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Archived threads in /tg/ - Traditional Games - 1850. page

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

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>French holy roman empire
>Kingdom of saxony
>Celtic Great Britain.
>Islamic Spain
>No idea what I do with southern Italy.

How stupid does that sound?
106 posts and 9 images submitted.
>>
>Islamic Spain
>No idea what I do

Neck yourself, for a start.
>>
Sultanate of Sicily. Boom.
>>
>>51442872
Make Italy Byzantine again.

They woulda got away with if it weren't for those meddling Normans and their Pope too!

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I have none that would be of any interest. Also ignore the image.
146 posts and 17 images submitted.
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>>51433843
REMOV CYPHER
>>
"That was an inferior quality door! See how easily it smashed and splintered? That wouldn't have happened if you shopped at Dwarf Brothers Door Co.! So should I get you fine fellows a catalogue?"
>>
>>51433843
"Hurry! Take the children to the brothel!"
Context will not be provided, believe whatever you want to believe happened

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Hey /tg/, I'm creating a setting inspired by Blue Submarine no.6 and I need pictures of submarines, mermaids, badass diving suits and sea monsters
161 posts and 94 images submitted.
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I'm especially lacking in futuristic badass diving suits. You know, the kind that really cater to a tank class
>>
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Plus any ideas on how mermaids could be amphibious would be appreciated. There's not much dry land in the setting, but there's a hell of a lot of undersea bases and whatnot

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Last thread we had some great Combined Army memes, some TAG shit posting, and not to mention the cuckening of the US Ariadna players. Also Magharabi Guard are fair.


Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where you'll totally get that sweet HI real soon.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>No-longer-provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
https://catalog.infinitythegame.com/

>Rules wiki (now updated with HSN3 content):
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>N3 Reverse Index Web App (a bit outdated as of HSN3 but still a bit viable to look at)
http://n3index.bastian-dornauf.de/

>Batreps:
http://www.youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
http://pastebin.com/Hy9SRkmJ

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8
>Operation Red Veil Missions (different toilet, same shit)
http://www84.zippyshare.com/v/xjlY6Mip/file.html

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/
345 posts and 45 images submitted.
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Why is this general always crawling with loudly vocal Ariadna players? From the Kazak and USAfags screeching for their missing content to the players whining that their camospam gets counetred by smoke and evil MSV snipers, to silly paranoid ideas about CB hating this or that IRL country (this is more of a specialty of the Poleposters but the 2 groups are widely overlapping) nearly everyone is complaining.
I think they surpassed both PanO and YJ players in term of whine, and that's astounding on itself. Is it time for a containment thread?
>>
>>51424601
Operatorfags gonna operate.
>>
>>51424601
It's time for a containment gas chamber.

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Welcome to the thread for d20 station, a rules light, medium RP Space Station 13 server.

>What is Space Station 13?
It's a 2D top down atmospherics simulator with who dun it gameplay layered on top. Each crew member aboard the station has a specific job to perform, while a select few are selected to be traitors (assassin/spy/thief).

>Why is this on muh /tg/?
d20 is a server made for fa/tg/uys by fa/tg/uys

>How do I play?
You'll need to download the BYOND client.
BYOND Download link: http://www.byond.com/download/
A BYOND account is HIGHLY recommended

To connect: Open BYOND, click the gear in the upper right. Click "Open Location" and paste in the IP below (Visual guide: http://i.imgur.com/d9D82fK.jpg).
byond://76.16.8.127:28014 OR byond://d20station.ddns.net:28014

>I'm new, and I don't know what the fuck to do. How do I swap hands?
Use OOC (backspace say" in the bottom, type OOC and hit enter, or: http://i.imgur.com/RodAGGZ.png), which means Out Of Character chat, and ask someone for help on how to play. People will almost always help you get a grip of the game if you're polite about it, just don't reveal too much in-round information in OOC.
There's also wikis dedicated to documenting the spaceman way of life, but they vary widely from server to server.

>What are the rules?
The rules are very relaxed and admins try to take a hands-off approach to administrating. Admins will generally only intervene if someone is explicitly playing to ruin the game. Reminder to read the rules in-game.

>What map/code do you run?
We run a heavily modified Ministation map with mostly custom code. Most jobs on Ministation are merged with similar counterparts and head roles have been re-enabled.

>When does everyone play?
The server is mostly populated with Americlaps, so peak times are usually between 7pm-3am EST

>Who are these tripfags?
Usually admins/coders for the server.

Miscellaneous links pastebin (updated): http://pastebin.com/5jJ6E75M
178 posts and 55 images submitted.
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Friendly reminder to enginerds and heads of staff to stay out of brig or get bullied
>>
DORF WHEN
>>
>>51401465
reminder to seccucks that assaulting a head of staff is grounds for demotion and in severe cases, execution

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Previous thread >>51289347

A thread for discussing the Star Trek franchise and its various tabletop iterations.

