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Archived threads in /tg/ - Traditional Games - 2775. page

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>The party's healer starts demanding exorbitant fees for every wound healed
181 posts and 29 images submitted.
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>>49457921
"That's nice. Get the fuck out."

Find a healer that wants to pull their weight in the party without being a dipshit.

This goes for any party member. While asking for stuff like paying for rezs after the fact(The cost of the dust and all) is legit, anything outside of that? Fuck off.
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>The party's healer is stabbed to death in their sleep and their player throws a fit
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>>49457921
Well, then he doesn't get his part of the loot, we aren't paying him twice for one job

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I'm planning for a
>hypothetical occurrence
and was hoping to get some insight.

System agnostic, what sort of situations could one put them in? Their lack of spell casting could force creativity in a few instances, getting into and out of prison might be a recurring theme, A Dance with Rogues is a great inspiration , etc etc.

Anything I'm missing? Was thinking of something like the city from Thief for setting.
160 posts and 35 images submitted.
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>>49450539

Take a page out of Don't Breathe and have them rob the house of a psycho murderer?

Also, give them 1 or 2 levels in something else for multi-specialization? (If PF or whatever)
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>>49450539
If none of them are naked because clothing hinders agility you're doing it wrong.
>>
>>49450539
Lots of /u/.

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Hey /tg/ can you reccomend me some games like Unknown Armies? It's the first system I've played and want to try out similar sorts of things
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>>49449972
Have you played UA 3rd edition yet?
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>>49449988
Not yet, but I have read through it. I must admit I really don't like some of the fluff changes and some of the crunch changes, (partially because it overwrites some of the changes me and my fellow players made to catch up 2nd ed to the current day) and seeking other systems is partly down to said dislike of third ed.
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>>49449972
There's nothing like it.

There's Horror genre games, there's crazy settings, and there's mechanically interesting systems. But all in one is rare. Maybe DRYH...

Call of Cthulhu/Pulp Cthulhu is the other great game about lapsing sanity, but here it is definitely a decay that terminates in NPC.

Nemesis is an ORE variant with Madness Meter by Greg Stolze.

Over The Edge, Kult, Mage, and Esoterrorists have crazy settings, but neither as crazy or as in touch as UA.

Everyone is John and Insylum are small games that use sanity in a funny way.

Don't Rest Your Head is a supers Horror game about insomniacs accessing the timeless Mad City.

If you explain what part of UA you liked we can look for more ideas in that vein. The combination of UA is unchallenged.

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Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where sometimes you just gotta take a smoke break

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
http://www.infinitythegame.com/catalogue/

>Rules wiki:
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>N3 Reverse Index Web App (a bit outdated as of HSN3 but still a bit viable to look at)
http://n3index.bastian-dornauf.de/

>Batreps:
http://www.youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
http://pastebin.com/Hy9SRkmJ

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>Faction colour scheme creator here:
https://dl.dropboxusercontent.com/u/61395031/Infinity/index.html

Last thread
>>49418489
320 posts and 44 images submitted.
>>
Pick your most played faction and then fill in the blanks:


_____: came for the ______, stayed for the _______


So, for example:


Yu Jing: Came for the Ninjas, stayed for the Heavy Infantry.

I just want to know what draws people to factions and what made people fall in love with it.
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>>49449787
Haqqislam: came for the doctors, stayed for the Fiday
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>>49449771
The solution's simple: We make the Blackjack model the Al-Fasid. Now everyone has rules AND models.

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Where did we go so wrong edition

>What is /awg/?
A thread to talk about minis and games which fall between the cracks. /hwg/ doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, lets talk about fun wargames.

Any scale, any genre, any company, any minis. Skirmishers welcome. Rules designers welcome.

>Examples of games that qualify
https://en.wikipedia.org/wiki/List_of_miniature_wargames
Mighty Armies, Dragon Rampant, Of Gods and Mortals, Frostgrave, Hordes of the Things, Songs of Blades and Heroes, and anything that doesn't necessarily have a dedicated thread (gorkamundheim).

>Places to get minis
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit?usp=sharing

>The Novice Trove
http://pastebin.com/viWJ1Yvk (embed)

>Question of the Now:
What's your favourite type of game?

