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Archived threads in /qst/ - Quests - 480. page

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You are VAPOR, sent to the desert planet of KHEPRI in the search of water for your reclusive civilization. After being saved by Kheprite locals, BUREL and LORA, you now head to Burel's home. Unfortunately, you find yourselves attacked by a small group of RAIDERS.

Last thread: >>335239
Twitter: @TheDethbot
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Vaporquest
11 posts and 5 images submitted.
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>>350102
>>348283

Deciding you can't shoot either of your targets, you do the next sensible thing. Putting Burel's LASER NAGANT away, you leap towards the RAIDER BUGGY DRIVER. The distance between Burel's hovertruck and the RAIDER BUGGY was short enough for you to make the jump and kick the RAIDER BUGGY DRIVER on the side of his head, knocking him out. However, your landing has made you sit awkwardly on the driver's seat and lose control of the buggy, dropping behind Burel's hovertruck and into the RAIDER HOVERTRUCK, making its GUNNER lose a bit of balance and stop firing momentarily.

You see the situation and think to yourself "This it it! I can take down these two guys now!" You take the gun of the unconscious RAIDER BUGGY DRIVER and set your helmet into COMBAT MODE, which is almost the same as RECON MODE in function (and visuals) but targets the enemies and shows how much of a chance you have of hitting them. Both the RAIDER HOVERTRUCK GUNNER and DRIVER have an 80 and 75% chance to get hit, respectively. But before you can pull the trigger, you visor has not targeted an ARTILLERY SHELL coming from the sky, most likely launched by the RAIDER HALFTRACK who is at the very back.

The ARTILLERY SHELL has a 30% chance to be hit, but its chance slowly increases as it descends to your location. And you have only one magazine in your gun, which may not be enough to take out all your targets. You try to desperately think of a plan.

>Fire at the RAIDER HOVERTRUCK GUNNER AND DRIVER, hopefully getting out of the way of the ARTILLERY SHELL at the last second.
>Fire at the ARTILLERY SHELL and think of another way to deal with the RAIDERS behind you.
>Move out of the way from the ARTILLERY SHELL, sacrificing your chance to attack the RAIDERS
>Other
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>>355953
>Slam on the brakes before jumping out of the buggy to hopefully crash the hover truck and dodge the artillery.
>>
>>356188
This

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Hello and welcome back to Mortal Kombat Konquest! Today, we'll be continuing our adventure with the new generation of Lin Kuei: Tundra, Frost, and Vapor.

Tundra: Zian, the son of the legendary warrior and Earthrealm defender, Kuai Liang, AKA Sub-Zero. A well meaning, if somewhat sheltered and naive, young warrior. He has been sent on a quest to Outworld, but this was interrupted by the untimely invasion of Onaga.

Frost: An orphan taken in by Sub-Zero as an apprentice nearly fifteen years ago, she was frozen solid when she attempted to take the Dragon Medallion for herself. Now awake once more, she has been given a second chance by the Grandmaster to redeem herself.

Vapor: Born of the union between the enenra known as Tomas Vrbada, AKA Smoke, and the edenian Jade, Andela (Codename Vapor) is a shy girl who has recently become more outgoing due to her time as a crewmember on the realm-hopping nethership, the Dragon Wing.

However, at the end of our last entry, our three heroes were separated by the terrible storm that protects the lands of the ancient cryomancers. Vapor was carried away by the blasting winds shortly before some beast of the snow forced Tundra and Frost apart. This left Tundra on his own, whereupon he was rescued by an ice giantess and brought to her cave. Upon waking up, she managed to communicate only slightly with him and brought him through the storm to a floating mountain of ice.

Our story begins with Tundra having climbed the mountain and discovering a city forged of ice, which is perhaps the last remnants of the ancient cryomancer civilization. As he presses onwards, thoughts about his friends and their condition worry him terribly...

