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Archived threads in /qst/ - Quests - 440. page

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File: SevenKingdoms.jpg (2MB, 1280x4019px) Image search: [Google]
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Anyone feel like rolling up a A Song of Ice and Fire House using the SIFRP rules?

https://www.mediafire.com/folder/6sar1o14399xv/SIFRP

I'm using the stuff from there if you're unfamiliar and Out of Strife, Prosperity.

If there is interest give me a 1d10 for starting realm.
118 posts and 15 images submitted.
>>
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Ignore the numbers on the side of pic related. Just go 1 through 10, 3d6 is dumb for starting realm.
>>
Rolled 5 (1d10)

>>455553
>>
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>>455588
Well I guess failing anyone else we can go with that. The Riverlands it is.

Now I need 7 7d6s for Starting Resources.

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Seven

What a brilliant number.

It happens to be the same number of the souls churning in my belly. Powerful they might be in the world of man but they are mere clay my flesh-entombed prison. Clay for me to mold and shape.

Long have they forgotten their faces, their nature, family and crimes... they continue to churn endlessly.

Alas their time here is over, I could simply release them back where they came from but where is the fun in that? A bore and A mundane way to part with my guests.

No.

They will have to fight for their freedom. It will be truly amusing to witness for me and well....

The true question is: who to aid, all of them are bubbling in my acids...refusing to die.


>Wrath
>Lust
>Gluttony
>Pride
>Envy
>Greed
>Sloth
35 posts and 3 images submitted.
>>
>>460638
>>Pride
>>
LUST
>>
>>460653
>>460654
Blue is me 'somedude' talking.

How to settle this one? should i wait until another votes in or just dice roll it?

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You wake up, dazed and with no recollection or memory to speak of, on the floor of some kind of office room. Your skin has been bleached white and you feel tired and weak. What is your name?
>9 decides
>99 overrules 9
>any trips overrules 99 and 9
>any quads overrules trips, 99, and 9
>etc.
57 posts and 4 images submitted.
>>
>>454853
Gustave De L'Épaisse Baguette
>>
>>454853
Sir Reginald Cumberton of Northern Hampshire
>>
>>454853
Dave

File: Onceuponatime.jpg (185KB, 1024x576px) Image search: [Google]
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Choose one of the options to continue the story. Whichever option reaches 3 votes or has the most votes in 5 minutes after the post will be used.

To begin:

A long time ago in a...

>Mystical land, far away...

>Galaxy far beyond our own...

>Small town in the Old West...
27 posts and 1 images submitted.
>>
>>462095
Small town.
>>
>>462095
Write in acceptable? Was thinking something like...

>Land between dimensions.
>>
>>462109
Write ins are okay but they require support from other posters to pass.

File: PokeCivEvoflagicon2.png (184KB, 800x600px) Image search: [Google]
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You, the players, are in control of the great nation of Valornia, a state founded by the Skorupi and Yanma tribes long ago. In this world, Pokemon are the only sentient beings and as such, civilization grows on their backs. These days however, the time of the guilds of yore and small separated towns are long gone, replaced by kingdoms and empires ruled over by a king or queen, casting stability over the land with power, might, religion and politics. One of your main goal is to ensure the continuity of the state, prosperity of its people and the security of its land through those very same measures:

Military might, political savvy, economic power and stability of the nation.

The Counsel State of Valornia has, by this point, through politics and conquest, gained the northern half of Root Island as its own land, which is starting to be called "Ostrov of Srdnatosti" or Isle of Valor by the populace. Your other goal's as of now, however, is to unite the Haven Isles under your banner. First Root Island and eventually, the Haven Island.

Participation is encouraged. Feel free to chime in whenever you want with ideas where the nation should be heading, what should be researched, plans that should be made or whatever little things you would like to see happen.

Recap: Last thread, a pair of soldier, Nina Sarka and Vavrinec Sykora found a large group of cages in a church filled with what may be assumed to be souls, the revolver has been invented, the Nuzleaf try to, and fail to, bring Valornia into their war, and the search for Kyogre has hit a rough patch.


Thread Archive - Read here to understand - http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Pokemon%20civ%20evo
General Civ. Stats - http://pastebin.com/B4bgBxNn
Military Stats - http://pastebin.com/K5ydbEM8

Threads may last a week but from now own, the main sessions are Mon-Tues 6 PM-12 AM. Past that, responses on the thread will slow due to working in life.

