[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Archived threads in /vr/ - Retro Games - 977. page

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

File: ps1 ff7.jpg (207KB, 1280x997px) Image search: [Google]
ps1 ff7.jpg
207KB, 1280x997px
Considering how much the JRPG genre contributed to SONY's success, and how little Nintendo did to cultivate the genre during the NES and SNES era (and especially Nintendo's own CEO having negative opinions on RPGs at the time), was the N64's lack of JRPGs truly to blame on cartridges?

Let's remove the cartridge from the equation, because the SNES proved you can make great JRPGs with cartridges. Is it more likely that companies just didn't want to put up with Nintendo's bullshit because they knew what the company was like when it came to RPGs?

Imagine creating a JRPG for the N64 and getting absolutely NO coverage from Nintendo. That would be absolutely dire. I think more companies would have tried putting out JRPGs (or even stripped down PS1 ports) on the N64 if they knew they had Nintendo in their corner.
22 posts and 3 images submitted.
>>
This copy pasta was stale a long time ago, champ.
>>
>>3341010
>Imagine creating a JRPG for the N64 and getting absolutely NO coverage from Nintendo. That would be absolutely dire.

Yeah, instead of the entire disc filled with FMVs and voice acting, they'd have to focus on gameplay.
>>
>>3341037
Tell me more about that amazing gameplay in Paper Mario

File: world heroes.jpg (561KB, 2850x2850px) Image search: [Google]
world heroes.jpg
561KB, 2850x2850px
How come fighting games age like milk?
15 posts and 4 images submitted.
>>
Because you have no friends to play against.
>>
Fighting games really don't age at all. A good one will remain playable forever.

Nobody played this game back then for the same reasons they don't now

Stop trying to be a hipster faggot finding "obscure games", the fighting genre is already somewhat obscure, the games people consider good are the good ones and the ones you never hear about are typically the bad ones


Faggot
>>
Fighting games don't age, even if they're old. They're good or bad from the start and don't change.

Some are just more played than others for different reasons, the most prevalent being that people don't want to go out of their comfort zone. Case in point: the US dickriding SF, MK and Smash.

Like many games of that time, people wrote down WH as a cheap SF ripoff, which is unfortunate. Game is quite fun, even with the broken stuff. It has some proto-airdasher mechanics.

File: DeadDragoon.jpg (4KB, 168x146px) Image search: [Google]
DeadDragoon.jpg
4KB, 168x146px
BLEEP BLEEP

Fenix has died.
8 posts and 2 images submitted.
>>
>>3340962
Again*
>>
Jim Raynor has died.
>>
>>3340962
>>3341134
>sending mission priority units to die
Scrubs, all of you

File: 1448312272318.gif (23KB, 400x200px) Image search: [Google]
1448312272318.gif
23KB, 400x200px
ITT, enemies that really p*** you off
7 posts and 5 images submitted.
>>
>>3340906
>p***

What kind of an immature cunt censors profanity? Go back to your barbie forum.
>>
File: latest[1].jpg (13KB, 250x219px) Image search: [Google]
latest[1].jpg
13KB, 250x219px
>>3340907
>>3340912
>>3340920
Disregard autism, OP. Though you really don't need to censor curse words.

Anyway, I really fucking hate R. Bearfrom Streets of Rage 2. Really brings my piss to a boil. Also Abadede but this fucker is worse.
>>
File: 1464152295285.gif (36KB, 420x485px) Image search: [Google]
1464152295285.gif
36KB, 420x485px
This stabby little cunt

FUCK OFF

File: douk.png (1MB, 2546x440px) Image search: [Google]
douk.png
1MB, 2546x440px
Why was Playstation too weak to handle Duke Nukem 3D?
18 posts and 1 images submitted.
>>
>>3340870
Why was Playstation the only accurate port of Duke Nukem 3D?
>>
>>3340870
On consoles the CPU is typically weaker, compared to PCs of the same era. Reason being that they use dedicated graphics hardware, to offload a fair amount of the work. Also makes them quite a bit cheaper.

Duke Nukem 3D does not use polygons, or sprites, or tiles. As such, the dedicated graphics hardware on the PS could not be used.

With the major advantage of the console out of the picture, the comparably weaker CPU caused the difference.

The N64 game is not a port but uses polygonal graphics instead, so it takes full advantage of the hardware. The difference is, among other things, indicated by the game being named Duke Nukem 64, not Duke Nukem 3D.

