Do you make use of music at all when you gm?
Yeah, all the time.
I used to make playlists for specific enemies and places, and while it's cool I don't feel like the time spent creating those playlists are worth the pay off. I'd rather plan more shit for the players to interact with.
However, I have like 5 playlists for scifi and the same for fantasy arranged in: General, Combat, Tension, Mystic and Horror. I'll usually play general and switch up to the other ones when appropriate.
Yes. Ambient music, drone music. Just some mood stuff.
https://www.youtube.com/watch?v=qX2rOEqHzzk
https://www.youtube.com/watch?v=x0nM9rDA7V4
Mechanically speaking, what is the big problem with the Cypher system I often hear about when it's mentioned? I get that it's very simplistic and uses a d20 and that's certainly not everyone's cup of tea, but the impression I've gotten from the reactions is that it's somehow absolutely broken. Could anyone explain to me what the deal is? I've tried going over books again and I'm really not seeing anything so bad.
>>51051106
It's by Monte Cook
>>51051106
You spend your hit points in a gamble to avoid losing your hitpoints.
It's a reactive system, the GM can't force an attack. Having the players roll to avoid damage etc makes all enemies feel irrelevant. Natural hazards, traps and opponents become too similar.
>>51051503
>>51051106
The setting itself is also quite boring compared to what it could be. It's a silly sandbox at best.
How does Human DAoT technology compare with Eldar peak technology and Necron peak technology?
How much fluff is there about DAoT stuff anyways?
>>51049894
Necron>Eldar>DAoT
>>51049911
/thread
>>51049911
fpbp, though i wonder if you compare strictly physical sciences without the eldar tech being all psychic if DAoT man would have it over them.
How long until we get the inevitable sequel to Fuck Tolkien: The Game?
I can hardly wait for you faggots to start shitting up Tolkien threads again with your "lore" insight.
[Insert angry response to bait post here]
>>51049830
after we get a new Battle for Middle Earth set in the earlier years before the third age
>>51050164
[a statement declaring the linked response as to having bitten the bait, inadvertently bumping the thread through lack of saging]
Okay, so necromancers reanimate dead tissue, right? And poop is mostly dead tissue. So, the question I'm trying to broker here, is why don't necromancers just animate giant golem made from shit? It'd be as easy as visiting the local farm, and I'm assuming the golem would be both hard to kill due to its makeup and would naturally repel most attackers, again, due to its makeup.
There's the obvious glaring weakness to fire but all undead have that problem anyway.
>all undead have that weakness anyways
Bony Tony would like a word with you.
That aside, I don't know, it sounds like a great idea, but you'd have to spend a couple months infiltrating the city's sewer system before you could make a golem of any real size.
>>51048719
You could hit up the local pig farm every night. Hell, I bet the farmers would pay you to get rid of their animal shit for them.
>>51048694
>Poop is dead tissue
That's a bit of a stretch, moreso even than a necromancer raising a golem out of hair or clipped nails. Generally speaking in most settings, it seems like most necromancers raise dead by targeting whatever counts as their "corpse", seemingly based on the criteria of what that particular dead creature would consider THEM if they were still alive (IE, what would house their "soul".)
In a non-substance-dualist setting, you could argue that a necromancer could cast raise dead on shit, but a substance-dualist setting is mutually exclusive with magic in general.
As the world slips closer into the hands of the corporations, there's a distinct lack of good, straight up cyberpunk TTRPGS. Shadowrun has the while magic angle, and net runner, GURPS, Savage worlds, etc have problems mechanically. So, I say let's make our own.
Does anyone have any ideas for base mechanics? Roll and keep, successes, etc?
And the base setting, do we want one mega Corp, three, or several? What kind of tech?
>>51046046
Don't know if you were in yesterday's cyberpunk thread, but there were a lot of suggestions there. I already made my own homebrew version of CP2020.
So d10 is my vote, I guess.
>>51046046
I'm actually working on a game that fits this brief at the moment. It'll have a magic system, but an optional one. I'm starting from Shadowrun (or rather, the more reasonable informally defined version of Shadowrun that I use in my campaign) and developing from there.
For a base mechanic, I'm still fond of Shadowrun's big pile of dice system. As I see it, you're doing a dystopian future setting, therefore you want a system where guns are lethal rather than dealing HP damage, therefore you want a bell curve for your probabilities so that a good situation results in low risk and a bad situation results in high risk, therefore you want to roll a lot of dice (a single d20 or d100 is much less consistent).
For base setting, it's important to realise that there is only one corporation with many names. There is only The Man, who owns everything. Names change, even CEOs change, but the status quo exists to enrich the rich and impoverish the poor. You might think that you have the choice to prefer Pepsi and Coke, but The Man wins regardless of which of those you choose. You never had the choice to prefer neither.
