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Archived threads in /qst/ - Quests - 586. page

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Hello, dear friends. Gather around, gather around. And let us begin the story of...Itchy Scab. A fine little fellow who lived in a cottage. Itchy was a happy fellow, but todsy, he found out that he had run clean out of bread. So, he decided to make his way to the market.

To your/his left, is the bridge leading to the open world.

And to your right, is the path leading to the village market, and the castle.

Where will you go? What will you do?
Anything within reason is an option, simply ask, and your question will be answered.
25 posts and 5 images submitted.
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Rolled 35 (1d100)

>>110155
Go to the village market and by some seeds for wheat. We shall make bread.
>>
In a burst of anger Itchy Scab murders his entire family for letting him run out of bread. He told his goddamned wife to go to town a fortnight ago
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>>110163
Voting for this. Pick up a rock and insert it into anus

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(First attempt at GM'ing and on tablet, sorry for lack of art.)

[I]The ravages of atomic warfare spread far and wide across the United States. Millions of lives shuttered out, only for the few survivors to whither away from the maligned radiation. As much in the new world, the strongest and the fastest, or downright lucky continued on. A few pockets of sentient life remain...But as ever, humanity continues to fight...War..War never changes[I]

Fallout 2 text based civ quest. 1d20 rolls will determine the success of actions. Actions increase with population count.

Each turn is a week. A certain faction has bonuses and differing stats. Posters have the ability to Trip a certain unit with the Faction if they want to RP independent. Ex: Anon takes control of Mechanic Jeff Houston. >Light cigarette and begin repairing Highwayman.

California, Nevada, Oregon, Washington, Indiana, Wyoming, Arizona are the available states currently.

Factions:
>Tribals
>Lobotomites(Big MT location limited)
>Raider Band
>Survivors
>Brotherhood of Steel
>Enclave
>Mercenary Band
>Hubologists
>New California Rangers
>Mutants
>Ghouls
>New California Republic
>Shi
>Vagrants
>Khans
>Salvatore's
>Yakuza
>Gun Runners
>Van Graff's
>New Reno Mob Family
>Custom Faction
100 posts and 4 images submitted.
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>>106939
>New California Republic
>>
Adding more Factions:
>Vault Dwellers (Vault number chosen amongst players)
>Nightkin
>City Dwellers (Auto Start in cty ruins)
>Mutant Humans
>Central Intelligence (Robotic Faction)
>Slavers
>Treemongers (Washington center Faction)

Small Scale factions:

Cannibal Family(Discreetly living amomgst normal Wastelander Settlement civ.)
Gang(Infamously living amongst a Wastelander civ)
Sentient Sewer People(Sentient Rat Humanoid civ living amongst City Dweller civ.)
Caravan( Roving Faction)
Nomadic Wastelanders( Roving Faction)
Communist Pre-War Ghouls/Chinese Army(Non-Breeding Faction. Owns sleeper cell HQ)
Cult(Living amongst another Civ)

Note: Just need a few more votes before the game can start.
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>>106939
Brotherhood of Steel!

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It's been nearly 200 years since the fall of the Kings of Londoran, when their city was broken in to four pieces and their lands split off from the rest of the world and the Horrid Wastes created a barrier to the treasures of old. You have just been born into this world, but where?

(When asked to roll, roll a 1d100 for combat, and a 1d20 for anything else. 1s, 6s, and 9s win as the decision, unless a majority vote otherwise. In the event of a tie, I'll pick what I like better.)
26 posts and 3 images submitted.
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The straights
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>Novsherak, a fertile land. Once home to the Tsars of ages pass, they bent the knee to the Kings of Londoran.
>Lords Hall, since the fall of Londor, this small provincial capital skyrocketed with activity and trade due to it's nature near the Great Split and fertility of Novsherak
>Water's End, a huge sprawling city of decadence and greed, Water's End is the primary trading hub for anything special, and illegal. Poisons and narcotics pass through it's customs houses every day.
>The Twins, the farthest north you can get in this world, the Twins provide nearly all of the raw material to the cities of Londoran. If there's a better place to purchase fine weapons and armor, it's here.
>Somewhere else, perhaps?
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>>100093
>ords Hall, since the fall of Londor, this small provincial capital skyrocketed with activity and trade due to it's nature near the Great Split and fertility of Novsherak

