IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.
Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.
RESIZE YOUR IMAGES TO ~1000 PIXELS:
>screenshot the image and post that instead
>change camera capture settings to something smaller
>send to computer and resize in MSPaint
There's a new (and cleaner) sticky in town! You can see it at:
TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.
OLD THREAD: >>3129847
Links to many art books including as Keys to Drawing (Dodson), Drawing on the Right Side of the Brain (Edwards), Perspective Made Easy (Norling), Color and Light (Gurney), The Vilppu Drawing Manual (Vilppu) and How to Draw (Robertson).
A website dedicated to understanding the basics and process of digital painting, based in Adobe Photoshop. Library of over 200 free videos.
Free pose library to practice drawing the human figure (as well as a portrait library). Draw at your own pace or set a timer for quick gesture drawings.
Croquis Cafe - Timed model poses.
Controversial yet helpful introductory course on the fundamentals of drawing with a focus on understanding the concept of form and thinking in a 3-dimensional mindset while you draw.
>Your local life drawing class
Life drawing is an indispensable tool in your art career. Do not be intimidated based on your skill level - there will always be someone worse than you and someone better than you. Use this opportunity to meet new artists for learning, critique, and growth.
These are some of my very first attempts at drawing gesture. Am I on the right track? Any habits I should avoid? I feel like I'm focusing more on the contours than the "motion" of the poses.
not entirely sure what im looking at here
What's a good, reasonably priced book of poses for an absolute beginner? Nothing nude, and preferably containing both male and female pictures. I could just download something but I absolutely hate looking at screens.
Since she was 8 when she got to this level, does that mean I can get this good within 8 years?
When practicing volume for your figures, is it better to start with an eclipse, try to view it in 3d, add the landmarks, and then put a cube around it?
My cubes keep on ending up super wonky when I try to put them on the on the ribcage or pelvis eclipses.
What are some good sources that go through the process of adding volume/boxes to form a figure? I've already looked at hampton, but it would be nice to see other examples of this.
Classic depends, you need to develop a lot of patience and good habits, and have excellent cleanliness, and either a bit of above average talent or a little bit of love for the medium, or just be asian/gay.
Doing little tiny details like in that piece is not as hard as you think, the forms aren't particularly complex just very baroque, it's more about the particular pen technique being perfected over the years and a good understanding of basic concepts like shadow and light.
I just recommend that you experiment with different mediums, watercolor, mechanical pens, markers,oil, acrylic, chalk, digital, charcoal, anything you can get your hands on, and then use your favorite a lot, preferably not pencils but if that's the only one that makes you feel safe then use them.
Also graphic tablets are super cheap, as low as $50-75 for wacom and it's alternatives, it's basically the cost of one AAA videogame, and if you end up hating it you can easily resell for like 70% of it's value.
But don't limit yourself by the medium/materials, you can start drawing shit today with whatever you have in your home and see if you really want to spend 30 years to become a godly illustrator.
Try a different book. Post your work here. Just doing the exercises in DOTRSOTB isn't a guarantee you'll be an artist. You're either failing to understand the concepts, or you're rushing through and not spending the right time on them. Show examples of what you did, and maybe we can see where you failed. Or, you did what's considered average for that book, and your expectations of what your skill level should be afterwards is out of whack. Edwards didn't write the books to create artists out of one book or class, she was proving that the basic draftsmanship of art is attainable by anyone.
This is not bad. You need to pay more attention to measuring and proportion, but i wouldn't call it a failure. Try again. You don't master drawing in one go. And draw the whole head - how can you judge proportions if half of the head is missing? It's just as I suspected, you're being too harsh on yourself.
It will get better the more you practice. Don't knock yourself after a few of them, you've got lots more to do. Time spent worrying is time you can't fully commit yourself to more work.
Leave the negativity to your fellow d/ic/ks, we'll bring it every time. Stressing about it is pointless because you just need more practice.
people here will say I'm crazy, but I think it could help you realize what you're missing (from my perspective)
Go trace that same drawing on a different layer, like literally just draw above it as accurattely as you can, and then compare it to the one you did on the side. You'll be able to see very easily how you are fucking up distances. Unless your goal wasn't copying the original as accurate as possible.
