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Archived threads in /tg/ - Traditional Games - 4239. page

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http://unpluggedgames.co.uk/features/blood-dice-and-darkness-how-warhammer-defined-gaming-for-a-generation/

Interview with Rick Priestley (creator of Warhammer and 40k.)

>Before he ever joined Games Workshop, Rick Priestley had developed a science fiction game.
>“It was called Rogue Trader,” he said.
>“It was a ship-based game, and I’d created a range of models to go with it. And even though I’d joined Games Workshop to answer the phone and put toy soldiers into cardboard boxes, it was always on the understanding that they’d eventually get round to producing this game.
>“But the reaction to Warhammer was so successful that everybody wanted to do a science fiction version. In fact, I’d been working on science fiction rules and variants in the journals we kept while we were working on the first edition, so the intent was there from very early on.”

>Priestley left Games Workshop in 2010, almost three decades after the release of the original Warhammer. He said he’d grown increasingly disillusioned with the direction the company was taking.
>“I was the head of the creative department, and they weren’t doing anything creative any more,” he said.
>“The role I had in the studio was with staff working on game development and design, and they’d pretty much decided that game development and design wasn’t of any interest to them. The current attitude in Games Workshop is that they’re not a games company, it’s that they’re a model company selling collectibles. That’s something I find wholly self-deceiving and couldn’t possibly agree with.”
280 posts and 44 images submitted.
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>>44620516
http://unpluggedgames.co.uk/features/games-workshop-the-origins-of-a-tabletop-empire/

Another interview. This time with Ian Livingstone (the founder of Games Workshop.)
>>
>>44620535
>“We were desperate not to let Gygax know that we were running the company from our flat,” Livingstone said.

>“But what we didn’t know at the time was that he was publishing Dungeons & Dragons from his flat as well. Both parties were assuming that the other was some big-time operation, but it was very much a fledgling industry at the time.”
>>
Based Priestly telling it like it is.

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press F to pay respects.


Flames of War SCANS database (Great War and Berlin soon):
http://www.mediafire.com/?8ciamhs8husms
---Includes our Late War Leviathan rules!
Official Flames of War Free Briefings:
http://www.flamesofwar.com/Default.aspx?tabid=108

Current /tg/ fan projects - Noob Guide &FAQ, and a Podcast
https://drive.google.com/open?id=1eD3nkA51ddl3nmltKg0zsnfrOUhlWgcc4h5aqz-RFqw
Quick Guide on all present FOW Books:
http://www.wargames-romania.ro/wordpress/wargames/flames-of-war/flames-of-war-starting-player-guide-the-books/

Archive of all known Panzer Tracts PDFs: http://www.mediafire.com/folder/nyvobnlg12hoz/Panzer_Tracts

WWII Osprey's, Other Wargames, and Reference Books
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
and, for Vietnam.
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War

--Guybrarian Notes:
https://docs.google.com/document/d/1eD3nkA51ddl3nmltKg0zsnfrOUhlWgcc4h5aqz-RFqw/edit?usp=sharing

http://www.400gb.com/u/1883935

Panzerfunk, the /fowg/ podcast.
http://panzerfunk.podbean.com/

https://vimeo.com/128373915

http://www.flamesofwar.com/Portals/0/Documents/Briefings/CariusNarva.pdf

http://www.flamesofwar.com/hobby.aspx?art_id=1949 the Azul Division: no longer linkable off the main page

Which army do you play the most?
http://strawpoll.me/4631475

what actual country are you from?
http://strawpoll.me/4896764

http://www.mediafire.com/view/kk9rel0v0j02mb2/Great_War_scan.pdf
309 posts and 37 images submitted.
>>
and, no one is here?
>>
>>44597190
They are, but they're 4" away in terrain. You should have brought recce.
>>
>>44596312
https://www.youtube.com/watch?v=EqFoqtpUFY8
>;_;7

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Hey /tg/
There is no Civ General

Seems to be a lot of them popping up now days. Some of them are even pretty good.

