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Archived threads in /vr/ - Retro Games - 1179. page

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File: wario 2.jpg (46KB, 631x575px) Image search: [Google]
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thanks BlackBerry, now i have a uncensored Wario Land 2 in english.


Description:

In the original Japanese version of the game, the penguin enemy held beer rather than a black orb. This was censored in the international release, which also made Wario’s reaction to the attack seem out of place. This hack un-censors the penguin enemy graphics to stay true to the developers’ original vision.
56 posts and 13 images submitted.
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>>3105032
I never got this.
Do they think the imagery of beer is morally offensive or maybe that kids will automatically grow up as compulsive drunks only by being exposed to it? Do they honestly believe kids don't ever see beer on the television or even in real life?
>>
>>3105032
Who gives a shit?
>>
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>>3105032
bravo canada, I guess

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What games have the most comfy worlds?
60 posts and 17 images submitted.
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Comfy level over 9000
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Let us celebrate our tan, the best tan of all of 4chan. He's cool, friendly, woefully out of synch with the times, and one of the only tans who can take the piss out of /v/.
125 posts and 47 images submitted.
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>>3097039
>and one of the only tans who can take the piss out of /v/.

Because trolling is so great, right? You people and your retarded inter-board bitch fests are the worst.
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>>3097053
>you people
>implying your somehow seperate from everyone else
>>
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/v/ needs to bring back RAGE, and /vr/ needs to bring back that lively radical spirit so board mascots can properly represent their respective board once more.

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What is the rarest videogame or console in your collection?
148 posts and 27 images submitted.
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>>3096298
A prototype of an unpublished game.
>>
Hard to say. I have several prototypes that I've picked up over the years so probably any of those.
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>>3096298

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Hullo
75 posts and 11 images submitted.
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>>3090902
That tie is ridiculous.
>>
greetings
https://www.youtube.com/watch?v=yQRUz9MTxiA
>>
>>3090902
Hold this grenade for a second pops

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Hey /vr/ I'm looking for a good flashcart, specifically for the Super Nintendo. Which ones do you recommend?
80 posts and 7 images submitted.
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SD2SNES has the best compatibility.
>>
Any reason so go for a legit Super Everdrive instead of the Chinese knock off?
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>>3089928
Just save up, get a SD2SNES, and be done with it.

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Only from PSO and backwards.
Claim yours before anyone else!

OP's choice is pic related.
228 posts and 122 images submitted.
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>>3081784
Claiming Timegal Reika. Having only one wive is hard through.
>>
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>>3081820
Leika is a translation error
>>
>>3081784
claimed popful mail.

not posting pic. she's mine fuckers

EXPLODING RIDES EDITION

DOWNLOAD OPENRCT2: https://openrct2.com/

Awesome Downloads:
>RCT1 recreations - updated and meticulously crafted in 2013 by Crappage for near-perfect accuracy, right down to available rides and research order (contains "Real" parks and gaming magazine parks):
http://www.mediafire.com/download/3cw47sd2wt3hues/ExactRCT1Recreations.zip

>/v/ pack - updated to include the latest scenarios and tracks made by 4chan users and some other communities (We're updating this file as more stuff is created, currently has 120 scenarios and 161 tracks, includes sandboxes):
http://www.mediafire.com/download/6izs1w1tn7z1sk7/vpack.zip

>UCES - includes all objdata files already extracted from each scenario upon loading, and includes tracks:
http://www.mediafire.com/download/7wcrq3xl266d1bj/UCES.zip

>RCT2 Extras - includes the official remade RCT1 scenarios and Panda World created by Chris Sawyer/Atari, as well as different color waters and paths, the Windowed mode hack, RCT1 menu music, and some modified .exes if you need them:
http://www.mediafire.com/download/5bcw39lec5mkxd6/RCT2_EXTRAS.zip

>Trainers - includes 8cars, ParkDat, TRG, and Save Game Modifier:
http://www.mediafire.com/download/q5l8bvtw3bwjaj3/Trainers.zip