There's a fine line between making art, and reproducing shit, you can draw a person, but drawing an exact person(character) takes more skill, if your goal is to be able to draw exactly what you see or draw shit for someone else out of a reference, then you first need to unfuck yor fuckups, I don't need to outline them for you, you can see them clearly if you do what I tell you tracing the original and seeing how far are your eyeball measurements from the actual picture.
It also helps to draw shit you like, not just what a book tells you, if there's an artist you like, there's nothing wrong with trying to imitate it, eventually you can deviate from being a copycat and start doing your own thing, but the most important thing is to be motivated and be constant and not get bored/frustrated. Once you feel you're doing good, then try harder stuff and so on, don't get stagnated always try to push yourself to a next level so you can learn new shit.
Can't delete in old thread, hope it's no problem.
does anyone know any good tutorials on coloring digital?
Another one. A little bit detailed. Ignore feet please, I need to work on it.
My professor asked for 20 blind contours max 5 minutes each and 20 semi blind 20 minutes each.
I tried my hand and made this disaster. While I'm a new student drawing while standing on this massive newspaper is challenging. Any advice? I'm ashamed to present this so I tore it out.
>what got you into art?
I was in 5th grade and I wanted to draw comic books
>what is your favorite medium?
like, drawing, I guess. Pencil work always fascinates me to be quite honest
>what is your LEAST favorite medium?
>what are you currently having problems with?
the usual "Self worth" shit. You know, "is what Im doing worth my time?" and all that shit. I'm just trying to improve myself by drawing, I'm trying not to get picky with what I do. We are put on this earth with no other purpose than to improve ourselves, so I'm trying
Already replied the other two questions. besides, I don't think anyone is too interest anyway but...
>what is your LEAST favorite medium?
Digital. I really like sketching on paper. But I suppose digita is cheaper have its pros.
>what are you currently having problems with?
Struggling with makng my figures less stiff. Hope I'm on the right path.
I never lurk /beg/ anymore but go watch Hampton's first and second analytical figure drawing videos. You don't have to finish all of the second one. The videos are online somewhere, go find em. Just trust me on this one.
the circle is supposed to represent the cranium, right? it seems wrong here. and his eyebrows aren't lined up with his nose and chin. what the hell? this makes zero sense to me and I'm so mad. fuck loomis it's too hard
How do I stop being shit at anatomy? I'm stuck on page 44 of Figure Drawing with Loomis "Adding Bulk to the Frame". All the bulk I seem to be adding looks wrong and lumpy. Thanks
Here's some other drawings I tried for fun. How do I stop being bad.
got bored and changed things
It's ok I can tell they aren't very good. Especially when I finish drawing them. I think my eye is much better at seeing mistakes than my actual skill is but I'm improving.
As for consistency I'll keep that in mind. I also have a lot of trouble with the edge of the face on angles. I need to stop avoiding references and start copying a bunch of heads instead of just following the loomis method and tweaking things until they look better
how do I get better at coloring?
Read loomis. Crit pls. I am having a hard time lips and eyes tho. Any tips? I know eyes don't look like that.
I know you've already said eyes don't look like that but that's straight-up your main issue, they're too buggy and the eyebrows aren't drawn out towards the outer face for the shape you've done this as
also, don't do ears as simple shapes like that desu, needs much more variation in size and shape
Tried drawing from reference. Still working on getting away from the symbols. Also proportions...
a mix of loomis, hampton, vilppu, reilly, kevin chen, etc
not him but could you please explain how do you construct the cheekbone area I'ven been stuck there forever
struggling with observation. they are somewhat close to the references but not perfect
the reilly abstraction helped me get it right
post your work?
wherever you want, just pick any book i mentioned avobe and draw
The longer i look at these hands, the weirder they look. Is that normal?
Yeah you should totally stop and never get better, yes, anon just give up. Never come back here. Life the rest of your life in regret that you'll never be able to draw a circle accurately.
I'll never escape /beg/
How do people get that nice shadow-hatching effect?
Also is using design doll a bad idea? On the one hand it's good for perspective, on the other I know for a fact that the model I build has non-existent proportions
>swear I'll learn from loomis and loomis only since I want to be like him
>anons keep recommending me hampton
Don't know what to do /beg/. Don't get me wrong, I don't hate hampton but honestly when you google him it's like he accomplised nothing, all you see is his gestures and studies of the figure. No finished work, no character, no painting, nothing. Seems like despite his skills the only job he got is learning.
