Squick Quest part 5 - Being Patient
The world is weird, and so are you.
Part 1 - http://suptg.thisisnotatrueending.com/qstarchive/262524/
Part 2 - http://suptg.thisisnotatrueending.com/qstarchive/279321/
Part 3 - http://suptg.thisisnotatrueending.com/qstarchive/308692/
Part 4 - >>333527
Recap: Sam/Rob and Doris decide to head to the local hospital to see if they can help out at all. You end up scaring a nurse and later accompanying her at a surgery. She shows us her ability to cause cell growth and we go see how Doris is doing with some of her injured friends. Doris warns us that a notorious outlaw that could mean trouble for the town.
>>343055
As about the notorious outlaw
>>343072
You ask about the outlaw.
Doris - We know her by many names, but the most common is the Sky Pirate. She's short-tempered, sadistic, and an absolute menace to everyone. I've heard she's destroyed entire rust bucket cities in only a matter of hours. Once she has a new target in sight, almost nothing is going to deter her from taking everything her heart desires.
Doris leans on her unconcious friend more.
Doris - I'm just hoping for the sake of all of us here that this fool just had a wild dream..
She laughs a little to herself before standing up and stretching a little.
I fund it on 9gag and i really want to help this guy with encrypting those messages
2nd part
It says you're a fag
/thread
*company names being shown*
*opening credits starts playing**
setting: post nuclear war Australia
location: New Sydney, 25 Kilometers from Old Sydney
*the main character wakes up from bed, brushes his teeth and walks out of his two storey apartment, the streets are empty and there are few children playing on the streets. he walks to a bus stop and boards a bus. as he sits down, he accidenally bumps on an old man and drops his stuff. the guy, too weak to pick up the stuff, asks the main character to pick up the stuff for him in which he does.
MAIN CHARACTER: oh, here you go sir
OLD MAN: oh thank you mr......mr........
MAIN CHARACTER: Justice. That's all I go by now...all aboard the cheese train
>>353591
Terry Crews.
>>353591
Sir Digby Chicken Ceasar
You have taken the cross and swore a vow on a relic in the altar of the church in the sight of your family, bishop and loyal subjects. You will answer the pope's call of crusade and you will not rest until Jerusalem and the Church of the Holy Sepuchre lies in the hand of christians again.
That was nearly 2 years ago. Today you stand in the gargantuan complex of residences, gardens and administrative centre that is the Great Palace of Constaninople. It's been 3 months since your arrival here yet not for a second have you not felt overwhelmed by the massive city that is the beating heart of the Roman Empire. Your meditation is interrupted when one of your servants knocked at your quarters, you beckoned him in.
"Has everyone gathered?"
"Most of them have and are waiting for you and the emperor"
"Very well"
It is time, the grand conference between the crusaders and the emperor will decide how the crusade will proceeed into Anatolia and finally Jerusalem.
>As the most experienced and battle tested noble within the Crusader army, you are the unofficial leader of the Crusade. Common men respect and look up to you and the younger knights find inspiration in your leadership.
>But first let's decide where our main character came from (Plays a significant factor in your relationship with other nobles and soldiers that you lead)
>>Norman(The bulk of the crusader army)
>>Provencal/Southern France (Second largest contigent of men)
>>Frank/Northern France (Third largest)
>>German/Bohemian/Flemish (Fourth largest)
Discuss and vote, I will decide in case of a tie
Will beack in an hour or so
>>352627
Also decide what kind of Crusader you wanna be
>Zealots(Deus Vult)
>Opportunist (Land deprived nobles in Europe eager to carve their own realms in the Holy Land)
>Pragmatists(Willing to compromise and negotiate to reach our goal)
>Warmongers(Unable to fight in Europe they came to kick saracen ass and burn cities to the ground)
>>352627
>Bohemian
>Pragmatists(Willing to compromise and negotiate to reach our goal)
>>352627
>Norman(The bulk of the crusader army)
>Pragmatists(Willing to compromise and negotiate to reach our goal)
UNLiNE
Date: ######## (Data unreadable)
You awaken in what seems to be a bedroom. You don't remember coming here. In fact, you don't remember much at all. You open a window and look outside. All hell has broken loose. Fucking Zombies. It seems the majority of the city have become them. After studying what a shit hole the city has become you study the room you woke up in. There is a door, a wardrobe, a bedside cabinet and a set of drawers. What will you do?