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198X
30 miles East of Yuma, AZ
5 years after the End

Prev thread
>>64847

You are Hank Dalton. You are 22 years old. Last time on The Last Grease Monkey, you:
>Tested out the new 427 in your El Camino
>Stopped to rescue a stranded family
>Killed the devil child who was holding them hostage, unfortunately also killing your driveshaft in the process
>Went to retrieve a CB radio from the family's fucked up station wagon, ended up managing to start it and drive it back
------------
After a three-minute drive that feels like three hours you pull the smoking, clattering Shitwagon into the gas station lot. After awkwardly climbing out of the seat while cursing Maria's stubby little Mexican legs and pleb as fuck taste in music you notice the buzzard from earlier perched on one of the gas pumps.

You couldn't tell when it was in the air but god damn, that is one big buzzard. Shit, could it be a condor? It spreads its impressive wingspan and takes off over the hills, but not before you notice something rather odd. Are condors supposed to have green eyes? No, no fucking way.

You run over to the ditch, To your relief, Gabriel's body (what's left of it) is still there, though it looks like the giant buzzard punched through what was left of his sternum and ate his heart. Holy shit.

Maria and Carla are fine, neither of them saw the bird. By twilight you've got the CB working. You tune it to Channel 25 and pray that Jim's around and has his ears on.

Roll 1d100
78 posts and 19 images submitted.
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Try to fuck María
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>>97652
Forgot muh trip
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>>97689
dice+1d100

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Old One: >>46685

You enter the 7-11
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You: "Um, may I speak to the manager."
Employee: "I am the manager, what do you want."
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>>97523
>A job
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>>97523
Fuck you

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if youve read metro books or played game youll get the general idea 2013 bombs dropped in Moscow. IT IS 2014. the United Provisional Government of the Metro has broken apart and each station is a city state. Stalkers have also started to search for supplies above ground. Pigs, rats, mushrooms, moss, and small hydroponic farms have been established. Bandits have also started appearing. However many dangers are listed. Pick a station. at least 2 to play a station need at least 1 stations to start. Goal is to control metro or make safe for as many people. Ask as many questions as you want.
49 posts and 9 images submitted.
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oh and also this is when mutants appear
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heres an example of a faction sheet
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>>97291
Does young metro trust this thread?

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Old thread: >>68117
http://pastebin.com/T6ntkRnS

Summary:
"Aiight niggas listen up. Its yo' boy Ebony here. We gon' wrap this up real quick, freestylin my nigga."
>You wake up
>Zombies. Slimy niggas, comin' at ya
>Grab your trusty staff
>(Thas me, Ebony. Real OG gangsta)
>Melt those mouthafuckas
>Head for the road, get cold
>Find a farm, a barn, a well
>Lil girl try to fuck you up
>Fuck her up
>Give 'er mercy (fuckin' pussy)
>She joins up
>You go huntin'. Frontin' (like you know shit 'bout hunting, cunt)
>Your bitch-ass can't even kill bambi
>Lucky your boy Ebony's handy
>Drown 'em, cut 'em, gut 'em
>Head back, slimy niggas crowdin'
>Start shoutin'
>Grab the bitches, can't leave without 'em
>Run out back; collapse.
>Some old nigga find you
>I woulda killed, but he nice, he healed you
>Learn 'bout some curse on the land
>Mages and immortality. Same 'ol. Same 'ol.
>He show you his senpai
>They dead, nigga.
>Cannibal niggas come through, talkin' bout doing it quick
>You say you want 'em alive
>Nigga WHY?
>Nigga you such a pussy, you should start suckin' dick
>Anyway. I put 'em to sleep.
>Some die. Ho-hum, like I give a fuck.
>Loot 'em, bind 'em, leave 'em
>Old man starts trippin', talkin' 'bout "No magic in this house"
>And you, like a bitch-ass, agree to leave.
>You want some cheese nigga? Fuckin' mouse.
>Old nigga teaches you some shit. Botany, butchery.
>Can't teach the bitch outya tho.
>Work through the night
>Head out in the mornin'
>Where'd the tied-up niggas go?
>Anyway, tired as fuck
>Some knight-nigga find you
>He french as fuck
>You rest at his crib
>He a templar or some shit
>You wanna see his face (nigga you gay)
>He show you, purple eyes
>He wuz keengs an shit
>Checks if you mage or not
>You not. He cool. He lit.
>And here we are mah nigga.
>Now you all caught up.