Some people just don't want to do anymore than be really good at anatomy and teaching and that's okay. Obviously people who really artwork from entertainment instead of fine art, might not understand, but arts for arts sake is still a thing.
>Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.
Okay then, I literally just started with Keys to Drawing.
Is there any way around learning how to draw without construction? It doesn't make any sense to me, I hate doing it and it makes me hate drawing.
I was into calligraphy quite a bit for a couple of years. It's been maybe 1 year since I have done any art with it. I am very out of practice. I believe it's time to get rid of my nibs and ink. I have a graduate partner that would like to look my stuff (buy it off me).
The thing is, I can't bring myself to text him and/or see that stuff disappear. I don't get it. I am losing a hobby, but I have so many other hobbies I can/are doing. Why can't I just sell off the non-sentimental pens to a friend for a cheap buck? Why am I hoarding these things?
i recommend ron lemen's explanation of the reilly abstarction
you can find both the male and female version on cgpeers
>Vilppu - heavy on gesture with an emphasis on the landmarks of the skeleton, builds from the inside out
>Art Center - heavy on forms in space, figures can be architectural/mechanical as many elements are borrowed from methods learned in industrial design/dynamic sketching
>Reilly - heavy on shape design and rhythm, often relies on tone to turn form
How true is this?
I tried to draw a robot grill
How is the placement of her hand on her hip?
Her right leg is supposed to be slightly further back but it just looks smaller, how can I fix it?
Thank you; compliments can be so motivational, just as well as criticism
They are very detached from conscious thought, which is causing appropriately strange decisions and wrong decisions. Perhaps I'm too angry while I'm working
I guess it's time to learn some more rules
how is this anatomy wise?
These 2 videos have helped me, or go over to the art book thread for color theory stuff.
What you guys think of Hamm for learning anatomy? Seems super approachable.
I'm reading the vilppu drawing manual but everything seems so vague or little explained his method is that way?
>try to draw for 12 hours
>get tired after four hours
How do you do it? Do I just need to power through the tiredness? I take breaks, but that doesn't seem to help unless I should take longer breaks.
Am I the only one whose warm ups are so unfocused?
I feel like I shouldn't just draw whatever comes to mind as a warm up.
if you draw purely from imagination you can crit yourself by finding reference material and diagrams that approximate yours. You need to OBSERVE just like you must use your imagination.
these are fairly complex perspectives you chose. notice when you draw something and it's muddy in your mind, then go and research how it's done. Loomis will help ya (breaking down into boxes, getting better at drawing perspective) and studying photos/whatever to improve your intuition.
nice dude. pose is stiff, and looks like she'll fall over to the right. more asymmetry in her pose, make her counter balance the sword, don't have arms just be straight.
what's the blue blob above her head?
Whatever works for you, there's no right or wrong way, try like 10-20 poses, if you like it, try another 30 in weirder ways, if it's your thing stick to it. Eventually you'll be able to see it without even sketching it, and that's when you can make your own.
I meant when I'm copying photos of people doing poses, anon. Like this one.
looking cool. tortured guy seems a little happy about it. shading and coloring is messy and your underlying sketch kinda stiff. coat has weight which is cool. I don't like that yellow light...looks like a fluorescent light bulb. too much black.
the old man who tortures looks too much like a normal healthy person. I think he should have something fucked up about his character design.
How did I go? Reference is 'goblin guide art' off google images.
Sorry for the shitty shadow
can i get some critique on this piece? i never post here but i wanna git gud so i'm gonna make it a habit to become a regular here.
it's bert doDson, with a D. Aside from that, this is fine for a first try but it isn't really all that accurate. Do it again. Did you start by the outline and worked the details in afterwards? If not, you're doing it wrong. Good luck.
This is kinda how I imagined it, did a pretty bad job of formulating it.
loosen up a bit, they're meant to be warm ups. so just loosen up. also just use little ovals for hands, you can still get expressive with them. and you're remembering your center line which is good.
overall don't stress a couple gesture drawings. they aren't really something you need worry about critiquing, they're practice, and quick practice at that.
Aren't those books the same as how to draw except applied to actual things? Never read them, but I doubt Scotty can teach in many different ways than his typical industrial design one.
Kinda not really, Erik Olson teaches you the fundamentals of perspective very clearly so that allows you to "skip" a good bunch of Robertson's How to Draw book not because that book does a good job at teaching the basics but because when you finish Erik Olson you'll be tired of it.