Also, sorry for being late with the thread again. This time it was duplicate pictures. I forgot that was a thing. It's frustrating when you type out so much only to lose it.


[1/2]
49 posts and 8 images submitted.
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>>455605

>>453782
>>452404

[19]

The envoy goes out to sea despite the warnings and the massive storm that could kill them all.

Despite the incredible waves, rough sea, blinding wind and driving rain, they manage to not only survive but meet Kyogre herself, the Goddess of Ocean, Water and Storm.

For the envoy, it was inspiring but for Kyogre, it was just past noon and wanted to go eat but dutifully answered their questions with the promise that they get her food, a way through the storm she makes without harm. Through this deal, the have gained the knowledge of how to use Rain Dance and create artificial rain using it, even in the driest of seasons will drought and famine by almost impossible- as long as there are enough Water-type Pokemon that is.

For it to work, a large group of Water-type Pokemon must be focusing on the move for it to even be possible be if done correctly, what usually makes a small drizzle can become a rainstorm that may last 20-30 minutes, watering fields with ease.

Valornia will never hunger again... so long as you're a ominvore/herbivore.

=====

Deciding to rather brave despite her species timid nature, Nina goes back into the church, grabbing some cloth along the way and covering the large ball of light, and quietly opening all the cages, letting out the balls of light. Underneath the cloth, the large singular mass has grown immensely and seems to be taking shape to form something but what it is is unknown to Nina, or Vavrinec when gets back.

When Nina opens the last cage filled with the balls of light, the large ball of light under the cloth she was holding starts to grow even more, bathing the area in light despite the dark cloth above it, which is horrible considering the fact they are still in enemy territory. The duo have to think quickly to keep themselves out of sight and from being potentially skewered or having some new holes added into their bodies.

>Pretend the balls of light are chandelier light
>Look for a way down below. The church has to have a basement right?
>Other/Write In

Roll 1d20 for whichever option you choose.

-----
>tech: research smokeless powder
While gunpowder is useful, it is loud, smoky and smells horrible. Some researcher think there could be a better combination that makes less noise and
less smoke.

>social: survey the surround oceans for water/ice types
Curious as to what kind of Water-types live in the waters around Valornia, a survey has been chartered to find out.

TECH -| Steam Engine - 7
TECH -| Smokeless Powder - 6
MILITARY -| Update Laska-Starek - 1
MILITARY -| Tear Gas - 1
POLITICAL -| ---
POLITICAL -| ---
SOCIAL -| Survey Ocean for Water and Ice types - 3
ESPIONAGE -| Spy Network/Recruitment - 3

[2/2]
>>
>>455726
>>Pretend the balls of light are chandelier light
>>Look for a way down below. The church has to have a basement right?
-political: send an envoy to groudon
sorry bout late response, you didnt specify what timezone you're in
>>
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>>456091
Probably would help if I said I was on the East Coast and use EST. And also add the my twitter as well once a thread. It's fine if you're late though, I don't mind.

https://twitter.com/Artic_Kobold

---
>>456091
>>Pretend the balls of light are chandelier light
>>Look for a way down below. The church has to have a basement right?

Doing both? If you are then 2d20. Deception is vital and if anyone comes by, then suspicion arises.

----
>political: send an envoy to groudon

You send an envoy to find Groudon. From Rayquaza's last known contact with him, he is apparently somewhere in the Halzæ Mountians in eastern Rulona, as shown on the map provided.

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You wake up in a cell, who and what are you?
35 posts and 11 images submitted.
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>>455302
A French dude smoking cigarettes
>>
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>>455330
Oh! But of course you're a french person. But what is this french person's name?
>>
>>455358
Rene-Eustache-Christophe

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"Waiter, there is blood in my goulash!" Edition

The Tales of Jack Chitin is a fantasy adventure filled with action, intrigue and bit of lewd, with an emphasis on lore and world building.

New players, start here!
The following infographic/tutorial explains how the quest works
http://i.imgur.com/TDgG9zb.jpg
Also, if you're following through the archives:
http://grubadventures.tumblr.com/newreaders

Chapter summary pictures
Want to catch up with the story, but don't like reading a lot of dialogue? The chapter summaries contain key scenes with a short description.
WARNING: Plot spoilers
Chapter 1
http://i.imgur.com/btRzlXF.png
Chapter 2
http://i.imgur.com/vbOQU7z.png
Chapter 3
http://i.imgur.com/M0hktqM.png
Chapter 4
http://i.imgur.com/ChlNEEl.jpg
Chapter 5
Still ongoing!

