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Archived threads in /qst/ - Quests - 468. page

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File: Lost Island Quest Logo.png (152KB, 400x297px) Image search: [Google]
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Welcome to The Lost Island Quest. Last thread our hero, Alan Rodain, acquired a squire, did a midnight deal with a skinwalker and participated in a very energy intensive threesome. Now, he attempts to discover if The Great Will really is asking others to murder him.


http://pastebin.com/W5vqnRBU (Character Sheet)
http://pastebin.com/3LPDLd9u (NPCs)

http://suptg.thisisnotatrueending.com/archive.html?tags=lost+island
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Lost%20Island

https://twitter.com/TrickQM
175 posts and 21 images submitted.
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“I need to use the Archmage's domain. To pray for about an hour.”

Both of them groan.

“Going back to bed!” Gabby announces as she flops onto the plush mattress. Rowe crosses her arms and looks at you annoyed.

You sigh. “Wait right here. I'll be back in ten or eleven minutes.” Flinging open the door, you make your way down the hall of the sixth floor. Other than the sound of your own boots softly stomping upon the carpeted floor, the corridors are quiet. Everyone seems to be asleep or if any of your compatriots are awake they aren't leaving their . . . Oh.

You round the bend only to stop in your tracks as Ms. Helbot stands in the middle of the hall, facing you. Her hand clenches tightly round the mace in her hand.

You freeze. She looks at you dead-eyed and with a blank expression.

Your hand goes to your scabbard as you take a tentative step backwards.

“Ms. Helbot . . .” you speak her name slowly, a warning and a question wrapped together. She never struck you as particularly religious or at least not a follower of The Great Will. But if she's up right now, fully armed and armored . . .

She starts walking towards you.

“I don't want to have to hurt you,” you command her calmly. “But I will defend myself.”

She doesn't stop. You draw your saber. “Stop!” you yell.

Suddenly she blinks and shakes her face as if she snapped out of a fugue state. She look around where she is and drops her mace, letting it clatter to the floor. She touches her face before locking eyes with you and glaring – a crimson blush on her cheeks.

She stoops down and grabs her fallen mace and strides away in a sullen, silent huff back towards her room. She throws open the door and storms back inside.

. . .

You're struggling to figure out what just happened, but it honestly doesn't matter all that much. Sheathing your saber, you walk past The Sculptor's abode and towards the oft-used stairs to Essentia's dimension. You cast paranoid glances over your shoulder as you ascend, sure some other caster with a readied weapon will leap out, casting some death spell at you.

You knock on the varnished door and it opens instantly. Essentia is just as vaguely nude as usual.

“Yes, Alan?”

“I know I keep abusing your personal sanctum,” you cut straight to the point, “But something that might have been The Great Will told people to kill me and I need to confirm as quickly as possible that I can still channel his divine powers.”

The Archmage sighs and steps back, letting you enter. “It is your mortal lifespan to waste. ”

You nod your head in thanks as you step inside and find a nice patch of grass to sit down upon cross-legged.

The prayer is a bit strained and frantic, but no less true. You're still His servant and at the very least try to do the right and goodly thing in His name. You hope that your lust-driven rampage was not the tipping point for your violent excommunication.
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>>384894
Does Helbot just...sleepwalk with weapons in hand and attack whoever she comes across.
Or was she put into a fugue state by the divine proclamation?

Because the former has been known to happen.
>>
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An hour passes and you stand up, legs wobbling while you fish the marble out of your pocket. You channel positive healing energy into your aches, pains and sore muscles. Well that confirms you still have your powers. So it's not a done deal that The Great Will has abandoned you. You stretch out as you spot Essentia opening one eye from where she meditates beside you.

“Well your hickeys are gone at least,” Essentia comments, causing you to give an embarrassed chuckle. Yeah, Gabby sure leaves her mark.

You thank your superior one last time before exiting and walking back down the hall to your room.

KNOCK KNOCK KNOCK

“Alan, open up the door. We need to speak.” Dolah's voice travels down the hall, filled with urgency and severity.

You sneak forward and peer round the bend to see the paladin in her shining plate mail with her Lucerne hammer still slung across her back. Desden leans against the wall next to your door with his arms crossed over his chest, a perturbed expression on his face.

She slams her gauntlet-ed fist three more hard, heavy times into your door. “I know you're asleep and I'm sorry for waking you but –”

Gabby opens the door. Dolah recoils. The monk leans against the door frame.

“What are you doing here, Gabby?”

Gabby points to herself, face mock with shock. “Gabby? Oh, no. I'm Alan. Gabby and I switched bodies due to a witch's curse. She's currently fucking Kroll in the ass with my dick. I've just been spending the night showing Rowe that even in this form I can rock her world.”

Desden leans his head towards Dolah. “She's lying.”

“I figured, Desden. Seriously this time Gabby. Why are you in Alan's room? Where is he?”