Previous Thread: >>325031

Further Backstory for this quest: http://pastebin.com/juBwNVHU

Past Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Mortal+Kombat+Konquest
Rules of Kombat: http://pastebin.com/xtgE60XZ
Damashi's Twitter: https://twitter.com/DamashiKonquest
Official Novelization: http://archiveofourown.org/works/6325183/chapters/14492272
Discord Group: https://discord.gg/8BHvxRH

Our story continues now!
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Before you lies an incredible sight: a city made entirely of ice. The sky here is bright, even though there is a thick white mist that surrounds the city. Against the white of the fog, the ice-blue towers, spires and buildings stand out, allowing you to see the intricate details of them even from the edge of the upside-down ice mountain you are standing atop. You breathe heavily as thousands of thoughts assault your mind, wondering about what you might encounter, what it took to get here, but most importantly: that you are now alone.

Frost and Vapor are both gone, and possibly dead. You know they are both strong and capable fighters and members of the Lin Kuei, but you can't help but worry. They are your friends, your teammates, they are part of your life. But they are not here, and you are, even though they should be. They set out on this journey with you, and should be here to witness this sight with you.

The magnificent, yet quiet and seemingly abandonned, city lies before you, waiting to be explored. You close your eyes and take a deep breath as you ponder what you should do next.

>A) Walk along the perimeter of the city and attempt to signal down
>B) Explore the nearest buildings
>C) Head straight for the heart of the city
>D) Slowly take your time as you examine the buildings
>E) Other (Write-In)
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>>352884
>A) Walk along the perimeter of the city and attempt to signal down
>>
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>>352884
>>B) Explore the nearest buildings
Wasn't here for the last thread but
>that frost make our scene

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Previous Thread >>339039
>Your job as a maid and assassin is simple; Protect the young master from the shadows, and be the best maid you possibly can.
------------
(1/2)
As the four left the stairs, the lights came on. What they had just walked into was a living room. The four spread out as the door sealed shut behind them. Karin pointed towards a hallway on one side.

“That leads to the kitchen. If any of you are hungry, I'd suggest grabbing something to eat. Where we're headed next is cold and will sap your energy.” The girl walked the opposite direction. The old man reloaded his pistol and headed towards the center corridor as the cook went for the kitchen. He'd probably end up fixing a meal. Elisabeth chose to follow the girl to the showers, still not sure if she could be trusted.

“Sorry about the way I reacted. It wasn't the right reaction towards someone who had just saved one's life. I hope you understand.” The girl spoke first as they reached the rooms. She pulled open a door to a white room, walking inside. Judging by how she walked to a dresser and pulled out clothes, this was her room. Folding the clothes over her arm, she walked out and continued talking. “You're the...'maid', right? You were an object of great interest to Johannes, you know. He spoke highly of your abilities, your potential as a subject. He regretted not being able to form a team with Adam Vermilion, to bring out the full strength of all the Vermilion staff. So he took it a step further. That's the reason I was afraid of you.”

Elisabeth listened silently as the girl spoke. Johannes, the scientist, had wanted her? That was terrifying in a way. How long had he been monitoring the woman? How much did he know? She looked down, as she thought about it. In retrospect, how long had the man been watching the mansion? She had only been here for a year, so how many years had the scientist been trying to steal the young boy's life? She glanced up in time to run into the girl. She had begun taking off her clothes, so Elisabeth didn't get blood on her uniform. Karin glanced back and noticed Elisabeth's distracted look. “Don't worry. Johannes won't try anything tonight. He reserved this night completely for the three of you, and Adam Vermilion in particular.”

“I have to ask, Karin.” Elisabeth steeled her voice, grip tightening on her rifle. “Why did you agree so readily to the old man's requests?”
54 posts and 7 images submitted.
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“It's simple, really.” The girl turned, revealing white skin marred by dozens of scars. She walked forward, placing her hands on Elisabeth's shoulders. Smiling softly and speaking in a quiet voice. “He wouldn't dissect me dozens of times in an attempt to isolate what made me immortal, would he? He wouldn't roast me alive and cut my limbs from my body to see if they would regrow, right? He wouldn't crush my body to see if the nerves and destroyed tissue would rebuild, right? This might seem like a gift. To Johannes, it's a science project. One without a mind, feelings, or pain. I almost wished I could die, just to escape that hell. Being offered a way out this easily, I'd be insane not to take it. You know what I mean?”

