He stated he drew blindly for so long. What the hell? HOW?////
friendly reminder that the main contributing factor for whether you make it or not is good friends. If you're not part of a tight community of inspiring and hardworking artists (aka the opposite of what /ic/ is), chances are you ain't gonna make it. Austistically working by yourself for hours at a time isn't as effective and when you burn out there won't be anyone there to help.
So I just started to follow my Dream and stop saying myself that I can't is it a second time I actually drive to accomplish something any suggestions
Anyone gone through learning 3D as a supplement to their 2D work? I put all my eggs in 2d painting and drawing I'm losing my fucking mind. Been looking at job listings and I'm getting that feeling I have to start all over again with a totally new subject to even begin thinking about game or film studio jobs considering concept art is glutted to hell with anyone with fundies and all the other openings need Maya, Vue or Substance Painter or some other shit I know nothing about. My software knowledge is basically Photoshop and a bit of SketchUp. Theres a ton of shit on /3/ but just wondering anyone else sifted through the mass and have tips how to learn 3d coming from 2d? Is the grind/hours of training comparable to 2d? Are there meme-masters like loomis for a total beginner to start with?
The only other way to differentiate yourself seems to either be extremely top-tier design and style, but you dont get that without years on experience or hands-on training.
>The only other way to differentiate yourself seems to either be extremely top-tier design and style, but you dont get that without years on experience or hands-on training.
So you're saying, that you're a beginner and suck. Nothing new here.
so the issue is not that you CAN'T get it, but that it'll take a long time?
that's a microwave oven, anon.
do the work everyday, and wait for the stuff to figure itself out.
You have one extra day if you start today instead of tomorrow.
If you're aiming STRICTLY for concept art, then it's pretty easy. It would take you a week at most to familiarize yourself with the interface. Learn to move, rotate and scale. Those are the things you'll be using the most.
Download some torrents with hundreds of premade models, just drag and drop, and paint over. Sets like this
There is for cars, furniture, etc.
Then you can move into modeling.
3D isn't even comparable in difficulty and time to 2D. The entry bar is lower so there are more scrubs. 2D is abstruse, because there are no instructions when you are lost. No handholding. You can't google "How do I think about this form?", "How can I simplify these shapes". You have to figure out everything yourself. You could google for examples of how other artists have done it, but that doesn't guaranties that you'll find one specific for you situation.
3D is the opposite. Everything is documented. Whenever you have a doubt, don't figure it out. Google it. Look for tutorials and books. It's mostly technical, like learning to operate a machine.
Compared to 2D which is working directly modding your own brain, controlling your muscles, discipline, your visual library, your emotions and shit.
>be a normie
>take up music
>play in a rock band and go to tons of parties and get hella laid
>take up painting and drawing
>live a life of crippling loneliness
What are the benefits of going to art school vs self teaching by doing and some moderate book instruction? Certainly its costly and you will make many mistakes but not nearly as costly as going to art sxhool. wont you potentially develop a style entirely your own?
Books won't tell you what you're doing wrong specifically and how to fix it.
I don't care enough to list the other things, but the biggest difference between art school and self teaching is the critique which can make or break your journey.
>What are the benefits of going to art school vs self teaching by doing and some moderate book instruction? Certainly its costly and you will make many mistakes but not nearly as costly as going to art sxhool. wont you potentially develop a style entirely your own?
You can do everything you can do in a school on your own. But -
>Books won't tell you what you're doing wrong specifically and how to fix it.
This. Having an instructor push you to do better is insanely helpful. Art school makes a big deal out of group critiques, but my experience has been that it's a waste of time because the professors almost universally give the best critique(there was that one "digital isn't art" guy but even he wasn't completely full of shit).
Art school will also push you out of your comfort zone because you'll have to grow to meet the challenges of your classes.
I'm currently attending art school, so ama I guess.
You can form real life relationships at school.
You get professional and fairly trustworthy guidance how to navigate the sea of information (there are more books or tutorials than you can work through in a lifetime).
As a result of some brash life decisions, I'm going to study Animation at a university in some far away city after being a NEET for years.
Do you guys have any reccomendations for a good animation laptop?
Just need something that will run the programs and render both 2D and 3D.
IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.
Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.
RESIZE YOUR IMAGES TO ~1000 PIXELS:
>screenshot the image and post that instead
>change camera capture settings to something smaller
>send to computer and resize in MSPaint
There's a new (and cleaner) sticky in town! You can see it at:
TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.
OLD THREAD: >>3133029
Links to many art books including as Keys to Drawing (Dodson), Drawing on the Right Side of the Brain (Edwards), Perspective Made Easy (Norling), Color and Light (Gurney), The Vilppu Drawing Manual (Vilppu) and How to Draw (Robertson).
A website dedicated to understanding the basics and process of digital painting, based in Adobe Photoshop. Library of over 200 free videos.
Free pose library to practice drawing the human figure (as well as a portrait library). Draw at your own pace or set a timer for quick gesture drawings.
Croquis Cafe - Timed model poses.
Controversial yet helpful introductory course on the fundamentals of drawing with a focus on understanding the concept of form and thinking in a 3-dimensional mindset while you draw.
>Your local life drawing class
Life drawing is an indispensable tool in your art career. Do not be intimidated based on your skill level - there will always be someone worse than you and someone better than you. Use this opportunity to meet new artists for learning, critique, and growth.
This is my lasr work.
This should be a combat robot, probably I won't finish it
What are some good drawing tablets or monitors? My budget is about $700.