>Last thread
Disappeared into the void
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First for Poland.
>>
>>49447674
My favorite type type of game would have to a gang management system like Necromunda or Mordhiem.
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>>49447723
No one willing to play it with me even if I got the models

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>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here: http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For the basics of combat, read this tutorial. It'll get you familiar with most of the mechanics.
https://forum.rpg.net/showthread.php?769761-Exalted-3E-Combat-301.

>How do I find a group?
Roll20 and the Game Finder General here on /tg/. With the new edition, though, chances are more games will crop up.

Resources for Third Edition:

>Final 3E Core Release:
https://mega.nz/#!ctgxyJaC!ygkrLnFsrnBJzIUZY-dJsMfyFrhFQgDsQuuo52fcW0I
http://www.mediafire.com/download/q51qw8skdw1rg15/Exalted_3e_Core.pdf
>Backer Charm Book:
http://www.mediafire.com/download/x7i7p5c4rm7kacq/Backer_Charms_Plain_Text.pdf

>Frequently updated Character Sheet with Formulas and Autofill
https://docs.google.com/spreadsheets/d/18FYdnXLYj0JnBNxNSGIZyi_FZcg085qCyUYoCEtac_8
>General Homebrew dumping folder:
https://drive.google.com/folderview?id=0ByD2BL6J89NiQzdCWWFaY0c5Mkk&usp=sharing
>Collection of old 3e Materials, including comics and fiction anthologies:
https://www.mediafire.com/folder/t2arqtqtyyt28/Exalted_3Leak
>Charm Trees:
Solar Charms: https://imgur.com/a/q6Vbc
Martial Arts: https://imgur.com/a/mnQDe
Evocations: https://imgur.com/a/TYKE4

>Resources for Previous Editions:
http://pastebin.com/raw/EL3RTeB1
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Okay /exg/ what in the world does a full siddy circle do?
>>
Tell me about the Sidereal

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>New Sage Advice - Rules Answers: September 2016
http://dnd.wizards.com/articles/features/rules-answers-september-2016

>Official /5eg/ Mega Trove v3:
https://mega.nz/#F!BUdBDABK!K8WbWPKh6Qi1vZSm4OI2PQ

>Community DMs Guild trove
>Submit to [email protected], cleaning available!
https://mega.nz/#F!UA1BhCBS!Oul1nsYh15qJvCWOD2Wo9w

>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck

>/5eg/ Discord server
https://discord.gg/0rRMo7j6WJoQmZ1b

>Volo's Guide to Monster's Preview
http://media.wizards.com/2016/dnd/downloads/VoloPreviews.zip

>UA Revised Ranger
September Unearthed Arcana - The Ranger, Revised:
http://dnd.wizards.com/articles/features/unearthed-arcana-ranger-revised

>Last Session:
>>49459913


Ancient baatorian edition. What obscure or rare bit of planar lore would you like to see?
339 posts and 41 images submitted.
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Is there a way to do a strength based unarmed warrior and not totally suck?
>>
>>49471469
Battlemaster Fighter with Tavern Brawler and a focus on grappling? You won't top the damage charts, but you can lock down foes and use maneuvers just fine. You're also proficient in improvised weapons, and if you're strong enough a grappled foe counts as an improvised weapon. Throw a nigga at another nigga.
>>
>>49471469
Barbarian with the tavern brawler feat. Go human so you can get the feat at level 1. Then talk to your DM about getting magic gauntlets to make your fist attacks magical so you can bypass damage resistance and immunity.

Frank Karsten wrote a new article with 10 different deck ideas.

http://www.channelfireball.com/articles/20-standard-brews-with-kaladesh-1-10/

Cathartic Reanimator looks sweet
318 posts and 28 images submitted.
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>Standard is a money pit
>WOTC are bending the knee and trying to flood in sales like they did with BFZ expeditions
>Fuck Hasbro
>>
Ian Duke discusses R&D's current philosophy on 'planned format staples' vs 'emergent format staples'.

https://www.youtube.com/watch?v=q09Jqgt-tdo&feature=youtu.be&t=1223

TL;DW
Ian Duke and the rest of R&D don't like it when format staples are unimportant cards to the story. Ian Duke mentions Astral Slide as an example. They've decided to pump up the power level of story cards, like planeswalkers and legendary creatures.
>>
>>49456424
10 deck ideas that are complete trash because these guys don't post real decks that have a shot at the protour.

