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Archived threads in /tg/ - Traditional Games - 4243. page

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Why can't the Dark Angels just stop thinking for a moment about the Fallen and move on?

So some of their brethren turned traitor, boo hoo. Shit happens, get over it. It's incredibly annoying how their every action and piece of lore is invariably somehow related to the "secret quest" of the Unforgiven.
21 posts and 3 images submitted.
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I guess OP doesn't know his lore.
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The Unforgiven will get in a lot of shit with the Inquisition if a Fallen spills the beans.
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Why doesn't people know for doing specific thing stop doing specific thing? They'd be way better if they didn't do the main thing they are known for!

Jesus man, just play Ultramarines if you want generic Space Marines.

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Alright everyone, it's time for our weekly family game night! Anon, it's your turn to pick the game this week!
36 posts and 9 images submitted.
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>>44660160
Uno is a fun game for the whole family
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FATAL

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>Playing DnD 5e modern game
>The monk has taken to stripping people in order to end fights
109 posts and 34 images submitted.
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>>44659940
At least he's being useful. Monks tend to be rubbish at things wherever fighting is involved, so he's avoiding that pitfall I guess. Barbarians make better grapplers though.
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>>44659940
Ok so wait. If he's got vampire like weaknesses to the sun, why does he wear a t-shirt and no hat?
And the chick who turns him the one in the dress. Yeah, she is in a DRESS that does NOT cover her legs. Or arms! Or shoulders even! Spaghetti straps are not goo at protecting you from the sun!

I watched the Best Friends Play and I thought the whole concept was retarded. Japan, you have a lot of good ideas, but you also have a lot of shit you should just not bring t light.
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>>44660478
You can also be buck naked except for a pair of headphones and still be fine.

It's dumb but fun.

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You have always wanted to be an emperor. That ambition has burned dimly in the past, tempered by reality. Now the opportunity to realise your ambition has arrived and you are determined not to let it slip. Now is the time to build your empire and become an emperor.

Last Thread: You are the mercenary spellblade Saul Waise, in command of a mercenary company that is currently forming an empire and fighting off a vampire-controlled city-state. Last thread you began to march on Darlesia and met your dragon.

Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Aspirational%2C+Aspiring+Emperor+Quest+Re
Twitter: https://twitter.com/AspirationalQM
Ask: https://ask.fm/AspirationalQM
Email: [email protected]
GDocs Folder: https://drive.google.com/folderview?id=0B1Qxe-FljPXpME9YZUhJSUZnUHM&usp=sharing

Next thread on Friday 15th January at 5:30pm EST.

Rolls are d100 and the best of the first three posters. I may sometimes ask for more dice to be rolled by each player, but same rules apply otherwise. Please quote the post you are voting for or rolling against. Note there are hard-to-replace points that can be used to offset failures in rolls. Additional dice mechanics will be given a GDocs later.

>Now, without further ado
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>3.

Deciding that you might as well get it over with, you strip off your top. You weren’t wearing your armour so you didn’t need to deal with all the straps and buckles that held it in place but it wasn’t as simple as just taking your shirt off – it was winter after all. Once free from your clothing you find yourself with a little too much female attention for your comfort.

For reasons beyond your understanding Gnome is staring at you with a deep frown etched on her face. She doesn’t appear to be ogling you but the attention is uncomfortable enough as is. You hadn’t done anything too special and you would have thought that somebody such as Gnome would be more than familiar with the naked torso of a man.

Lyria’s attention is as expected however, if still disconcerting. “Hmm, I can’t quite tell at this distance,” she says in what you suspect would be a mutter if her voice weren’t set at maximum volume all the time.

A moment after speaking there’s a shimmer of light in front of you and the human form of Lyria replaces her draconic form. She’s dressed rather simply in red and black fabric one-piece dress that goes to her knees and no armour. Given the size of her form she needs to jog for a little bit to reach you, leaving you under the gaze of an all-too-interested Gnome. Finally reaching you, she bends down and inspects the mark she left on your chest back when you were just seventeen. The complicated symbol etched into your skin is about the size of your fist and sits above where you heart would be – what Lyria is looking for in it you don’t know.

“Well, you’re nearly there,” she tells you, looking a little dispirited even as her voice is now her usual tone instead of the magically enhanced timbre of a dragon. “I’d hoped from what you’d told me that the blessing might be ready for the next level but I’d be rushing things if I advanced it.”

>continued
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>>44659138
“What does that mean?” you ask her. “I thought you could do it whenever you like?”

