Is there a faster game than Recca in the nes/famicom catalog?
No there's not.
recca your face
is there a more over rated shmup than recca?
Just recently played through this for the first time, and it made me realize just how "forced" all the mario shit feels in the mario 2 USA remake. Sound design of dream factory fits way more into the aesthetic of the world, the characters are more interesting/fitting, the music is great, but I realized they added a few extra parts to the first level music in mario USA, which were my least favorite part of the song.
TLDR I think I like dream factory/doki doki panic more than Mario USA, anyone else feel the same, and why?
I probably prefer it. The whole mid-east vibe fits better with the DDP family than it does with Mario characters. It also bugged me that the grass was made red in SMB2 (which is arguably more interesting than the original's immobile black clumps), but they left the tufts at the top of the veggies as black.
I will admit, though, that some of my preference might be due to younger me being highly fascinated with DDP as the real Mario 2. Pretty sure it was the primary reason that I bought a Disk System back in the very early 2000s.
DID YOU KNOWSMB2 is my least favourite entry in the series?
>>3115287
DID YOU KNOWSMB2 is my most favourite entry in the series?
pic related
Alladin for either Mega Drive, or SNES.
I unironically like A Bug's Life for the PS.
Also I can't believe the film came out 16 years ago holy fuck
>>3115148
You mean just the Mega Drive game.
The SNES one sucked, couldn't even use a sword.
I still believe.
>>3114896
What did this mean again? wasn't it just a random texture for a fountain plaque?
>>3114897
It's the original Luigi's tombstone.
>>3114907
Swim around it 64 times to unlock Luigi, don't you know.
Remember when you were a kid and you thought summons in RPGs were the strongest attacks in the game?
>>3114848
they often were in most ordinary situations.
>>3115876
From a DPA point of view, yes
From a DPS point of view, no
>>3115889
This.
whats your opinions on the retro sports games? Have any of them aged well?
Sorry about the off topic discussion, I just swung by to let you all know about the upcoming 4chan Spring babby cup.
As it stands, /vr/ has no manager and will subsequently be denied entry to the competition! I'm not a big /vr/ goer myself, but I don't know if you here on the board really like seeing the team.
If you do, stepping up isn't hard, the team is basically already all here and its just a matter of stepping up and saying you'll manage them.
If you don't, then just ignore this thread and have a nice day.
favorites are:
>nintendo world cup
great fucking soccer game. love the power moves and ai. great with the four score adapter and more friends
>nba live 95
idk i've just loved this one forever. easily the best basketball game to me. plays very arcade-like but at the same time more serious and realistic than nba jam.
>>3114791
I am not sure if it was called Kick Off or some other name but I remember playing a Neo Geo arcade game with soccer that was very entertaining. I think it's still worth playing to this day.
OP, the game of your pic is pretty cheap over here. Has anybody played it and if so, did you think it was a good soccer game? Why (not)?
I'm enjoying it so far but
>reach a dead end and face a wall
>there's apparently nothing on the ground or anywhere else
>Inspect because why the fuck not
>a Leprechaun appears out of nowhere and joins my party
>wat.jpg
I'm all about hidden stuff, but does the game really expect me to use Inspect on every single tile? I really don't like missing stuff but I'd also like to finish this game without using a guide.
Also, Shining thread I guess.
>>3114750
Who cares about missing stuff, just play it.
Getting all them little fairy's and that gives some kind of mega powerful first strike
>>3114750
When I was a young'n my uncle dropped off this gem, and a Sega Saturn. So I wanted to play it of course. Come home, and my stepdad says my uncle took it back. I ask my uncle, he's like "NAH". Turns out my stepdad sold it for crack. Fuck this game and the memories attached
What type of enhancements can I experience playing OoT on an emulator? Some of the HD graphics packs look all right. I looked around for a version with shorter cutscenes, but apparently they haven't made that, even though that's the most useful thing I can think of. A lot of the hacks don't look all that good.
So what else is possible?
>>3114748
>a version with shorter cutscenes
Literally press F4. Or whatever the mupen plus equivalent for frame limiter.
vanilla
>>3114748
I don't personally recommend it, but you can use a bloom filter.
https://www.youtube.com/watch?v=sCu3VkYkFBk
Do I suck, does this game have really well designed puzzles, or does this game have really shitty puzzles?
I honestly can't tell which.
