.

A smart businessman will be targeting developing economies a.k.a. new colonies, and most likely trading on cycle with large vessels willing to reach the edge of the frontier to make large sales. I'd imagine a convoy of ships lined up with thousands of merchant ships in almost stock market feeding frenzy.

Smuggling is usually about getting from territory A through territory B to territory C-- depending on your FTL. If it's direct warping (which is lame IMO) focus on how dangerous the Black Markets are. If you're using warp gates or hyperlaning any point where there's a bottle-neck in the system expect your pirates.

As for intrigue if two nearby systems aren't getting along expect a shitton of privateering to be done and lots of pirates. Likewise your party could be the privateers or clearing them out.

The big thing here is not to focus on commodity trading in any way for realism. Heavy/Soft metals should be in abundant supply and if something is being traded as a commodity remember that weight/value is going to be the most important thing and it's value has to be pretty widely accepted. -- That's not to say you can't let your party accept a reward in gold bars and then get stranded in a mining system paying 1/10th the value :)

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Has anyone tried RPing at converge.chat yet?
I got put onto it as Omegle sucks dick now, but it seems very new and empty.
>Pic unrelated.
21 posts and 2 images submitted.
>>
An hour later and the front page is full of shitposts.
Well, I guess I asked for it.
>>
It was me fucker whatchu gonna do about it
>>
>>50972750
so how many possibilities is this EXACTLY? like if you throw in a man into this monstrosity, whats the mathematical probability of this person leaving the cube? i understand the concept of a tesseract, but a tesseract 8x is a slight bit more to wrap your head around for the purpose of "get out"

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So I have an area in my campaign's world that is constantly at war between Giants and Ents. The Ents are protecting World Trees that have sap with magical properties. The Giants are giant lumberjack that are trying to get to the trees.

I need help figuring out what kind of magic the sap grants. I am thinking it's something like Devil Fruit, where each sap grants a unique ability. Any ideas?
6 posts and 1 images submitted.
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>>50971047
You should implement a hero of the giants who is just Paul Bunyan, a Paladin with hiz holy steed Babe. He may or may not come to realize the detriment of his actions, and possibly switch sides.
>>
>>50971047
Ambrosia-esque eternal life is a good default
>>
>>50971047
Turns you into an ent

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