Regarding the summary: I'm sorry, I couldn't resist :^)
370 posts and 31 images submitted.
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>>94435
Opie needs to hurry his ass up.
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>>91925
>>91699
>"Ay am called, Arnaut Ambant Perre Rostan Labertz of the Ordre du Templier. 'Oo may call me Sir Arnaut.

"Ay 'av my own quest paisang. I must find the one 'oo 'as wrought thees curse and bring them to joostice...with my blade. Ay 'am sorry boot I cannot traveel with 'oo. I cannot lead an enfant and a paisang eento danjay mortaal.

Boot. 'oo may stay 'ere as long as you weesh. I 'av plenty of food. Speaking of which. Pardon moi, paisang."
He brushes past you. He takes out a piece of chalk. He draws a circle on the floor, with a pentagram in the middle. He whispers something. A deep baritone note sounds. G, you think -- or maybe F sharp. Bread and some fish, materialize in the center of the floor.
"Oui. I know what 'oo are thinking paisang. Black mageek! Boot, eet ees a leetle known fact that all Templars know of the black art. Eet is necessary to know the enemee as oneself. An' to fight the beest, some part of you must become the beest. Eet ees the creed we live by, the eeternal law."

You:
>Ask Sir Arnaut some questions (what questions?)
>Just relax for a while
>Craft/make something (what?)
>Head into the forest to hunt
>Explore the farmhouse
>Other (write-in)

>Status
You're feeling great (+1)
>Skills
Botany (Knowledgeable)
Animal Processing (Novice)

>Inventory
Magic Staff
Canteen with Water(x2)
Skinning Knife
Bone Leather-working Tools
Map
Short Bow
Quiver of Arrows
Iron Short Sword
27 gp


>Equipment
Orc-skin Tunic - A, green, full-body robe made of the skin of Orcs. Disgusting, but surprisingly warm
Wool Hat - A thick wool hat. Itchy but keeps your head moderately warm.
Leather Boots - Thick leather boots. Waterproof and cold proof.
Steel Gauntlets - Gauntlets of beaten steel. Somewhat heavy, but offers great protection

>Girl's Inventory
Iron Short Sword
Crossbow (1 bolt)
Scraps of Doe Pelt (x2)
Full Waterskin

Roll 1d20, highest will be chosen
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Rolled 2 (1d20)

>>94547
>>Head into the forest to hunt

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Hey guys, I wanted to try a cultural evolution, promise I will be active for most of the day today.

Next post I will be dropping culture sheets, tribe bios, and a group map.

General Rules:
> 3 to a tribe, will start when every tribe has at least 1
> Every turn you can make one culture, tech, or action move
> Culture moves evolves, or creates, a new cultural trait for the tribe.
> A tech move advances the technology of a tribe. Must evolve from prior technology and be appropriate to the environment of the tribe.
> An action move can either be exploring a region, building structures, trading with tribes, etc. Any move thats not culture or tech can probably be action.
> Every tribe has a bonus move they can make if they choose to do so. No tribe can trade their bonus move for another move.