At the end of the mine I gave up with the two switches, didn't figure out you had to jump on the engine a few times, and now I'm stuck here.
>>3114636
Some are, and some aren't.
If you're having trouble already then you may as well just fucking stop now, there are some incredibly precise execution based puzzles coming up. The jumping on the engine thing is directly told to you via something in the mines, but I haven't played Alundra in 2 years.
I would strongly recommend having a guide handy when playing Alundra though. Many of the puzzles are really ridiculous to solve.
I would actually advise not playing it, since I found it incredibly frustrating.
>>3114640
The hint for the engine gives you the wrong pattern for the switches and tells you to "shake things up", so I was assuming they meant to "shake up" the pattern they were giving.
Turns out they meant "randomly press shit until you figure it out and then jump on the engine TWICE". What the shit?!
I'm always disappointed in Zelda games because they only ever scratch the surface of their possibilities, both in terms of combat and puzzles, even Master's Quests don't go far enough, so I thought Alundra would be the perfect game.
>>3114658
Alundra's combat is bad. Enemies require too many hits.
Alundra's puzzles are fucking ridiculous to solve either by virtue of being insanely difficult, or by having twitch execution.
The first part gets alleviated once you get better weapons and magic (3 castings of the Fire Book kills the final boss iirc) or getting the Hero Sword, but until that point the game is a massive fucking slog.
So which was the biggest blunder?
32x, atleast the SuperGrafx looks nice and isn't an add-on.
Considering the pc engine actually rivaled the super famicom in japan for a brief period and outsold the mega drive i'm going to have to say 32x.
>>3114597
PC Engine had more add-ons and console variations than the Mega Drive. The biggest problem with the 32X was the fact that it came out at the same time as the Saturn.
What kind of relationship did you have with Glover, /vr/?
>>3114550
It was one of the games I got for Xmas when I first got an N64. The other games were Mario 64, Banjo-Kazooie, and Ocarina of Time.
I liked it. Not as much as the others of course. I eventually 100% completed it by collecting all the pick-ups and was super disappointed when the ending just said "congratulations."
The music in that first level is way more relaxing than it has any right to be. The spooky level was cool.
The cheat codes were fun.
He gloved me in an uncomfortable area
I was really excited about this game back then. I bought it on release, was amazed by how many different moves he had (as depicted on the huge card that came with the game) and played it for about an hour without making any real progress. Loaned it to a friend because he wouldn't stop begging me to borrow it, got it back like a year later and didn't have the interest anymore.
Went back to it a few years ago and it's pretty fun, I like it. Soundtrack is kind of awful in some spots, but pretty nice in others.
Why did they go with mode 7 + scaled sprites when they could have made it true to the original using the FX chip?
It was cheaper.
>>3114465
Would a stock SNES w/o super FX run Spectre? The original ran smoothly even on a low end 386 IIRC.
Because Nintendo is shit lol
So I recently joined the PC mustard race and decided to get GOG, through which I discovered Ultima 4 was free. So I got it, played the first fifteen minutes, and enjoyed it so thoroughly that I decided I have to play the entire series.
I'm about to play ultima 1 and I'm going in completely blind. Any tips for starters? Any suplementary feelies/books that came with the physical copy that I need to read up on?
>>3114338
>Just realized GOG comes with scans of the physical material
Holy shit do they do that with all of their older games? If so that fucking rules.
>>3114338
That knight doesn't have a hope.
>>3114349
They also give you hint books which aren't really necessary.
What they don't give you are crucial patches so you don't have to suffer through CGA or lacking music.
http://www.pixsoriginadventures.co.uk/ultima-patcher-1-61/
You can't really do much wrong in Ultima 1. Walk around, try out stuff and you've basically solved the game.
Ultima 2 is a completely different beast. I'd recommend not spending too much time on it. It tried a lot of new stuff and just wasn't up for it.
Old and busted.
>>3114301
New hotness
Post your before and afters /vr/
Just like ur mum's pussy, m8
>>3114306
Matches your council estate eh bogan-kun?
Who still plays these games? The first game is decent but fairly difficult and repetitive. 2 and 3 are amazing. Dinosaurs make any game more fun. I played through 4 once but it was kind of mediocre.
I also loved Super Adventure Island as a kid, though it doesn't have the same charm as the original games.
I liked it better when it was called Wonder Boy.
I prefer the Monster World series
Do we really need another one of these fucking threads?