As for the tech, it like everything else should feed into the theme of "the rich-poor divide". The rich get the best health care, transport, protection, education. The poor do not. For cyberpunk, that means that the rich get implants that improve their ability to continue to out-compete the poor. The stuff the players get hold of is riddled with flaws. It requires maintenance or special nutritional supplements that the players do not have. It needs to connect to a network that the players do not have access to. It needs to be custom grown to match the host's biology, but it was stolen from a lab. You're not Adam Jensen, you're Molly Millions, and the tremors are bad today. Doctors aren't free, time to do a job and score some cash.
>>51046046
>Does anyone have any ideas for base mechanics? Roll and keep, successes, etc?
Honestly don't see anything wrong with basic d20 mechanics found in D&D or Pathfinder: ability scores, classes, ect. Just needs an entirely new set of classes, weapons, and equipment. Race could be thrown out entirely, or consist of just human and android/replicant/whatever you call an intelligent robot.
Hacker shouldn't be a class, but a skill, and one with realistic limitations. No quick-hacking robots mid-fight.
Add a system for bionic augmentations: getting them put in, what they can do, drawbacks, and how much they cost.
>And the base setting, do we want one mega Corp, three, or several?
Honestly never liked the idea of mega corps that much, though there is basis for that in reality it seems kind of oversimplified. If the real world is any implication the politics of the future are going to be dictated by governments, corporations, and criminal organizations from all over the world.
In other words, several mega corps with governments and mafias/cartels/yakuzas still playing significant roles.
>What kind of tech?
I'm a fan of near-future tech. Firearms still rule the day and most of the stuff available today is still in use, but newer models are introduced and the first clumsy laser weapons are just starting to hit the market. Energy weapons are big, expensive, and heavy though, usually mounted on vehicles that can support the power consumption. Coilguns are in a similar situation.
Bionic prosthesis are now commonly available and in the higher-end models actually better than organic limbs.
Robotics should basically be the shit you see in videos from Boston Dynamics, but refined to the point of it being very useful and commonly used. No mechas, but robots of some sort are used in construction, manufacturing, service industry, military, and private security applications. Pic related.
>Tablet at the gaming table
This really shouldn't be allowed--morally speaking.
>>51043417
"Hang on guys, let me check this obscure rule on my tablet."
>REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>51043417
why?
you prefer lugging an assload of books around?
>>51043417
Depends. If your group is a bunch of poorfags like mine who aren't going to invest in FFG Dice, but you still want to play FFG Star Wars, free dice apps are pretty nice.
>inb4 playing FFG Star Wars
Yeah, fuck you too, your waifu and edition is also shit.
Can I get some comfy party meeting images?
Inns, camping, or anything really
I really don't have much in my old /tg/ folder, its been a while
>wisdom is the primary ability score of the Cleric
>WISDOM
>PRIMARY SCORE OF THE CLERIC
>W I S D O M
>Wisdom: A measure of a character's common sense and judgement.
>common sense
>CLERIC
WHY IS THIS ALLOWED.
It's only common sense to believe in a god when it gives you super powers for doing so.
>>51042229
>HERF DERF GOD GIVES FOLLOWERS SUPERPOWERS
Shut the fuck up. even NPC commoners have a diety, why the fuck dont they get spells? even level zero onions spells? Clerics are a goddamn trash class that doesnt belong in an otherwise perfect game. Separation of Church and State was a good thing and clerics should be a subset state of a character not a fucking profession. Common sense shouldnt affect your spellcasting either clerics should be INT based.
>>51042259
I'm a maltheistic gnostic atheist secular satanist, and your level of fedora tipping is making me cringe.
Maybe you should re-evaluate the nature of role-playing games, because I think you might be missing something fundamentally important.
...Identity Spoofed
...Encryption Keys Generated
...Connected to Onion Routers
>>>Login: *********
>>>Enter Passcode: *********
...Biometric Scan Confirmed
Connected to Grid.
>Welcome back to /srg/, chummer
>Last Viewed Files: >>51023302 → →
>101_Nutrisoy_Recipes.sim
>Eating For Two - Slimworm Usuer Manual.knwsft
>Mojave Wars 2070.trid
>forgot half the OP, including the important parts with the pastebin and chummer
>>51040448
This has been a pretty bad week for /srg/ OPs in general.
>>51040382
>eating for two
That gets me thinking. Has anyone's runner ever gotten knocked up? Did they keep it? What's child rearing and pregnancy like in general in the shadow community? Besides tremendously irresponsible and probably traumatic.
Old School Renaissance General:
>Links - Includes a list of OSR games, a wiki, scenarios, free RPGs, trove etc.
http://pastebin.com/0pQPRLfM
>Discord Server - Live design help, game finder, etc.
https://discord.gg/qaku8y9
>OSR Blog List - Help contribute by suggesting more.
http://pastebin.com/ZwUBVq8L
>Webtools - Help contribute by suggesting more.
http://pastebin.com/KKeE3etp
>Previous thread
>>51012685
Thread topics:
What's the most creative use of a rock you've ever seen during a dungeon crawl?
If you were to make a setting based on rocks, how would you do it?
>>51039664
>What's the most creative use of a rock you've ever seen during a dungeon crawl?