An example of a cultural evolution is:
>Tribe ABC resolves conflicts with fists
>Tribe ABC's leader is the best fist-fighter

Claiming begins now. Tripcode so I can keep track of you
679 posts and 57 images submitted.
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The Sky Tribe lives above the tree line in the rocky terrain of the lower foothills. They’ve developed stone chisels and hammers, which they use to carve caves to dwell in. They are led by Sky Sages, who listen to the winds and interpret them as the voices of the One Sky God. Their diet consists of what they can forage, mostly salted rocks, cave moss, and mushrooms.
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>>93960
Sky claimed
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>>93960
Claiming the multichins

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Recap:
You're a Biotech student and Bot-battle enthusiast who has awoken in a post-apocalyptic world, were you're last normal human alive. Other species of Homo Sapiens now populate the planet.

- The "beautiful" Nypmphs: Descendant of the rich crowd who favored gene-modding themselves, and therefore, have survived the biological warfare and artificial diseases without needing to depend on treatments.
- The stoic and strong Titans: Descendants of Super Soldiers, mass-produced superhumans to be used in the war.
- The powerful and wise Witches: Originally human, they originated from your time, before the apocalypse, and have sustained themselves until now by bio-engineering themselves to the extreme, and "eating" other humanoids to replenish their tissues.

Characters:

-Red Witch: The first witch you met, and an expert in mechanical technology. Enthusiastic, arrogant and self-centered. Stole Witch-technology from Blue to make her what she is now. She has a harem of Nymphs which she uses as lifestock, back at the city.
-Blue Witch: The inventor of the Witch technology, and living patron saint of the Titan village. Old, patient and maternal. She is an incredibly powerful, but crippled ally, who needs to rest often due to her self-sacrifices for the greater good.
-Black Witch: One of Blue's former apprentices. A titan-witch. Tina's mother and an expert in psychology. Loving and kind but Machiavellian and cold to achieve her goals. Obsessed with the mental limitations Titans have, such as being unable to lie, and their lack of individualism.
-Jenny: The closest thing you have to a daughter. Has a child-like passion, and loves books, but he can't read. She is a Nymph you've rescued from being fully digested by the Red Witch, and you've spent a lot of time trying to reverse the damage she has sustained.
-Pampi: Blue's current apprentice, and your main aid in healing Jenny. Insightful and affectionate, but easily gives into pressure. Ridiculously proportioned Nymph, and one of your lovers.
-Keiko: A gigantic Nymph/Keiko mix, larger than any other due to liger-like hybrid vigor. Naïve and impulsive, but with a good heart. Finds you immensely attractive because you're neither a Titan or a Nymph, but "right in between".
-Tina: The Black Witch's daughter. Ambitious and insolent. Currently, the only Titan who can lie.
-Titan Elders: Religious group of aged titans which live underground, take care of Blue, and lead the younger ones above.
-Rodri: Gruff titan who went with you on an expedition. A trustworthy man.
-Adam: The leader of the Red Witch's Nymph harem.

(cont)
419 posts and 45 images submitted.
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>>97955

After rescuing Jenny from the Red Witch, arriving at the Titan's village, meeting Pampi and the Blue Witch and reuniting the Black Witch with her daughter, Tina, you were now with a small army of Titans, in front of Pampi's hut. Red had kidnapped Black, and was holding her hostage, and had demanded to have a copy of Blue's latest Witch-suit design. You weren't going to give in to this, and have decided to attack her yourselves, and rescue the Titan-witch on your own.

You have a helmet and a huge Gauss-sniper rifle, which combined, make you a formidable long-range attacker.

"The Red Witch will be on the move back to her home, in the city" Rodri said. "She is slower than us through land, we can catch up to her, and fight her outside of her den. Trying to defeat her inside of her city will be suicide."

"But she has the Black Witch in her clutches as well." Pampi pointed out. "And Tizona, the only weapon that can kill Witches. If we're not careful, she will kill Black."

"We have to try." you pointed out. "It's our best chance."

---

After hiking through the woods that lead to back to the city, you could hear the clattering of Red's robotic spider-limbs, as she crawled back to her home, through your helmet's enhanced senses.

"I've found her. Northeast. Half a kilometer." you relayed to the army of Titans, who were equipped with their signature rocket-launchers. Keiko was also with the group, brandishing two herself. She was also the former user of Tizona - she was the only one who was strong enough to wield it, although barely.

