It's time to talk about woodblock printing, engraving and crosshatching. Does anyone have much experience with this? Beginners tips & advanced disciplines? Post your favourite pieces.
Man this style requires such technical skill, it's so impressive
https://www.youtube.com/watch?v=TUaCH_NF9aI
Should art teachers actively discourage anime style? Do art teachers actually hate anime, or just the students who like and draw it? Have you ever been told not to draw in a certain style?
>>2891345
>https://www.youtube.com/watch?v=TUaCH_NF9aI [Embed]
why the fuck did i have this in my recommendations.
>>2891346
I got this in my recommendations too, seems to be a generic 'art' recommendation by google robots
>>2891346
I did too, but I subscribe to a bunch of other artists so maybe that's why. This girl is so whiny though, no wonder her teachers couldn't stand her. Her voice makes me want to drink bleach.
Unfinished pieces
Pretty much 99% of the shit I do is unfinished. I don't think I spent more than a few hours on a single piece, I get tired of ideas quickly
Now the question is, should I even bother posting those here? I mean I already know that the leg is wrong and the pose might be wrong and that there isn't enough detail in certain areas (for example), others telling me that would be stating the obvious because I wasn't willing to put actual work to finish the piece for real critique
Maybe the better question is how to push for a finished piece. I'm sure my sketches are all wrong too, and that asking for critique in the process will benefit me, but it seems like can't go through the process of working on the same thing for a long period of time. Anyone feels the same? Or had the same problem and overcame it?
You don't know how to finish pieces because you haven't tried. Go for it, you'll make mistakes and you'll learn from those what works and what doesn't.
I had the same issue and that is how I overcame it. When you think you're done, spend another hour on it, or wait three days and come back to it and work in it some more.
>>2909822
It's hard to say without posting your work. A few hours is nothing for an illustration when you're a nublet. You do need to push things to the extreme to know just how far that limit is.
If you're struggling with the sketch part, that really isn't a finishing problem desu...probably a foundation problem...that iterative part is like 75% of the "work" and generally easy, the finishing part is the last leg and it's the real struggle. Source, did illustration for clients during the whole mobile TCG boom, always considered finishing a weakness of mine btw.
>>2909822
There's not much we can say really. Honestly the only way to finish things is to...finish them. You'll need to just force yourself to sit down and do the work. It sucks, but it's the only way.
I also don't enjoy finishing pieces and mostly only do it when I get paid. A few tricks that might help:
-put on some good music or a podcast. Some people use audiobooks but I can't focus on both listening and painting.
-take lots of breaks and if possible don't try to do it all in one day, but rather do a small amount of work each day consistently over a longer period of time so you always have fresh eyes and avoid "noodling"
-try to enjoy the process, maybe find a specific thing in it you can enjoy and have fun with ("I'm going to really NAIL these materials" or "I will make these background plants look incredible")
-use timers if you need to. Set a timer for X amount of time and sit and work on it while the timer is ticking. Even setting a timer for 15 minutes of work is fine, and often you will work way longer. The hard part is usually starting, not the actual doing. You can also set tasks, like put a timer on for an hour and work specifically on the face for that time, then at the end of the hour set the timer again and work on a new part of the image. This makes you more decisive and keeps you from fiddling ad infinitum.
-not that healthy, but I like to buy snacks like candy if I know I need to put in long hours on a piece. It makes it a bit more pleasurable to snack and work, and it acts as a reward for putting myself through the pain of it all.
-if you are ever lost and don't know how to improve or work further on an area, spend a bit of time finding some good reference images
If you are a /beg/inner in art, please use this thread to post pieces for critique or ask for advice.
We should not have to make new threads or post in the drawthread with our fundamental exercises.
Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.
RESIZE YOUR IMAGES TO ~1000 PIXELS:
#1)
>screenshot the image and post that instead (I recommend ShareX)
#2)
>change camera capture settings to something smaller
#3)
>send to computer and resize in MSPaint
→ →
There's a new (and cleaner) sticky in town! You can see it at:
https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj
TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.
OLD THREAD: >>2905076
What is the best book on perspective to compliment pic related? I started Robertson and it's a little daunting with all these grids. Do good artists always use grids for constructions just like him? I always thought it's drawn freehand, but if grids are the way to go I'll stick with them I guess.
Yeah, good artists always use grids. They don't redraw them though.
Every single lesson over at www.drawabox.com
>>2903562
The only perspective lesson you'll ever need:
Draw a perspective grid if you need some guide lines. Size your objects relative to that grid.
I don't understand how this is a complicated thing that can take up an entire book? Especially in our day of age with 3D computer software which people are familiar with through entertainment.
>>2909705
Hey hey! Don't shoot buddy! :)
I'm looking at buying a first time lightbox for animation, and know nothing about lightboxes. I'm looking at spending no more than 150$, and I really don't need a high end one for my first. Can anyone point some good ones my way, recommend brands, etc.
>>2905368
I made my own out of an old amazon box, some glass, and a flourescent lamp I got from walmart.
>>2905541
Does it work well?
I made one myself too, from an ikea box, a desktop lamp and glass from two picture frames. Super easy and works very well.
>drawing as a career
>suffering in a cubicle as a career
>having a job at all
>living
You guys know of any good songs about the act of making art? Like about painting something or drawing? Post em here pls. I'll start.
https://www.youtube.com/watch?v=npcGql9Ir6Y
https://www.youtube.com/watch?v=vTqNyhz8F10
css - art bitch
https://www.youtube.com/watch?v=c3QQ9Ua97eE
Slow Hollows - The Art School Kids
Only ones i know of, i think
https://youtu.be/O-kHB2fWUS8
https://youtu.be/sBdQZins_qM
If you like art and insightful, but naked, women, this may be the read for you...
