>To be fair
Find a flaw.
If you can.
It's just so... perfect.
>>49992557
Does it hover?
>>49992557
>fuel tanks on the back
Anything even remotely resembling a decent flanking maneuver can take those out. No huge deal if they're backup fuel supplies, but they seem to be incorporated directly into the frame.
One grenade near or on the side of the fuel tank and the entire back end of it, along with the crew and their munitions, has exploded.
Fite me.
Its 2020 and we have given up on mortals to lead, the 4 chaos gods come down and agree to election. It is purely democratic, and Tzeentch has no plan other than making points on why you should vote for him. Choose their vp, and then assign the 2 remaining Gods government positions.
Which chaos god do you vote for and why?
Tzeentch for president because he is into improvement and would improve country and world. Slaanesh as vp because it is fun but would be kept in check. Khorne for secretary of state. Nurgle would be ambassador to India.
>>49992531
Can I vote for the Emperor? Or Sigmar? Or can I just leave? I don't feel like living on a daemon world.
>>49993122
If they count as chaos gods, which is debatable, then yes. Are they of the immaturitum representing order of chaos?
>>49993122
No. It's like the current US election. You must elect a chaos god.
How would modern day witch hunters playout?
>>49991442
Contrasted against the medieval original?
>Evangelical VS Scientific appraoch
>Forged weapons VS High Calibur firearms
>Armored in vestements of faith VS Kevlar
>Well bred steeds VS Mustang GTX
Really, you just need to check off all the same boxes, but modernize the equipment
>>49991442
>Supernatural shit starts going down
>Modern shit isn't working so well
>Old timey witch hunting garb and weapons made through unknown and unreproducable means work really well
>You modernize bits and pieces where you can (patching the outfits with kevlar and using modern chemical formulations instead of period-accurate black powder) but you're still gonna be swinging an axe lined with silvery stuff and loading muzzle-fed weapons like your life depends on it
>At least you get the cool headgear
Always have it that maybe some high up general find out magic users are manipulating the goverment so he goes AWOL and comes up with a team of survivalists,conspiracy theorists, and what ever religious person he can find to investigate and maybe find a way to end it.
What do you think is the least random TCG? A problem I have with a lot of TCGs digital or otherwise is that a bad draw on turn 1 can fuck you over horribly. Are there any TCGs out there that do something to mitigate a player essentially losing the first turn of the game?
Literally every TGC that isn't Magic or Yugioh.
>>49991415
Don't know about LEAST, but I know Cardfight Vanguard's good about this.
>5-card hand
>mulligan rule lets you toss cards of your choice for the same number once
>draw at start of turn before upgrading
>can also use G-zone cards to look at top 5 cards of deck if you have nothing to upgrade with
>get an extra card every time you attack with your vanguard (two if up to grade 3, three if at grade 4), along with every time your extra card OR damage trigger is a draw trigger
Enough cards supplied along with a simpler balance means it's easier to get what you need. Almost never been screwed out of cards.
WIXOSS
HANDSOME
Titus Pullo was really made to play him.
>>49991361
Damnit, he is. Damnit.
Previous Thread:
>>49958872
(someone archive this shit)
Current shit that's been worked out:
>All the faction shit in the previous OP
>Some more history shit about the necrons and old ones
>I don't even fucking know we'll probably end up needing a 1d4chan page to get this shit together
>The true sign that this gloriously cringey pile of autism has reached critical mass
bumping, fucks sake guys
just get these nerf crossfires, theyre close to being bolt pistols on their own, wrap the bastards in masking tape n cardboard, add some paint, ???, profit, as i said though just a little imagination is far enough for these things, i combo them with a big stick and my friends and i play slugga boy vs sword brethren an chop and shoot each other up on weed and booze
>>49993870
forgot pic
Nooooo Onnne's.....
>>49991074
...Broke like 3E!
No one Complains like /tg/!
>>49991091
Nobody sexualizes kobolds like /tg/!
We have quest and art request threads daily!
Usually more than one at a time.
Have you ever played a character who had no reason to be involved in the story?
>>49990847
I used to, I started role-playing in high school so I kinda evolved over time:
>First I just made whatever character and expected the GM to cater to me and give me a reason to be involved
>Then I started just going with the GM's plot whether I felt I had an in character reason to or not
>Now I make sure to make characters who have a reason to be involved in the plot in the first place
I did once, kind of.