"How do we proceed, Pure?" Rodri asked. "You know her better than any of us."

Choose one:
>Run parallel to her, and then stand between her and the city, hidden. When she comes close enough, ambush her.
>Use your sniper rifle shots as a distraction. Once Red focuses on going towards you, the Titans can flank her.
>Attempt an all-our frontal attack, to intimidate her and lower her morale to fight back.

Choose one:
>Attempt to have Keiko run in and steal Tizona once Red is weakened, prioritizing it over first rescuing Black.
>Keep Keiko as more firepower in the backlines, and prioritize rescuing Black. Get Tizona if you have a chance.

>Write in
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-Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=BioPunk
-Twitter: https://twitter.com/Valencia_qm
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>>97962
>Run parallel to her, and then stand between her and the city, hidden. When she comes close enough, ambush her.
>Attempt to have Keiko run in and steal Tizona once Red is weakened, prioritizing it over first rescuing Black.

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“I never thought I would have found myself so far away from home. In such a deep, thick forest where sunlight can barely reach. Off in the distance I could hear the war horn sound. The elven army was in retreat. Their evacuation, cut off. All that remained was for us to march on their homes, and finished what we had started. This settlement was one of the few that still remained on this side of the continent, and one of the last battles to be fought on our campaign."

"I held no hatred in my heart for the elves, the war had begun well before I was even born. I only found myself in this battle for the sake of my family. The king’s army traveled door to door, collecting any able bodied men they could find to “ensure their absolute victory”. This war had become nothing more than a slaughter, and I often question what crimes could be committed that would warrant the destruction of an entire people. It was expected of us to cut down men, women, and children in their homes, as they fled in terror, lest we be cut down ourselves for failing to serve this great nation of ours. I had been spared the grim duty of slaughtering the innocent up until now, But ones luck can only last for so long.”
Enter the world of Leo Cassius, A boy stripped away from his home and his simple farm life to serve in a war he knew little about, and fight for reasons he didn’t even believe in. Now he must fight for survival, from both friend and foe, or merely end up as another statistic in a century old war.

The army had been stretched thin, to ensure no stragglers floundering in the woods would be missed as the village came into view. It was a small settlement with huts and houses scattered around in disarray, weaving in and out of the forest they so deeply revered. Leo nervously felt around his pockets to ensure his equipment was still in place, A piece of red chalk to mark buildings that had been cleared, a knife secured to his belt, and several lengths of rope and hooks tucked away in some pouches. Sword and shield in hand, He finally came upon the first set of homes, as his brothers in arms began to close in and circle around the settlement.
>Enter the small hut on the left
>Enter the home to the right
>Continue down the path, observing the surroundings.
>write in

Voting will last 5-10 minutes based on number of replies, will explain future mechanics [rolls] as they come up.
394 posts and 9 images submitted.
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>Enter the small hut on the left

Remove knife-ears, I guess...
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>Enter the home to the right
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>>93319

Backing.

I dunno, this seems pretty fucked up.

I'm gonna try to do this and we will see how it works.
You are an orc warlord, an old member of a tribe who was proficient enough to be raised to a leadership role among one of the elder, or leading, tribes. In this world, Orc culture is made up of several tribes who band together into clans. Each tribe usually has a specific trade. In simpler terms, they are like guilds but much more in depth, taking total control of orc lifestyles. These tribes usually follow a singular tribe of elders, who lead a clan of several of the other diverse tribes.
The idea behind this being mass specialization leading to unrivaled power.
Your job will be to band together trustworthy advisors from your old tribe (Of which you will choose what your trade was) and unite various tribes in order to create a diverse and powerful clan capable of surviving in this world.
You will also choose your starting environment, being either Forest, Hills, Mountains, Swamps, or any other ecosystem you can think of.
Also pick a name
26 posts and 1 images submitted.
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>>110572
As far as tribe choices, their are obviously warband tribes as well as shamanistic ones are more or less the priest class who worship the elemental and various animal gods.
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>>110572
Yn'Kana. Femalez Warchief of the horde of the white northern wastes.
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>>110572
Yn'Kana, Warchieftess of the White Northern Wastes, hunters and tamers of great beasts, despoilers of ancient tombs of a land long buried beneath the snow.