Possible topics include the rpgs by FASA, Last Unicorn Games and Decipher, the Starfleet Battles Universe and WizKid's Star Trek: Attack Wing miniatures and game, and Star Trek in general.

Game Resources

FASA's RPG
>https://www.mediafire.com/folder/9mt7sng56l8gg/Star_Trek_RPG_(FASA)
https://www.mediafire.com/folder/cwn8tbt2qm5t4/FASATREK_Adventures

Last Unicorn Game's RPG
>https://www.mediafire.com/folder/9eiysv2192ods/Star_Trek_RPG_(LUG)
-Official and Fanmade Resources
>http://www.coldnorth.com/memoryicon/

Decipher's RPG
>https://www.mediafire.com/folder/c6tb7p6dp0pye/Star_Trek_RPG_(Decipher)
-Fan Supplements
>http://strpg.patrickgoodman.org

Far Trek
>https://www.mediafire.com/folder/lrhbz9l0qay0j/Far_Trek

Lasers & Feelings
>http://www.onesevendesign.com/laserfeelings/

Lore Resources

Memory Alpha - Canon wiki
>http://en.memory-alpha.org/wiki/Portal:Main

Ex Astris Scientia - Fan analyses of ships, tech and continuity issues
>http://www.ex-astris-scientia.org

Daystrom Institute Technical Library - Database of ships and technology
>http://www.ditl.org

Star Trek LCARS Blueprints Database - Ship schematics, deck plans and recognition manuals
>http://www.cygnus-x1.net/links/lcars/blueprints-main2.php

Star Trek Maps - Based on the Star Trek Star Charts, updated and corrected
>http://www.startrekmap.com/index.html

Star Trek Cartography - Information and maps
>http://www.stdimension.org/int/

/stg/ Errata

The Adventures of the Ark Royal Crew (an /stg/ setting)
>https://1d4chan.org/wiki/Ark_Royal

The history of Klingon Civil Rights/Star Trek artwork (more /stg/ headcanon)
>http://klingonhistory.weebly.com/

/stg/ home brew planet/civilization creation table.
>http://pastebin.com/hhpkEvJU
313 posts and 69 images submitted.
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I suggest we add this to the next op
http://wizkidsgames.com/wp-content/uploads/2013/07/STAW_Rules_WEB_11sep13.pdf
It's the rules for Attack Wing.

>>51400191
ya kinda jumped the gun on making this thread, op. We generally wait until the previous bum-limit-passing thread has passed to page 8 or 9 before making a new one. Just for future reference.
>>
>>51401952
Not him, but it was page 9 when he posted this.

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"Everything is snowflake, nothing is snowflake" edition

For all your questions on Dark Heresy (1st and 2nd Editions), Rogue Trader, Deathwatch, Black Crusade, and Only War.
Not the wargame, not Chapter Master, not Space Hulk. Inquisitor is okay, but not many people know about it.

Not sure between starting Dark Heresy 1e and 2e? Pick 2e.

>Why did FFG lose the 40k RPG License?
Because they were bought by Asmodee and that caused some sort of licensing conflict.

>Will GW make their own 40k RPGs now?
Probably not. But if they do it will likely be worse than you could possibly imagine.

Book Repositories (If you're planning to download any Rogue Trader materials, read the .txt file in the RT directory)
https://mega.nz/#F!Pl0UgbJa!vDtTXMKnvZ26fUbuw4X9tg

There is a new Homebrew Megafolder option in above MEGA directory containing several things.

40K RPG tools, a site that contains stats or references for almost all weapons, armor and NPCs/adversaries. Not updated past DH2 core.
http://www.40krpgtools.com/

40k RPG Combined Armory (v6.48.161023), containing every piece of gear in all five lines. Now includes all DH2e books.
http://www.mediafire.com/folder/i3akv9qx9q05z

Mars Needs Women! (v1.2.15) (Mechanicus Skitarii and Taghmata for Only War)
http://www.mediafire.com/file/w1d6aq5cdr6anmh

Fear and Loathing in the Eastern Fringe (V1.6.4) (Playable Xenos for Rogue Trader)
http://www.mediafire.com/download/fjhddohpscx1d7x

The Fringe is Yours! (v1.8.13) (More Xenos, Knights, and Horus Heresy gear for Rogue Trader)
http://www.mediafire.com/file/d28i243u2k7di3z