Tabletop Combat Tutorial
Sometimes the quest transitions from story mode to combat mode! Here is the rulebook:
http://i.imgur.com/jvMhOu3.jpg

Dominium Profiles
WARNING: Plot spoilers
http://grubadventures.tumblr.com/addendum

World Map
http://i.imgur.com/ocSoe6P.png

Archive
Want the full experience? Find all the posts so far here in chronological order:
http://grubadventures.tumblr.com/chapterlist

Twitter
https://twitter.com/grubadventures

Last thread
>>427102


Sit back, relax, the adventure continues momentarily!
608 posts and 146 images submitted.
>>
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The feature film is going to begin in about 1 hour and 40 minutes! In the meantime, enjoy the trailers and commercials!

Also picture related, here is that dank meme as promised
>>
>>454198
You did it..
>>
>>454198
"Guee what, heretics! 'Lua' is just a made-up myth. The person pretending to be Lua is actually..."
"Old man Aletus???"
"That's right! And I would've gotten away with it tooo, if it wasn't for you meddling champions and your little dog-cat-person-thing!"

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Story so far:http://lom678.deviantart.com/gallery/56511548/ZeldaQuest?offset=24
45 posts and 8 images submitted.
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>>454075
Agahnim or however it is spelled gets to taste some fries.
>>
What. The fuck?
>>
>>454075
So the spud war begins. To capture the 'princess' they must fight in a cooking battle.

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Skill mods:
Athletics: -1
Acrobatics: +3
Sleight of Hand+ +3
Stealth: +5
Arcana: +1
History: +1
Investigation: +3
Nature: +1
Religion: +1
Animal Handling: +2
Insight: +2
Medicine: +2
Perception: +4
Survival: +2
Deception: +5
Intimidation: +5
Performance: +3
Persuasion: +5

---
You used to be a simple man, working in a bar as a cook. Your older brother was an individual who you always looked up to. He always knew what to do, he was always calm, and now he disappeared. He wrote you a letter telling you that he had to leave in order to find something very important, and not to worry about him if he didn't return. You couldn't, however, just leave him to die, not after all he'd done for you and the rest of the family. So, acting somewhat on impulse, you made a pact with a fiend to help you rescue your brother. In exchange, the contract signed in blood reads, you must carry out some services for him upon his requests, the details of which remain unspecified, the only limit being that they cannot be directly suicidal.
---
After you signed the contract, everything went black. You have just woken up in your dingy apartment(inn like setup, this is still a fantasy setting), but it is completely cleared out. All you have is whatever clothing you were wearing at the time, with some spare change still in the pockets, and a mysterious ring of black metal with a gleaming red ruby on it. As you leave the building you recognize your best friend of 5 years on the street, walking, but as you approach him he doesn't seem to recognize you. Conversation confirms this assumption, and he seems to think you're crazy.

The realization suddenly hits you that this fiend has changed your appearance, for reasons you don't understand.

What do you do?
26 posts and 1 images submitted.
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>>455716
Look for a mirror.
>>
>>455743
roll perception
>>
>>455868
What dice?

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>(Welcome to beacon hunter quest!)

Well, it's happened again. You currently find yourself on a hostile Somnius Consortium ship, in the brig, in hostile space, with a gun pointed at your head, and no weapons. You can't help but lament your poor fortune. After all, this is a rickety old records ship. Why would there be a guard in the brig? Who keeps a prisoner on this ship? Well apparently these pirates do, because there's a girl behind the rusted old bars. Honestly this room is a mess. You raise your arm, bringing your Trinket into view. You evaluate the room. 2 exits, too far to use. Cell on the left. Lockers on the right, freestanding, unstable? Table in the center, obstructing your path to the guard. He's... angry? No. Nervous: he's never fired his gun before. Exposed wiring on the--

"Hey! I asked you a question." The man's shaky voice snaps you out of your reverie.
"Ah... Could you repeat that for me?" You respond, stalling for time.