>>351657
Look through the drawers.
>>351673
Seconding
You check the drawers. You find a Multi Tool and a Medkit. You can't carry the Medkit without a way to store it however.
You're having a bit of trouble getting to sleep tonight.
>>352792
Try to drink som milks.
>>352792
Listen to cats fighting outside.
Begrudgingly, you get out of bed and head downstairs, blindly stumbling around for some nourishment.
>>352812
"som milks" is a resource in which you are currently lacking.
>>352823
You don't hear any cats.
Pnou Khapi is a play-by-post world-building game similar to the Godgamehttps://yuki.la/qst/62367.
Choose a clan then make a character.
>Clan Exan
Empowered by the crognique totem, you can sprout wings to fly and you can hear the thoughts of others.
It is taboo for Exani to keep records of any kind, so they have no documented history or even fiction. Instead, they have a strong oral tradition.
>Clan Olaia
Empowered by the sublion totem, you can sprout claws to attack and you can never get lost while underground.
It is taboo for Olaians to kill man or beast, so they trend towards vegetarianism or they rely on other clans to provide meat and mercenaries.
>Clan Cyecoly
Empowered by the courox totem, you can sprout horns to defend yourself and you have instinctual knowledge of the law.
It is taboo for Cyecolians to own property, so they share freely amongst themselves and the other clans.
>Clan Gubun
Empowered by the agnusong totem, you can sprout wool to warm yourself and you can sing to commune with ghosts.
It is taboo for Gubuni to deceive, so they are scrupulously honest to the point of pedantry.
Any player who gets quads recieves their choice of one of the following items:
>anichene
Since life is cruel and unusual in Pnou Khapi, this item is valuable beyond price. It grants you luck by doubling your rolls whenever you get double digit posts. This lasts until either you or it are destroyed.
>chegnónimn
Since names are very important culturally and mystically in Pnou Khapi, this item is valuable beyond price. It grants you appellomancy until either you or it are destroyed.
http://oglaf.wikia.com/wiki/Appellomancer
>mnoitex
Since travel is long and arduous in Pnou Khapi, this item is valuable beyond price. It grants you instant transportation to anywhere in the world. It may be used only 3 times.
>xempher
Since healing is exceedingly rare and difficult in Pnou Khapi, this item is valuable beyond price. It heals 1d100 damage to the target of your choice. It may be used only 3 times.
All other rules are determined with a Nomic system: http://legacy.earlham.edu/~peters/writing/nomic.htm#intro
>bump
Hello?
Modified the game a bit from it's original, still the same concept though, all rules are on the map.
Start claiming
>>349174
Claiming House Targaryen.
>>349206
Put your name in Greentext underneath
>>349174
claiming house Martell, sig inc
Any reason Tully has KL?
=Thread 19=
You are Delilah, a young girl with a strange affliction suffering in a world that does not care. A runaway living on the streets, you go through several hardships and struggles in an attempts to find peace and happiness for yourself. The world is not simply black and white, nor are the people living in it.
Can you push through all the misery that surrounds you, or will you fall to this gray world?
=Links and Information=
Story Thus Far (Raw and a mess, will work on cleaned up versions.):
http://pastebin.com/WnGZwK04 (embed) (embed) (embed) Part 1
http://pastebin.com/eGfGW8jV (embed) (embed) (embed) Part 2 (Part two seems to be somewhat messed up in addition to not being caught up. I will attempt to fix, but archives seem to be your better option for catch up)
Archives:
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=aCowboyNamedSue
Quick Glance (SPOILERS) The quick Who is Who and what Delilah has. Mostly accurate.:
https://docs.google.com/document/d/1wXNWJdAKuqw-btrHDbvSkN5Gj3QhdY28XNKRUXMLHu0/edit#heading=h.8xfgre7nxqty
Twitter; @Cowboy_Sue
Discord; https://discord.gg/0107qV9kiFDlUH9nY
Chat room with me and other players. I answer questions, post sketches, and act cheeky.
