Last thread archived
Q: I want to make a cool looking map
A: Great, intent is the first step to actually making them
Q: I have no idea how to though, what are some resources?
A: There's a few programs people have mentioned in previous threads, Inkarnate, Photoshop, Gimp, or mspaint. Most people use a combination of image resources, brushes, and general knowledge to create their maps
Q: Is this just for original content?
A: No, it's for maps regardless of where they came from
Links
Inkarnate - http://inkarnate.com/
Donjon - https://donjon.bin.sh/world/
NASA map projector - http://www.giss.nasa.gov/tools/gprojector/
Common Map Brushes
http://calthyechild.deviantart.com/art/Tolkien-style-Map-Brushes-138796530
http://starraven.deviantart.com/art/Calligraphic-Cartography-Brush-153063338
http://calthyechild.deviantart.com/art/I-Want-More-Mountains-brushes-138817735
http://starraven.deviantart.com/art/Sketchy-Cartography-Brushes-198264358
http://eragon2589.deviantart.com/art/Cartography-brushes-498111706
http://bonvanello.deviantart.com/art/Land-Brushes-307837333
Clearly you all know something. What happened on Kronus?
>>48982097
We do not speak of Kronus.
Orkz iz best
Shut the fuck up Thaddeus.
What is the best white wolf game?
VTM
Hunter: The Vigil
aka
Hunter: Oh Shit Monsters
I quite like Demon: the Descent.
Magic: The Gathering Modern General
(competitive discussion)
Decklists:
>http://www.mtggoldfish.com/metagame/modern#paper
Primers:
>http://www.mtgsalvation.com/forums/the-game/modern
Twin unban when?
>Elves no longer tier 2
RiP
>Wins an SCG Invitational beating a Jund deck
O-oh really? Just goes to show you can't keep a good meta deck down.
Why fantasy shills vikings so much? They were so fucking awful they couldn't win despite crushing numerical advantage.
>>48976532
you know what a siege is, right?
>>48976532
>losing when besieging despite numbers
I mean, sturdy walls are really fucking useful, who knew, right?
>>48976532
Fantasy shills vikings because Swedes lack any sort of military prowess of their own from the last 200 years, and they can't deal with their colonial past (Baltics, Finland), so rape and pillage it is - just like today.
That said, I like runes and runic writing.
How could such a good idea fail?
Nobody can play that shit at home, look at the size of that shit.
Man o War did it first and did it better.
>>48976384
Can't you play on the floor?
My GM is a dick.
>Playing first-level sorcerer
>Approach village
>Guard demands traveling papers
>WTF.jpg
>Tell him I'm an adventurer, and I ain't got no papers
>"Adventurer, eh? The inn's having a rat problem, go help them out and we'll let you in."
>First quest, fuck yeah!
>Go to inn
>Talk to bartender
>Tell him I'm an adventurer, here to kill the rats in the basement
>Whole bar laughs at me
>MFW no rats
>MFW no basement
Share your tales of asshat GMs, /tg/.
>>48967642
>GM does an excellent job imersing the player into the town's atmosphere
>"Waaaaa the GM is mean! I hate him!"
>>48967642
You now realize that nobody had traveling papers to begin with and literally everything the guard said was a lie.
>>48967642
>>48967679
Exactly, your first quest was probably to kill the guard.
Good morning and welcome back to AAJ! Reminder that any answers for spoiled cards may need to be taken with a grain of salt until the FAQ and CR update, especially with weird Conspiracy stuff.
my friend had the daretti emblem on, and used a shrapnel blast in response of the trigger of the emblem to sacrifice a tapped wurmcoil engine token.
does he take the token back in play untapped, or when he put it in the GY it ceases to exist as a state based action and the emblem can't take it back?
>>48934427
The token will go to the graveyard and trigger the Emblem. Before the trigger goes on the stack, the token will stop existing. Then the trigger is put on the stack, and it will eventually resolve and do nothing, because the token it's looking for no longer exists.
>>48934468
Doesn't Daretti's emblem set up a delayed trigger, or no? Either way, the result is the same, the token won't come back.
Im currently designing an aggressive Dark Souls-esque campaign which will involve tons of fighting and big boss battles. What is a good system for this? I want something that is fast and engaging.
If it helps, I enjoy DnD 5e and Dark Heresy.
4e D&D
Shit literally has limited healing like DS 1 and 3.
>>48905961
Not sure, but have some boss ideas.
https://desuarchive.org/tg/thread/48386461/
Runequest might be good for this if you want tactics and smart planning to be necessary for winning, but less so if you want PCs to be able to go up against big monsters straight up.
Tell me about your worlds lore.
We all know you spent a lot of time building a world and story so lets share them.
But where should I start?
>>48991438
The beginning. What's the creation story for your world?
>>48991292
Very little established lore aside from what the players have directly asked me during char gen. (Consequently, dwarves are super fleshed out. Humans less so)
Large countries along the racial bent; human elven dwarves and savage beast men. A war some two hundred years previous to the start of the game, a massive war pitted the three aforementioned against the evil bad country. The war concludes with the death of the Horned King, but a massive magical curse engineered by the Alliance royally fucks up the lands to the South.
I don't have much of a genesis story for how/why the humans elves and dwarves are in the lands they are. Some of the history is there (the dwarven Kingdoms encroached from off the map, but the exact histories of the lost empire were lost in the last war, and the current king is in his last years. There's also a few lost Deugar clans the party are soon to meet)
Which aspects of the Norse mythology are often neglected?
>>48983454
Alot of it. Especially the philosophical concepts like Inangard and Utangard.
Male gods turning into female creatures or dressing as women
>muh manly norsemen
>>48983610
Loki vs Zeus: Ultimate degenerate contest
WHO WINS?!
Ops & Tactics is a /tg/ gunwank homebrew
PDF in next post
Here's the core rulebook
https://www.dropbox.com/s/at7m3f6sy00xzof/Review Copy 1.rar
Here's the core book and all the supplements
>>48961654
Goddamnit Viral.
I gave you these to review and mark errors on. Not to release.
Please disregard these post.
The link doesn't work anymore
Guess what time it is!
>>48992914
5:43, where I am.
Time to open Conspiracy 2 packs without drafting?
No Link Because You Guys Are Fucking Lazy edition
Discuss the lore of the Warcraft universe and its potential uses in TTRPGs.
Last thread: >>48970009
gas the forsaken race war now
So yeah, if we do Emerald Dream, what faction?
>>48991443
We get it. You're a furry. Stop posting about it
Pathfinder General /pfg/
Friendly reminder to tell us what 3pp your game allows if you need character building help.
Angels and Aasimar edition.
Unified /pfg/ link repository: http://pastebin.com/iYhDNSTq
Please search for the unerrata'd content here:
http://web.archive.org/web/http://www.d20pfsrd.com/
Horror Adventures: http://imgur.com/a/r2TOH
http://imgur.com/a/odYOE
New leak from DSP: Psionics Augmented: Psychic Warriors: https://docs.google.com/document/d/1dX4UYdtwTQKhY71Q45IHLtcu193zq1ZO5jHQ5_PnTl8/edit
Previous Thread: >>48978513
Did people collectively forget about the Psicrystal Augmented playtest as well?
https://docs.google.com/document/d/14xiRRju0zPb62Q2Q3Jqpqr8tosELq8I5kJcFm5YilLo/edit#
It got all of two posts about it when it first appeared.
>>48990329
No, we just didn't mentioning because the playtest content is shit and psicrystals are shit.
>>48990288
What are some jokes for galorion?
Here's what came up in play.
"It is extremely easy to beat Rovagug... in Jenga."