Elisabeth was silent, as the girl smiled softly and stepped closer. Karin closed her eyes and puckered her lips as if to kiss the woman. The maid wasn't prepared to stop her and just prepared to let it happen.

“Traitor.” A simple, short sentence crossed the air, as a short, tan woman spoke. Elisabeth tried to step back, as Karin's eyes widened. The maid felt the air shift and forced herself to move faster. As she pulled pack, she had to watch Karin get pulled off her feet and slammed into the shower wall. As the girl hit the wall, she exploded, splattering the wall with blood, gore, and organs. The girl fell to the floor with a meaty thump as the tan girl began walking forward. “Trash like this must be disposed of. My name is Grace, and I'm here with an offer. Join Johannes and I won't crush you like trash.”

Karin took a shuddering breath as her body began healing. The tan girl didn't even glance over, as another, heart-rending crunch splattered even more blood through the air onto the walls and floor. Elisabeth couldn't see the body through the shower wall, but could only imagine how damaged the girl's body had been. She bit her lip, as Grace stared at her with no change in emotion. Her hand tightened around the rifle. How would she get through this?

>roll 1d100
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Rolled 78 (1d100)

>>353639
I really hope this works.
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Rolled 61 (1d100)

>>353639

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Welcome to The Lost Island Quest. Last thread our hero, Alan Rodain, celebrated his birthday, was punted by a giant and has had an interaction with one particular Kardassian agent. Now, he attempts to put on his pants.


http://pastebin.com/W5vqnRBU (Character Sheet)
http://pastebin.com/3LPDLd9u (NPCs)

http://suptg.thisisnotatrueending.com/archive.html?tags=lost+island
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Lost%20Island

https://twitter.com/TrickQM
290 posts and 34 images submitted.
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“Alan,” you inform her.

“Arka,” Arka responds in turn, unaware you already know her name. And then she strides pridefully from your tent.

You put the quarterstaff down and make sure you're actually alone now. Once you feel you have privacy you get up and throw off your blanket. You begin to put on your clothes, starting with your shirt.

Just as you begin to pull it over your head, you hear the sound of footsteps running towards your tent. Shit, not enough time.

You toss the garment aside and grab your quarterstaff, ready for whoever wants to fight a spatially disoriented naked man. Rowe bursts through the tent flap in a hurry, carrying a tray with food and a bowl of water on top of it. She stops, frozen in shock as she sees you ready for combat.

You lower your weapon and relax at the sight of her, relieved at that one conundrum solved rather quickly.

(Alan . . . are you alright?)

(Yeah. Thank The Great Will you're here.)

Rowe walks over and places the tray on a makeshift table inside your tent. She carefully walks over to you: still tense, alert and on edge.

(I just saw Arka walk out of your tent.)

(Yeah. She –)

SMACK

Rowe slaps you across the face. You grab your cheek. “OW!” you shout, equal parts pained and offended. You look back to Rowe, then down at your nudity. You look at your girlfriend like she's acting like a lunatic because she is.

(You can't possibly think I was cheating on you! Last I was conscious I was fully clothed so somebody else stripped me down. I don't even know her.)

“What?” Rowe utters that out loud, surprised. (I thought she might have cast some mind control spell on you and was preemptively slapping you out of it.)

(. . . Oh. Alright then.)

SMACK

Another slap across the face. “OOOOOWWWW!”

(Let me guess. That one was for almost getting myself killed.)

(Actually, still just wary of mind control. Being extra cautious.)

(Does slapping someone even work to free them from a mind control spell?)

Rowe shrugs. (Dunno. Worth two attempts. Maybe even three.)

You give her a death glare. She laughs. (Alright. Alright. Let me apologize.)

She slips her arms around you and you kiss. Deeply. Her hands roam the newly formed muscles etched into your back, delighted sounds of discovery escaping her lips and you feel the overwhelming urge to dip your own digits you have wrapped round her waist a tad south. You realize you should probably stop now before you end up getting too involved in the moment.