“I can but I’d prefer to wait for when the blessing sigil is full,” Lyria says, straightening up and shrugging. “I don’t know exactly how it works but once it’s full of magic then you’ll work better with the next level of the blessing. If you get it earlier then you might have some teething issues. From what little I’ve read of the old blessings they somehow register your acclimatisation to my magic.”

“Old blessings?” Gnome says suddenly. “I’ve never even heard of a human receiving power from a dragon, let alone binding one as a familiar.”

“I’m not his familiar yet,” Lyria says. “And blessings were rare – there were only a couple formed after Kushan. I stumbled upon an old book from the days of the ancient draconic kingdom where Guelburg stands today.”

“And so you bound a talented mage with an ancient magic you don’t understand,” Gnome says, her voice growing heated. “What if it didn’t work?”

“It did and he’s all the better for it,” Lyria says simply. “Besides, he asked for it. There’s no other path to binding a dragon as a familiar – even I hold more raw power than any mage save perhaps the archmage herself could bind or pact with. If he acclimatises to my power then he’ll accomplish something not seen since the Cataclysm.”

“Or he’ll die.”

“He won’t,” Lyria says with confidence, glancing at you with a smile.

That doesn’t exactly calm Gnome down but before she says anything more you…

>1. Change the topic, asking Lyria if there’s anything she can do while you’re here.
>2. Tell Gnome that you’re willing to take the risks necessary to achieve your goals.
>3. Tell Lyria that she hadn’t exactly been that honest about the dangers when she first gave you the blessing.
>4. Custom
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>>44659155
>>2. Tell Gnome that you’re willing to take the risks necessary to achieve your goals.

What's a good reward without a little risk?

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>Investigative scenarios have been done wrong since the early days of roleplaying games. As a consequence, they’re hard to run and prone to grind to a halt. GUMSHOE is here to fix all that.
>What’s wrong about the traditional way of doing investigative games? They’re based on a faulty premise. Story-based roleplaying, of which investigative games were an early if not the earliest example, evolved from dungeon-bashing campaigns.
>They treat clues the same way that dungeon games treat treasure. You have to search for the clue that takes you on to the next scene. If you roll well, you get the clue. If not, you don’t—and the story grinds to a halt.
>GUMSHOE, therefore, makes the finding of clues all but automatic, as long as you get to the right place in the story and have the right ability. That’s when the fun part begins, when the players try to put the components of the puzzle together.

I've run into the failed spotcheck problem myself so I know it's an issue , but I don't see how this supposed to be a solution to it.

If I choose the wrong skills for the adventure just a starkers if I fail my spot check. Unless I was explicitly told which skills to take in character creation I'm still fail because of random chance am I not? I decided to take forensics anthropology and it turned out I needed forensics entomology instead.
20 posts and 3 images submitted.
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>>44658667
Gumshoe is not a solution to anything. It is an alternative to other game systems, as long as you're fine with mediocrity.
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>>44658667
Several Gumshoe games come straight out and say to make sure every investigative skill is purchased by the party.
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>>44658667

>If I take the wrong skills, I don't progress

Not how you structure a Gumshoe investigation.

If you read the GM section of any Gumshoe based book, you'll see that their adventures are structured around a "skeleton" (the very core, basic aspects of the adventure) with other stuff being optional floating scenes (things like NPCs you might interact with but dont have to, alternate ways a scene could go, how an antagonist might try to hamper the investigation).

The skeleton is basically a series of scenes you could go through on autopilot because the Core Clues that lead from Skeleton Scene A to Skeleton Scene B are all zero-point spends. That means anyone can find them and any party can get the basic story. Think of it like a "soft railroad" - it's not actively forcing you to follow the path but there isn't really anything off of the path.

Point spends are for a) "bonus content" (added insight into an NPC, more information about this weird artifact etc) which feeds you back into the Skeleton scenes b) acceleration (ie, getting you information that lets you skip a step in the Skeleton) and c) making your character look cool.

>>44659029

That's advice for GM's when writing the scenario, and it's more "make note of what skills your characters have so that you can make sure the guy with Art History gets a chance to spend Art History".

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Been looking to get into DnD for years,
A local card shop has people play every week think i might try.
My question is, are there "best" characters or classes?
What are your favorite characters to play and why?
What are some of the best characters you've played with over the years?
23 posts and 1 images submitted.
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>My question is, are there "best" characters or classes?
>What are some of the best characters you've played with over the years?
You keep using that word.
Please define "best"
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>>44658541
I suppose i would mean survivable or versatile
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>>44658610
"Fun" might be another word but even more ambiguous

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Continued from last night. Your move, fuckers. First move to two votes wins.

