Playing Pic related ....
Is Wolf 3D for GBA true to the original? The movement feels very stiff. Did Wolf 3D not have momentum like Doom did?
The Doom port for the GBA maintained the original's sense of momentum, because it was a port of the original doom engine.
Doom 2 for the GBA had stiff movement and no momentum, because it was a ground-up reworking based around the GBA exclusive Southpaw engine.
What about Wolf 3D? Am I wasting my time?
>>3112752
No music keeps it from being a good port.
>>3112756
which is odd because the Manual says there's music
>>3112865
Only during the menus and such, but not during the gameplay.
I'm curious about "unbeatable" enemies or games in retro video games. I'm sure a lot of us at some point in time have called something very difficult unbeatable, but what things out there were truly impossible to achieve victory against either due to glitches or game design?
>>3112519
Battletoads' 2-player if I recall.
>>3112523
How so? My cousin and I never got very far on it, though I did finally manage to win alone.
>>3112531
You just answered your own question tiger.
ITT: mediocre games with awesome graphics, sound and art design that make them worth a play.
So basically retro modern games.
>>3112490
That's the psygnosis owl, isn't it?
>>3112490
> So basically retro modern games.
I dunno what are you talking about, so take Kirby's Dream Land 3.
>>3112513
He's a /v/astard who thinks that literally every modern game is shit, but when pressed on what games he's played, he goes silent or enters rage mode.
And when asked to prove his achievement progress, he either "forgot his account" or "doesn't play online so he doesn't get achievements" or they're "bugged".
Just finished Lunar: The Silver Star.
Holy shit that game was really fucking good. It's a travesty I never played it as a kid cause back then I thought RPGs were ghey.
Any other good Sega CD games that I should check out?
You should play the sequel, Lunar: Eternal Blue. It's even better.
Never been a fan of traditional RPGs. Still not. Game has great music and visuals though.
>Any other good Sega CD games that I should check out?
Pretty much the standard 5 or so games are all that's worth playing.
>>3112389
Planning to do so, but I think I would have to download it. The Sequel is a bit expensive. I was able to get Silver Star by a struck of luck were some Mexican at a flea market had it for 10 bucks. Good thing the Sega CD has no copy protection!
What are your opinions on Sega Ages 2500?
What are more any good /vr/ complitations for PS2 and other platforms?
the Namco Museum series for PS1
Someone just watched Game Sack.
>>3111907
Why would you pay for roms and kusoge tier remakes when you can have the real thing.
>decide to play quake on nightmare
>"this is not so bad"
>more than one of these motherfuckers show up
Quake Guy is fast for a reason. Use it.
I think it's disappointing how the movement speed of enemies isn't affected by Nightmare. Melee-only enemies behave the same.
Shamblers actually become easier to fight in Nightmare too. They used to be a threat because they can close in on a player taking cover from their ranged attacks, but since their ranged attack rate becomes so high in Nightmare, a player can easily lock them in place.
Ogres are not that bad, you quickly learn the rhythm of the grenades and dodge accordingly. Fucking shamblers, though.
https://www.youtube.com/watch?v=2Fa4qSyDAHw
I'm trying to find more footage of Super Castlevania in it's alpha stages. I remember a video of Simon walking down an empty corridor hitting some enemies and doing some other stuff but I can't really find it.
just felt like sharing as all
An early version of Rockman X3.
https://m.youtube.com/watch?v=hSh0_af6Ut4
>>3111643
VF1
https://www.youtube.com/watch?v=cVTywPx5V_U
https://www.youtube.com/watch?v=l123vCUALDU
VF2
https://www.youtube.com/watch?v=MixyoVjo-7A
tl;dr: I want (to write) a ROM manager that allows you to keep one set of unique files and let you rename between different sets conventions (GoodSets, No-Intro, etc) and give you stats about how complete is your set in each of these collections.
This one is for the digital retro gaming collection enthusiasts (ROM hoarders).
When it comes to playing old games in emulators and etc, people tend to approach it in several different ways.
Some folks just search for their game, get the ROM and play.
Lots of other folks likes to grab the entire game collections (No-Intro, ReDump, GoodSets, etc..). I'm one of those, but since I moved from GoodSets to No-Intro for my consoles collection, I missed some application that could deal with people who collects two different collections for the same 'set' of games.
The scenario is: if I want to grab the complete GoodSNES collection and also get the complete No-Intro SNES collection, I'll need to grab two separate torrents and will end up with lots of duplicate (and probably differently-named) files.
How come no one ever thought of writing an app to manage ROM collections taking that into account? You point the app to some folders and it can show you how many files you're missing from GoodSNES, how many from No-Intro, and so, and also offer you the option to rename the files among the different naming patterns used by each collection.
I'm thinking of writing such app, I'm pinging to see if it's a common need.
I would write it such that renaming, for example, wouldn't even touch the files itself, maybe use symlinks in the OS level so you can treat the folders as if you really had duplicate files.
It will probably have low demand, but if people realize how useful it is it could become one of those apps that everyone recommends to someone who wants to get into emulation and take off from there. I don't personally need it since I have a lot of GoodSets full of games I'll never play anyway, and if I'm missing a game I'll probably download it individually, but it could definitely be useful.