>Amazing Earl stuff - adds some custom-made rides and scenery:
http://www.mediafire.com/download/f3jzct5v8kbzdfj/AmazingEarl.zip

>RCTConvert a tool made by Rvnx to convert RCT2's sound files into mp3
https://dl.dropboxusercontent.com/u/57672247/RCTConvert.zip
---
Helpful Resources:
>Knowledge Base
http://www.rctstationarchive.com/knowledgebase/index.shtml

>RCT1 Manual
http://replacementdocs.com/download.php?view.1111
534 posts and 172 images submitted.
>>
-MISCELLANEOUS-

>Original Mr. Bones save
http://www.mediafire.com/?5mogrbefwf5v94d

>The Time Machine and Katy's Dreamworld (User Created Expansion Sets)
http://www.rctmart.com/downloads/uces/UCES_Setup.zip

>New Element Designs (RCT fansite where people upload crazy looking parks)
http://www.nedesigns.com/

>A website made by a fellow /vr/other where you can find everything that's on this list and more:
http://galax.moe/rct/
>>
>>3076720
these stress me out so much

i hope orct adds a cuboid mask or per-object mask to the game so you can filter out stuff you're not working on and see easier
>>
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Current contest entries in chronological order:

Anon - Piscine Pond
https://dl.dropboxusercontent.com/u/16909401/rct/Piscine%20Pond.sc6

Anon - Chireno Bayou
http://www.mediafire.com/download/j78jby3377837l7/ChirenoBayou.sc6

Shnupz - Tranquil Tropics(v2)
https://www.mediafire.com/?343xb9c8v1hzqdd

QB Mac - Tourism Trouble
http://www.mediafire.com/download/yary6woqb3vuapd/Tourism_Trouble.SC6

Anon - Skullfucked
https://dl.dropboxusercontent.com/u/5388678/Skullfucked.sc6

QB Mac - Cyclone City
http://www.mediafire.com/download/de6cno7sxhkbzzf/Cyclone_City.SC6

Mold - Monumental Mine
http://www.mediafire.com/download/215620s66w3u72b/Monumental+Mine+v1.zip

Anon - Hurricane Hollow
https://a.uguu.se/gnpcoi_HurricaneHollow.sc6

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ITT: N64 games that required you to hold the outside prongs instead of the middle+right ones
26 posts and 11 images submitted.
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Kirby 64

Goemon's Great Adventure let you choose between the two, which is what most games should have done where applicable.
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>>3105690
I'm almost sure Goemon's Great Adventure can only be controlled with the d-pad, but I could be remembering wrong.
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>>3105669
Not sure if required but mischief makers is much easier on the d pad.

Too bad the game sucks though.

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Robotnik or Egghead, what's his real name? Same case with Princess Toadstool, Daisy and Peach with the Super Mario Bros. games.
39 posts and 5 images submitted.
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>>3104948
Your stupid.
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>>3104971
you're virgin
>>
> OP is scared shitless of search engines

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How would one start getting into the CRPG genre?
Is there a guide? Or a game that, if I play, will make the other games in the genre come more naturally to me?
29 posts and 3 images submitted.
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>>3104207
I'm gonna get hostilized for that, but watch let's plays. Not the whole thing, just the beginning to get an idea. It's what I do.
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>>3104223
Why? To see which will interest me? To know how to start off?
I'm looking for an accessible game that still has skills that will carry over to other games
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>>3104207
Guide:
Just pick any game and play it.

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How does /vr/ lower it's expectations accordingly? Like how do you get yourself into the retro mindset? Do you have trouble going back and forth?

Games have certainly gotten easier and more shallow, but I have a hard time immersing myself into old games, even from my childhood. I want to real bad though.
26 posts and 5 images submitted.
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I don't. Either you have the retro mindset or you don't.

>fite me
>>
I don't have expectations.
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>>3103836
I just like them. No mindset or prep. Pop the game in and play. Revisiting some of my childhood faves can be dissapointing though.