And you also want to distract yourself slightly from the . . . illuminating(?) fact that those slaps didn't really do much to combat your own personal pitched tent.

You end the kiss and pull away from your lover.

(Alright. What happened after I was pulverized by that Hill Giant?)
>>
Rolled 81 (1d100)

Rowe sighs. (I healed you as best I could, but you were pretty beat up. I'm not the most proficient magical healer and no one in Zar'kov's tribe is much better. So I put your unconscious body on Tornado and we rushed here into the mountains where the Mountain Rider Tribe is currently camped.)

(You've been recuperating here while I've been applying my best efforts at accelerating your recovery for the past two days. Jungle elf and The Stealthy One have been here for a while before us. Apparently Kardas has gifted the Mountain Riders a lot of guns as a sample of what a potential alliance betwixt the two might bring the natives.)

(The two Imperial agents are here as diplomats or something while they negotiate. There were . . . heated tensions when we all first arrived.) Rowe admits, her cheeks flushing rosy.

(But Zar'kov quickly brought order to the situation. We're on neutral ground for the time being. So no turning Arka into a pincushion and no assassination attempts from the ghost. And . . . that's about it.)

>Alright Alan, what first? (write-in)
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>>352497
Can we take anything from the hill giant as a commemorative trophy?

Also, may want to tell Zharkov about the incident in the forest and ask what the hell is going on.

Afterwards, ask if we can have one or two of the rifles as a subject of study.

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Welcome back to Zone Quest.
LAST THREAD: >>339649
Last time we:
>Entered the zone
>Encountered a town
>Killed some bandits
>Ate some bread drenched in vodka.

Will continue in the next post
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>>356401
The trader says goodbye to you as you exit the door. You are now outside.
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>>356411
Lets go hunt some zippers. Lets start heading south.
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>>356426
You and the gang head south. Alpha speaks up and says "I know these parts. This is SKAT territory. I've had some dealings with them in the past and I don't want to deal with them again. I'll stay back at the town for now."

You and Eco continue, and you both see an encampment, with men in black uniforms talking to eachother.

What do you do?

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With the GoT dnd/risk threads being made on a regular basis, why not try our hands into building a proper House/Lord and maybe have someone make a quest out of the result. It worked, more or less on /tg/.

Anyone up for it? Here's most of the books that are used on the thing.
https://www.mediafire.com/folder/6sar1o14399xv/SIFRP
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1st a realm must be chosen, I'll need a 3d6 for that. The Mountain of the Moon(the Vale) and the Crownlands aren't up for grab, too much Houses created on /tg/ in the Vale and the Crownlands already have a quest running there.

The Reach/Arbor have also a quest there but Karban has been dead long enough for it to not cause problem.
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Rolled 1, 5, 1 = 7 (3d6)

Rolling
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>>355742
We Reaver now!

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We're a bunch of dog's living in a forest
Dubs or first three votes decides what we do.
>Hunt for food
>Scout
>Mate
>Figure out how to use tools with our mouths
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>>351829
>>Figure out how to use tools with our mouths
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>>351829
>Figure out how to use tools with our mouths
This first.
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>>351829
>Hunt for food

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What's the difference between a french league player and an onion?
3 posts and 1 images submitted.
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>>361473
Fuck you, Ronaldo.
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>>361473
The onion stands still while you run it over.

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It is very dark here. Hardly anything can be seen.

Please recommend an action.
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>>357356
Press the button.
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Yay, um, KISS TOM!
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>>357356
Press the button.

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Welcome to Grand Politics a game where you control a modern nation. Your choices alone will determine what will become of your nation. Will it get conquered and banished into the annals of history? Or will it leave an ago old legacy on the whole galaxy?

World Backstory
After the year 2016, tensions grew across the world when Trump was elected as the President of the United States. Opposite to many peoples claims, that he is just acting like a fantatic to gain support through populism, he actually turned out to be a fanatic lunatic. He did many radical changes in USA and eventually conquered Canada while she was in the middle of an unexpected civil war. China, seeing NATO's, greatest member distracted like that, started a war with Russia.

