What kind of God would a lawful evil Cleric worship?
>>51067467
Typically? A lawful evil God.
More interestingly? Lawful Good God.
I wanna game my ass off, like I wanna be in a campaign every day one way or another because I'm just not satisfied with video games anymore, any tips?
I'm a little drunk too so sorry if my terminology is off-putting.
I know where you're coming from, but you're definitely going to want to ease yourself into it. Start with two games at opposite ends of the week, then fill in the gaps as you're able to, there's nothing worse than accidentally biting off more than you can chew.
>>51067291
You're probably right, I should probably pick up reading in the meantime.
BUT STILL GIMME GIMMIE, its hard to get even one game going per month and I want moar
>>51067265
go to roll 20 and apply to every game you can find
then, assuming you get into enough, you should be able to pick which ones you will be a player in and have one for each day of the week. Don't expect them to last long or not be full of edgelords/autists though.
Though by shear volume you should have at least on nice game. not everyone there is terrible
Wtf neither of the combos even seem that good.
They both seem super easy to stop
Can someone explain what I am missing?
Removal isn't the greatest in Standard right now (it's better since all of Aether Revolt was revealed) and there is lack of planeswalker removal too (ie., Hero's Downfall).
>>51066824
I just feel like people's eyes glazed over when it looked like it could beat aetherworks
all I know is I'm selling my copies now
Please help me decide on a "feel" or "mood" for my dungeon crawling campaign.
>Dark. Elements of horror and Cthulhu shit, based on Darkest Dungeon
or
>Light. Slice of life, based on Dungeon Meshi.
or
>Regular ol' D&D style fantasy funhouse.
>>51066408
>Dungeon meshi
>Light
I take it you haven't read the latest chapter
>>51066456
Aw crap, don't do that to me. Does it get super dark? What happened?
>>51066408
A dark, slicy funhouse.
Dear Emperor, I hope I did this right Edition
>Rules databases
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
>FAQ’s and Errata (outdated but official)
https://www.games-workshop.com/en-GB/Rules-Errata
>40k 7th edition quick reference sheet(s).
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf
>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
> The Black Library(Stay the fuck away from the clowns)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb
> Space 0Din's glorious work
https://www.dropbox.com/s/lsx27fo3rq2x7tk/Codex%20-%20Orks%207th%20Edition%20Update%20[Space%20Odin](2016).pdf?dl=0
what is the best way to make a chaos terminator army? I want to play 40k but I heard terminators cost too many points. if I take two squads of 10 terminators will I lose all the time?
>>51064836
terminators aren't worth it, points and money wise
if you want big tanky chaos, run death guard
GGA Finally inspired me to get off my ass and get back to work on my Space Shermans.
Behold my Space-LTV: The Chimera Beta. Hopefully she came out alright.
Gimme some celtic looking stuff.
>>51063781
>>51063800
Are zombies a good enemy for a party of 3 level 3 PC's in D&D 5e
My idea is that there are rumors that the countryside of one of the major kingdoms have fallen to a mystic plague that raises the dead. And the party have been sent to confirm these rumors.
Good idea, yes - no?
Yeah. Should be fine.
>>51059798
Ok good, does anyone have any tips for running encounters with zombies?
>>51059951
dude they're zombies
they attack and kills things
they dont eat so they have an excuse to be literally anywhere
in the basement, in a crypt, in the sewers, on a farm whatever
if you want to spice it up just have them standing there till the pc's get close
and then have one turn...look at them...and scream alerting all the others
they then rush at the party (using living run speed) to close the gap, not that move 30 feet and wait, no they will use their entire turn to get within range
fast zombies will add a bit of horror to the overused sh ambler
hell have a ghoul or wight hiding in the crowd who comes out to strike at a player before fading back in to the crowd
What do you fa/tg/us think is the best skill list for a fantasy game ?
>>51059667
Depends on how much crunch you want. Like real rules light would have something like
>Melee
>unarmed
>ranged
for combat while something really heavy would have
>One handed swords
>One handed axes
>One handed clubs
>Two handed swords
and so on.
>>51059667
Athletics
Boating
Brawn
Conceal
Customs
Dance
Deceit
Drive
Endurance
Evade
First Aid
Influence
Insight
Locale
Native Tongue
Perception
Ride
Sing
Stealth
Swim
Unarmed
Willpower
Acting
Acrobatics
Art
Bureaucracy
Commerce
Courtesy
Craft
Culture
Disguise
Engineering
Gambling
Healing
Language
Literacy
Lockpicking
Lore
Mechanisms
Musicianship
Navigation
Oratory
Seamanship
Seduction
Sleight
Streetwise
Survival
Teach
Track
>>51059667
Body
Mind
Spirit
Specialties to describe more specific abilities, granting those feats a numerical bonus.