Pro tip: you're black.
44 posts and 6 images submitted.
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>>44658389
>Pro tip: you're black
Well... YOU are a poop face.
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Take the pawn with knight.
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Knight take pawn

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If you are asking for build advice, please mention which third-party books are allowed.

Have you been praying to Shelyn today?

Unified /pfg/ link repository: http://pastebin.com/sYFe4hcd

Previous thread >>44648388
343 posts and 32 images submitted.
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I want to marry an occultist!
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>>44658230
Shattered Mirror is in Path of War: Expanded.
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If any DSP devs are reading, can I multiclass (or gestalt) medium with Living legend or host of heroes?

Can I multiclass host of heroes and living legend and then metaforge?

IF these multiclass options are open, do I have to have the same spirit/legend going or can I have different, such as having an archamge as my protagonist and an overmind as my monomyth?

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Long time since I did this...

Let's cut some gems, fa/tg/uys
36 posts and 5 images submitted.
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Rolled 16, 11, 15, 16, 16, 17, 9, 9, 2, 2, 15, 4, 6, 19, 4, 7 = 168 (16d20)

>>44658315
>>44658315
Fear my wrath!
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>>44658315
20,20,3,15,1,12,17,1,17,8,20,13,4,20,14,18

Shiggydiggy-doo
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>>44658315
>>44658346

>BASICS
Astrophysics Two or More Suns
Geography Mostly Arable
Climate Low Pollution
Biology Multiple Pathogens

>CIVILIZATION
Timeline Near Future
Number Five
Economy Entertainment
Government Communism

>PREDOMINANT
Race Elves/Tall Humanoids
Values Prudence
Philosophies Afterlife-Based Religion
Energy Wood

>DETAILS
Shape Layered World
Trade Choose Two: Bartering of Services, Bartering of Labor
Supernatural Rare, Weak Supernatural
Miscellaneous More Than Two Genders


I really want to make this work but it just sounds hilarious every time I look at it.

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Stat me, /tg/.
55 posts and 5 images submitted.
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>>44657838
Who she?
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>>44657838
Another statfag thread?
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You don't stat something like that.

She's basically an indestructible, unkillable, immortal human with a perfect memory, no emotions, and potentially infinite strength who has been around since the formation of the earth.

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choose one:
>power creep is real
>creatures: the tappening
>green is new best color
62 posts and 10 images submitted.
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>>44657461
Cuck.
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>>44657461
>Wizards is SJW
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>>44657461
I know, right? Creatures have been getting so much friendlier over the years. It's insulting. What's next? Cuddletouch?

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I'm considering doing a modern campaign where vikings never went away, and are still around spreading terror and conquest in the likeness of ISIS. Where are some directions I could go with this?

Also, Neo-nation plug thread. (What if Rome, the Aztecs, etc were still around in 2016?)
13 posts and 4 images submitted.
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>>44657450
>What if Rome, the Aztecs, etc were still around in 2016?
It depends on approximately one metric shitton of factors. That said, I'd play the fuck out of this setting.
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>>44657450

>Neo Aztecs have evolved their blood sacrifices so that they only have to donate blood which is used to fuel their magics and appease their gods
>Actual sacrifice is voluntary and the remains are used afterwards as undead cyber warriors eternally bound to the temple as guardian spirits....Powered by the blood sacrifice of the common people.
>>
>>44657450
Emirate of Granada is still around with most of Europe's Jews

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You are Irue Valen, blood heir to House Valen, and currently on a rather strict deadline to accomplish not one, but three different things that would take entire teams of trained professionals at least a week to accomplish. This was just another in a long series of unreasonable expectations that had been forced upon you lately, and it's something that you've reluctantly accepted as the norm for you. Admittedly, things could have been more difficult if you hadn't managed to obtain the frosted face-changing Relic that had let you move about undetected for the most part, but you hesitate to call 'falling into an Atelier' a stroke of luck - Even if you survived.

You had also managed to procure local assistance in your schemes. And by procure you mean you tried time and time again to not involve her, only for some annoying woman to come along and open her thrice cursed mouth and ruin all your efforts to do that. So, for better or worse, Jill was now attempting to help you find Asche and Kara in her own ways! This took a little pressure off of you to do everything yourself, and simultaneously put more pressure on you because you found yourself not particularly trusting that the enthusiastic serving girl wasn't about to get herself in trouble trying to 'help'. Luna knows trouble was all you seemed to find lately.

For the moment however, you had chosen to get the meeting with the Shrine out of the way as quickly as possible. From the moment the sun had started to rise, your face had already shifted into that of the braided persona you used in your previous information brokering deals as you made your way across town.

Your early arrival at the Shrine had been met as if it had been expected, but you still had some time before the meeting started. How should you spend your time?

