How quickly can you shop an image?
1 internet to whoever can do a better job than I did. Providing the source material in the coming posts.
How did rave promoters and designers make these?
i don't know if this is the right board to ask for this but i really need a white background removed for the attached image
thanks in advance
it's not the right board, but whatever
I want to vent some things here about the industry...
First, i'm 23 yo and recently i finished my career in communications and i'm specialized in production and post production. By my own i learned through the years about graphic design and also learned the softwares that this industry uses the most (After Effects, Premiere, Audition, Photoshop, Lightroom, Illustrator, Indesign, Corel, Flash). So i can say i'm a very prepared guy even for my age.
6 months before finishing my career i was hired as a producer, editor and animator on the best advertising agency of the city (i'm from México, sadly), i started off with $6000 pesos per month (the equivalent to 300 dollars i think, i know, it's shit) even though i already had 2 years of experience.
Then, recently one of my best friends who is a graphic designer got hired because i recommended him to the art director, everything was going well until i found out his salary, he earns $9000 pesos per month (it's still shit but for a guy like me that would be nice), problem is, HE DOESN'T HAVE ANY EXPERIENCE, AT ALL.
I'm super mad at the agency for that, everyone here literally knows how much i work (even at home) and then a new guy comes here and they give him simple tasks and give him quite more money than they do to me and my colleges.
I'm not even mad at him, good for him, i'm mad at the fucking agency.
tl;dr: My agency pays more to a newbie with no experience than to a 2 years old experienced producer.
Is there something i'm missing? Why are they paying more to a newbie?
What should i do? Prepare a good reel and gtfo to a better city or country?
How would you go about recreating this effect?
There's a software called processing which kind of lets you run code on images.
It's pretty popular for data-moshing and pixel-sorting.
Lots of people make scripts for it and upload them for anyone to play with.
Just google "processing ascii generator" or something like that
w h a t c a n i d o t o m a k e t h i s b e t t e r
reduce opacity on the triangle, add some more layering/masking to it give it some texture/patterns
Just downloaded illustrator and came up with this from scratch, how did I do?
It's been done a metric fuck ton of times. Why not experiment and create something original?
Is Roboto + Alegreya a good combination of free fonts for a magazine.
I was curious /gd/, how many of you actually care about the colour space that you work with? What do you think about gamma-incorrect blending in a vast majority of applications, including many compositing applications used by artists such as yourselves?
And if you do muck around with colour spaces, what do they mean to you?
I get pretty annoyed with the CMYK color space (or gamut ?) for how limited it is and how many of what I consider "beautiful" colors are excluded by it. Never had much problems with Adobe RGB, so I don't really think about it
Honestly, unless I'm designing for print I don't really worry about it. I don't do video or super high-profile stuff and 99.9% of normal people don't have their displays calibrated properly anyway.
Maybe I should start considering these things, though. How important is this shit when your work is only output digitally anyway?
What does GIMP need to become a serious contender in the industry?
It's already usable.
I think the interface is alright with the new themes in 2.9.
There is no better brand than "Green is my pepper"
>32 bpp support
>edit rotated text
>select multiple layers
>better integration with Inkscape, Scribus and Blender