Last Thread:
>>>325342
>>>325342
>>>325342
You wait on the couch, listening to John cook. It would be good of you to at least offer to help him out, right? He should know if his blood is 'clean' or not, right? Remaining quiet, you try to think about the best way to approach the question while John brings over two plates, falling on the couch next to you.
John eats away at the freshly made breakfast while you push around the diced potatoes with the fork. It's hard enough to ask Lawrence for this, maybe you should try to ease into it.
"Are you safe?" Of course it had to come out stupid sounding, you can't just handle this like a normal person.
"Well, assumin' you ain't gonna try to shoot me then I think I am, missy." John answers between bites, and you realize that you're forced to follow through with asking him.
"I mean um...your blood. Do you think the stuff that um...that you were on last night is gone? Cause if it's safe then I can uh...I can do my thing and help yo-"
"I don't know if I could have you do that..."
"It's okay, I don't mind. Especially if it will help, there's not much else I can do that's useful."
John's mouth twists up slightly and as he looks over you start to feel...judged? Not quite like that, he isn't being mean but you do feel rather under the spotlight.
"How are you able to do that?" He asks.
"With uh...just with my tongu-"
"No I mean, how did you get this way? I'm not tryna make you feel bad or nothin' but it's just strange I guess. You've shown me that it works but I still can't wrap my head around it, feels like I still don't believe it. And you make it seem like it's no big thing...maybe I'm the weird one but it just seems..."
"I..." You think it over. Have you really been treating it like it's nothing? Are you really just...used to it now? That it's only an inconvenience, not just something that makes you into a-
"I'm some kind of freak, aren't I?" Your words sting you harder then John's did. Of course he thinks this is weird, anyone normal would. Have you just become that used to it? Were you expecting to get through life dealing with this like it's just some sort of sickness and not like the sort of freakishness that it really is.
"Ah hell, I didn't mean to bring ya down. I was bein' dumb and just spouting off anythin' my stupid head came up with. It makes ya useful and helpful, and that's what matters yeah?" John is trying to calm you down, but the fact remains between you.
You aren't normal, and whatever made you this way is scary.
Isn't how much you have became used to it just as scary though?
There isn't anything you feel like you can say right now, your eyes stuck staring at your plate.
[1/3]
>>341654
"Ah here, if you don't mind then..." John removes his arm from the jacket, rolling up his sleeve and peeling away the bandage covering his wound. "This would be the only thing I really need, been hurtin' like hell. Don't think I could have feel asleep last night if I didn't ah...dabble in my stash. Only reason I dipped into it, felt like my arm was on fire."
You look at the wound and can't help as you flinch at the sight. Cuts and bruises are one thing, and Lawrence's scrape with the bullet wasn't that bad. This is a gouge though, not big but you doubt that John had just been grazed. If you had to guess, he dug out whatever was inside himself.
For the first time in a long time, you find it hard to approach the wound. It looks gruesome and terrible, but something that definitely should be addressed. You also feel awkward putting your mouth on him, but as soon as your lips touch the gape the familiar rush begins to hit you.
An earthy flavor fills your mouth, and though it's only slight there is the wooden one present. There's also the mix of something...metallic? If he really did dig out a bullet then that's where that flavor is coming from, if you had to guess.
The lightheaded feeling comes soon enough, and you hope that either you or John has the strength to stop you.
...
Pushing yourself away, you force some distance between you and John. You would love to keep going, to continue that wonderful feeling, to make yourself feel amazing...
But you don't want to be a freak that also loses control.
It's hard though...it's so hard.
"All uh...all done!" You chime, wiping your mouth clean. John doesn't look at his arm again, covering up and placing his jacket back on.
"Do you feel uh...do you feel okay?" He asks, looking over at you.
"I think so...I mean I feel great but uh...ummm...not like last time. Like I just feel uh..." You make a small flourishing gesture with your hands. "Just like that~"
"Uh huh...I'm uh...I'm gonna clean up the kitchen. Try not to hurt yourself or uh..."
"I'll be fiiine. You go and clean~! Wash the dishes~!"
...
[2/3]
>>341658
As John is cleaning up the mess in the kitchen you sit on the couch, looking around the room. Your head feels nice, but you still can't help but wonder where Lawrence and Faraway are. It's a weird feeling, this nice lightness mixed in with worry. You don't like it, you just want to feel the lightness.
The phone next to the couch rings, and out of habit you reach over to answer it.