After Cadia, Biel-Tan is next, but at least they're bringing Ynnead in. at the head of the new Aeldari Grand Alliance. Will you, or your players, be able to fight combined forces of Craftworld, Dark, and Harlequin eldar?
364 posts and 41 images submitted.
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How long do your battles usually last?
>>
what's /tg/ opinion on Integrated weapons, in an OW context, especially in a Regiment with strong Mechanicus ties, enough to get them and the potentia coil to make them work, but still not an Admech force ?
I don't think they are OP per se, though I do think strange that the Catalytic driver is now Extremly Rare instead of very rare from The Lathes Worlds.
So, Integrated Weapons, yes or nay ?
>>
>>51398422
define what you mean by battle
>>51398478
No Potentia Coil without beeing a tech-priest or maybe some kind of elite tech guard. Anything else just breaks lore.

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> join with D&D group through mutual friend
> friend is only person I know in the group
> DM is new to me as well
> start playing
> we get to a battle with a few bandits
> Dm isn't expecting this
> he says "uhh... hold on a second... I have to roll up their stats"
> starts rolling 3d6 and scribbling numbers on paper
> ask him wtf he's doing
> "well the bandits aren't going to all be exactly the same, are they?"
> say no, decide to wait this one out.
> 15 minutes later he is finished
> "ok roll for intiative"
> he does a separate roll for each of the 6 bandits
> later, we go into town
> try to buy things
> he asks us which specific shops we go to and reads off a huge list of like ten
> tell him which one
> he shuffles between sheets
> decide to buy six daggers to replenish a few we lost since we were throwing some across a chasm
> "uhh he only has five daggers in stock right now, but check back later he might have more."
> catch a glimpse of his sheet
> he literally has inventory for the entire weapons shop listen on his paper.
> turns out the guy has named all the local guards and what shifts they have
> as well as the specific menus of the dozen inns in town
> this is only one city, out of dozens in his world
> mfw he still makes us wait while he rolls up random stats for every fucking bandit we meet

Anyone else encountered this level of autism?
6 posts and 1 images submitted.
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Imagine if that DM turned his autism for good and used it to worldbuild instead of do dumb shit...
>>
>>51465276
Send him a link to an MM.
>>
>Anyone else encountered this level of autism?

Only the exaxt opposite.

>join new group
>first session
>"You just arrived at an inn and you're all tired. You go to sleep."
>no rolls, just "Uh... you are ambushed at night while sleeping and taken prisoner by bandits. All your stuff is gone."
>"They take you into the woods."
>one player says he attempts to loosen the rope he's tied up with
>no rolls, just "Uh... one bandit notices and knocks you out."
>still no rolls, just "Suddenly, another group attacks the bandits and you manage to escape."
>he places a stack of cardboard tiles representing trails through woodland on the table and lays out a branching path
>we pick a route at random
>he picks the tiles up and lays out a new path
>we do the same
>repeat
>repeat
>repeat
>"Uh... I'm out of ideas. Sorry."

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Hear ye, hear ye. I hereby call to order this meeting of the most illustrious Mages Guild! It has come to my attention that, instead of being a boy's club full of beards, there is a disproportionately large number of women in the guild! We need to fix that by taking in more males! That aren't redrobes! Because girls have cooties! I think. Whatever, the point is, the guild needs more men! I don't care if you have to call your anti-magic ex-boyfriend that you broke up with back home, we'll take anyone at this point as long as they're at least mostly biologically male.

Also, I have been informed that kidnapping men from the other guilds is discouraged at best. However, if nobody catches you...
Regardless, fix it!

Welcome to the Mages' Guild. Pick a name and join in! Conflicts are resolved with d20s when needed, or with playing it out. When the thread dies on /tg/, we keep it going on archived.moe. For additional resources, please visit http://1d4chan.org/wiki/Mage%27s_guild or http://collabedit.com/6fvae
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>>51464138
this is stupid
>>
>>51464138
>Priscilla waves her hand, deploying a ethereally-sparkly desk at the front of the room.
Everyone make sure you bring all new admissions by me so I can add them to the records.
>She pulls out a stack of papers, thumps it onto her desk, and begins to impatiently tap her pen against it.
>>
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>>51464185
I concur. Who gives a flying frag? Who even complained?

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Any synonyms for 'cantrip', tg?

What is the etymology for that jank anyways??
14 posts and 2 images submitted.
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>>51463777
cantrip
ˈkantrJp/
nounScottisharchaic
noun: cantrip; plural noun: cantrips

a mischievous or playful act; a trick.
>>
>>51463777

Iirc the origin of the word is only partial know
And there really is no synonym aside from just using "Witch's Trick" but that's no a synonym but a definition
>>
Orison tends to be the Cleric equivalent
"Trick" is a pretty nice name. "Hedge-Wizardry," too.