Feel free to discuss and share civs.

Personally I'm looking forward to the continuation of Machine Civ and Lizardfolk Civ.
291 posts and 36 images submitted.
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>>44593284
/pol/ seems to be seeing an upsurge in civ threads, I think some of the interest may be from there?
>>
>>44593381
Really?
Thats odd.
I guess they like to act out their fantasy worlds.

Personally I always like to play a mad scientist in civs.
>>
>>44593494
Well, its not hard to guess who the heroes and villians are in a /pol/ civ thread, lets just say that black-race tribes don't last long.

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Question of the Day:
Did you change your decklist post Most Wanted?

//Snippet
>What is Android: Netrunner?
https://www.youtube.com/watch?v=VAslVfZ9p-Y
https://www.fantasyflightgames.com/en/android-netrunner-showcase/

>Android Netrunner Official FFG News & Spoilers:
https://www.fantasyflightgames.com/en/news/tag/android-netrunner-the-card-game/?
http://boardgamegeek.com/blogpost/24049/netrunner-spoilers

>Floor rules
https://www.fantasyflightgames.com/en/news/2015/9/24/install-new-security-measures/

>Official FAQ, Compendium on rulings, and common mistakes
https://www.fantasyflightgames.com/en/products/android-netrunner-the-card-game/
http://ancur.wikia.com/wiki/Project_ANCUR_Wiki
https://www.reddit.com/r/Netrunner/comments/2f8qj8/netrunner_beginner_faq/
https://www.reddit.com/r/postalelf/comments/2sm1d2/welcome_to_netrunner/

>Netrunner Card List and Data Pack Details:
http://netrunnerdb.com/
http://acoo.net
http://www.cardgamedb.com/index.php/netrunner/android-netrunner-card-spoilers
http://boardgamegeek.com/geeklist/147101/android-netrunner-lcg-setlists/

>Deckbuilding Resources:
http://netrunnerdb.com/
http://acoo.net
http://netrunner.meteor.com/
http://www.cardgamedb.com/index.php/netrunner/android-netrunner-deck-builder
http://www.littlechiba.com

>Articles and Blogs:
http://www.strangeassembly.com/tag/netrunner
http://netrunner-math.blogspot.ca/
http://teamcovenant.com/blog/category/netrunner-lcg/
http://stimhack.com/
http://www.cardgamedb.com/index.php/index.html/_/android-netrunner

>Podcasts/Videocasts:
http://boardgamegeek.com/geeklist/157566/android-netrunner-podcasts-metalist
https://www.youtube.com/user/ANRBadPublicity?feature=watch

Try "Why I run", great for prospective Runners looking for a hands-on demo on how Running works (replace the spaces by dots):
www nagnazul com/whyirun/whyirun.html
316 posts and 43 images submitted.
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>>44592862
I removed a Parasite and a Clone Chip. Added in 2 Test runs.
>>
>>44592862
I scrapped my Criminal deck, went back to play Notorious Daily Quester.
>>
>>44592862

Nope. We decided we wouldn't enforce it at club level. I'm not a competitive player, I'm not concerned about this.

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/tg/, I come in need of your expertise with weird shit.

I'm running a game set in the age of sail, where the players are basically conquistadors. While there will be gold, I don't want it to be a normal game where most loot is coins and gems. The New World(and the East, but earlier) provided many new materials to us in real life. I would like to mimic this, by giving the players strange plants, animals, gems, and metals as loot.

Get your creativity hats, I want every weird idea you have. Magic is limited, but present. Strange properties that seem -somewhat- plausible are preferable.
16 posts and 2 images submitted.
>>
spices, especially pepper
gold would be in dust or nugget form initially, having been panned from rivers
drugs such as opium, tobacco or coca
novel food crops like the humble potato
slaves
pearls
tropical hardwoods
cocoa
later on it was mined silver or gold, or cash crops like sugar, cotton, indigo or rice.
sugar was often turned into molasses for transport by ship. rum was another trade good.
basically the ability to grow things all year round makes the land worth something anyway.
>>
>>44678586
Don't forget gold leaf.
>>
>>44678403
Well, you could give them things like Corn and Squash but they'll probably glance over it, not realizing it's world changing potential just like every explorer IRL did.