Looking for the internet's honest opinion on our first issue...
www.eyeswidelove.com/vol.1
www.eyeswidelove.com/vol-1
lul
Pahahaha, just lol at any "network for female and femme inspired artists".
Don't you see how patronising it is? You are saying that these people need a special 'vagina friendly' voice to help them along because they can't make it in the real world alongside real men and women making art? That these people can't exist to the same standards that non "femme friendly" artists do, so they need a special needs publication?
And what exactly qualifies it as femme? I'm guessing sexualised images are out, unless it's a woman sexualising another woman. Does it have to have flowers? A girl in a dress in a cornfield? Does it have to be Grr, I am Womyn? Can I plug my art through it even though I'm a boy, because I mostly draw beautiful women? If some of my women are naked and horny, am I out because it's reinforcing hetero norms?
I guess you wouldn't count all of the incredible artists of the 19th century who explored the depths of the female psyche in millenia old myth and deep roots through society and history? The artists who fully explored and celebrated what it is to be a woman? Would you say these artists weren't "femme and female friendly" because most of them were men? Prove me wrong and spotlight someone who doesn't think Frida Karlo is #yaas slay, spotlight someone who draws unsavoury things from time to time, some up and coming talent that could do with your platform because if they posted to tumblr people would whine about their work, and report them, and doxx them, and take away their voice.
So that's my opinion of your magazine. Patronising, fluffbunny hugbox drivel. Remove the "femme" angle, but still feature women, and you might have a good publication that will appeal to rational people too, not just fellow tumblr users. It's reflected in the number of likes you're getting on your insta, which is probably all you care about, beyond your banal "femme friendly" meaningless platitude.
Nice, clean design. Bad typography and spacing on the "by babes, for babes".
>>2908424
Oh and by the way, a comment on the shop.
A helpful reminder to you ladies looking for a guy. Most of the men I know would turn around and leave if you had an edgy print of a vagina on your wall, or on a cushion. It just screams 'batshit'.
Would you feel comfortable going to a guy's house who had dicks and balls all over the place? Who told you that he only supports male artists, and buys male only and male friendly art through a special shop? Or would you turn around and leave, because that's fucking weird and a sign you're not well.
If you're wondering why you're having trouble finding a good guy, and that frustration is feeding into your radicalisation as a "pro femme voice" fighting for gender segregation and 50/50 equality or whatever dystopian future you want, then maybe there's your problem. Try asking yourself before you buy a framed print of a vagina - what would a normal person do? Would people see this as odd and disturbed?
Good luck with your magazine
what do u think about this one?
opinion?
nothing
Post ur work, and I'll LIQUIFY it for free to make it look less shitty. Keep in mind I'm a beginner. Pros are welcome to help me out.
1. Photoshop's liquify is such a great tool: I've tried the equivalent in every other program there is, and nothing still comes close to its fine control
2. Pretty sure the mercenary guy's head (and body) is square-ish because the author intended it to be so. He probably even used the liquify tool to polish the details
Interedastin results with merc_wip
>>2904035
Does any one know if these things are any good? I've got a traditional wood manikin that I find helpful but the joints don't work very well, if I got a body-kun for 20$ off allie express would it be worth it? They seem good but possibly to small, any suggestions for other relativity cheap solutions besides reference type websites/programs?
They're good
You can get the figma next archetypes too, same shit really.
>>2900248
I own two body-chans (one dx set), and so far I am happy with them.
There are some problems though, as the shoulder can be a hassle to deal with if they get stuck or lock into a position. One of the legs of mine also scraped on the edge connected to the pelvis.
My advice is to take photos of them and use them for reference if you find them to be too small, and the sheet inside of each box feature this digital art step-by- step guide.
There should be sets of those SHF photo series online, so google that.
You can do what >>2900272 said too.
>>2900248
>>2900272
figma have realistic levels of articulation so the archetypes and possibly some of the desktop museum figures would be good for referencing poses. Only downside about using mannikins/figures for reference is that they have, well, doll joints. Which means you won't really be getting how actual muscles etc would work in a pose, even if the poses are still anatomically viable.
What is the ugliest building you've ever seen in your life?
buildings that just SCREAM that they were designed by some rich guys kid with connections and have no merit whatsoever?
I just saw this building (not my photo) and I literally spent 30 mins dumbfounded at how fucking ugly could a building get. its not functional either.
>color
>pattern in wall
>extra corners for no reason
>pseudo-pyramids
>dat entrance in the back
I never thought a building could trigger me, holy shit
Dare you to show me something worse than this piece of trash
>>2899106
Try googling "gypsy architecture". Decadence without taste, and smashing together different styles that totally clash.
>>2899110
saw a few pics, what do these people have against clean walls?
its like every meter of wall needs to have something on it. also lets quadruple the number of pillars and windows cause why the fuck not?
Its as if someone put the idea of a woman that wears waaaaayyyy too much jewelry and makeup, and turned her into a building.
Everything feels so overdesigned... just WHY?
such poor taste
>>2899106
Part of my Invariant art show coming up in Nashville.
All pieces are Acrylic & Dirt on Wood.
IG-caseymcbride
mynameispickle.com
Pretty uninspired and it's been done to death, but as long as you're successful and do what you enjoy that's good. I'm glad you found a niche.
Honestly based off your instagram you seem really annoying.
>>2908421
I dunno man. I thought the guys above me were just asshole but then i looked at your site and you call yourself a "vibe guru". A hipster who calls himself pickle is kind. ugh.
I mean your free to live however you want but you seem like not even a person, like some kinda walking parody