I'm considering getting the XP-Pen Artist 22-inch. I tried getting a Monoprice 22-inch display, but it arrived broken and now they're out of stock.
Sorry if this belongs elsewhere.
I see that there's Wacom 13HD's for about 710 used. That's about as much as I'm willing to spend. 799 sounds a lil bit too much.
But I don't really trust used stuff right now. Should I buckle up and get over that?
What do you normally do if you get too frustrated while drawing?
What should /beg/s do?
It is too expensive, I can take studentloans but I'd rather not pay it if I can learn on my own. I heard people taught themselves and became successful on their own. Is it worth?
Hey /ic/, i need some feedback on my portfolio.
Im a graphic designer but somehow got a job in china as a concept artist on a animation movie. Now I'm back from china and i really want to work again as a concept artist.
So thats why I want to make my portfolio (finally) strong, but I would love to get some feedback and see what my strength and my weaknesses are and what I have to work on.
Just for the information I would like to work as an environment artist.
Here is my work:
wake the fuck up loser
4chan, the place where people who were assholes could go and be honest is now the place where you must be always honest in your assholery, in your ability to tease out what little self esteem one might be stereotyped to have and fucking smash it to pieces.
But still don't get it do you ?
>1882 : The Death of God (Nietzsche)
>1917 : The Death of Art (Duchamp )
>2017 : The Death of Inspiration (Extinction of the Muse)
You had one job. Help collectively rebuild raw inspiration with what little mystery the internet had left. You forget to build The Electric Muse.
The artist I thought you were, was one like me, one likeminded, not hiveminded.
Iinstead of being little busy bees, populating the e-world with a hint of fresh OC here and there, you put your energy in the wrong places and then wonder "dowow why doff furry art mak so much monies ?"
It's hopeless really. Tangential. Pattern based.
If you must ask a stupid question like "can I still make it at 25?" Then you really deserve your fate. I'm not your mom. I'm not some spineless naive queer who is going to say "sure!"
No. You are not. You are not an artist. You never were. You never will be. You either grew up and into one and did your studies on time and eventually went to artschool.
If you logged onto the internet and read how easy it is to be an artist and just if you proko here and there, nope.
/ic/ is a website that collects artists who were made outside of it; /ic/ cannot make you an artist, because admit it, this is just your flavor of the month hobby and you are wasting everyones time and polluting the cultural gene pool with your may mays.
When everything is art, and everyone is an artist; then what we are doing is not art. Lay your pencil down, man.
Not making art right now is now the most creative, inspiring thing you can do. Don't succumb to their levels, the second you hear talent is a myth, run.
When talent is a myth, the garbageman would rather draw, and go on the internet and tell us how mediocre we are.
All instead of picking up the garbage. Thus, society suffers.
You end up with an artist having to do the garbagemans job and a garbageman shitting out loomis figures. Two mediocre lives.
Basically here is your problem, not talented starting at 25 year old white male (yes i am aware there some women on here, but hush hush dear the men are talking)
Art is not fun. You cannot force yourself to like it. The talent gets you through the hard parts, because all of it is hard. You do art because you are good at it and don't know how to do anything else. Anybody can be a garbageman, but should everyone sign up for the position tomorrow?
If anyone can be an ________, then the position is for the dude who is good at jack shit and has no talent.
Just please, let me assure you, despite what replies you may read, remember, I am trying to help you.
Any other job in the world has a quadrillion times more perks, societal praise, a paycheck, honor in it.
This is why artists start young, and are born not made.
We DECIDE at a young age, to choose the job that has zero perks. Artist. Even though you might consider being told you are talented a perk, it is meaningless to a true artist.
Frankly, sir, You don't get to fuck around and smoke weed at mcdonalds then come here and tell me we are the same, that we have the same potential. You chose to be an artist because you read some article on the internet.
But whatever, go ahead and prove me wrong.
Throw out whatever counterexamples and images you want at me. I will simply smirk knowing that my post kept your little fingers busy long enough to type out some response instead of launching into your next god awful abonimation you harken to title "a work of art".
Bru I'm a pro, I understand why most people here won't make it it's because they lack discipline. I drew 8 hrs a day for 2.5 years to be pro. It's up to them to change their lives. You cannot save them from it. The key to art is Dunn Dunn Dunn going to the gym regularly! Teaches you self confidence and that discipline to make it thru the tough times
it's happened. my porn tumblr marked as adult.
since this will block my tumblr from being viewable by not logged in users, i'm thinking of transitioning to some other platform as my main hub for my porn art identity.
but which ? hentai foundry is too clumsy gallery-wise. is it time to register a domain?
I don't have a tumblr account and I don't think I've ever encountered a warning telling me to log in.
I'm literally googling random porn tumblrs and I can view all of them.
Could you link a blocked one? Doesn't have to be yours if you don't want.
are you sure you're not logged into some tumblr? because when i open my tumblr with an incognito chrome tab, i get the screen saying 'this tumblr may cointain sensitive material'. and by clicking 'safe search is on' right below that i get the login prompt asking for email and password.
but you certainly will be able to find plenty of adult tumblrs that haven't been flagged yet. i can't think of one other than mine that i know to be flagged sadly.
I think you are making too big a deal out of this.
Peple that are interested in porn will make tumblr accounts. You'll still keep getting followers. All the people that follow you didn't make an account because of your art, but they already had one.
I really don't understand all the drama behind tumblr going sfw.
Also, never put all your eggs into just one bakset.
I post my stuff on tumblr, twitter and hentai foundry, plus a friend and just started a collaboration porn site for our comics and art. Imo that's the best way to operate.