Scott's gnomon DVDs are great because then you can start applying the basics, which believe it or not is the hardest part, ellipses, grids, boxes, all on 3D space is hard part, starting to use it it's way more fun and that's what those DVDs do.
Contrary to popular belief Scott Robertson's How to Draw is NOT a book that will teach you perspective but rather more of an Atlas will help you see and approach any problem you will find when doing anything perspective related, you should know how perspective works before reading How to Draw, what that book does is help you see it in a practical way as you apply it in a practical scenario. Not beginner friendly at all.
I did a quick 20-minute paint over for a friend. I know the lighting on the lower mid back and the end of the tail are a bit off but you get the gist.
>attempting drawing that guy in the hair upside 3 times
>couldn't fucking grasp fitting the whole image into the page
>constantly keep making something too big and the rest wouldn't fit into the page
fuck this cunt
so I'm doing the loomis book and stuff, but all I'm doing is draw bald fat heads over and over again, I'm getting good at that I guess
but if my goal is to draw cute anime girls being lewd is this really going to help me eventually? or should I be doing something else?
Craniums aren't perfect circles. The block shapes that loomis uses are to represent the idea of a skull, not an accurate drawing. Think of it like this - you're drawing a street scene, and you draw a cube to represent a house, to block out a rough sketch. That's what the Loomis technique is - blocking out a rough sketch of what you're going to draw, to work out the angles and proportions - then build a realistic form over that. That's where the art happens - transforming the block shapes into something that looks realistic.
Study skulls. Everyone's is different. They have a shape, from their structure. They tend to be ovoid, not a circle. You start with a circle, then build a roughly realistic skull shape over that.
hi /ic/, i have some questions about learning to draw. this is my first time visiting the board and i am a beginner in every sense of the word. i've always wanted to be able to draw well to get all of the ideas i have in my head out that i can't do with my music but i am very bad at it. i've looked around the board and skimmed through the sticky sources and noticed a lot of posters usually draw humans or humanoid characters in either a very realistic style or very cartoonish style. i know a lot of the people on the boars are probably pretty much beginners themselves and are reading from the same learning resources so at the start their styles would be less unique but i'm not 100% sure.
basically what i'm wondering is, do those resources focus mainly on drawing humans in common ways? i personally am not interested in doing that kind of art and i have a very, very specific sort of self aesthetic that doesn't involve a lot of popular topics that people choose to draw. are those resources more varied and will teach me basic art rules that i'd need to know to draw any kind of art well?
thanks for any info
(btw i am pretty autistic so i'm not sure if what i'm asking came out clearly, sorry if not)
Most resources are geared towards drawing humans. The basics of drawing, shapes for instance will apply to everything for example environments, however if you draw only humans your environments and animals will still look pretty bad. The basics still apply, though, but for environments there's a lot more focus on drawing lots and lots of environments and no loomis guide in my opinion (I don't draw a lot of environments).
Uhh, if I wanted to improve at environments I probably wouldn't use a book, just do more master studies and env drawings etc.
Draw whatever you feel like drawing but it's pretty timeconsuming if you want to draw anything other than a rubbish sketch, so draw WHAT YOU WANT TO GET GOOD AT.
I am stuck and really need something answered, because my downloaded videos aren't helping. How do I add (realistic) shadow/light to local colours WITHOUT using layer modes?
Say I have a tiger with the base colour down and I want to shade its belly with a dark shadow that reflects the grass on the ground. Should I just move the orange/white local colours toward a darker, greener shade directly in the colour wheel? Or should I dab a transparent bit of the darkest shadow on the base colour, and then use the colour picker on that? Both of these methods feel "not right" like i'm doing it wrong so I'd like verification.
Another question, when painting light on something (e.g. sunlight) should I just apply it to everywhere the shadow isn't?
your redraws are really good. how do i become as good as you? whats the next step for me? what do i practice? how did you know to put the eye higher on the top right? isnt it supposed to be along the bottom of the keystone? also how did you know to make bottom right's cranium larger when it isnt part of the original sphere? are my lips too small?
I was just drawing a pose, and somehow I ended up making a full finished (to the extent of my ability) artwork.
I know it kinda seems like I half-assed it on the color, but I'm still not really familiar with the coloring techniques one might use in digital art. Not an excuse, I know, but I honestly wasn't even planning on doing color in the first place.