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You regain consciousness to find yourself in a landscape of perpetual white.

As far as the eye can see, there’s nothing around you save for the ethereal horizon of dense fog and mist. The only thing you’re sure of is the feeling of moist soil underneath your feet, as the wet earth seeps between the gaps of your toes and sinks beneath your weight.

You try sticking a hand out in front of you. Turns out that trying to see anything beyond two-and-a-half feet is completely pointless. The fog is thick enough for you to slice with a knife, if you had one. Perhaps it’s best not to wander about aimlessly-

“You’ve returned to see me…”

The feeling of someone embracing you from behind catches you off guard, as does the breathy whisper in your ear. There are two very noticeable bulges that are pressing into your back, and the sweet fragrance of hyacinth flowers threatens to overwhelm your senses.

“Many have come to visit me in their waking dreams…” You hear a soft voice murmur as the presence traces a finger along your chest. At least, that’s what it feels like; you can’t see anything at all touching your chest whatsoever. A phantom sensation. “…there are those that forget…and those that choose not to return… you alone are the only one to ever come back…”

>Write-in
104 posts and 24 images submitted.
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Couldn't fit this in the previous post

Previous thread: http://suptg.thisisnotatrueending.com/archive/44656679/
Twitter: https://twitter.com/TaskForceKaz
General Pastebin: http://pastebin.com/u/TaskForceKaz
>>
>>44674319
Well I have no memory of my first time, honestly. So I guess re-introductions are in order, as well as an explanation of what this place is and what we're doing here?
>>
>>44674319
"Sorry to say I can't really remember the first time I came...wherever this is. Who are you?"

This a Burroughs/Goddess like entity?

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>Previous Threads
http://suptg.thisisnotatrueending.com/archive.html?tags=Ceaseless%20Tides%20Quest

>(Twitter)
https://twitter.com/QM_Auri

>Character Sheet
http://pastebin.com/9SGC8Myd

>Dice Rules
http://pastebin.com/AGwTsJEY

~

“How do you not have to pay?!” Diana pulls away from the payment screen and eyes you suspiciously behind her glasses.

“That’s not how it is for everyone?” You click through the many options on the screen, trying to remember what Luca showed you the other day.

“No, that’s not how it is for everyone…” Diana nudges you aside and begins rapidly adding items. Soon enough both of your meals are accounted for, likely thanks to the Vice Admiral. “There. Now we’re both done.”

“You’re welcome.” You call out as the two of you move to find a spot to eat.

She settles in the seat across from you. “That’s only a microscopic drop in the bucket of what I lost because of you.”

Here we go again with that.

“Just how much did you lose in that bet anyway?” You eye her tray and note that she mostly loaded up on dessert.

“Six thousand SC.” She brandishes an accusatory spoon at you. “But that’s nothing compared to the blow to my pride.” Her spoon swings back to dig into a piece of crumbly cake.

With much effort, you manage to ignore her ridiculous comment about the money. “So, you designed the latest model or something like that?” You begin to work at your plate of food as well.

"It was when I first got here.” She informs you with a mouthful of food. “I was part of a team.” She swallows. “Our job was only to investigate possible upgrades for the components, but within three months I had completely replaced their shameful design model and collaborated with outside teams to fully prepare all the other software aspects.”

You immediately stop eating. “Wouldn’t that have made you really rich?”