The picture for the PS is misleading because the other two have the Y axis go up to 40fps, and maintain 30fps on the graph. The PS graph goes up to 60fps. The yellow bump near the right third goes close to 30fps
>>
>>3340903
>The PS graph goes up to 60fps.

That just means it has an unlocked framerate. In practice, it never goes up that high unless you are walking into a wall.

File: wigli.jpg (408KB, 1600x1200px) Image search: [Google]
wigli.jpg
408KB, 1600x1200px
Hey dudes, wanted to know if any Genesis/Mega Drive 'thusiasts can help me, as I've had some issues with my Euro Model II.

The controller keeps disconnecting on its own. Sometimes only half the pads buttons stop working, sometimes only up and right on the dpad seem to work and I have to wiggle the input to get it working normally again, which often results in the game crashing. It's an official six button pad I bought on ebay which has apparently been refurbished and tested. It's in good condition and there's no damage to the cable or on the pins on the console itself. With the right amount of wiggling I can get it to work fine, but the slightest movement of the cable screws it up, and strangely some games are harder to keep working than others (streets of rage II works almost flawlessly, but I cant play earthworm jim for more than 2 mins before it cuts out).

Apologies for the essay, but does anyone have any ideas what the issue might be?
12 posts and 3 images submitted.
>>
Have you tried using another pad?
>>
>>3340662
It's either a contract that's dirty, a wire that's pinched or a solder joint that's cracked. Start by cleaning the black contact points inside the controller
>>
>>3340667
OP here, sadly not; its the only one I have. Did have a couple of third-party pads but neither of them worked at all.

>>3340675
Will try this, cheers for the tip!

File: c.jpg (152KB, 543x479px) Image search: [Google]
c.jpg
152KB, 543x479px
Which version of 幻影都市 (Illusion City) should I play? MSX or MegaCD?

I mean in Japanese, so no need to care for the translation.
17 posts and 2 images submitted.
>>
PC98
>>
>>3340689
Why?
>>
>>3340661
MSX has no English translation,only up to disk 6.
I think it has Portuguese or Spanish im not sure.

Also the other anon recommends PC98 because the gameplay is smoother and the music is better.

File: the bird.webm (350KB, 640x320px) Image search: [Google]
the bird.webm
350KB, 640x320px
DOOM THREAD / RETRO FPS THREAD, RUDE EDITION - Last thread >>3335408

DOOM/II/ULTIMATE/FINAL/64
Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~

FAQ/PASTEBIN
http://pastebin.com/GnWMDhg0

SO YOU WANT TO PLAY SOME...
Doom: https://desu-usergeneratedcontent.xyz/vr/image/1467/42/1467421002740.png
Doom download: https://yadi.sk/d/469ydBaLndVCJ
Quake: https://desu-usergeneratedcontent.xyz/vr/image/1405/27/1405272990521.png
Quake pastebin v7.1: http://pastebin.com/cpjZmazY
Quake pasta (2016-06-22): http://pastebin.com/XjBHDRFw
Duke: https://desu-usergeneratedcontent.xyz/vr/image/1403/19/1403195896088.jpg
Thief: https://desu-usergeneratedcontent.xyz/vr/image/1456/09/1456095399293.jpg

== INFO/LINKS ==

OFFICIAL DOOM WIKI
http://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://www.doomworld.com/vb/wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: https://www.doomworld.com/idgames/
BT (2016-02-01): https://dl.dropboxusercontent.com/u/13513277/idgames.torrent

TUTORIALS/UTILITIES
https://pastebin.com/7vKYWYp0

== /VR/DOOM COMMUNITY ==

IRC
irc.zandronum.com #vr (key in faq)

THREAD ARCHIVES
https://desuarchive.org/vr/search/text/%22doom%20thread%22/type/op/

IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list

OUR WADS
http://pastebin.com/5sKRiJzS
http://pastebin.com/aiEgdB3K

COMMUNITY PROJECT
Make a Boom-compatible E1-themed Ultimate Doom map.
Status: https://desuarchive.org/vr/post/3019509

Let's make proper OPs since now on together!
702 posts and 165 images submitted.
>>
===NEWS===

[07-05] WadSmoosh, merges IWADs into single PK3
http://forum.zdoom.org/viewtopic.php?f=19&t=52757

[07-05] Anon mod release, map re-release: Crossbow, Generic UAC Outpost >>3339205
https://www.dropbox.com/sh/3sfqf3lxwx8a15f/AADsinODAayk8HgUBr5wPY3ha?dl=0