Are you gonna make one that works with every cartridge-based console?
Yes, the idea was to support the whole set of systems with popular collections out there, pretty much like all the popular ROM managers does (by using DATs with set information or something like that). It would definitely be open source, also.
I also have lots and lots of games I will never play, but the idea struck me when I wen into the HyperSpin world (a very beautiful-to-look-at emulation front-end) and realized they tend to create their HyperSpin's XML out of No-Intro collections - and I was always a GoodSets guy, so I started collecting the No-intro sets from scratch, even though I had most files with different naming convention.
Another nice feature to have would be to generate XMLs for front-ends such as HyperSpin, and assigning the media files to all games that relate (for example, the Super Mario World cartridge box would display for all the SMW variations in the goodsets that relate).
Maybe you're right, I should do it to resolve this need of mine and maybe publish it and see if it gets traction.
>>3111179
>How come no one ever
Because most people download complete sets and know exactly what they have. No one cares what a few kids who download muhrio games one by one need.
King's Field Thread?
After playing a bit of Dark Souls I decided to check out the original Japanese only release. When you start out it's a bit confusing, but once you get going the game books it at a rapid pace. I'm already on the third dungeon and I can't wait to finish up and go onto the second game.
What of you /vr/? Have you played King's Field? What did you think of it? Any games like it you'd recommend?
>>3110973
LoL yeah we've played King's Field. How are you liking those controls? Slow enough for you? I personally catch a lot of grief for this opinion but King's Field and its bros Shadow Tower (best) and Echo Night are all much better when played on an emulator than on real hardware so you can remap controls and overclock. Made a big difference for me and I had seriously attempted to get into them back in the day.
Aside from those two other series I mentioned that use the same engine you should really check out Severance: Blade of Darkness if you want to get the full proto-Souls perspective.
>>3111050
I actually don't mind them too much. I did use Xpadder to map the analog sticks to what would be considered standard FPS controls though. Would have used the in emulator mapper, but didn't feel like juggling controls for other games.
Not having a run button kind of sucks, but the dungeons and game don't seem particularly long so it's not so bad. Also, apparently it's in the next game. First game I tried a long time ago was the fourth game, so I know it gets considerably slower as far as combat is concerned.
Never heard of Severance, but it looks pretty neat. Shame From didn't keep going with the first person perspective thing. Definitely adds to the atmosphere.
i tried playing this game for the first time recently
honestly it just feels like a worse ultima underworld
Just got it on humble bundle and liked it. What do you think of it /vr/?
Try the arcade version, it's better. Although I don't like GG very much, it's one of those unique games that people never copied enough (or at all). The lives system is very unique.
I've only ever played the genesis port, but I love it, honestly. Very unique game, and it was really cool to see all the different characters and find the best ways to use their unique weapons.
I think the pc engine version is the definitive version, something about they made your units move faster relative to the vertical screen resolution or whatever.
Hey /vr/ what are some fun shooting games like pic related? Stuff I can play or emulate on PC.
I'm also interested in the the top-down kind of shooter, where you get a plane, get power ups, fuck shit up. I don't know the genre name..
And does anyone know of a 2D scrolling game where you would pick one of 3 pilots/get purchase various upgrades and fuck shit up. For the SNES, it was military themed and the pilot colors were red/blue/green.
>>3110736
Fuckin thousands of those games m8.
Vertical Shooters
>top down shooters
Got you covered senpai
>>3110736
>And does anyone know of a 2D scrolling game where you would pick one of 3 pilots/get purchase various upgrades and fuck shit up. For the SNES, it was military themed and the pilot colors were red/blue/green.
That sounds like U.N. Squadron.
So, what NES JRPGs are worth playing?
No DQ.
No FF.
I thought Dark Lord was pretty fuckin neato.
Sweet Home
>>3110538
Fuzzical Fighter wasn't exceptionally great, but it took a bold step by combining SHMUPS with JRPGs, even if it was limited to talking to the mayor of each town and buying upgrades in shops.
>>3110538
Dunno if Fire Emblem clones count, but Just Breed was fucking great.
OK so I'm finally determined to start Wizardry 6, and hopefully move onto 7 and 8. I've read the manual and some of the cluebook but it's quite a bit to take in.
What is a good idiot-proof party to start with, which will hopefully transition well to 7 and 8? I don't really care about min/maxing hardcore or gamebreaking stuff, just want something that will get me through the game and have some fun with the mechanics, without getting too autistic.
Any other tips I should know before starting?
Is the cluebook for cheating bastards?
PROTIP: graph paper
makes sense that it's called wizardry, you'd have to a 30 year old virgin to enjoy that shit
counter sage for grids and dungeons
what does /vr/ think of ghost lion?
>>3110258
African jrpg
I liked that Blue Water one better
>>3110258
Actually a licensed game, I believe it was some kind of a Japanese movie or tv show.
WHO THIS GUY
>>3109920
>>3109920
he's a big guy
his name is knuckles