You need to think of a way out of situation. You focus your mind and begin to slip back into your analysis, when the occupant of the cell catches your eye, stealing your focus. Teenage girl. Age 16. Blonde hair. Sure footed, relaxed: she must be a spacer. Her grip... she wields energy pistols. As your perception focuses more on her, you begin to feel a burning sensation. The more detail you get the worse the burning becomes. Her spirit is practically bursting forth from her. It sears you.

>1 Focus drained
>Focus pool: 10/13
>(Note: You were at 11/13 from the events just before the quest started)
>Skill Gained: [Focus (Adept +2), Discipline: Perception/Mind (Expert +3)]
>Traits gained: [Navigator], [Perception/Mind Focus]
>(Note: You already had these before the quest, I just declare them as they become relevant.)

You pull back. She must be a Navigator, spirit based, and experienced at that. Few people have a presence harsh enough to hurt you. Where's her Trinket? Now she's, dancing? No, she's gesturing. You always were terrible at charades.

The guard speaks. "Why are you here? What d'you want from our fleet?"
"What.. do you mean?" You direct the question as much at the girl as the guard, still stalling. What's she trying to get you to do?

The girl exaggerates her movements. She makes a big show of pointing to the guard, then pointing at the floor in front of her. She then acts like she's choking someone.

The guard looks at you, somewhat confused. "You attacked our defenses..." he trails off. "You destroyed a cruiser, right? You match the description. Your armor..."

You return your attention to the girl. Not bothering to puzzle out her meaning, you instead concentrate on your Trinket and reach out directly with your mind to read her intentions. You are prepared for the burning this time and shield yourself from it for just an instant. It is enough.

>(Continued 1/2)
151 posts and 22 images submitted.
>>
>>453245

Once you make contact no effort is required to read her intentions. They come to you of their own accord, as the girl evidently makes no effort to guard her thoughts. In fact, they practically force themselves at you. You glean that she wants you to maneuver the guard over to the cell so she can knock him unconscious. You HAVE to move him over to the cell to knock him unconscious. You cut the connection off quickly, shaking off the growing sensation of your mind being aflame.

Well, that seems somewhat reasonable. You certainly need to do something. The guard is liable to shoot you if you don't, or worse, tell the rest of the crew you're here.

Acting quickly you decide to play to your strengths. You:

>Agree with the girl's plan. You try to subtly influence the man to move closer to the cell. You have a lot of experience dealing with people who are in over their heads like he is. Gain Skill: [Espionage (Adept +2), Discipline: Manipulation (Expert +3)] Gain Trait: [Familiarity: Mind Reading]
>Decide to deal with this on your own. You'll just punch the man's lights out. Gain Skill: [Melee (Adept +2), Discipline: Precision (Expert +3)] Gain Trait: [Familiarity: Unarmed Fighting]
>Try to talk the man down. He clearly doesn't understand how powerful his prisoner is, nor is he really high ranking. You can probably fool him into letting you walk away. Gain Skill: [Diplomacy (Adept +2), Discipline: Negotiation (Expert +3)] Gain Trait: [Knowledge: Time/Spirit Focus]
>Write-in

>(Note: These options are sort of like character creation, they determine some of who the character is. If a write-in option wins, I'll think of an appropriate skill/discipline and trait for it with equal value to the default options. The option with the majority of the votes is the one that gets chosen, but I reserve the right to ignore write-ins that don't make sense. I'll try to explain why if I ever resort to that.)
>(You'll get more of these choices as this session progresses and skills that you pass up on now might show up in a later choice, so don't worry about missing out on something.)

>It is currently Tuesday April 21, 3514, because there's no better time to ruin someone's day than a Tuesday.
>>
>>453248
>Decide to deal with this on your own. You'll just punch the man's lights out. Gain Skill: [Melee (Adept +2), Discipline: Precision (Expert +3)] Gain Trait: [Familiarity: Unarmed Fighting]
>>
>>453248
>>Agree with the girl's plan. You try to subtly influence the man to move closer to the cell. You have a lot of experience dealing with people who are in over their heads like he is. Gain Skill: [Espionage (Adept +2), Discipline: Manipulation (Expert +3)] Gain Trait: [Familiarity: Mind Reading]

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You sit within the rotting corpse of a tavern somewhere between Tyrosh, Lys, and Myr; in the Disputed Lands of Essos where you make your living. Home to a thousand battles and the site of more death than anyone would care to count, there is seldom a stretch of soil anywhere in these scorched waste that hasn't been soaked in blood at some point. Here you tread upon the bones of Maelys the Monstrous, Aegor Bittersteel, and who knows or cares how many nameless soldiers fighting senseless wars over useless dirt.