[1/2]
17 posts and 1 images submitted.
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>>44673297

Diana moves her mouth around slowly as if considering what to say next before finally smiling slightly. “It doesn’t work like that.” She politely explains. “Not to mention the fact that I was only an intern, and that all the work I did was unauthorized.” She idly scrapes at the side of her cake. “As soon as my advisor found out what I was doing they took away all my work, and they kicked me out of the program. A month later they unveiled the new model.” She shrugs and promptly returns to eating. “That’s how it goes.” She smiles with a few crumbs at the corner of her mouth.

The more she told you, the more you felt your chest tighten in reaction.

“You aren’t angry about that?” You lean forward, voice full of incredulity. “Not only did they screw you out of the reward, but they completely cut you off from all of your work. Then they had the fucking gull to toss you aside!”

She looks up at you, a little confused, and you suddenly notice that in some point in your questioning you had risen to your feet.


[2/3]*
>>
>>44673337
>gull
gall?
>>
>>44673375
Nope, like the bird. Damn it...
>>44673337

“I was more upset at the time.” She watches as you sit back down. “But time went on. Phil recommended me for the job I have now right after that, and there’s loads of people that know the truth, yourself included.”

Her words really took the wind out of your sails. “Still…” You stare down at your food.

“I loved working with frames since I was a kid, it’s was pretty much the only thing did, so what I’m doing now is way more preferable.” She leans down to catch your eyes. “Plus if you really cared, you shouldn’t have brought that outdated fire hazard in the first place.”

You can’t help but laugh with her. How much would a new Assistant set you back anyway?

“Enough about that.” She leans back. “Phil told me that you were from Pweeg.” She announces eagerly. “So what’s it like? I always pictured the outer planets to be rugged places with extreme nature completely surrounding you. A great place to test out a frame.”

Whenever you try to think of the place all you can picture is that enormous polluted slum you used to live in, or stench of tons of rotting fish that you had to endure nearly every day. Well, you know your thoughts on the place, but should you share them as they are?

“It’s Peugue, and rugged isn’t too far off.”

“It’s Peugue, and it's a shithole.”

>Write in.

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Look at this shitty map, you like this shitty map? If yes we're gonna have a good time, if no well then sorry I'm not that good at drawing. Anyways, this here is a game. It's a fun little grand strategy-esk game here, so anon's pick a country you want to guide through history.

Introductions aside here's the rules:
Each turn is 10 years.
You can pick a direction to expand.
You can declare war on any country you can reach.
There will be rolls to determine how well your conquests can go.
There will be events that happen to your country and you will need to give solutions.
Said solutions do not need to make sense, but if they do they're more likely to succeed.
Bonus points for funny yet logical solutions.

Feel free to ask questions about your country in question and how its doing, you might just learn something.
26 posts and 1 images submitted.
>>
Flumine.
>>
>>44672593
Dibs on Brita then.
>>
Unfortunately I may have been unclear so I'm gonna clean this up before to many posts get in.

the collective power of 4chan gets one country.

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Any relatively cheap yet popular wargames? Basically poor mans Warhammer (either fantasy or 40k) is what I'm looking for.
11 posts and 2 images submitted.
>>
>>44672315
Define poor. Like $50-$100? Lower? Higher?
>>
>>44672315

Look for games with low model counts. Part of Warhammer's high cost is the high number of models being fielded.
>>
Just buy the cheapest model and have them hold up tiny paper signs saying what unit they are along with a notecard with all the stats taped onto the bottom.

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Industry Report Q4 2015
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5e stronk.
>>
>>44672184

>Every edition of D&D separate
>Every Star Wars separate RPG lumped into one
>All Warhammer lumped into one
>>
>>44672893
Don't forget some games not even getting their own category and being lumped together with every other product made by the same company.

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I want that shit so I can cum on it but I don't want people to think I''m some kind of weirdo buying plastic toys or something. The dilemma is real.
12 posts and 2 images submitted.
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>>44672006

>>>/toy/

See "hot glue" threads. Those will get you banned here.
>>
>>44672245
>/toy/
but that's Ork figure anon
>>
>>44672006

Buy it and keep it hidden. It's not hard. Honesty is overrated. It'ts fine to be in the closet.