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Part 3: The Twins and the Daemons.

You may be in trouble.

Of course, may is not the same as are, though it is a little stronger than could be. You are currently under an escort of three military guards, who have not bothered to do anything resembling “arresting you” and a pair of twins that are enhanced, and have ties to what they call a 'daemon' named 'Demogorgon'. You don't know their names entirely, except for their last and a nickname for the one who sensed a psychic probe you cast out.

Airy Vaux, who calls herself The Cortex, seems to be in command of this small brigade. While she demonstrated mental enhancements and seems to be in charge, her sister is definitely the more aggressive of the two, and she is keeping the peculiar monofilament weapon in hand, though turned off. The guards, despite how well armed they are, do not have their weapons out; in fact they seem to use the weapons more to paralyze and stun the public into helplessness and remove them from combat.

It has something to do with what have been referred to as Splinters, one of which has invaded the station, and attracted the attention or is somehow causing an imminent collision from some object in space. Two other sets of twins have been sent to deal with it – one pair have been sent to use another daemon named Sytry to deal with the incoming object, while the other twins (rivals of your hostesses it seems) have been sent to coordinate a hunt for the Splinter.

Despite the seeming emergency situation the station is in, the Vaux twins are taking you to Central Command, where the Galactic Defense Force seems to be housed in this station. This is largely because you've taken a close semblance to the grand-daughter or niece of an Amberite noble who has been using this Shadow for some time. You claimed to be an alien (true) who means no harm (probable), and proved your claim by using your mastery of your own body to defuse a malfunctioning Governor inside the head of one of the security troops. He barely survived the operation and is in medical care. The security troops apparently all have these devices, meaning they are effectively enslaved to the will of whomever can command them, and at the moment that seems to be these twins, who are members of the Binary Stars (presumably along with the other two sets of twins who were very similarly enhanced as the Vaux twins).

They haven't searched you, which is good, because your nanomachine tool is currently serving as a very thin but voluminous cloak, inside of which you have hidden the hologlass identity card of your 'benefactor' and the new hologlass identity ring of his daughter. You've altered your current look and biology to deviate from hers enough that she popped up on the search, but you were clearly not her. Especially since she's out of system. You also still have your Trump Deck and your weapon.
90 posts and 20 images submitted.
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>>106793
An extra guard was sent to replace the one that nearly died, and the other two are following behind you with him, while the Vaux sister walk before you. The guards are about seven feet back, and one has his hand on a sidearm, but the other two are calm and unconcerned. The twins are about five feet away, but that monofilament weapon is likely designed to extend as little or as much as necessary. The edge of your cloak is diamond and can block it, but you're not sure who has the faster reactions.

The fact that they might be a threat is in itself intriguing – this deep in the Shadows, you're used to being the most powerful being in the area.

Still, they're politely escorting you, they haven't searched you, and they seem to be mostly worried about the incoming projectile or object (which they referred to as an Intrusion, which hints that it is probably extra-galactic in origin if they're a Galactic Defense Force) and the associated Splinter somewhere on the station. The group of you have moved off the main concourse, and are entering the deeper part of the station. You're still in sections available to the public, and have memorized the maps of them, but you are approaching the Stellar Defense Force section, and the associated Hub. Within that is the unknown Stellar Defense Force headquarters – Central Command.

You're fairly certain it will be much harder to leave once they get you there.

[] Engage the twins in conversation concerning the “Splinter” or “Incursion”.
[] Ask about these Governors that the guards are implanted with.
[] Inquire about these Daemons they've been referring to.
[] Ask about the nature of the Binary Stars.