"Hello?" You ask, and realize right away that this isn't your house. Whatever, you'll just let whoever is on the other side know that Faraway is busy and that you'll take a messa-...they hung up. How rude...you place the receiver back down and hear John call out from the kitchen.
"It might not be a good idea to answer the phone in someone else's h-"
The phone rings again and you can't help but pick it up again, against John's warning. You realize that it's a bad idea once it's back in your hand. Why do you have to be so impulsive when you're like this?
"Hello...?"
"Ah yes, Delilah? You made it back then!" Faraway's voice is on the other end this time, and you mouth this over to John before returning back to the conversation.
"Yeah, we got back o-...sorry about answering your phone..."
"It's fine, I was hoping you would answer. I just wanted to let you know that we are still over here at the hospital. I just need to make sure I know what Alexandra's condition is going to be before I can leave."
"Oh, okay okay." You really hope that Faraway can't tell that you're a bit loopy right now.
"Lawrence is here with me too, I'll just drive us both back. Is John doing okay?"
"Yeah he's fine, just uh...fine."
"Good, help yourself to what you need. It might be another hour or so before we leave."
You try to think to think if there's anything you need to tell or ask Faraway about right now...
In the late seventies through the early nineties, drug violence in South America only continued to escalate. A successful revolution by the IRA in Ireland encouraged similar revolts in central Africa that devolved into decades-long civil wars, and resulted in a USSR faction in the Russian government. Human trafficking for both the organ and the sex trades exploded between south-east Asia and eastern Europe. In the face of such chaos, government run militaries and various agencies were too caught up in red tape to be effective. Frustrated with procedure causing a lack of results, the wealthier citizens of the world turned to someone who would not be weighed down by the bureaucratic process.
Now, in 2032, the private military industry is a widely accepted fact of life, a necessary evil for the security of the world. While some resent these men for what they represent, still more turn to them when government forces would fail.
You are Jan Kowalski, a Polish special forces operator turned private military contractor. In return for cash and other liquid currency, you, and men like you, go places national militaries refuse, and that local police forces avoid.
Quest Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Contractor+Quest
Last Thread: http://suptg.thisisnotatrueending.com/qstarchive/315597/
Archive for all threads: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Contractor+quest
Stat Sheet: http://pastebin.com/84MTDvaB
Quest Info: http://pastebin.com/eQ2EDWhB
Handler's Twitter: twitter.com/ContractorQM
Last time on Contractor Quest: You got shot (again) killed an infamous Suez Butcher Brother, received a kukri as a sign of gratitude, and filled a cart full of dead men's guns.
“So, uh,” you start, your unbandaged hand rubbing the back of your head. “Any way I could cash that favor in now and get my hand put back together?”
Monroe shakes his head sorrowfully. “Even if there was a CIA field hospital here, I don't have the pull to get you in. Sorry, Kowalski,” he says reading the name tag on your vest, “that’ll have to be done elsewhere.” He takes a quieter tone. “Between you and me, I wouldn't want that done on some mountain in Nepal anyway.”
You thank him for his time, and grab your cart-o-guns, and hand it off to Solomon, smiling like a jackass. He says something in Korean, and like usual, you assume it was meant to be offensive. You say something equally imaginarily offensive in Polish.
“If you two are done flirting, I’d like to get down to the plane,” Dunn says in his thick Boston accent. “So finish up here, and let’s get the fuck on with it.”
>Would you like to do anything else before going to the plane?
>>342060
Nah, let's get on the plane. Surgery's awful time sensitive.
Just noticed I have the complete archive on there twice. Weird. Wonder how long that's been up.
>>328583
Welcome one and all, to aether quest! All character are valid, just pitch it and you may play it! Previous threads seen above.
>>347051
Is that that one lizard from Undermeme?
The OP image?
Oh and posting this here for easier reference
Name:Dio Brando
Description:Tall,fairly muscular blond-haired man.Dressed in a ornate shirt and breeches,a large pair of boots, vambraces, and two suspenders attached to a band around the waist.
High concept:To gain power and rule a nation with an iron fist.