“Well I'm here to give out free massages because I'm a nice, not-Evil person. Alan skedaddled because he knew you were coming to stick him like a fucking pig.”

“She's still lying.”

“I'm not here to – wait, what? Why would he think that?”

“I heard the message,” you speak, coming out to stand in the middle of the hallway. All three faces at the doorway turn to look at you. “Orders from on high to kill me.”

“Good.” Dolah states with a nod of her head as you approach. “That makes explaining this a lot easier. Desden, myself and every member of the Church we've spoken to on the way here has heard the same message. You need to leave Seaside. Tonight. Until I have a chance to rectify this.”

Desden gives a sardonic, hoarse laugh. “Rectify what? Not much ambiguity. You can't re-interpret words that clear and concise.”

“Leave and go fucking where?” Gabby asks incredulously, ignoring Desden's comment. “Nah. Fuck that shit. How about you lead all the faithful on a pilgrimage to Go-Fuck-yourself-ville.”

>I'm not running away Dolah
>Fine, I'll leave tonight
>I still have my powers
>Something else? (write-in)

Eclipsed Moon Quest Episode 133
Sheets and Info: pastebin.com/u/phantomcrossing
Twitter Account: https://twitter.com/Artemis_QM
Ask.fm Account: ask.fm/Artemis_QM
/tg/ Archive Episode 1-129: http://suptg.thisisnotatrueending.com/archive.html?tags=Eclipsed+moon
/qst/ Archive 130+:
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Eclipsed+Moon

Quest Start

“And you’ve been fighting them,” the young man beside you declares in a certain sense of wonder as his free hand pulls his wig back while the other remains on your shoulder, “And you’ve found all this out...but you’re fighting them and the Sailor Senshi?”

It’s complicated, it’s all so complicated and you aren’t sure where or how to assuage the concern bleeding through his makeup. Concern for you, and all of this, because of course he believes you.

You are Mikage Chiba, second year high school student fifteen years old, and you used to be the magical champion of love and justice known as Sailor Moon. Third to bear that mantle, after your mother and older sister, trauma caused you to pass the mantle down to your sister and retreat from your life and yourself. Now you try to support her as you put your life back together.

Part of that has been reforming your connections with those you’ve left behind.

Presently you sit in the dressing room of a music venue, a show headlined in fact by the band of the boy beside you. His face is made up in white skull makeup with black framing and accents. The white wig removed reveals his tightly cropped black hair. Despite the makeup denoting certain intimidation, his features are softened in concern and his question hangs in the air.

His name is Yoshi Sakurada.

You’ve just told him the truth about his band’s manager, deeper than that he is just undead but the history of Elysion and the Silver Millennium. The fall of those ancient civilizations. And you’ve told him how you became infected with, and then in turn conquered, the transformation this enemy has been inflicting upon the innocent to collect and foster negative emotions to certainly villainous ends.

You have not told him you were Sailor Moon, but he knows you are possessed of supernatural abilities granted by that infection of darkness...which is actually the distilled power of a cosmic horror you know of chaos.

His question, confused as it is, presses into you. You started this to answer questions of his about some of the things he’s seen you do...

>Lie, the Senshi think you’re a danger as you are and are trying to purify your...transformation
>The truth, you are working with the senshi to trick the enemy, to infiltrate them
>Obfuscate, change the subject, to what?
>Say nothing right now...just sit quietly for a bit
>Write in
186 posts and 16 images submitted.
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Alright, 30 or so minute voting window after the first vote.

Going to step out to pick up some pizza.
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>>384830
>Obfuscate, change the subject, to what?
>Obfuscate with honesty
There are things we can't tell him yet, not because we don't trust him, but because they risk the secrets of others, like Teal learning about Ogre leading to him.

>change the subject
I thought we might touch upon why we are going to be trying to avoid Malefic Black, as he might start to get the wrong idea if we keep convoluting ways without his help. That'll give him a whole unrelated mystery to distract from our own.
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>>384830
>>384987
Drawn between truth and lie so this is a good compromise.
Not sold on the second half tho how much should we say?

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Here you have the power to alter the world as you see fit to make it as you wish. However. This is limited to your use of the narrative. some leeway can be allowed of you have earned narrative point which are earned by good story telling. Your largest free construction will always be the character you introduce. For now, there is a saloon, the door you enter from, and myself as the bartender. Enjoy.
67 posts and 12 images submitted.
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>>385711
"Um... Hi. You seem lonely in there."

A water elemental, appearing as a cross between a mermaid and a sea serpent, waved through a window. Her 40 meter long frame wasn't making it inside anytime soon.
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>>385756
"Why hello there, what can I do you for?" Greets the amorphous being behind the counter. (You have established the existence of a window and the scale of the saloon, being too small for a creature of your stature. You are also in a position to describe the outside.)
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"Well I was wondering what I could do for you. It seemed like there was nothing going on in here, and you didn't have any business. There's nothing special here but what you make of it and so no one is coming. When all the other places offered a little gimmicks and special flair."