>Head to the meeting room early and wait.
>Spend time in a section of Mana. (which?)
>Check on someone you know. (Priat/Roderick/Mim)
>Other? (write-in)
69 posts and 2 images submitted.
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Previous Threads:
http://suptg.thisisnotatrueending.com/archive.html?searchall=valen+quest

Where things are said:
https://twitter.com/Riz_QM

Where things are asked:
http://ask.fm/RizQM

Assorted Supplemental:
Current Abilities - http://pastebin.com/PchcdWpw
Basics of Mana - http://pastebin.com/V9b1DMrS
A List of Forgotten Things - http://pastebin.com/kPEscJ3h

Write-ups:
Kara's Day Out - http://pastebin.com/8ZbiSKLs
Adventures with Asche - http://pastebin.com/RNviCBJu
The Reclaimed Doll - http://pastebin.com/n6miP1qT
In Your Shadow - http://pastebin.com/EfeeHFAE

Misc notes:Artemis is kind of inspiring to me as a QM. Or maybe as a person? His determination is really impressive.
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>>44657362
>Head to the meeting room early and wait.
>>
>>44657830
This stuff, writing!

Seems like it'll be another quiet night. We'll see how it goes, I guess.

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>Previous thread: http://suptg.thisisnotatrueending.com/archive/44609931/
>Twitter: https://twitter.com/TaskForceKaz
>General Pastebin: http://pastebin.com/u/TaskForceKaz

“One…two…three!”

As soon as the last number exits out of your mouth, the entire parties (barring yourself on account of your broken arm) swing their weapons at the barrier as hard as they can. There is a tremendous noise as shards of ice go flying everywhere, either turning into a fine mist upon contact with the air or prickling everyone’s skin with a slight pinch of winter.

The mist settles down enough for everyone to have a good look at the damage. Despite the fact that said barrier of ice was created by magic, it seemed to be just as susceptible to mundane means of destruction as much as vanilla ice was. There’s a sizable chunk missing that’s at least the size of a cantaloupe, running along the rim where the door meets the frame.

Just as you’re unsure as to whether or not they hit it hard enough, the several tiny cracks on the translucent surface grow even bigger as another tremendous impact weakens the barrier. You don’t need to look into everyone’s eyes to know that they’ve got the butterflies in their stomachs.

The bad news was that Ghoul was still alive and kicking after Fitz had apparently emptied an entire magazine of .40S&W rounds into its putrid flesh. The good news is that you managed to significantly weaken the barrier.

Oh, but it gets worse. Ghoul was apparently rampaging against the door as hard as it could, and would be upon you within the minute.

>Keep hitting the ice.
>Let Ghoul finish it off.
87 posts and 20 images submitted.
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Also would like to apologize for the delays for tonight's session. It's been a long day...
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>>44656679
>>Let Ghoul finish it off.
>>
>>44656679
>>Let Ghoul finish it off.

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Why doesn't anyone ever want to play good characters anymore? I'm about to start a campaign of The Strange and I told my usual group that they would all be members of the Estate, basically an organization tasked with keeping Earth safe. I told them it was going to be a pretty lighthearted campaign, fun like a lighthearted "monster of the week" x-files episode vibe.

And then I get their character sheets, and everyone is evil. Or rather one describes himself as a sociopath, one is a cult leader bent on destroying the world (without the other two players knowing) and the other was actually fine because he was a failed street magician.

Why don't people ever want to be the good guys? Why does there always have to be a twist? I think morally grey stuff is fine, but it doesn't ALWAYS have to be morally grey.

How do you convince your players that good characters are still fun?
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>>44656496
>Why don't people ever want to be the good guys?
BECAUSE GOOD IS DUMB.
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>>44656496
It really depends on the player. I've always played good characters because I enjoy interacting with the world, building up a circle of allies and NPCs and maybe actually making some kind of positive change in the world. The one time our group tried an evil campaign I kind of found it a little... hard to engage with the world when we couldn't go anywhere without sacrificing their leaders to about three different evil gods and turning the rest of the population into spell components.

Just as I'm a character that enjoys playing a good character, some people just enjoy playing an RPG as the bad guy. Have you played with these guys before? Are they always evil players? And if you still want the game to be lighthearted fun, well, hammy evil capers is still something you could play.
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>>44656496
See, I love playing good characters, I just usually want a mild twist on it, like. "Starts mildly self-interested, but undergoes character development towards Lawful Good."

That sort of approach also makes playing monsterous characters more interesting, actually capitalizing on the role-play opportunities that arise from playing someone well-intentioned but not your traditional hero.

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