HHG/ Horus heresy general
>HHG
http://pastebin.com/iUqNrrA8
Official HH 7th Edition Errata (Updated January 2016)
http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf
>30k TACTICA & TIPS
What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more
http://pastebin.com/Tm2P4QLp
>HH Books, Novels and Rulebooks galore
http://pastebin.com/k9uvqsub
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2Ffz1OuHK%2Fcrusade-imperialis-army-lists.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2FZTK72gs%2Flegiones-astartes-age-of-darkness-army-list.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fmega.nz%2F%23F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyC
>/HHG/'s Legion demographics
http://www.strawpoll.me/10558764
>Oct 16 White Dwarf
http://www.mediafire.com/file/zm71nli980zr97h/WhiteDwarf_Oct16.pdf
>Primarch Popularity Poll
http://www.strawpoll.me/11458318
>Other new links
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww98.zippyshare.com%2Fv%2Fe6VFn2St%2Ffile.html
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww116.zippyshare.com%2Fv%2Fd2D2z8mF%2Ffile.html
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww110.zippyshare.com%2Fv%2F1USI8Urn%2Ffile.html
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!LoBA0bqS
http://www98.zippyshare.com/v/e6VFn2St/file.html
http://www.mediafire.com/file/q315zmyjntb4j04/LA+Exploitable+v1.pdf
VIIIth thread for the VIIth.
Only a year left for Inferno.
>>51059185
At least we're still getting Custards next month.
Remember that time we had a spreadsheet? Neither do I.
>GM/Player
>System Preferred
>Times Available (with timezone!)
>Method of Play (Skype, IRC, roll20, etc)
>Contact Info
>Additional Notes
You mean this spreadsheet?
https://docs.google.com/spreadsheets/d/1DhcCzN-ZQkZCbqpFQ6W-VGHHsmoxlU2tc5DJG8WHGzE/
Not that I expect it to survive very long.Just like all the games
>>51058280
Does tabletop simulator apply, or should i try on /v/?
>>51059090
Go ahead.
You guys spend more time whining about systems and trying to reinvent the wheel than actually playing them.
>>51057855
GEE THANKS CAPTAIN OBVIOUS
Welcome to /tg/, enjoy your stay!
>>51057876
Happy to help, citizen.
>I-I don't know how to balance a high level fighter with the other classes! I'm too r-retarded
I'll bite guys so don't follow my example
>It's your job to fix the balance problems of the game instead of picking a better game
>>51056852
>>51056873
These are both things /tg/ is pretty fucking awful about.
God, Civil War was such a shit movie.
Let us speak of Godbound.
What have your pantheons of Godbound being doing recently?
In a span of seven months, our own party of two level 3 Godbound transformed Patria (an expy of the Roman Empire) into a nearly-post-scarcity sci-fi utopia full of magitech metropolises. Magical potential is extremely high in the populace, everyone is well-educated and savvy in the information age, everyone is immune to disease and poison, and and terrifyingly strong guardian automatons and hardened magitech gear supplement the army .
We gamed the Influence, Dominion, cult Problem, and downtime rules such that we had a grand total of 126 Dominion and 8 Influence to work with. It helped that we had been saving up five celestial shards for exactly this, and that our GM was on the lenient side. We had eliminated the Mundus Wards and sources of resistances standing in our way, and so we pushed through a total of of four nation-scale Impossible changes with the help of our celestial shards.
>>51050072
I haven't actually had the opportunity to play, just write up characters (because autism). It seems like a pretty cool game, though.
How did your PCs deal with the ubiquitous slave trade in Patria and the ongoing war with Dulimbai, out of curiosity?
>>51050340
Slavery fell to the wayside with the massive leap in magic and technology. For example, between fields augmented by Unending Abundance (from an artifact) and sci-fi agricultural technology, far fewer slaves were needed to tend the fields.
We used our remaining Influence to erect all over the capital region a large quantity of free schools for the slaves and former slaves, where they could be educated in a variety of disciplines covering engineering, magic, science, and technology. There is still some resistance to this from the patricians, who feel it to be unduly empowering the slaves and former slaves, but we can sort that out quickly enough.
Dulimbai has only one Godbound to its name, and their technological and magical improvements have been marginal. However, that Godbound has apparently managed to summon an absurdly powerful god-dragon from the Far Realms, and that dragon stands to single-handedly win the war.
Other current events at the moment include:
• The Patrian military has grown resentful of how much power the bureaucracy now has.