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Find me.
5 posts and 1 images submitted.
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>>390726
sorry its hard to find someone lost so far up their ass.
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>>390726
Soooooo, the tallest of the hemlock pines are the favorite haunts of this species. That's what the lowercase stuff says, but the question is, how are the capitals and colors arranged?

>>391908
>kek
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>>391921

Capital letters are Schlachthof V, or Slaughterhouse 5 in English, a book by Kurt Vonnegut

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Today is the fifth day of Mutsuki, the Month of Affection. It is also the first day of the Kyowa era, a new and fresh era created by the Emperor in accordance with the belief that the fifty-eighth year of every cycle of the Zodiac brings great changes to the world. What is more, it is the day on which you have arrived in Kyoto, the capital of Nippon. And why? To play the ancient game, the pursuit of masters, the obsession of the four great houses, the study of many great and intelligent men and women for thousands of years, yet also the pastime of many a commoner - such as yourself.

You have found yourself a small room at a ryokan, on the second floor, above the pub. There is an unpainted wooden balcony, and you expect that the view in summer would be nice, as one can look over an orchard of cherry trees. However, Kyoto is in the middle of winter and the cherry trees, if that is truly what they are, are leafless and have neither colourful blossoms nor hanging fruit. There is a thin layer of snow on the ground. You have unpacked your possessions and placed them onto a plain. uncarved table - there is some food, a knife to protect you on the road and to cut your meals, some money, a yellow, wooden table goban of kaya wood, 364 igo stones in wooden bowls and some other possessions. Soon, you will need to decide upon your career in Kyoto, but you have funds and so for now there is no hurry.

[Write-ins are always welcome.]

>Get an early night. Tomorrow, you may want to apply to one of the igo houses and you don't want to be too tired.
>Go to the bar. There you can buy drink and perhaps find an opponent.
>Practice joseki until a maid arrives to offer your dinner.
87 posts and 11 images submitted.
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Seems like no-one was interested. That's fine.
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>>384408
>>Go to the bar. There you can buy drink and perhaps find an opponent.
>>
>>384408
>>Go to the bar. There you can buy drink and perhaps find an opponent.
Lets get into a bar fight

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Previous thread: >>354110
Chapter Directory: http://pastebin.com/sgnYBisD

Welcome /qst/-readers to Scrumptious Calem and Kuudere Serena's Tubular Voyage, a ridiculously wacky over-the-top monster-of-the-week reinterpretation of the plot of Pokemon X and Y! This story has moved from /vp/ after being hosted there since Oct. 2013, if you're new and this is your first time with us, please consider catching up with the dropbox archives in the Chapter Directory for the latest on our lore and inside jokes or sit down and enjoy the ride with little-to-no context whatsoever! Either way, you're in for a show!

Story interactivity is simple: readers will frequently be given ABC-style choices over several intervals in the thread, the choice with the most votes wins and progresses the chapter. Ties are randomized and players are notoriously penalized for simultaneously voting for more than one choice unless otherwise stated. Sometimes, the choice is a "fill-in-the-blank", and you will be tasked with thinking of the ideal scenario for the story to continue ("What do you do next?"). The response that garners the most reader-support often has the best chance of winning. Now enough explanations, any longer and Gen VII will have come out! Enjoy!
Kiteruguma = trash|Mimikkyu = cute.
———————————————————————————————————————————
["THE CITY OF LIGHT" — LUMIOSE CITY, KALOS REGION]
[LOOKER BUREAU — FREELANCE PI DEPT.]

"Remind me again, why exactly was it necessary to have your Rhyhorn escort us into town?"

"It wasn't. It was completely optional. But it was nice and leisurely, wasn't it? Having options make the world go round literally, and I thought we could use the change of pace after how hectic last night was."

"And you're sure he can return home on his own?"

"Positive. No worries on that front."

"Hmph.. I didn't very much fancy being in the front."

"But you got the hang of it eventually!"

"Comprehending something and liking something are two wildly different things.."

Look alive chief. It is Day 2 of your ongoing investigation in the case of stolen laughboxes and things that go bump in the night. As it turns out, said case is beginning to turn into something far more cryptically ridiculous than what was advertised. The undead are prowling the streets at night, a masked man is on the loose, and by jove the moon is still gone!

None of it seems to make any sense. Hopefully you can clear up some of the muddiness with today's endeavors. With Rhyby's help, you and Serena are escorted back to the Looker Bureau. Your parents were sad to see you go once again, but at least they have assurance in knowing you'll be back before long.