However, Russia had forged a lasting alliance with Israel during 2017, when ISIS had all but conquered the countries from the Colden Crecent. War was tough on both China and Russia and eventually they settled on ceacefire, each one giving something up and gaining some. During all of those wars European Union fell into a mid-life crisis. Wanting to be able to contend with the new politcal landscape, they decided to begin forming a brand new European Identity in its citizens. However that idendity was hegemonized by western influence and thus eastern European countries decided to form their own Union instead.

As treaties were violated left and right in the whole world, the Antarctic Treaty had also lost its meaning. Fearing WW3 for Antarcica, brightes minds over the world came together and founded the Antarctic Coproration to utlilize the potential of Antarcica without the continent being in any one country's control.

During that confusing time, something in Australia went very wrong and 10th wave feminists usurped the covernment and instituted a new form of government they themselves coined and "femicracy". Seeing all this lunacy happening, the South Eastern Island nations decided to unify themselves to better protect themselves. So did many other regions in the world.


Game rules will be explained in the next post.
428 posts and 34 images submitted.
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Where to find information about the gameworld?
http://earth2020.wikia.com/wiki/Earth2020_Wikia

Overview
You as a player can join this grand campaign at any time. To join the game, you must choose a gamemode. There are two different gamemodes:

>Gamemode 1 - the regular gamemode in /qst/, where people vote and write in at what to do with the collective country.
>Gamemode 2 - a gamemode that is more popular in /tg/, where an anon controls one country alone.

Both gamemodes will function together in parallel. To join gamemode 1, one doesn't have to do anything. One just has to chime in on the discussion in what to do with the country.

To join gamemode 2, there has to be a vacant country left in the gameworld. Best way to join into gamemode 2 is just say you want to join gamemode 2 and I as GameMaster will provide further details in reply.

Rules:
1.Keep it realistic. While moderating realism I will try to be fair.
2.Researching technologies must be incremental. This means that you can improve your technology small step at a time.
3.Be realistic with building and producing stuff. (For example, you can't produce 10 million tanks in one month).
4.There are no limits on weapons you can use. (Nukes, biology, chemical). Just remember that great weapons have great outcomes for your target, yourself and everyone else.
5.Large scale change in your nation must also be incremental like with technology. For example you can't turn your republic into communit state in a month.
6.GameMaster has the power to void any action. As a GameMaster I will void stuff that does not fit the rules or break the game.
7.One project per turn.
8.One turn has passed each time I write an update post.

But how do I actually play?
This is a freeform RPG. You can do anything if you find the words to write it down with. Explaining and creativity is key here. But to give a few rough pointers. You can advance your technologies. You can take upon yourself a mighty construction project. You can hold reforms and issue edicts in your government. However there is one limitation. You are limited to one project in turn. And yes, a war is considered a project aswell.

At the beginning all countries have same military power and I will do some blackbox GameMaster magic to simulate wars between countries.

Already claimed Gamemode 2 countries:
Roman-Balkan Federation
Antarctic Corporation
North Atlantic Federation
Greater South East Asian Co Prosperity Sphere
United States of North America

Gamemode 1 country:
Eastern European Bloc

Let's Begin!
>>
ayyy
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>>348749
I have the right to claim this nation-state because I created it? Is that this works?

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The heavy doors open raucously with the sound of metal grinding against metal. This close to the magma generator the air hits your face like a hot brick, all molten mica and schist.

You jump off like a lightning strike and hold yourself against the railing of the platform. You have one hand desperately grasping your mouth shut, trying to hold your breakfast down. You hate lifts.

“Careful out there, miss. These caverns aren’t as safe as they used to be.” The operator seems unconcerned by your nausea. He must have seen it a hundred times, the old sod.

“Oh, and remember to stick to your left. The roads down the shellian plains were closed so you have to go through the plateau.”

That’s news, but he sounds honest enough. Still, you have little to fear from a cripple.