[07-04] Anon mod update: Dual Cannon >>3337665
https://www.dropbox.com/s/k0fxa1stmej2k1o/DualCannonv2.wad?dl=0

[07-04] Anon map WIP: Relentless Reactor >>3337615
https://drive.google.com/file/d/0B4mwJRa7e5VpWVZhMHZqWlNoVlE/view?usp=sharing

[07-02] QuakeSpasm 0.92.0
https://quakespasm.sourceforge.net/download.htm
https://sourceforge.net/p/quakespasm/news/2016/07/quakespasm-0920/

[07-02] Anon mod update: Smooth Doom Weapons Only >>3330847
http://www.mediafire.com/download/trk7yt4v9egtrnv/SmoothDoom-WeaponsOnly.pk3

[07-01] Anon's 6 y/o nephew map release: Christopher Map >>3329938
http://www.mediafire.com/download/mj9fyjus35u60gl/Christopher_Map.wad

[07-01] Plutonia, Hexen scheduled for Summer Games Done Quick
https://gamesdonequick.com/schedule

[06-30] Anon map release: Alice >>3327318
https://dl.dropboxusercontent.com/u/60585504/Alicev1.0.wad

[06-30] Anon map release: Boneduster Desert >>3326169
http://forum.zdoom.org/viewtopic.php?f=19&t=52695

[06-29] Anon code release: Smooth stairs/camera movement >>3325348
http://forum.zdoom.org/viewtopic.php?f=37&t=52694

[06-28] (Different) Anon mod release: Pet the Cacodemon >>3323383
https://www.dropbox.com/s/mp0mnru4u542z0z/PetTheCacodemon.pk3?dl=1

[06-28] Anon map release: Aqua Regia >>3322956
https://my.mixtape.moe/wsgmpd.zip

[06-28] Quake 2 Map-pack WIP by :3 >>3322759
http://quakeulf.suxos.org/3d/maps/olde1.bsp
http://quakeulf.suxos.org/3d/maps/olde2.bsp

[06-25] DUMP 3 initial test build >>3315297 >>3315331
https://www.dropbox.com/s/mvpcc8yv3thin35/dump-3-test0.pk3?dl=1

[06-24] Machine Games releases new Quake episode: DOPA
https://twitter.com/machinegames/status/746363189768650752

===

TO SUBMIT NEWS REPLY/BACKLINK TO THIS POST.
>>
>>3340423
>[07-05] WadSmoosh, merges IWADs into single PK3

Is there really a point to this?
>>
File: DANCE. DANCE BONE DADDAY.gif (10KB, 204x136px) Image search: [Google]
DANCE. DANCE BONE DADDAY.gif
10KB, 204x136px
>>3340421

>my webm was used for the OP

File: german2.jpg (235KB, 1024x768px) Image search: [Google]
german2.jpg
235KB, 1024x768px
So this was definitely one of my top 3 favorite PC games. Anyone ever play the Sudden Strike series? Specifically Sudden Strike, Sudden Strike Forever, or even Sudden Strike 2 (the other random expansions between I will count as well).

In my opinion Forever was the best, but SS II brought amazing new features such as being able to capture enemy vehicles, the pacific, etc...


I'll go even farther out on a limb, anyone remember the mission from Sudden Strike (Forever I think) "Conquer"? You are the Germans assigned to take back a town in the Northeast. Very difficult but awesome mission. Using the artillery to bombard the bunkers into the ground, then repel Russian reinforcements until you thin them out enough to take the town. Those god damn rocket launcher trucks they had, holy shit...
4 posts and 2 images submitted.
>>
File: post-407-1326829541.jpg (194KB, 556x309px) Image search: [Google]
post-407-1326829541.jpg
194KB, 556x309px
>>3340353
Slav here. Rwg mod is best thing ever. Lives up to the name its real war experience with historic senario and large scale battle.
>>
>>3340367
Never heard of it. What game does it mod exactly?
>>
>>3340353
its artilerry wins the war the game, I love it and still play it sometimes even though I never got gud, but I tried many tactics.

I liked to do niche things like sticking 4 machineguner in one jeep and then driving around enemy lines and killing gun crews.

leveling supply trucks by refueling each other

leveling the entire maps with katyushas or artillery.

having squad of one non shoting commander and several snipers clearing anything thatwasnt tanks

I never really played the forever, but I loved bren carriers and many other things.