>You enter the Bureau and find Looker...
A) Diddling with his flip phone.
B) Gargling.
C) Smashing a TV.
D) Smashing his phone.
225 posts and 71 images submitted.
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>>383621
A seems like a Looker thing to do
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>>383621
B.
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>>383621
D, Looker needs to upgrade

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Welcome to Banished Quest!
You take the role of a young mage labeled a criminal by his people and cast out into the wider world. In the last thread you bought food for your cloak monster, slit your own throat, read a book, reached the City of Thieves, became a prophet, and met the Sheikh.

It is currently the 5th of Yuddha, in the year 936 NH.

Character Sheet:
http://pastebin.com/8wLGz3HQ
Inventory:
http://pastebin.com/9mxDQn7N
Companions:
http://pastebin.com/tWc3Zjje
Spellbook:
http://pastebin.com/Tu1sVEnQ
Runic Library:
http://pastebin.com/7zQt9XLy
Current Missions:
http://pastebin.com/rzD5PPsU

Dice:
http://pastebin.com/nhswziq6
Magic:
http://pastebin.com/aYPzn0aU
http://pastebin.com/2iHKTQTS
http://pastebin.com/Hu8SUUyL
Combat:
http://pastebin.com/e1peu2ih
http://pastebin.com/1niidZEa
Enchanting:
http://pastebin.com/jUQKQLLx
Fluff:
http://pastebin.com/ydKwNLba
http://pastebin.com/sijmZSSf
http://pastebin.com/UygnkCBe
http://pastebin.com/gR0sgiFu
http://pastebin.com/ibi8j7Md
http://pastebin.com/q8rQUjzS

Archives:
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Banished%20Quest
Twitter:
https://twitter.com/Quidam_Asinus
Ask Page:
http://ask.fm/Quidam_Asinus
Tumblr:
http://somaqm.tumblr.com/
IRC Channel:
#BanishedDiscussion on Rizon

Notes:
Using names or trips in this quest is heavily discouraged. While it is impossible for me to prevent you from doing so, I ask that you not. I will also not count any votes made while using names or trips.
712 posts and 35 images submitted.
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“What do you mean, don't trust anyone wearing yellow? Like, take Mortia's robes for example,” Profectus gestures to your human companion, and more specifically to the rich golden coloration of her silken robes. “Would they qualify as yellow, thus labeling her untrustworthy?”

Your gracious host considers a now very uncomfortable Mortia at length. “Yes, yes I suppose they would. You'll want to either trade those out for something less ostentatious, or hide them away before you enter the jungle proper. Otherwise you'll probably be chased out of any logging camp you come across.

“I feel the need to really convey how important this is. If you come across anyone wearing a yellow garment of any sort, even if it's merely a ribbon in their hair or a sash about their waist you must treat them with absolute disdain. It doesn't matter if they present themselves as a lost child, a beautiful woman, or an old friend it is imperative that you flee immediately whatever area you encountered them in. Do not attack them, make no attempt to kill or beat them. You cannot ward them off. Running away is the only proven method of escaping their wrath, and the consequence of failing to do so is invariably death.”

Mortia cuts in at this point, skepticism evident in her tone. “Yellow isn't exactly an uncommon dye. You can derive it from any number of flowers, herbs, roots, or trees. Thus it would stand to reason that in any primitive society, yellow would be one of those dyes readily available for the use in coloring clothes. I guess, my question is how are we to tell whether someone wearing yellow is truly this 'herald', or if they're a native inhabitant of the jungle?”

“Allow me to put it this way, we've cut at the furthest extent of our logging operations a hundred miles into the jungle.” The Sheikh accepts a ornately carved silver mug of rich coffee in the eastern style from a passing servant, cradling it in his lap. “We have never, in ninety years of working, living, and settling the border lands, encountered a native. If they exist, they're surely dwelling hundreds if not thousands of miles further inland. Encountering natives should be very far down on your list of concerns, for now.”

He takes a long draught of coffee, wiping his mouth upon his sleeve when he's finished. “That being said, I would feel it safe to make the assumption that if there truly are natives then they will be well aware of the creatures in yellow and thus swear off dyes of that color. Either that, or they will reveal themselves to be the ones responsible for all the attacks we've suffered over the years.”

>Ask the Sheikh something else. (Write-in)
>Thank the Sheikh for his advice and his hospitality, then excuse yourself.
>Request the Sheikh's permission to stay for the night, you dislike the idea of traveling the jungle at night.
>Write-in
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>>384841
>Thank the Sheikh for his advice and his hospitality, then excuse yourself.
JUNGLE RIGHT MEOW
>>
>>384841
>Request the Sheikh's permission to stay for the night, you dislike the idea of traveling the jungle at night.

We could do some reading or meditation.

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Welcome to a test run for a quest serie that is always a work in progress!
207 posts and 80 images submitted.
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oooh looks interesting
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DDD is a dungeon crawling adventure where you command and move a tiny little adventurer.
The map is segmented into a grid, and whenever a monster appear, the turn based combat will start. Each turn your characters will have 2 actions available for them.