It's hard to say, seeing as how rocks are usually used to solve all problems.
>If you were to make a setting based on rocks, how would you do it?
Obviously I would run a setting where weapons never developed past throwing rocks at each other. Everyone knows they are the strongest killing machines known to man. I mean a simple pebble can one shot a peasant about 10% of the time! And fist sized rocks are just better versions of daggers!.
>>51039664
>He used the rock image
I love you guys.
anyone here haves a pdf of silent legions and/or monte cook world of darkness?
What are some self spreading monster types?
We got zombies, wights, vampires, and werewolves.
What are some other good ones?
What are your favorites?
How should hunters of each of these things treat each other?
>>51033242
Do alien body snatchers/ pod people count?
>>51033242
I'm quite partial to these.
>>51033341
I'm going to rule that they do.
And also it would be really hype if they were in the same time period as werewolves, draculas, and zombies.
>>51033355
shit, those were good.
These threads are fun.
What secrets or opinions do you avoid revealing to /tg/ or your gaming group for fear of the reaction? Anything goes.
I've never actually played a tabletop rpg. I just shitpost buzzwords to incite arguments and it works every time.
I like anthropomorphic animals in my tabletop RPGs and I legitimately don't get why elves and dwarves are more popular than say, ratfolk.
>>51032791
>What secrets or opinions do you avoid revealing to /tg/
Nothing. I bare my soul to you assholes and all I get in return is scorn. Ilove it.
Because you let the old thread die, you get the Ph0enyx13 is leading the league edition. In rookies Ph0enyx is the best player, he is the only player with no draws or losses, he has only allowed one point against him and he totally sexually assaulted Threepac. No one cares about Vets.
/tg/ BloodBowl 2 League is in Round 3 until Wednesday at 11:50 PM EST.
The new edition is also out!
_____________________
http://www.bloodbowl.com/
http://www.thenaf.net/
https://fumbbl.com/
http://bbtactics.com/
http://www.plasmoids.dk/bbowl/Bloodbowl.htm
http://1d4chan.org/wiki/Blood_Bowl
The latest rules, the CRP (aka LRB6):
http://marmeladov.com/BB/LRB6.pdf
Stunty Leeg handbook:
https://fumbbl.com/files/Stunty_Leeg_Handbook_v1_0_1.pdf
/tg/ FUMBBL group:
https://fumbbl.com/p/group&group=9828&op=view
/tg/ Stunty Leeg group:
https://fumbbl.com/p/group&group=10178&op=view
/tg/ Secret League:
https://fumbbl.com/p/group&group=10393&op=view
/tg/ STALL League:
https://fumbbl.com/p/group?op=view&group=10591
IRC Server: irc.fumbbl.com
Port: 6667
Channel: #tg
Steam Community for Blood Bowl 2(It is basically dead):
http://steamcommunity.com/groups/tgbloodbowl2
Previous Thread: >>50788765
https://fumbbl.com/ffblive.jnlp?spectate=925216
poor little halflings
>>51030001
>>51030773
And they say bb isn't accessible for retards
Stupid Sexy Circle Edition
Mk3 list building: http://conflictchamber.com
Warmahords chat: https://discord.gg/KmXzbwD
Warmachine/Hordes Books, No Quarter, & IKRPG
http://textuploader <dot> com / da46m
PP Youtube (gameplay tutorials, tournament coverage, and announcements)
https://www.youtube.com/user/PrivateerPressPrime
Latest Errata (the actual January one):
http://files.privateerpress.com/op/errata/December2016/WMH-Errata-January-2017.pdf
Steamroller Rules
http://privateerpress.com/organized-play/steamroller-tournaments
The Giant List of Podcasts and Blogs
http://privateerpressforums.com/showthread.php?76379-Warmachine-Hordes-related-blogs-websites-and-forums
Table of contents for all NQ issues
http://www.privateerpressforums.com/showthread.php?4313-Table-Of-Contents-For-All-No-Quarter-Issues
Lexicanum Iron Kingdoms Lore wiki:
http://warmachine.lexicanum.com/wiki/Main_Page
MK3 RULES:
http://files.privateerpress.com/allnewwar/Prime.pdf
http://files.privateerpress.com/allnewwar/Primal.pdf
https://drive.google.com/folderview?id=0B5OHGgAx7q66NUdvUFp3LWVQRlE&usp=drive_web
Warmachine/Hordes Army Creator (WHAC) .apk
http://charbon-et-charentaise.org/blog/content/app-release.apk
https://wmhwtc.wordpress.com/2016/09/06/2016-wtc-list-statistics/
>WTC List Statistics
https://wmhwtc.wordpress.com/2016/09/07/2016-wtc-objectives-chosen/
>WTC Objectives Statistics
https://wmhwtc.wordpress.com/2016/09/07/wtc-2016-lists-and-datafile/
>WTC Lists
>Dead Game
>Mark 3 was a mistake
>Soles sucks
>>51026244
So what happened to the game?
>>51026681
Nothing a lot of fags just complain about it