Biggest issue I have is I will go on benders playing through entire retro games then when I go to play some Gt6 or something with friends it seems like it is taking forrrrrrreverrrrrrrr to load. gta5 takes so long I thought it was broken.

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I grew up in the era of N64 games, from early 3d platformers to collectathons. Mario 64, Glover, Banjo-Kazooie to name a few. Did I grow up in the era of easy gaming?
101 posts and 12 images submitted.
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>>3103502
Platformers are not easy.
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>>3103532
Platformers? No. 3d early platformers though? Hella easy.
>>3103540
See, you don't have to do it so fancy by just jumping across those small blocks until you get to the star.
2d platformers are more difficult imo. SNES and NES have great difficult games.

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Is ePSXe the best choice if I just want play PSX games with no fuss?

How's /vr/ feel about scanlines? I haven't played PSX since the 90s.
23 posts and 1 images submitted.
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EPSXE is horribly inaccurate. Stick to mednafen, bra.
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>>3102714
is there a simple way to configure/run it or do I need to learn to run shit with notepad+ and all that garbage? because fuck that
>>
>>3102724
Retroarch, bra.

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They are easy games, as we all know.

Platforming isn't challenging, since you can float.
Enemies don't pose a thread since you're super strong. Bosses prove to be a mild challenge without using a power.
It's pretty, but that really doesn't make it fun.

On the other hand we have Yoshi's Island. I think the game was inspired by the Kirby series, at least they have a lot of similarities.
Cute, colorful, easy, defeat enemies by eating them and use them to attack.

But I fucking love Yoshi's Island. I'd say the difference is, that YI is not effortless. While it's easy, you still have to do something. I think the shooting mechanic alone makes the game more engaging, since it demands a certain precious and awareness from the player. You have to aim at enemies or clouds. Those clouds also make a huge difference. Instead of just going or floating from left to right, you have to do something in Yoshi to progress. You have to shoot the clouds to make a giant sunflower grow or make a bridge appear. It provides much more enviromental interactivity. While it's easy and almost negligible, you even have to manage your ammo. You have to do something. I never felt like that in Kirby. Kirby is like a walking simulator to me.

Additionally, the baby is much more punishing for the player, as we all know Mario has a tortures cry. It's quite the genius mechanic. It's not insta death, it even replenishes itself, but it still makes taking hits very annoying.
You have to put some sort of effort into YI to beat it, that's why some people are actually misguided to think it's a hard game. I'd say that's also the reason why people like Epic Yarn so much. It gives you many ways to interact with the enviroment and you end up putting a bit of effort into it.

So, why do you like Kirby?
29 posts and 5 images submitted.
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>>3101883
It's a lot of fun, Kirby always has great controls, and messing around with copy abilities/adorable hats has a lot of appeal.

I think you make a lot of good points OP, but Kirby games are (with rare exception) something for very small children and VERY casual players. When I was a kid I thought Nightmare in Dreamland was the most epic handheld adventure evaaar. Stuff like invisible doors and sneakily hiding copy abilities that you would need to open doors somewhere way else in the level I thought was so cool.

Now as an adult it seems really basic, because it is, but I find them enjoyable for what they are. Fun, cutesy, fluffy, not challenging at all.
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>>3101883
Kirby is a bit like going on a vacation. Challenging the player isn't it's goal, it's goal is giving a neat set of powers and a cute lackadaisical world to play with them in. It's like the platforming equivalent of a cute 'em up. But even more relaxing.

I get why they're not games for everyone, much like Animal Crossing or Harvest Moon. It's a wonderful virtual vacation for some, for others it's so boring it's the video game equivalent of torture. It's just one of those love or hate things maybe.
>>
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>>3101883
Kirby's Adventure and Kirby Super Star speedruns are crazy technical with a lot of variety in movement skill and really hard tricks.

you're right though the games are easy to beat casually. kirby games are really just more about being fun games to play than they are about the challenge. movement is fun, powers are fun, it's fun to experiment with things and create own challenges, the music is amazing and they just have a warm, comfy aesthetic all around.

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