During your turn you can:
- Move (up to twice action)
- Attack (only once per turn, consumes one action)
- Cast a spell or an ability (only once per turn, consumes one action)
- Use an item (only once per turn, consumes one action)
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Your character may only attack in the three squares in front of them. Turning consumes 1 square of movent, but allows you to turn to either 90 or 180 degrees. You do not have to face a certain direction to move (moonwalking all the time is possible!)

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32 posts and 9 images submitted.
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>>386773
The legion of doom is now in session
>>
How come every time we come up with a new plan that leaves all the heros we know about helpless they have a new man, lad, woman, boy, whatever the fuck you call it wonder waiting for us!? Do they have a closet full of inflatable super twits!?
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>>386814
It's those blasted NIGGERS I'm sure!

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Twitter: QuestingQM
Character Sheet: https://docs.google.com/document/d/1dbHfLvUNQVM4qsomLlvpMOEWO7IDEf1fmC1ICYzJBdA/edit
Previous Thread: http://boards.4chan.org/qst/thread/373063/nazi-experimental-quest-5#top

Last time on NEQ, we became an edgelord, then renounced our edgelord ways, and our pretzel abilities. Then we hijacked a train, leaving no survivors, besides 150 newly recruited werewolves, declared ourselves of Western Poland, and are about to be sieged by the Soviets for half a year.
So, right now we're talking to Adrian, the leader of the Democratic Party of Poland, which is an underground organization, which may or may not coup if we piss them off enough.

Right now, you've just talked to your dad about Adrian, and you've gotta decide what to do with him. Right now, you're taking a lunch break.

>...You should probably infect him into a good, honest werewolf. (Agility)
>No, no. Talk to him, see if you can't see if you can't do something to get them on your side so they'll help you out during the siege.
>You've got to take care of him... The hard way.
>Arrest him for conspiracy against the state.
>Write-In
189 posts and 4 images submitted.
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>>388974
>>No, no. Talk to him, see if you can't see if you can't do something to get them on your side so they'll help you out during the siege.
>>
Going to wait ten more minutes, anons.

Also, long live the new thread, which took way too long, in my opinion.
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>>388974

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The great open roads, an ever winding expanse of unknowable twists and turns that inexplicably binds everything from the shores of Great Crystal Seas to the depths of the old forest into one, vaguely cohesive whole. It’s a sprawling web of mystery, excitement, and intrigue, a never ending font of bardic inspiration. However, you feel your friend Jared may have put it best when he said that the road is a lot like an escort. She can be ugly or fair, flat or full of curves, and either show you the time of your life or the pointy end of a knife and an uncomfortable ditch to sleep in all depending on your luck, your moxie, and how much coin you were willing to pay for on a given outing.

So where did that leave you squared away on the past week? You’d fought bandits, slavers, abominations of science, and now a demon while pursuing your own brand of justice. It’s fair to say that many people would call that a less than ideal commute. And yet, along the way, you’d also met friends both old and new, learned some important lessons, and even picked up a literal fortune (the vast majority of which, of course, belongs to the young Arachne you had saved).

You suppose you’ll call it a positive break on the whole. No sense in thinking otherwise, anyway, and giving yourself a headache. And speaking of headaches…

“Testing. Testing, One, Two…” your elven friend repeats, holding a newly gifted dagger in each hand.

“Testing. Testing, One, Two…” you hear the third dagger some distance away parrot.

“And now…”

With a flex of her wrist, the dagger vanishes in a burst of light and reappears in front of her, the slender blade attempting to fall before she can snap it up and put it as a second in her left hand. Wasting no time, she then immediately hurls both of the blades away, planting each about 10 meters apart before once again broadcasting.

“Testing. Testing,” whispers the first.

“Testing. Testing,” whispers the second on her next repetition of the exercise.

“Whispering, returning, and danger warding,” Phineas concludes as Lucy continues playing with her new toys. “Quite surprising they would pass on such treasures for what seems to be such a minor service…”

-Cont
83 posts and 34 images submitted.
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>>383048

“Don’t look a gift horse in the arse,” Father Michael warns.

“Face,” Lucy corrects.

“Aye, that’s the common expression, but I’ve always been more concerned with the end that spews crap out of it, personally.”

“You implying people can’t spew crap outta their mouths?”

“Not at all,” Father Michael assures her, “but now yar tanglin’ yar metaphors with your allegories.”

“Well, before we get too deep into arguing semantics,” you interject. “I think it’s about time we get back on the road.”

With that said, everyone quickly finishes gathering up their things, and are back on the road to Hastor in short order, speeding along to where your three allies, a young Arachne, and a cart full of silk will hopefully be waiting. For your part, you spend a good portion of the trip just mentally flexing over the task that is to come, of the division of resources that may prove necessary to gather the evidence needed to bring a case against one of the largest trading groups in this territory and the abilities you have at your disposal (both new and old).

