Morning Gents I've come to pick your brain regarding game systems.
If I told you I wanted to play High sea adventure, including piracy, trading, ship combat that sort of thing what system would fit the bill?
I'd have a good gander at 7th, I played the 1st edition which was good apart from a bit of skill bloat (and an at times odd setting). A fairly different 2nd edition was recently released
There are bunch of well-written age of sail GURPS supplements. I've never played gurps, but I did use those supplements as inspiration for when I ran 7th sea.
Those are the first things that come to mind, but I'm sure some co-optable fantasy systems have some decent naval rules somewhere that might come to mind.
OP what you want is Dungeon World
It's pretty much objectively one of the best currently out there. It has fast easy to use mechsnics and is perfect for beginners, it's a lot cheaper than most of these other rules bloated systems that cost fifty dollars. There is no reason for extra rules when it is he role playing that matters. Dungeon World is fast and innovative and still feels exactly like the spirit of ADND before DnD 3.5 destroyed the hobby and ruined a generation of role players.
You want fast, intuitive combat? Dungeon World does that.
You want real, deep roleplaying mechanics? Dungeon World does that.
You want great mechanics that reward diversity of play? Dungeon World does that as well.
My last session of Dungeon World my human fighter wrapped a vampire in a bear hug and wrestled him out a window. This is real roleplaying we are talking about here, not babby 3.5 shit. Do yourself a favor and pick up a copy of Dungeon World today, it is an evolution and perfection of the half-formed ideas in Apocalypse World (the game it is derived from)
Rogue Trader
I've noticed a weird trend in a lot /tg/ properties where the good waifus die horribly or get BAD END, while the shit girls survive and go on to do great things.
Why do you think that is?
>>50025074
Makes for greater tragedy. Everyone loves to watch the little match girl die.
>>50025074
I just want Jace to die
>>50025074
Writers revolt and detest on the term "waifu"
>PC writes a waifu into his backstory
Fuck people who do this. How about you actually interact with characters in the setting instead of your own personal fapbait? Don't give me that shit of plothooks, either.
u fokkin wot? Do you mean like, their character is married? Or do you mean taking their mexican telenovela waifu and inserting her into the backstory?
>Yes she's a very nuanced character, Eleanor is. Also she's married to Galko.
>>50025060
This seems like a problem that only exists on /tg/.
It sounds like you have a problem with people putting characters other than their PC in the backstory. If not, clarify.
If so, why ?
It's the GM who decides if those characters show up in game or not.
Why is there no love for the great grandfather of traditional games? We have blood bowl leagues and not a single chess one. Chess appreciation thread.
Black to play.
>>50025029
http://www.chessgames.com/perl/chessgame?gid=1103860&m=22.5
chess is babby's first wargame
>pre-painted
>low variety of minis
>only one faction and one army list
Is he a fighter or a monk? Stat him.
>>50024819
100 meme points, he gets swallowed by the internet.
>>50024819
Fighter with Tavern Brawler.
Actually playing an Ogre fighter who just wants his swamp back would be pretty damn fun
Love
Life
Does your setting have Special Forces, /tg/?
>>50023953
Yes, they consist entirely of retards with weapons and are deployed like living bombs
>>50023953
I'd use a very special sort of force on her ass, if you know what I mean.
>>50023953
Yes. Bunch of mages with kill switch incase they rebel.
Lord-General,
I am sending you this datapad message because the situation on the frontlines has been deteriorating.
We have been on the battlefield for two years without rotation, supplies are so sparse that we're having to eat rats and our own dead for sustenance, most of us are covered in mud and we're having to recruit from the survivors of the wrecks from the naval engagement overhead.
A shell came down on our latrines not long ago, sir, and since the Tech-priests haven't been around to bless our entrenching tools yet, we can't dig new ones.
If things continue deteriorating, I fear we will fall to Chaos. As I speak there are tentacles bursting through my screen.
Your's...
Sergeant McFootSlogger
>>50023940
This is what you have been trained for, sergeant.
Carry on
>>50023950
All due respect, Sir,
Just now the Commissar executed an entire squad of men to motivate another squad into breaching enemy fortifications. They would have held the position but simply didn't have the numbers.
None of the men can 'oil their guns' so to speak, sir, for fear of accidentally breaking open the veil of reality and ushering through demonic horrors from beyond.
Its making everyone cranky.
I feel, sir, that there is a significant lack of oversight on the part of Sector Command. I would greatly appreciate it if you came down from high anchor and took a look at the battlefield for yourself.
Your's,
Sergeant McFootSoldier
>>50023940
expect new tech priests in 2 months
keep up the good work guardsman
What happens to pcs when the player can't make it to the session in your table?