>What is the etymology for that jank anyways??
Nobody knows. Supposedly, it was first used to describe witch's mischief.

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Ever whored your services DM and GMs of /tg/?

Just been offered money to DM as a sort of adult birthday party for manlets. Not big money but money I'd accept as a working wage any day of the week.

How would you even put that on a tax return.

> Pic related
17 posts and 3 images submitted.
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>>51463394
Well, as the saying goes - if you're good at something, never do it for free. And I'd imagine the crowd can't be much worse than regulars of an average thread around these parts.

>How would you even put that on a tax return.
Generally you don't report it as income / don't tax it. If you do need to report it for legal or moral reasons - list it as "catering".
>>
>>51463425
>>51463394
This, OP.
>>
>>51463425
Reassuring, thanks. Biggest moral problem is charging people for the fun you're also having.

Then there's some other saying about getting paid for doing what you enjoy doing too... Idioms really help an argument

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What's the best thing he made?
9 posts and 1 images submitted.
>>
>>51462830
That inquisitor lemongrab bit.
Most of his videos are garbage though. Eversor was okay too I guess.
>>
>>51462830

Tbh the Lord Commander rap was my favorite
The quality of it drops on near the end though
>>
>>51462830
The Potion Seller Edit.
https://www.youtube.com/watch?v=NIQVbxMJWgM

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What kind of drinks go best with gaming?

What do you drink?
23 posts and 9 images submitted.
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>>51462317

Honestly I just chug a quarter jar of 40% Moonshine before a session, gets me proper smashed and in the mood.
>>
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>>51462317
Also, what do your PCs drink? I need weird al-cohomical concoctions.
>>
>>51462339
>40% Moonshine
>40%

That's not moonshine, sonny, that's a sherry.

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So I'm sort of working on a homebrew to play with some friends, and I was wondering if people would be willing to weigh in on something I'm having trouble deciding.

So the homebrew works on a profession system, where you take a few levels (probably five) in one profession, which determines your class skills (as standard for d20), abilities and ability score increases for those five levels (but your feats are left free). Once you're done with a profession, you can nominate a 'trained' skill that your character will always have as a class skill, regardless of profession, to create a bit of a sense of continuation between professions.

My issue is that I'm not sure which approach to now go for: a lot of professions with some overlap between them (think WHFRP - or at least early versions), as they'd allow for people to be sure that they'd have a profession that reasonably lines up with what they had before (so they wouldn't have to risk wasting skill points, for example, if they can only take a skill for five levels), and thus make sure people can always make a concept that appeals to them. However, I'm worried that this would take some of the necessity of hard choices out of picking a profession, and then also thinking of enough professions that fit the setting and that can be at least somewhat distinct from each other.

The other option would be to have fewer professions that are all much more distinct from each other (I guess like d20 modern classes?), which would allow each one to feel unique and add some gravitas to the decision, but I'm worried that, even with the concept of trained skills it might just needlessly restrict character design and force people into same-y combinations to avoid wasteful careers (such as putting points into a skill in one profession that are then not class-skills in another).
[1/2]
6 posts and 2 images submitted.
>>
So as a possibility for improving the second one, I thought that there could be an option to repeat a profession but 'seasoned' (could still be done with the other one - especially for magic classes), wherein the benefits of the profession are improved over the next five levels, thus allowing for more unified concepts. However, this might just lead people to always taking seasoned professions and limiting the variety, which is sort of the opposite of what I wanted for this homebrew. I also thought of a feat to allow people to take a skill as a class skill regardless of profession, but then I'm not sure if that'd be a waste of a feat and lead people not to take it, still restricting variety.

So I've thought about both a bit, and the fact that I've had to do a lot of patching for the d20 modern-esque way suggests that I'd be better off going closer to the other one. I'm not planning on fully emulating either, and I'm sure there's a happy medium somewhere, I'm just not sure in which way it lies.

Of course, I know /tg/ isn't full of game design experts, but as it's full of gamers, I thought I'd ask - which one would you prefer to play?
[2/2]
>>
That lady has some nice tits.

I have nothing to add.
>>
>>51461609

They're not all that, mate

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So the full book was released today, What do you guys think of Blades in the Dark? It seems very interesting and fun and seems like a nice gateway to get started on Dming
9 posts and 1 images submitted.
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Sorry, anon, but you forgot to post the link. That's just unprofessional, y'know?
>>
>>51459182
The only links I could find are the Kickstarter page and the Google+
https://www.kickstarter.com/projects/2080350433/blades-in-the-dark

https://plus.google.com/communities/112767357581554417629
>>
>>51459409
Do you have the book?
If so, you know what link we mean.
If not, why bother asking?

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