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FUCKING KEEP BUMPING THIS FUCKING THING YOU FUCKING FUCKTARDS FOR FUCKS SAKE edition

>Player/GM
>System
>Time available (Incl. Timezone)
>Voice or Text
>Method of playing (Roll20, IRC, Skype)
>Contact info
>Additional information
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>>49401653
>>
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>>49401653
>Player/GM
GM
>System
Pathfinder
>Time available (Incl. Timezone)
7am AEST Saturday (Friday Evening for Americanskis)
>Voice or Text
Text
>Method of playing (Roll20, IRC, Skype)
Skype text; google drawings for maps
>Contact info
https://discord.gg/Nk84jh3
>Additional information
Homebrew campaign in small homebrew setting seeks fourth player. Level 4, PoW allowed, newbies welcome, come see if you like the setting.
>>
>>49398591
I meant to post this, I am an idiot

Give me examples of douchebag elves from fantasy fiction, video games, modules, etc.
87 posts and 22 images submitted.
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All of them
>>
>>49468009
It's a meme. They don't exist, or at least not in large enough numbers to justify the archetype.
>>
>>49468009
it's not a specific module or anything but it always seemed douchey how elves in older D&D editons got a free pass to murder anyone that got lost in the woods and wandered too close to their towns "just in case" and were never called out on it.
Doing that kinda shit usally gets you labeled evil and ment it was okay for the PCs to kill and take your stuff, but not the super special elves.

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Every time I try to look into D&D 5e I realize tieflings and dragonborn are core races now and I start to lose interest.

Fucking Drizzt is their exapple of an elf. And hes not even a 'real' elf.

Is this how 2nd ed players felt about half-orcs being added as a core race?

Damn kids and your newfangled dnd, get off my lawn!
336 posts and 37 images submitted.
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>>49467372
>Is this how 2nd ed players felt about half-orcs being added as a core race?

A lot of 'em, yeah.
>>
Half-orcs didn't feel special snowflake. They felt more like that guy who plays a retard race so that his fighter has better fighter stats. Dumb, but not the same as Dragonborn.
>>
>>49467436
Half-Orcs feel like they make sense to me. though I don't know if they're so common they should be a core race any more than half-drow.

Tieflings make sense, but not as a fucking core race.

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What makes sorcerers different from wizards again?
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>>49465541
Magic is intuitive for the sorcerer because great great grandad did the nasty with a dragon or something.
>>
>>49465541
A wizard knows his magic while a sorcerer is and feels his magic
>>
>>49465541
The same thing that gave us fifteen different kinds of peanut butter, even though most of them are the same peanut flavored sugar slop.

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Hello /tg/
I'm running a small savage worlds campaign for Halloween and I'm feeling a little lost. The outline is a team travelling to a deep sea base that has had its crew mutilated into cyborgs. Any help with ideas/artwork or music would be greatly appreciated.
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Possibly maybe include this idea into it
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>>49462311
https://www.youtube.com/watch?v=5eVJ7GTPO5I

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Fandex edition
continuation of >>49425553
124 posts and 34 images submitted.
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https://drive.google.com/open?id=0B20ZFeyGKxcwWFJDSk5NYTB6N1U
>>
>>49461055
The 1d4chan page:
https://1d4chan.org/wiki/Codex_-_Adepta_Sororitas:_/tg/_7th_Edition
>>
>>49461086
I would keep the penitent as 4 wounds. And the extra attacks permanent.

Part of me is assuming a MC, give it fleet so it can charge after running. Unless MC already allows that

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https://youtu.be/Czpve_uNiLM

I can't get over how good that music is. It's everything a 40k music should be.
160 posts and 32 images submitted.
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Yeah, I'm mad hype for the full thing.
>>
>not the chaos gate soundtrack from nearly 20 years ago.
>>
>>49460648
For some weird reason, after I put it on a disk after doxnloading it, my pc considers it to be always the default thing in the dvd drive. It always boot up with the pc, and I'll get the damn good music with it.

But here, just for you.
https://youtu.be/yx61xeDV_60

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