In our table the pcs started by falling unconscious and with our goliath carrying them around. Eventually we started stuffing unconscious pcs in barrels for easier storage and transportation. At some point returning players started popping up from any available barrel, and now all barrels in the setting are considered quantum barrels that might or might not contain adventurers. The gm now has returning players roll for whether or not their pc is in any barrel the group might come across.
>>50023856
They get turned into Chibis
I've seen some GMs come up with a reasonable reason why the PC isn't present. For example, one session when several players couldn't make it, those of us who did make the session spent it trying to find out what had happened to them. They had been kidnapped.
I've seen GMs who just don't talk about the missing PC. Basically, the PC is there and doing things from an in-character perspective, but from an OOC one they aren't doing anything.
In both cases, the player who didn't turn up doesn't get any XP from the session. Loot can go either way. If the loot is just from things that happened that session the missing player usually doesn't get any. If the loot is from what the party has been doing from a while, they usually get a share.
Sometimes the PC gets NPC'd for the session.
A few times I've had the GM give me control of another players character because the PC was that important to the sessions plot. I never liked doing that.
Our PC's gang rape their PC.
Then the next time we see the player in person... We gang rape them.
Okay, at this point I've DMed a little 5e, and played a fair bit, and I must say it islighthearted approachable fun.
There are a few things that bug me, though.
Namely, there seems to be little metagame incentive to play a wizard.
Sorcs basically become more powerful wizards, with a fun gimmick like the sorc. points, and also have thundering CHA-scores, which usually ends up being far more useful than a high intelligence.
Granted, great "arcana" gets used pretty frequently, but I infrequently find myself calling, or being asked to roll for "Nature", "history" or "investigation".
What can we do to make wizards cool again?
I'm looking at starting a new game, and I want there to be some incentive to picking a wizard.
Maybe a new sub-class, with a few more fun tricks?
/tg/, help me now.
>>50023750
One rule which I've never tried but could be interesting is to seperate stats and skills, so when you make a skill check you use whichever stat and skill make the most sense, this means that so long as a wizard can fluff a way in which their intelligence helps them do a thing they get their int bonus, it may help with playing the wise sage who has good advice for every situation if your int actually was useful in a wide range of situations.
>>50023750
weak bait
I rate it oh-point-eight out of eight
I've considered making a high INT character more by having a homebrew rule that, for instance, any skill-check which would normally add WIS or CHA, can add half a characters INT-modifier, rounded down, instead, if it is better.
Is that retarded?
redpill me on the faggotry that is the cypher system, /tg/.
difficulty[1-10]x3, roll under on d20. what's the appeal? so that you can play with morons?
>>50023080
>so that you can play with morons?
My first and only scheduled game did die out because the GM noshowed the first fucking game, but I can confirm the last part.
>One player thought we were to play D&D
>Another player was playing another campaign before even gametime rolled around saying "I'll be done in a minute" for 2 hours
>Third guy went "how do I made character" the moment he sits down
so... what's the appeal? is it just "rules-light"?
>>50023758
A d20 system that doesn't suck balls.
So. Dnd 5e. About 5 sessions in. I dm.
Halp with story?
So far, the group has encountered:
An artifact of gr8 power, basically the mcguffin of this campaign
A half-elf (God rest his soul) who sent them with the artifact to le capital and le grand king
Bands of orcs trying to stop them
A wizard who constantly memes and seems like a cool dude
A tournament at another plane
A handcart of serene supreme essence
A goristro
A God of fate saying "ze world is gonna be maximum overfucked if you don't do the things
And gnomes on the roam who seem like gypsies.
This is, understandably, a complete mess. So, fa/tg/uys, how do I make this coherent?
>>50022939
>a complete mess
yes this whole post certainly is
>>50022939
>>50022956
Why?
Do you suppose the interior of the moon hollowed out would be better as a massive mega city or a small country?
Depending on how hollow you make the moon, you could end up with a very large country. The moon has a surface area comparable to any nation on earth.
>>50022297
Country. Definitely. The moon has a diameter of 2160 miles.
Unless you're only hollowing out a small portion of it.
>>50022297
Secret base of the prevailing religion's military branch
>le really, really loyal man
>>50022115
So it's treason then?
>Le viking without a beard man
>>50022587
that model looks sick as fuck
what is your favorite enemy to crusade agianst
Is that even a question? You gotta crusade all the things, boy.
>>50021742
My inner fears.
>>50021901
That's a great way to bond with eastern holymen when you're off on one of those more distant crusades.
Post music albums that can basically be an RPG campaign
>Technically Shadow Run already exists
>>50021246
NEMESIS
>>50022464
Scion
>>50022470
Apocalypse World