>You may chose up to two options, and they will be integrated as best as possible. Write-ins are always accepted and given priority, within reason. Conflicting options will be worked with as best as possible. Complicated write-ins and choices will increase writing time appropriately.
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Playing in the Shadows Quest

Twitter: @XsQuestmistress

Previous Thread: http://suptg.thisisnotatrueending.com/qstarchive/40951/

Character Sheet Pastebin: http://pastebin.com/xfFSQhv5
Previous Episode Pastebin: http://pastebin.com/ehb99F1c

Tags: Collective Game, Amber Diceless, pattern, logrus, shadow, OP MC, science fiction, space fantasy, shape shifter, shapeshifter

Shadowplayer Basic Sheet

Endurance: Rank 1
Psyche: Rank 3
Strength: Amber
Warfare: Amber

Pattern: Potential.
Logrus: Potential.
Trump: Basic.
Shapeshifting: Advanced.

Conjuration: Yes.
Artifacts: Yes.
Mage: No.
Words of Power: No.

Stuff: A Tiny Amount of Good.

>Stat Rankings are from 1>2>3>4>5>Amber>Chaos>Human.
>Power levels are Basic, Advanced, and Mastery, increasing in complexity and potential by orders of magnitude.
>>
>>106804
>[] Engage the twins in conversation concerning the “Splinter” or “Incursion”.
>[] Inquire about these Daemons they've been referring to.

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The sun lies heavy on the horizon now, sinking down ever so slowly as dusk turns into twilight. The sound of birds and beasts grows faint and distant as the stars continue to peak their way through their vaulted veil, lazily filling in constellations in no particular order amidst the blue, orange, and purple filled skies above. An occasional one darts as it makes its decent toward earth while you watch, finding some lucky lass or lad in need of a wish. Truly a thing to behold, an unending muse that many a bard had leaned on in troubled times-

Tap-Tap-Tap

Of course, some people’s eyes were decidedly earthbound at this exact moment, a certain little girl’s dancing with a mixture of fascination and gluttonous desire as Galblassa turns the spits of roasting boar’s meat once more on the rack.

Tap-Tap-Tap

Tiny boots tap impatiently away on the log beneath her while the fire slowly sears the blood red meat into a shell of grey and brown, fresh picked herbs mixing in with the fatty grease smoke as it rises toward the heavens and into her appreciative nostrils. You catch even Yesh stealing longing glances as the food sizzles and crisps, though he’s quick to pretend he has other things on his mind when he thinks people may be casting a glance his way. For good or for ill, you find yourself unaffected by the siren’s song of sizzling meat. After all, even if they did toss some meat your way, it’s not like you’d have the stomach for it.

You are Lee: bard, lover, fighter, and more recently numbered among the walking dead. After returning from your trip seeking a surgeon, you set about trying to unravel the mysteries of the magic that made you, hunted down a truly massive boar, and are in the process of safeguarding your lady’s recently recovered daughter and perhaps the fluffy, long eared companion she’d more recently come into possession of.

> What to do?
> [] Try your hand at cooking
> [] Talk to those around the fire?
> [] Who?
> [] Other
65 posts and 16 images submitted.
>>
>>97510
>[X] Try your hand at cooking
>>
>>97510

Welcome to RE: Animated round 5! Now in two separate archives located here:

>http://suptg.thisisnotatrueending.com/archive.html?tags=RE:%20Animated%20Quest
>http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=RE%3A+Animated

Also, if you vote for cooking, I'll need a d100 roll.
>>
Rolled 80 (1d100)

>>97510
>> [] Talk to those around the fire?

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Previous thread: 58828
Archive: http://darksquid.org/titmouse/
Twitter: brianraddatz
Chat: http://darksquid.org/chat
596 posts and 46 images submitted.
>>
>>92797
take a swig before she gets the chance to explain what it is
>>
>>92814
Do it. Fucking drink it, you nerd.
>>
>>92814
>>92819
Guys, please! Are you not men of science? Slip it into someone else's drink and find out what it does. Why risk ourselves?

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Dump your risk maps here.
Discuss RISK.
28 posts and 22 images submitted.
>>
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>>
Somewhat related subject.

Does anyone know what happened to the Game of Bros on /b?

I haven't seen any in a while.
>>
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