Soldiers who, like you, were lured in by the promise of plentiful coin, beautiful whores, and the chance to make a name for themselves. Right now a half dozen of your companions, cutthroats and brigands the lot of them, are rifling through the pockets of the dead men littering the floor of the tavern. As for you, yours is a more sensible task. You've spent the last few minutes sampling the cask of Volantene red you pried from the basement.

A hand grips you by the shoulder as the bulky frame of Sir Desmond, your second in command, slides onto the bench next to you. He's probably sixty pounds fatter than he ought to be and can't climb a flight of stairs without stopping to rest along the way, but the Stranger greets any man who meets him on horseback with a spear or blade.

He sighs wearily as he settles into his seat, the old wood groaning under the burden of his weight. His gravely voice cuts through the sobbing of some fool in the yard outside, begging for his life no doubt. “M'lord, we've rounded up the last of them by the well. I trust we'll be giving them the usual treatment?”

>The demand for slaves is perhaps the only constant in these shattered lands. Put them in chains.
>Kill them all and put up a forest of severed heads. You're hired to kill and that's what you do best.
>Recruit any willing to fight for you, let the rest free. The company could use some fresh blood, even of questionable loyalty.
>Write-in
1516 posts and 68 images submitted.
>>
>>452818
Put them in chains
>>
>>452818
>The demand for slaves is perhaps the only constant in these shattered lands. Put them in chains.
>>
>>452818
>>The demand for slaves is perhaps the only constant in these shattered lands. Put them in chains

What happened to the last quest Velo?

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Welcome, players, old and new alike!

Bulgar's fantasy civ is based on faction gameplay - it's not mandatory to make a faction, but it makes you much more involved in the story and makes the world richer!
For a general explanation of the rules on factions, magic and gods, see this:
http://pastebin.com/etm1V11S
You can ask about anything, anytime!
We also have a discord in which we meme a lot.
https://discord.gg/KBDjg
Archives of the older threads are here, newer ones you can find in the catalog/archive
http://pastebin.com/wr6BTGrX
There's room for more players any time and there's even a few factions that are ready to be taken.
Story summary in next post.
Year 238

>>Population:303k humans, 90k goblins, 800 ogres
>>Food production:8/10
>>Food stockpiles:8/10
>>Resources:7/10
>>Morale:6/10
>>Buildings: great forge,stone roads,docks, barracks, arena, monument, King's Hall, watermills;
>>Economy:irrigation,drawn carts,horse riding,improving textiles, advancing crafts,bronze,currency, trade,iron,basic steel
>>Culture: festivals and folk culture, Codex books, dragonslaying, medium arts, warrior cult
>>Government:improving bureaucracy, Lawkeepers,Legisature, trial of ordeal, elective monarchy, Council
>>Military:1500 iron hoplites, 1000 archers, 800 horsemen, 1200 goblin soldiers,2800 norse warriors, various local miltias and faction troops
>>Navy:14 triremes
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Faction project
>I.Diplomacy & war
>J.Other
668 posts and 48 images submitted.
>>
>>457859
>H attract norsemen and train then into Numenorian Marines
>>
>>457859
>>C.Construction
FORTIFICATIONS ENCLOSING THE PORTAL.
WE NEED WALLS
WE NEED TOWERS
WE NEED BARRICADES
WE NEED A MASSIVE CASTLE
>>
>>457859
>I.Diplomacy & war
We to send a bigger force through the portal.
This Portal must be shut down.
>that new map
sweet.

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We left Fuckup-chan with the nurse we injured on accident.
All effects are now reset, and we may keep on with our quest(s).
To become a good, popular schoolgirl, and that one quest the principal gave us.

Sincerely, God.
48 posts and 12 images submitted.
>>
Shit I was gonna link
Previous thread: http://suptg.thisisnotatrueending.com/qstarchive/353492/
>>
Rolled 86 (1d100)

>>454021
We need to repair the nurse and find our way in life with a charming bear.
>>
Rolled 95 (1d100)

>>454021
Ask the heavens for an unfuck-up button.