>Get going. You have hours of hiking ahead of you.
>Ask about the trade routes to the south. Why are they closed?
>Tip the old servant. He has it rough, what with the melding and all.
>He has been terribly rude, considering you are trueborn and noble. Leave immediately.
>Other?
22 posts and 3 images submitted.
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>>356356
>Get going. You have hours of hiking ahead of you.
>>
You go down the stairs to the gate and find it open and unguarded, unsurprisingly. All the stops have been devoid of any movement and you rode that lift by yourself almost the whole way.

What happened to your family’s estate that it has become so desolate? After you received message of your mother’s death you came running, dropping all your studies in the process, but to find this place like this is painful. Maybe they are in mourning? Your mother was respected and well liked by everyone, it isn’t uncommon for her servants and family to mourn deeply shortly after her passing.

As you step outside through the archway bridges that connect the passway you grow more worried. You don’t see any sign that anyone has ever come down this lift for a really long time now. Perhaps the operator mentioned that at some point, but you were too lost in thought to pay attention.

Only when you step outside the complex that you finally catch a glance at one of your mother’s people.

A servant, probably a quartermaster. He wears those drabs the common folk do and wields a simple low quality weapon. He didn’t notice you arrive as he’s in the motions of inspecting some barrels.

>Call his attention and wave him over.
>Imperiously demand the man give you his undivided attention.
>Just walk past him and get going. You don’t know him and don’t care to.
>Sneak up on him. You always had a predatory streak.
>Other?
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>>356420
>Call his attention and wave him over.

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Sure is taking a while for people to enter.
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I'll take red
That small area at the bottom of the continent

>A Hard Place
>>
I will be orange, name me Sunny D
Place me in melbourne

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You live in a shitty and poorly drawn apartment block. You have woken up in the middle of the night for no apparent reason.

what do?
19 posts and 8 images submitted.
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>>353031
Visit >>352792
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>>353031
I must agree with Q5, crossover immediately for no apparent reason.
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>>353083
And now or a legit suggestion.
Open the box.

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Finally, You have amassed enough credits and proof to arrange a meeting with Luskar X-E. You wanted to proof their existence

You accessed your record Myli-drive for the 28th time this hour, you can't fuck it up. While your somewhat expenisve Hyron v2.9 predicted a 0.9% chance of success, you still had some hopes in claiming this day as a day to open the eyes of every Lonic.

Other Lonics of high charge decided to witness what might be your folly; this Kzetwork had little source of entertainment....everything has been already done for hundreds of time. Your words would be a refreshed in this mundane span of existence. Whispers, smirks and even laughs resonated behind your back as you stood against the Luskar herself, a monolith of database and the prime node of this Kzetwork.


The tradition dictates that a lower node such as yourself would give a prime node a percentage of your charge, the very thing that define you as a sign of respect to one of the oldest Lonics ever existed.

Problem was, none knew how much this percentage was. More percentage means that the prime node would be more willing to hear your words.

Nevertheless, you bowed before her, extending a cord from your very core, you gave her....

>1% of your charge
>2% of your charge
>5% of your charge
>None, your discovery will garner her respect for sure.
11 posts and 1 images submitted.
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>>359531
>>1% of your charge
>>
>>359575
The prime node looked at you with disdain as she sapped you charge. Words echoed behind your ears, all against you.

"Speak." Luskar applied one of her low-charge consuming personality matrices. You somewhat expected that after providing a minimal charge to the prime node. It was a sign of disrespect from her side as well.

>Who is the first Lonic ever existed?
>Prime node, ever wondered who or what created us?
>Prime node, I came here after months of research. I have something that might crumble the very foundation of our believes should it be accepted by you.
>Mighty Luskar, I am here to question the validity of our database... I might be one step closer to unravel a shocking truth...
>>
>>359604
>>Mighty Luskar, I am here to question the validity of our database... I might be one step closer to unravel a shocking truth...

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http://lom678.deviantart.com/gallery/50973296/NotQuesty-s-Quest?offset=480

just in case the thread on /vp/ dies
9 posts and 9 images submitted.
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