• A growing faction in the Bright Republic's Grand Council wants to absorb Patria now that the area is brimming with rectified magical law; a faction within that faction wants to directly move the Bright Republic's government and populace into Patria.
• The Vissian city-states are being united by the Order of Redactors, whose idealistic faction has at last won, under the leadership of a potent Godbound assassin. He wants to create a "United Federation of Nations" and sees Patria as a potential problem.
• In the Kasirutan Archipelago, a major hero is gathering minor heroes and eldritches, and looking for people like herself to form an "Adventurers' Union."
• The Atheocracy of Lom is being guided by its angelic puppet masters to begin plans for either world domination, or dragging Arcem into hell via old Din technology.
We are only four sessions into the game, and we started at level 1.
>>51050705
Also, to combat Dulimbai's new god-dragon, we are supposed to find a legendary godwalker deep within the Bleak Reach that can counter said god-dragon's power.
I can safely say that our game is atypical for Godbound campaigns. Our GM has been extremely lenient and generous so far; and the two players have been flagrantly gaming and abusing the Influence, Dominion, cult Problem, and downtime rules.
Welcome to the Accidental Magical Girl thread!
Various worlds and multiverses have become connected together via the mysterious Overcity, a sprawling landscape inhabited by monsters and magical beings. Girls and boys endowed with their new supernatural powers can work together solving conflicts that arise!
>This is NOT a greentext adventure style CYOA with one GM and thread posting to dictate the adventure, but rather a hub thread for multiple storycrafters to use.
This thread houses three systems: First, QuasarBlack's CYOA PDFs which may be used as writing prompts. Second, AMGC which expands on the CYOA character creation and provides rules for combat. Finally, the SCS is an alternative to AMGC with a similar purpose. IRC uses mostly AMGC and Discord uses mostly SCS.
Post builds, roleplay, write stuff.
CYOA Stuff:
Writefag Archive: http://pastebin.com/rSvTGQzP
Magical Girl Images: https://mega.nz/#F!xINWxCqY!HsVA2LnU9RDMMmZieoqv9w
>Addons to the CYOA, currently only the Patron Module:
http://pastebin.com/9qFcbzN0
>Mirrors: http://pastebin.com/teUgkHyS
>Changelog: http://pastebin.com/nNqnESfz
>Previous Versions: http://pastebin.com/V2X9itz0
IRC on Rizon:
OOC Chat: #MGCYOA
In Character RP Pub: #TheWand&Circlet
IC Campaigns: #MGChronicle or #MGPnP
IC Shenanigans: #Overcity
IC Cafe: #MGCafe
https://www.rizon.net/chat
Linkboard: https://titanpad.com/RWlqAHmERq
The Discord Server for Roleplaying and Campaigns:
https://discord.gg/c6E2N
Previous Thread archive link: http://archive.4plebs.org/tg/thread/50885090/
>>51044723
>posting the wrong cyoa first
DELETE THIS
The CYOA's Patron Module, which determines just who bestows your character's magical abilities. But be wary, for not all of these patrons are after your best interests...
>>51044747
Sorry I haven't made the thread before. Here's the CYOA
Let Me In Edition
Malifaux (Including Ripples of Fate): https://mega.nz/#F!cg00BCoD!mDHocpgWP_hkkM3CpCBwrQ
Through the Breach (Complete): https://mega.nz/#F!Z9sVSYTS!U2J243KhVsUuOqAnsqTj4A
Book 1 - Basic Rules and first wave of updated (from 1st edition of malifaux) models
Book 2 - Second wave of updated models
Book 3 - Campaign system and new M2E models
Book 4 - Entirely new models
Discord voice chat for malifaux chat and memery: https://discord.gg/xWkuFRz
Through the Breach Fated Almanac - Basic rules for the RPG set in Malifaux
Through the Breach Fatemaster Almanac - GM stuff for the RPG
>What is Malifaux?
Malifaux is a 32mm Skirmish Tabletop game, with a focus on completing several different objectives, while denying your opponent their objectives
New Gaining Grounds Tournament Rules: http://themostexcellentandawesomeforumever-wyrd.com/topic/114900-gaining-grounds-2016/
Link to Kickstarter:
https://www.kickstarter.com/projects/1334239018/the-other-side-9
When do you take yasonori over the emissary with shenlong, and vice versa?
Has Leviticus been up to anything lately? I really need to get around to reading all these books and magazines because I have no idea what the burning man is or why the emissaries are important.
>>51043713
See pic related. The Burning Man is going to get a lot of expose in The Other Side, and the new TTB adventure they are putting out next month.