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>It's the year 1166 BBC, the Republic forces and the Sith Empire have been fighting each other for over 800 years.
>You are a highly respected Jedi Master leading a substancial defensive force in Kestos Minor, a planet at the edge of the republic, right in the Outer Ring, in the border between the Republic and the Sith Empire.
>Your forces are on a defensive stance until further orders, you're also leading the training of your human Padawan, Kel Varos, he's a promising Jedi, patient, loyal and obedient, but what about you?:

Define yourself:
Species:
Name(specify gender):
Light Saber (Regular, dual, etc.):
Other characteristics:
60 posts and 13 images submitted.
>>
Didn't we just have this quest, Jedi lord? Or disappeared...?
>>
>>453273
>Species
Wookie
>Name
Ippo Onnuuga
>Light Saber
Regular
>Other characteristics
Chestnut color fur, wears a tooth necklace, and wears light clothes
>>
>>453273
>Species
Human
>Name
Calo Nassa
>Light Saber
cross-guard
>Other characteristics
Rather prideful mandalorian, tends to put his own men before the order's goals. He has had some difficulty working with the more dedicated jedi of the order historically.

There's not much else for you out there with the soldiers. The strange lady that carried such a bloodthirsty divine presence with her had a point when she said you don't belong here, you're not a soldier and you're not yet officially the leader of the monster brigade. And even if you were, it consists of about one giant spider girl who's been alone in a jungle for all her life and is considerably horny.

It means you have your hands full already but one member isn't very impressive, not when you have at least two hundred royal soldiers ready to fight that need to be supplied and fed already. Besides, being an arachne, Tama eats a lot, so you have better be ready to explain that to the quartermaster when you'll have to. He is right in front of you right now, and was kind enough to give you water even though he had no obligation to, but you still have zero military authority, at least on paper.

That doesn't mean you're a complete stranger, you've been there already and you know Cassilda, and being the striking cambion you are of course people have been busy gossiping about you. Or at least you expect as much, because you're a good enough judge of character to realize when someone looks at you like you're a stranger and when they look at you and recognize someone they heard rumours about.

You can only hope they were good rumours.

“Now don't worry your little horned head about Amanthis”, the quartermaster says while he writes down the count of the water supply for the day, “She's hard to approach but means no harm. By the way you're going to set up camp outside the perimeter, yes?”.

“That's how I understand it, yes”, Cassilda told you as much, at least. She said they were planning to expand the camp and they can't go South because the civilians pretty much clogged that end of Maner and you might as well be the first. Of course you'd feel safer if you had a palisade between you and a jungle full of kobolds and vampires, but beggars can't be choosers.

“If you don't already have a tent there's one or two we can spare. Don't think we have one large enough for your... Eight-legged friend”, there was a moment of hesitation on his part, “You'll have to make do with this for now”.

“I already have one actually”, you note.

“Southside?”.

“Yes”.

He shakes his head, “Take ours, it has the right colours, that'll get you in the right frame of mind. Go fetch your things if you need but I'd rather you use ours to sleep in. Glovine! Carsus!”, he calls, and a pair of soldiers come promptly, “Help this fellow set up the spare tents we have. Oh, and take one of those wooden tubs”, he gives you a sly smile, “So you and your friends can take a bath”.

That's nice on his part, you probably smell really bad and they must have noticed.

>”Where can I find the harpy?”.
>”Why are you giving me a military tent?”.
>”Do you know who I am?”.
>”Can I use the well if I need more water?”.
>Other?
64 posts and 6 images submitted.
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Character and setting info: http://pastebin.com/u/MagicalPrincess
Archives (Episodes 1-59): http://suptg.thisisnotatrueending.com/archive.html?tags=Start+Over+Quest
Archives (Episodes 60+): http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Start+Over+Quest
Twitter: https://twitter.com/MagicalMarquise
Ask.fm: http://ask.fm/MagicalMarquise
Collection of character descriptions (WIP, courtesy of anon): http://pastebin.com/pzYffs0R
Collection of quest art (NSFW): http://imgur.com/a/2nEyB/layout/grid (NSFW)
>>
>>460318
>”Where can I find the harpy?”.

A disciplined harpy that won't try to jump our bone might be nice.
>>
>>460318
>”Can I use the well if I need more water?”.
>”Where can I find the harpy?”.

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