On the latter, Phineas’ improvements earlier this morning are already becoming familiar to you. A simple enchantment really, you can see the embedded particles sparkle in the morning sun as you ride, the glow amplifying as you pour in a bit of extra mana to test what making the mail more durable will cost you. Of course, the truth of their worth will only be revealed in battle, but at least you can tangibly feel a difference and know that it’s working to some extent, unlike the Flames of Retribution ability you had received after consuming the demon’s flames. Seriously, what was the trick that you had to-

“Lee…” Lucy calls nervously.

“Yes, Lucy?”

“Your head is on fire…”

Well, that’s a thing, and you are Lee: bard, lover, fighter, Champion of Battle, and self-declared Spirit of Vengeance. After fighting your way through an ex-colleague’s underground lair and setting the record straight, you’ve since been trying to make your way back to where this sort of side journey spun out from and begin setting the records straight. Unfortunately, a great horned demon seemed to take issue with that for some reason, and you found your camp besieged as it attempted to eviscerate the lot of you last night.

Its attempts were in vein come the end, narrowly. However, it clearly did not see fit to pass without leaving its share of marks.

> You are on fire. Response?
> [] Panic!
> [] Say something? What?
> [] Try to control the flames [2d100]
>>
File: banana-crop.jpg (16KB, 700x320px) Image search: [Google]
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>>383050

I was feeling terrible today. Gonna post this tonight and try to get writing when I get up. That said, welcome to RE: Animated round 10. For those dropping in for the first time, welcome to the tales of Lee Townsend, a recently re-animated skeletal bard on a quest to do some good and tie up some loose ends in his inexplicably extended time on earth.

The backlog can be found here:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=re%3A+animated

And all announcements for the quest are posted to my twitter:
https://twitter.com/bananon_QM
>>
Rolled 46, 49 = 95 (2d100)

>>383050
>Try to control the flames

Father Michael just keeps getting better.

File: Death the Devourer!.png (60KB, 706x368px) Image search: [Google]
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When we last left our hero he was rudely awakened by his best friend's daughter and fellow teammate on the GENERALS, Trinity.

He has decided to proceed on to the meeting following his daily morning routine. Asking where the 3rd Trinity is might give him an answer he doesn't need to hear this morning...

previous thread:>>360009
69 posts and 3 images submitted.
>>
First things first. Before the meeting you have to attend to your morning routine. The first half of which involves checking up on your other selves.

Trinity isn't the only one with friends.

Ever sense the first baroness bizarre was born-or rather created-by a group of theosophists in an attempt to create an Atlantean her family members have come in threes. One of physical matter, one of the spirit, and one of mental energy. One for each of the three Earths. The power of the Dream-time which unites the three into one allows each of you to travel to and exists in the other Earths. But your base natures do not change. You are a man of the physical earth bound forever to a woman of spirit and a madman of mind.

The connection the three of you share powers your mutual control over Dream-time. It works in the same principal as the USA's infinite energy generator that created the super hero presidential body guard, politico, and statesmen Public Service. The generator works by channeling atomic energy through ley lines, points where the Atlantean walls are weak and the 3 Earths crossover. The channeling causes an effect similar to an electric circuit. As long as the ley line circuit passing through the worlds is complete a net gain in energy is created.

The Dundo Infinite Railroad is built on top of the circuit in an attempt to make the idea of humanity having an infinite energy generator more palitable to friends in the other two Earths.

From what Doc told you it seems you'll be investigating the Infinite Railroad. You find it distressing how much of your life revolves around yourself...you do not want to become your grandfather, cut off and alone from anything but himself.

You face the mirror of distance. Your reflection blurs and shifts and the mirror smokes with vivid colors.

"Hey BB!" One of the Trinitys says. "The mirror is cool and all, but it takes soooo long to get a picture! You should get Dad to install a trans-Earth communicator, he can even make it look like a mirror if you don't want to rock the "technology and magic Castle Greyskull" theme."

"Trinity, the mirror is a poetic symbol. I use it t commune with my other selves. The image starts with me and fades into theirs. It is a reminder that no matter how different they seem they are my reflection."

"Eh, you don't have to be so solemn BB. I got annoying twins myself! Hey!" One Trinity ducks the punch of another.

CONTACT SPIRIT YOU FIRST OR MENTAL YOU FIRST?
>>
>>385241
Start with Mind, then spirit.
>>
>>385241
Mental I suppose

File: #OP-2.png (2MB, 1248x832px) Image search: [Google]
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Good morning Detroit Mutant City!

Character Sheet:
http://pastebin.com/eUXUN533
Mechanics:
http://pastebin.com/MteYSLD2

Archives:
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Mutant+City+Quest
Twitter:
https://twitter.com/acesimmon_qm


Great. Now you have to go play gopher for a bartender you’re pretty sure is involved in some pretty shady shit because the guy who dragged you here set up the deal while you were asleep. Still, Tony has a point in that he’s letting you hide out here while heat from the cops and the Mutt Control dies down, so you of do owe him that much. Apparently it’s just a letter whose contents you don’t know about, so you’ve got some plausible deniability going there, right? “So what do you want me to do exactly?” You ask him with a sigh.