Tell me about your Chinese-inspired campaign/setting, /tg/.
12 posts and 5 images submitted.
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Currently on and off working on custom loresheets for a LoTW game I may be running. Debating if I want to run something open sandboxy based off my fun times from Age of Wushu, or if I want to run something a little more short campaigny by ripping off Five Deadly Venoms.
>>
>>44671741
I've never read any good Chinese fantasy. It all suffers from Dragonball-tier power level inflation or worse.
>>
>>44676326
I've never read any, but I watched the first Condor Heroes. The MC does power up as fast as a shonen hero, but he never actually becomes stronger than any of the elders, and the bar is established about halfway through.

I do agree it wasn't really that good, though. I liked the characters and the setting, and it had a bunch of great moments, but overall it was pretty directionless.

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so /tg/, a week ago in a terrible games thread I introduced some of you to the clusterfuck that is the bane of hungarian rpg communities also known as "MAGUS"

I only showed the trainwreck known as character creation in that system and a very simple fight, really only the basics.
Now I have a little time and not much to do, so if people are still interested I can show you more of how terribad this system is

the mentioned thread
http://archive.4plebs.org/tg/thread/44540828/#44543271
105 posts and 6 images submitted.
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>>44671692
Is this the G.U.R.P.S. version of Mage: the Awakening?
>>
>>44671692
Regale us with your tales of woe, anon.

I'll be making popcorn.
>>
>>44671722
Ugh. No, It's like an AD&D retroclone with a lot of retardation.

Although, Wizards are so bullshit in it it may as well be Mage.

Do you prefer to "slow boil" when it comes to grinding, (pitting the PCs against small puppies at the start) or do you go more for a "set it on high" mindset (throwing mid-high level shit at them to begin with, but start them off on a mid-high level)?
Pic unrelated.
11 posts and 2 images submitted.
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The scale of the titans in that picture is way, way off.
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>>44671360
This scale is wrong, entirely.

Warhounds are about 15 meters tall, Reavers 25. The Warlord is 45 meters tall, which is about the height of the Statue of Liberty. Were it not for the narrowness of the streets, they could all walk in New York City and not even be seen above the skyscrapers.
>>
>>44671476
I still think they're too small in the "official" material. The Warlord should at least be the height of the Empire State Buildling.

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Welcome to The Lost Island Quest. Last thread our hero, Alan Rodain, found a reason to desire more money, embarked on a diplomatic mission and ended up having a really bad dream. Now, he and his allies make their way towards the Firegem village.

http://pastebin.com/W5vqnRBU (Character Sheet)
http://pastebin.com/3LPDLd9u (NPCs)

http://suptg.thisisnotatrueending.com/archive.html?tags=lost+island
116 posts and 12 images submitted.
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You finish packing up camp the next morning quickly and silently. Rowe and yourself manage to keep some distance from each other and your minds shut as tight as your mouths. The central fire is extinguished, the tents are packed on the horses, the animals are fed and watered and you find yourselves entering the hilly region of the Island past the plains, where you notice many small caves embedded in the hillsides. Pex warns you that while most are empty or filled with nocturnal creatures, the living situation is always fluctuating and different creatures may have moved in during his absence.

Rowe, for the most part seems fairly focused on the task of leading your group through the now rockier, more treacherous terrain and keeping her eyes peeled for anything spying on you from the hills or caves. Again, the two of you are on mental silence. For how professional the two of you are trying to behave, you can't help notice she's taken a much farther forward point position than she usually does and you've quietly volunteered yourself to the job of rearguard.

>Talk to Rowe
>Talk to Gabby
>Talk to Eve
>Talk to Gilda
>Talk to Pex
>Silence is golden
>>
>>44670431
>>Talk to Eve
We should probably talk to Rowe alone later though.
>>
>>44670431
>>Talk to Gabby
>>Talk to Eve

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