Trouble:A short-temper that can lead to rash decisions
Aspect:Taxi-driver,Politician,Ruthless
Skills:
Great:Rapport
Good:Driving,Crafts
Fair:Fight,Physique,Deceive
Average:Empathy,Athletics,Magic,Notice
Stunts[
Calm Nature:Excellent speech craft in a calm environment. +2 to rapport and deceive.
Well mannered:Able to relate with people of high-class,basically wealthy people.+1 to Rapport in any situation like this.
Proper health:Naturally resistant to some illnesses.+2 to Physique]
Here's my sheet
Name: Arin Soft-Touch
Description: Short androgynous individual, dressed in baggy pants with a plain shirt covered with a fur vest.
High concept: Been on a quest for the majority of his adult life, trying to find the ultimate pleasure.
Trouble: On the run for a multitude of crimes, chief among them being identity theft, and public indecency.
Aspects [Always up for Another, Eye for Shinies, Disgusted by Elves]
Great skill: Magic
Good skills: Athletics, Deceive
Fair skills: Rappirt, Investigate, Drive
Average skills: Shoot, Contacts, Physique, Notice, Stealth, Fight.
Stunts{
Silver tongue: Practiced speech, +2 to rapport or deceive when used on calm targets.
Creative thinker: Able to spot exits when being held captive/chased, +2 to notice/athletics rolls in a situation like this.
Devotee of Slaanesh: +2 to Chaos Magic(slaanesh).}
>>347051
Name: Srae Efink
Description: Slender Frame, Half Elf, Wears Black Robes Adorned With Bones, Books and Runes
High Concept: Necromancer
Trouble: People hate Necromancers such as Srae
Aspects: Necromancer, Musical, Smart
Skills
Great-Magic
Good-Musician, Lore
Fair-Stealth, Crafts, Contacts
Average-Investigate, Deceive, Notice, Resources, Rapport
Stunts: When creating new undead using some rat parts gain +2. When using magic to give undead the Stealthy aspect, add +2. Srae Efink always has rat viscera on hand for when he needs it.
You're a 6th gen tzimisce neonate, with a missing sire. Your sire has left you to manage your keep on your own, and in one moon cycle from now, a very important vovivode meeting will take place.
Your sire's role was as an advisor in this meeting - something that's gonna be hard to replicate. On the upside, your sire had good relations with the southern Vovivode, Vasimil, and you've sent out your squire to arrange a meeting, and you've sent away a servant to improve the housing in the keep.
You're also restoring the old tower- this would benefit you greatly. You're currently at:
8/25 materials, and 0/15 work.
You're also looking into improving the lightning in the keep - a hard task considering the fear of fire, rötshreck.
You've been studying the journals of your sire to gather information about the earlier vovivode meetings, and so far you've understood what they're about, and your relationship to the local vovivode "lord". It seems like he's a master of the old, kuldonic ways - blood magic.
The cellar is still sealed, as you're worried what may be there. From what you can tell(hear), it's something big, and alive, but probably hibernating.
Pastebin with general info:
http://pastebin.com/FUDrRALV
You wake in the late evening.
The ancient curse is still alive. (-1, 25/30)
You've sent away your squire on work, and your workers are currently mining without problem. what do you do?
You're feeling a slight hunger, just faitly, but still there.
>feed
>keep studying the journals, more info can be gathered about the upcoming meeting
>try to read into the other books
>other (write-in)
>>341071
>other (write-in)
Walk around the nearby woodland.
>>341082
>Walk around the nearby woodland.
You head outside your keep, bringing a bow with yourself.
As you stand outside your keep, you glance over the nearby landscape. - Your keep is set on a hill, with all forage cut down. to the north is a larger forest, and a smaller woods to the south. Where do you head?
Both seem silent from afar, but you can guess that there's a bigger chance of finding larger animals to the north.
>Northern forest
>Southern woods.
Welcome to the land of Lonne! It's a simple place, if not a bit overgrown...you see, some time back, a misguided magician tried to stop a famine that had wracked the land for a decade or more. Well, "tried" isn't quite an appropriate word. They were successful!
However, perhaps a bit too successful. The land, once intractable, inhospitable, arid, dusty, harsh...sprang to life! In many and perhaps all senses of the word. The land became a veritable ocean of dense, lush forest...but there was just one teensy caveat: the land itself began to have a bit to act in self-preservation.