“I want you to take this letter to Dairy Cream on 5th and Eastwood and give it to a man there. Order a chocolate and vanilla swirl cone with sprinkles and sit at the farthest left table as you’re looking at the place. He will approach you holding a newspaper and sit at your table. You will pass him the letter and he will take it from you and that will be that.” He explains. You’d swear this is the longest you’ve heard him speak without laughing at something, usually you. “Here’s $20 for getting around or bribing somebody or something. The drop is at 2, so you’ve got a few hours still. Do not open the letter, do not give it to the wrong person, and whatever you do,” he pauses, looking at you seriously “Do not fuck this up, kid. Now go, get out of here and don’t return until you’ve delivered that letter.”

You take the letter and stand up to leave. It sounds simple but you get the feeling it’ll still end up being a pain in the ass somehow.

“Hey kid!” You turn to Tony again. “Don’t forget your beer.” He says with a shit eating grin. You try to avoid making a face at that and pick up the glass. You were hoping he would forget about that. With a slight grimace you take a few gulps of and set the glass back down and leave before he can say anything else. As you’re pushing the door open you can make out Tony saying “We’ll put some hair on that kids chest yet.”
41 posts and 1 images submitted.
>>
Like it or not, you’ve got a job to do, and while you question the legality of it all it really can’t be much worse than working on the docks. Before you left you noticed a clock on the wall behind the bar reading 11:17 on it. You’ve got enough money to pay for bus fare now, but you’re not entirely sure you want to spend it on the bus. Since leaving what little money you’ve got stashed at your trailer you’ve got exactly nothing in your pockets. The dairy cream probably won’t take more than an hour to an hour and a half to reach on foot. The sun is out now, so you shouldn’t have as much to worry about from the gangs inhabiting the city, and besides, you’ve got the power to defend yourself now should you get jumped again. If you’re being honest with yourself, you almost relish the idea of taking apart some gang members that try to attack you.

That thought brings up the subject of that dream you had last night. You’re still not sure what to make of it. For the life of you it really seemed like the Archangel Michael was speaking to you and telling you to seek vigilante justice on the 301 Street gang. Whether the dream was real or not, you don’t deny your desire to take retribution from them. You’d really be doing the world a service.

You start walking down the street, only to remember your recent development with your body. Looking down at your arm informs you that the pure white tattoos quoting bible verses are still there, though the glowing isn’t really noticeable anymore. You roll down your sleeve to hide it, and then the other sleeve when you confirm your right arm having several noticeable fresh healed wounds with bad stitching on them. You recall Tony mentioning your eyes being weird, so you turn around and head back into the bar and ask him if he can spare some sunglasses or something.

“What do I look like to you, a gas station or something? Go rob a store or something, or find a hat. Just do something, or some idiot will call the dog chasers on you as soon as they see those eyes of yours. Now git.” He yells at you in response. He really is helpful.

>Ask Tony something else before you go.
>Catch a bus over to the dairy cream. You’ll find something when you’re there.
>Walk to the drop. You’d rather save your money, and you can find something to hide your eyes on the way.
>Head to the 301st street. You’d like to settle that score sooner rather than later.
>Write-in
>>
Tell Tony he should use tinder to hook up with strange men instead of sending us to pass notes likes its fucking grade school.

Leave the bar.

Head to the bus stop and hitch a ride to the dairy cream but dont go inside just yet. See who's in there from across the street, better yet see if anyone's looks like they're hanging around by all alone by themselves like a sad bastard.

And see if they're reading a newspaper...
>>
>>388010
>>Walk to the drop. You’d rather save your money, and you can find something to hide your eyes on the way.
Higher chance of happening upon a store or some thrown out shades or something

File: 0.png (17KB, 1550x869px) Image search: [Google]
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You are part of a young, small, but established civilization, ruled by an autocratic leader.

Lately, the first dynasty of that archaic realm have been weakened by claimants, and society is plunging into chaos. A civil war has broken out.
You seize this opportunity to escape the tyranical grip of your masters, and decide to lead a tribe of your own into the unknown.

Let a new order be born out of your rule, and may your legacy live beyond the threads.

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤

General Rules:
- Pick a name for your tribe, and a preferred colour and send it into a direction to explore until you decide to settle.
- Once settled, give directions to your people to explore and extend your territory.
- Make a peace deal, or attack another tribe if its territory is bordering yours. Last two digits are your attack/defense power for the next round (01-98), 00 is a critical failure, 99 is a critical success.
- Trips and quads triggers an event, either good or bad.
- Flavortext and roleplay is appreciated.