>This was in a system and setting that was entirely the make of the GM. He was a friend of ours, and the game was actually pretty fun sometimes.
>This setting was really god heavy, having 12 major gods and goddesses. Each player was required to worship one, and we went on adventures in the land of Oonharah. Oonharah was separated into two worlds, the shattered world (present day) and the fantasy world.. I've actually told a few stories about it on here.
>One major quest involved the goddess of the sun going missing. This predictably caused the sun to go out. So, tasked by the other gods (who were busy with their thumbs up their asses or whatever) our job was to find the missing sun goddess and bring her back before the death of the sun caused everything else to go haywire. Note that only one character worshiped this particular goddess, her name was Kai, and she'll be important later.
>Myself and another player were combat focused fighters. We were hoping for a chance to prove our worth as defenders of good and champions of the god of battle. I was actually pretty excited for morally grey options and difficult choices to come our way.
>As misfortune would have it, that was not what happened.
>What ensued were long, intense, sessions of RP mostly between the GM and Kai (who developed main character syndrome and was the most important factor in all of this, fuck the rest of the party). If the party was going somewhere, it was because Kai figured something out, if the party interacted with someone, it was because Kai was questioning them.
>None of the other players had any impact on the story. Even if we wanted to. In this 2 month long campaign, there was 1 fight. It was ended quickly due to the rogue's magic fuckery.
>I didn't show up for one session, and according to one of the other players, it didn't make any change. I guess it wasn't that I didn't have to stay with the group, it was more that only one person was important.
>>49990847
>be me
>born into the world
can't give you a better example than that
>and this is my dwarf
>>49989522
I'll allow it.
>And this is my mage!
>>49989522
I don't allow people to play as libertarians at my table since the incident last year
>>49989563
Now I want to hear story time.
● YGOPro is an automated simulator.
YGOPro (Windows): https://docs.google.com/uc?id=0B6B7GsCVf45zRUZnVHJid0N0eHc&export=download
YGOPro (Mac): https://mega.nz/#!fREAVBwZ!cOQG_5oHFKgjfwz4dVUtAW88w9gqRrvWyeFZ7zI_bVM
http://www.ygopro.co/Forum/tabid/95/g/posts/t/23339/The-Ultimate-HQ-Card-Project (High Quality YGOPro images)
Useful Links:
Current Official Rulebook, last updated 6/27/15:
http://www.yugioh-card.com/en/rulebook/EN_SDSE_Rulebook.pdf
Wiki with a wealth of information for the players:
http://yugioh.wikia.com/wiki/Main_Page
Yu-Gi-Oh! stock market:
http://yugiohprices.com/
OCG decklists:
http://blog.livedoor.jp/yugioh_tpr/
https://ocg.xpg.jp/v/deck/event.html
TCG decklists:
http://yugiohtopdecks.com/decklists
TCG/OCG news sites:
https://ygorganization.com/
http://blog.livedoor.jp/maxut/
Hypergeometric Probability Calculator:
http://yugioh.party/
Official /dng/ ruling test:
https://testmoz.com/466984
Upcoming Sets:
●OCG: Booster SP: Fusion Enforcers (November 12th)
●OCG: Dimension Box Limited Edition (November 26th)
●OCG: Pendulum Evolution (December 23rd)
●TCG: Structure Decks Yugi Muto and Seto Kaiba (October 21st)
●TCG: Invasion: Vengeance (November 4th)
●TCG: Destiny Soldiers (November 17th)
●TCG: Pendulum Domination (January 20th)
Before asking to be spoonfed, try the following:
● READ THE OP.
● Read the cards.
● Lurk and read the archives.
● Read carefully the cards.
● Google your deck before you post it here. If your deck is/was competitive it will probably have topped an event, see the provided links above.
● Most games have single rounds or a best of three match; matches are encouraged as they teach you to make use of your side deck for tournament play.
man i remember the good old days of YVD, that shit was cash money back in the day. played so many fuckin games with people from forums, was a baller with blackwings. and the time i invented Snakesworn, which was a really shitty deck that used Lightsworn and a normal/reptile monster engine to draw through my deck till i hit venominon to beat down.
that deck was fun.
Why is Yugioh objectively superior to Magic?
Does anyone ever try to play Yugioh with more than two players. I just play casually with a group of friends and the game works very poorly with it. Any ideas about a deck to cause massive pain for everyone else playing?