Anyway, I would really like some crit on this, since I spent a lot of time on it.
I'm hobby tier. I mostly went by intuition here, except for the top left one where I looked to a reference to further refine it. As I said look at reference material, diagrams, and artworks by other people to see how they've drawn a thing, as you're creating yours to correct it. That will improve your intuition going forward too.
Like when you make your next batch of drawings from imagination, look for photo of people in the same pose, lighting, and perspective. It can even be artworks. Then compare that to your drawings, and adjust your drawings. If it's overwhelming, then just focus on one aspect, like the nose. If you struggle with observation then read Keys To Drawing. ...actually read Keys to Drawing regardless.
Go to a figure drawing course if that's offered near you. Sculpt heads in clay or 3d software. There's lots of ways to further your understanding.
>I am going to try and render a face side on from a reference of a face that is front on
No. Find a face that is side on. Photos and by that artist. Typically I use upwards of 20 references if I want to get art that is good, I'll have references for the colours, references for the exact brush strokes, references for the anatomy, references for the style of blending and lineweight. I save them all to one folder and mentally combine them and frequently open the folder when I am painting. Sometimes I will flip through my archive of more than 2000+ images if I am uninspired.
And honestly, quite frequently I just pipetted colours from my favourite images until I got good enough at making my own palettes that I could pick my own colours.
Pipetting colours = cheating is bullshit even if the palettes aren't original. After a few filters and shit it looks nothing like the original set and I usually find that the colourset is shit and replace it half way through for something more suitable anyway.
You really need to make a good reference library anon. Actual artists can keep all that shit in their brains because they spend their whole life practing but since we're ngmi without references and probably talentless and can't afford to waste shitloads of time drawing until we're perfect, we can cut the steps of making a visual library and just save all that shit physically.
The most rotten pencil is better than the sharpest memory.
Saving a library physically was the number one good thing that /ic/ taught me.
How to make shading look more realistic.
Pic related: just "finished" this shit. Critique plox.
Drawing requires so much effort I'm not used to exerting myself like this.
Just leads to me avoiding it.
Fck this shit
here. not sure which animals you mixed. the big eye is fun!
fundies (drawing and shading boxes, perspective) will help you light this more accurately.
you might wanna try this approach to lighting
this is actually pretty nice. face and outfit design have potential.
study more anatomy, but you knew that. draw the body before the clothes. hands should be big enough to cover the face
her face is the best bit but it's still flawed. like her ear, the ear stretches from the eyebrow to the bottom of the nose.
if you're gonna sketch, use a non opaque brush to help avert chickenscratch
she has really dated 90s hair, like jade from jackie chan adventures.
look at the space around the body in your ref. then look at the space around your drawing. compare
look at the red lines (major lines going through the figure). getting their relationships will make it a lot better. it helps imagining how vertical and horizontal lines would run through the subject (imaginary grid). Beyond that you want to capture what can't be put into words....look at your drawing and ask if it captures what makes your reference great.
a lot of stuff you did observe well. do it more thorough and your studies will get a major upgrade.
make your scope smaller. choose to draw something that you can finish with your current level of work ethic can bring you a feeling of satisfaction (for me that is when something is excellently executed). A lot of stress and frustration stems from going too big too quickly.
let the positive experience feed your hunger for bigger projects down the line.
draw more. draw WAY MORE.draw so much your head explodes. Draw until the entire earth with all its people is covered with your drawings. Become a virus. Become a cancer that spreads. The only thing that would stop you is death.
How do I reach a point when I can start making stuff like this pic? I've read the sticky and currently going through the fundementals currently going through the Draw a box lessons....
>tfw almost 2018
>still at the level i was back in january
You're in luck, that person has a patreon with tutorials, so you'll reach that level in 1/3 the time it would have taken you without tutorials. If you become their patron they'll probably answer whatever question you ask, too.
Not that I actually expect to get a response, because this is /ic/, but I'll abuse myself by actually trying.
I've been practicing methods to try and draw
better without using guidelines and I would
like to know which of these drawings looks
better to you, or best. The top two should be
good enough to give me an idea about which
methods are working better.
I don't want to know or care if 'all my drawings
are trash' or you know, the typical /ic/ answer,
if you don't want to answer my actual question, just ignore the post. (Of course asking this will
If you're feeling extra generous, you could tell me 'why' the particular drawing(s) look better than the others.