World:
- Mountains obstruct vision and are impassable.
- Rivers and small bodies of water are crossable with Boats*.
- Oceans and/or large bodies of water are crossable with Ships*.
*Construction of Boats takes 1 turn.
*Construction of Ships takes 2 turns and you require atleast 6 regions.
*Boats are presented by a dot on the world map, Ships are presented by a larger dot.
*Boats cannot cross oceans however they can follow the shoreline.
*OP decides what a large or small body of water is.

Turns:
- Per turn you can decide to do 1 out of 3 things.
1. Claim a region.
2. Start construction on a Boat or Ship.
3. Scout* the area around you.
- Your Roll gets counted uptil 7 minutes after OP's update. After the 7 minutes OP finishes the next update.
*Depending on the mood of OP and your Roll a scouting session can be succesful or a failure. Succesfull scouting missions grant large vision of the area it was performed.
Have fun!
198 posts and 28 images submitted.
>>
Empire:
- The first 'moving' region you begin with has to settle, then it can expand. Your moving region can also construct a Boat.
This Boat has only 1 ''charge'' instead of the normal 2. With the Boat you can decide to instantly settle a coastal region, or just to disembark and continue on foot.
- You can claim up to 4 regions per turn.
Rolling 00 grants 0 regions.
Rolling 01-33 grants maximum 1 region.
Rolling 34-66 grants maximum 2 regions.
Rolling 67-98 grants maximum 3 regions.
Rolling 99 grants maximum 4 regions.
- When you have 8 regions you can set 1 region as your Capitol*.
- Boats can colonize 2 regions, after that the Boat is depleted.
- Ships can colonize 3 regions, after that the Ship is depleted.
*A Capitol takes atleast a roll of 70 to take, nomatter the roll of the defender.
All adjecent regions take atleast a roll of 50 to take.
Once a Capitol has been captured by an enemy, you can not set a new one. You can only (try to) retake it.
- If you are part of an Alliance you can trade/give Boats/Ships and regions with/to eachother.
You can not trade your Capitol Region nor its adjacent regions.
- Setting a new Capitol is possible after 8 turns. Your old Capitol Region will return into a normal region and its adjecent regions aswell.
- If you decide to claim land through a Boat/Ship (colonize) your maximum expansion is that respective region, no matter if your roll is for 2 or 3 regions.
(Thus if your roll is 56, and you wish to expand with a Boat, you can only claim one region that turn; the region the Boat colonizes. But if you decide to just expand, you claim 2 regions.)
- You can always decide to move your Ship or Boat, no matter what you did in the turn.
- A tribe may not settle too close to the Motherland.
>>
Combat:
- If you attack another tribes territory whoever gets the highest Roll wins.
If the defender wins he keeps the territory. Attacking or defending is decided by who declares the first.
If the defender wins the roll by more than 30 extra (att. rolls 40, def. rolls 70) the defender gets a Counterattack Bonus*.
If the defender with the Counterattack Bonus attacks the tribe which attacked him in the last turn, his roll can be 10 lower than the attacker and still be succesfull.
If a defender gets attacked by more than one faction, he rolls a seperate defence-Roll for that attack.
If an attacker loses the roll with more than 30 (att. rolls 40, def. rolls 70) the attacker gets an Attack Penalty on the respective defender.
If the attacker with the penalty attacks the same defender again next round, his Roll gets a 10 penalty. (86 -> 76).
Thus per turn a tribe can attack once per turn, and defend as much as he gets attacked.
*The Counterattack Bonus also applies to any Allies of the attacker which the defender wishes to counterattack.
- Succesful Naval Invasions (attacking from a Boat or Ship) requires that the Attackers Roll is atleast 15 higher than the defenders Roll.
- A tribe cannot declare war on the Motherland. However, the Motherland may well declare war to a tribe.
>>
>>383346
Green, "Legions of the Celestial Emperor".

The Legions will march to the south east until a home is found.

File: CreatorQuest.png (1MB, 845x867px) Image search: [Google]
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I am Kanenas, your creator. I have been surrounded by a vast emptiness, and have been for many, many years. I am a being of immense power, and great knowledge. I have created you to create this world, to complete what I couldn’t. Soon I will be no more, and my power and knowledge will be given to you.

You are a powerful being, a soon to be god. Currently you have the power to create stars and planets, anything but life. You will not be able to create life until I pass on. Beware of the Old Ones, malevolent beings more powerful than me. They are the reason for this emptiness. Your quest is to create something, to fill this emptiness and to stop the Old Ones. You are Polus.

>What do you do?
21 posts and 3 images submitted.
>>
"Let there be Light" is the standard way forward.

That is lame and boring.

I say, let there be ICE.
>>
>>390416
Create a wall so the old ones can not enter. Add surveillance cameras and alarm systems.
>>
Rolled 4 (1d6)

>>390433

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