Does anyone have a link to the whole map from which this section was cut off?
It's the most detailed map i've seen so far and i'm running a WHFRP campaign in Sylvania and all i could really use the rest.
>>49989254
All the maps you'll need are right here. http://www.gitzmansgallery.com/warhammer-maps.html
Happy hunting. Your players, that is.
http://www.gitzmansgallery.com/maps/Map-Sylvania-4.jpg
Thank you sooo much.
I like to make a 'full' world for my players with plenty of places to go... and reasons to get caught by nightfall on the road or in the woods.
>>49989431
Same. If I'm writing a campaign and I get an idea I quickly jot it down and put it in my notes folder, otherwise I try to make at least five interesting things about a village or town in addition to five rumours the PCs can discover by Gossiping. Sometimes these things have nothing to do with the PCs, at least not yet, just to give it that 'lived in' feel so that they don't feel like the world revolves around them. They're simply a small part of a much larger story.
Your characters have been imprisoned by the local gubment, and have been shifted to whatever equates to max security prison. How well do they fare, and what measures are needed to keep your character or players characters from escaping.
Level 10 light cleric.
Keeping her confined to the cell is pretty much impossible within the system and the setting. Stone walls, metal walls, ice walls, wooden walls - she can break through them all with various degrees of difficulty - not that she would need it, since all it takes is a single word to take her to a safe haven.
A permament anti-magic field would stop her from casting... If it existed in the system, and it does not.
However, let's presume that you break her fingers, tear out her tongue and keep her in chains at all times to prevent her from drawing a holy symbol with her blood. Let's also presume that you have a team of high level wizards standing near her cell around the clock and recasting anti-magic field every hour. Would that be enough?
No, she can use her Divine Intervention class feature to ask her god to help, and she has a10% chance to succeed. She can repeat the attempt every 8 hours. Divine Intervention requires only an action - but not a word or a gesture, so she can still use it even if restrained and maimed.
>>49988740
Modern mystery character. It is written in fate that only she can open her bag and it can only be taken from her at short times. And the very world will bend before this rule is broken.
In it she has a literal "get out of this sticky situation"-card. It was written to her by the Queen of Avalon, a Sidhe Lord. She'll be there for at most a week before she jumps into the dreamworld and have to rescue a handsome prince from a dragon or something.
My exalted dragon blooded. He's intelligent but hate people. He would actually suffer quite badly, ripping people apart with anima flux then put into solitary confinement at best, killed at worst. His best shot is getting into the open sky and then casting Azure Chariot and flying away. But even then it's just the start of a complicated chase. Good plot hook really.
My Wizard would have his spellbook taken away and then he would cry himself to sleep while basically relying on his 1d3-1 damage with a +6 attack bonus and 70HP to get him through the day to avoid getting assfucked. But no means of escape other than time.
>>49988740
A caster prison in D&D would certainly bind fingers and tongue and keep you in chains. It's a max security prison.
The divine intervention thing can be bypassed by stopping her to have a long rest. Each time she try to rest, you wake her up, you disturb her, and she's fucked.
yo guys I'm depressed as FUC can we have a lulzy /tg/ thread
NoThis is now a cute /tg/ thread. Much better for the soul.I also have no funnies to contribute anyway due to a HDD crash.
This is how roll hide check
Shitty animation aside, I quite enjoyed this:
https://www.youtube.com/watch?v=oEmM_zKuTD0
Beeple-beep beep! Since Sisters of Battle share so many similarities with Dune's Fish Speakers, is it fair to say they would be the face of the Imperium were it not for the Space Marines?
>>49988211
Nah, Imperial Guard are already used in such a staggering amount of propoganda that the Marines could very easily be replaced by them as 'face of the Imperium.'
We'd probably be getting a lot more propaganda based around Sisters, Knights and the Mechanicus War-Cohorts at that point, though.
>>49988211
This is somehow worse than "Excuse me" threads. Will you questfags ever accept that no one wants you? You're just shitting the board up out of spite now, you won't bring any changes.
>>49988249
Like, ugh! Can you old men just, like, kiss off already?
what abilities does each chapter grant in deathwatch codex?
>>49987966
They don't.
>>49987966
Deathwatch is a half assed generic marine codex with more expensive models that can get more fancy weapons.
That's it. All these years for this shit.
>>49988973
That's what people get for continuing to buy GW.