>tfw want to help anon
>find his deviantart
>think he might be a hack now who just rides on trends and views
>doesn't even like anime
I regret everything, you're better off learning from some legit artist like Artgerm or Sakimichan.
There's no chance anon. Post something you did in January and something you did today.
I literally doodled in my comfort zone 99% of the time since this year started and I've improved. Nothing spectacular because I didn't do studies, but it's a noticable improvement.
There's still some time till the end of this year so let's work harder.
Because you were human I'd like to explain. The angle on 3 is actually more difficult, I think, than most of the others, the difference is just the methhod I used to figure it out. I'm hoping anyway.
Cause that's what I'm trying to figure out, which
drawing method will help me draw with no guides/underdrawings better. So each of these
drawings is done with a different method. (sometimes only slightly diff. I'm trying to narrow it down.)
BUT your comment is actually really useful because you could be right that the #4 might
be an angle I'm more comfortable with, in which
case that would make that method not as good
as it seems to have worked... so something worth thinking about for me. Again, thanks.
I like Sakimichan as well. Was anon just memeing about buying a patreon subscription or is it a good idea? I'm completely new been doing those draw abox lessons for about 2 weeks in my spare time.
No, being a patron lets you into the discord in which you could ask other fans or even the artist himself about how he got that good. It's only a dollar, so hack or not, I guess you could still learn something from him. Sakimichan on her patreon has a mentoring reward, so if you're up for it, you could take that. Sakimichan also is more well known, so it's easier to figure out how she got where she did as well as how she does her art since she's tons of tutorials and process videos.
I can somewhat do all of those, except color
No matter how many videos I watch I just don't get it, it always ends up being a mess, nowhere near as pretty or realistic as all the shit I see. It seems like every artists finds a way to color and just sticks with it, but I always feel like there's a gap or missing thing that I can't grasp, I don't know maybe I'm just fucked.
My objective was collimator lines and line value. What did I do right or wrong?
Looks like you tried to do line variation with two different pencils or something. Frankly, it looks bad because you draw your lines uneven and overall just looks worse than if you were to have done it normally without all the variations. Not saying ti doesn't look like a controller, but it does have emphasis on weird parts of the controller.
Too much contrast. The thick lines are too much of a difference from the thin ones you have. It's good that you understand that it's thicker where the shadow is, but you overdid it. Just a little bit of contrast is already enough to show that there's shadow there. Also your lines should taper more, not just consistent lines of thick and thin, but gradually go from thin to thick or the other way around within the line itself. It's about how you handle the pressure of the pencil. Pressing lightly then gradually harder as you go, or hard then letting off pressure.
this is my last work. this should be a combat robot, but probably i won't finish it
I started drawabox this week and am wondering how many times I should go over lesson 1. my lines and ellipses are so bad compared to what I see on the subreddit that I think I might just fill up a Moleskine with just lesson 1. Is this necessary? also I find that "drawing from the shoulder" makes it damn near impossible to draw straight lines. any advice on what to do?
Can't you do it on simple printing paper?
I did those on A3 so that my hand can flow nicely. Experiment with doing slower/faster lines until you find the speed that is most accurate for you
It just seemed safer here to avoid being trolled. I know I'm not a beg. But every time I post anywhere else, someone has to give me attitude and I just wasn't in the mood.
I literally just wanted a real answer to my question, which is why I typed all that stuff to go along with my questions.
it looks alright. can't really critique gesture bc ppl are just gna tell you you just gotta "feel" it. For what its worth, your heads are kinda wonky, and some of the gestures on the bottom are really stiff
Im only just starting out with perspective, I know this is probably a dumb question sorry in advance
this is my understanding so far:
horizon = eye level
every person in the drawing's eyes stay at height of the horizon (disregarding slight height differences in people)
but it doesnt apply in pic related
sorry Im still really confused
then pic related doesnt always apply?
Obviously not. I haven't seen that video though, so I couldn't tell you what he said. From this image though, it looks like he's trying to tell you the most simple way of drawing people in the back by comparing distances and whatever.
he said that if the ground is flat and we are looking at the front guy, that is the same height as us, his eyes are on the horizon as well, and that same goes for everyone in the picture
I think I understand more now though
so it means we are sitting on the ground at about this guy's crotch height correct?