SS2 was also good but I didnt play that nearly as much as SS

Interestingly I played it first time with my friends on lan party and that multiplayer was fucking hilarious. I would like to play it again sometimes, it is probably like 12 years since I played the multiplayer

File: nes-pad.jpg (282KB, 2200x1600px) Image search: [Google]
nes-pad.jpg
282KB, 2200x1600px
Why did they put the D-pad on the left side? Most people are right-handed, so the more important controls should be on the right.
14 posts and 1 images submitted.
>>
Because it was successful on the Donkey Kong Game and Watch
>>
>>3340308
What a left-handed thing to say, left hander.
>>
>>3340314
That doesn't explain why practically every controller puts the D-pad on the left side when you use it the most.

>>3340316
What? I'm right-handed.

File: 2608328-lego_island_cover.png (781KB, 640x640px) Image search: [Google]
2608328-lego_island_cover.png
781KB, 640x640px
>the soundtrack sampling a Van Halen riff without any kind of acknowledgment

How did they get away with this shit?
23 posts and 6 images submitted.
>>
File: legoislandpolice.jpg (123KB, 875x620px) Image search: [Google]
legoislandpolice.jpg
123KB, 875x620px
>>3340225
link much?

https://www.youtube.com/watch?v=JtPp0ovsINw
>>
https://www.youtube.com/watch?v=sw3ZyB3DBvo
>>
Game: https://www.youtube.com/watch?v=pIYy5Z39XVE
Van Halen: https://www.youtube.com/watch?v=mNnZsHbxvYM

File: rare.jpg (81KB, 418x585px) Image search: [Google]
rare.jpg
81KB, 418x585px
Collectors, I need your advice.

What's the most you ever paid for a game?

Currently eyeing a rare 4th gen title that's $383.

It would be the last game I want to collect for this console but I mostly want it for its rarity and not its quality.

How would you play it?
23 posts and 2 images submitted.
>>
>>3340145
i would check if it works on flashcarts, buy one and copy the game to it, replace the plastic so it doesnt have an SDcard opening, put a new label matching the rare game and display it on my shelf

>How would you play it?
i would play it with my other flashcart
>>
Over a grand on two separate occasions. To be fair, both are the only currently documented copies to exist of their particular versions (they are almost certainly not one of a kind, though, just incredibly rare and at present are not available online).
>>
Most I've paid for a game was $400 for a CIB MUSHA. Most I've paid for anything /vr/ related was $700 for a TurboDuo that had its seal broken but arguably was never taken out of the box.

File: saturn-cover.jpg (127KB, 640x1066px) Image search: [Google]
saturn-cover.jpg
127KB, 640x1066px
20 years ago today NiGHTS released in Japan.
12 posts and 4 images submitted.
>>
>>3340115
And it sucked even more than the Sonic games.
>>
>>3340140
I'm sorry you feel that way. Maybe give the game another chance?
>>
>>3340151
Nah.

I'm talking like Wizardry, Etrian Odyssey, that kind of game.

What is the VERY BEST one of all?
9 posts and 2 images submitted.
>>
They all have different things to offer, so there's no absolute best.
Even Rogue (the original roguelike) has its own strong points compared to say Nethack. Neither is better though. Rogue is ideal if you just want a simple and quick tactical game, while Nethack is something to spend years discovering tricks and ways to exploits situations.
>>
Shiren the Wanderer
>>
>>3340234

I'm more thinking along the lines of first-person RPGs though, but I appreciate the suggestions.

>>3340298

What's good about it? (Please keep spoilers to a minimum--I just mean gameplay wise)

Thanks both of you

File: FF_1-jap-MSX-battle.jpg (51KB, 640x480px) Image search: [Google]
FF_1-jap-MSX-battle.jpg
51KB, 640x480px
Do you prefer playing original versions or remakes for classic JRPGs that tend to be unforgiving and slower paced on Famicom? Think Dragon Quest, Final Fantasy, Megami Tensei, etc.

Using save states and speeding up gameplay on an emulator is cheating.
22 posts and 1 images submitted.
>>
The original versions for nostalgia which is the only reason to play a /vr/ JRPG anyway.
>>
Original versions for the sake of more fully understanding the game in terms of its place in gaming history.
>>
>>3339520
Specifically, for FF1, I like the PS1 version better. Mainly for the fact that you won't whiff at a target that just died. It might have also fixed all the broken spells and such that just plain didn't work.

Pages: [First page] [Previous page] [967] [968] [969] [970] [971] [972] [973] [974] [975] [976] [977] [978] [979] [980] [981] [982] [983] [984] [985] [986] [987] [Next page] [Last page]

[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.