Food is abundant, sure, but now it tends to have a bit of a retaliatory nature and getting by day by day is still difficult in its own, new, unique way. Yes, you'd think Heroes would come swarming in for a good Adventure, but, well...there's the problem. They haven't. They can't!
The people of a small village live at the center of this quasi-calamity and they haven't had contact with the world at large since the event itself.
It has no Hero, not really, though that's not to say it doesn't need one- far from it. That said, allow me to introduce our titular character...
>>350489
...this is Turnip. A young boy nicknamed for the rather flashy plume on his rather normal helmet. Which he rarely removes, unless the occasion is absolutely urgently, pressingly dire...or when it's time to sleep.
No, no. He's not a vegetable. And he's not a Hero, either. At least, not yet, not quite. However, he's trying to live up to that title, as no one else seems apt or willing to do it.
His ultimate goal is, well...to keep the town safe! Lately he's been having a bit of trouble sleeping. Every night he dreams of...
>>350498
...THIS! This is called a Heartbeet. He's not 100% sure what it is or why he's after it, but something, perhaps someone, is telling him that it's the root, if you pardon my phrasing, of this overgrowth that cuts his village off from the rest of the world.
However, that's something we can get more into later. At the moment, he's in a bit of a pickle: he's bitten off a bit more than he can chew while on a Quest for one of the locales in the village. And you have to be his conscience! He's currently facing...
>>350535
...a gaggle of gribbiting Tomatoads. They're pests, really, but Turnip's been hunting them all day. He's already offed a few of them, but he strayed a bit too close to the lake and they're after him en force.
>His current status:
Turnip
HP: 20/20
SP: 10/10
$$$:12G
Weapon:
Dull Dirk: (1d4+1)
Equipment:
Standard Sallet: +1 DEF
Common Clothing: 0 DEF
Should he...
>Stay and fight! After all, Catlyn said she needed extra tomatoes to cook tonight...
>Run! A few of those buggers got a few good hits earlier and he's not in tip-top shape...
>Other (Write-In)
Last Thread: >>332478
Previously, we:
Became a lich
encountered some fucker in the basement
some homonculi came to talk to the fucker in the basement
we pretended to be the fucker in the basement
they are now helping us kill the fucker in the basement.
What could go wrong?
>>340927
>>340900
>>340935
You descend down the necropolis, with your entire army ready to fight, and with the homonculi scouting ahead for magical traps.
As you go to the 53rd floor, the first time you're there yourself, you notice a barrier. You could easily pass through but the Phantom Lord would know, which means that the Phantom Lord must've known about your previous incursions.
You continue through the floors, the homonculi, as promised, able to disarm every trap you stumble across. You go through what seems like endless dark tunnels, with the most interesting features being the occasional mushrooms or torches lining the wall. You finally reach the Phantom Lord, and he doesn't seem to have much of an army. Actually, he doesn't have any army.
Phantom Lord: "So, you finally reached me. You wan't to kill me? Go ahead. I've got nothing here."
This seems like a trap.
>What do you do?
Ask what he has to gain from it.
>>341025
Forgot to add pastebin with the details.
http://pastebin.com/sULNvjSC
>>341025
Offer him the joy of fusing with you (we'll just absorb his power and mind)
Twitter: @BeleagueredQM
Pastebin: http://pastebin.com/FEc6v8FP
Previous threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Beleaguered%20Prince%20Quest
You are Prince Meirion auk Gwyrren, the only sane man in a royal family with dubious concepts of strategy, justice, taxation, and governance in general. You have made it your goal in life to keep your family on the throne and your head firmly attached to your body.
===============
You are completely in control of this situation and nope, no matter how good of a liar you are, you can't lie to yourself in these circumstances. You have no idea where this situation is going or how you're going to deal with it, and it is absolutely terrifying. It takes most of your concentration just to maintain your nerves of steel; if they see you sweat, it'll just make everything worse.
The loge is surprisingly spacious. Seating is provided by sofas which are carefully angled towards the stage, and servants bring wine and platters of fruit. Given the ambiance, you suspect that the loge is mostly used when people want to maintain the appearance of being cultured while doing something else entirely. It's certainly more suited to talking than it is to listening to a play, even if you disregard the sound-proofing enchantments.
The first ordeal you need to overcome is deciding where to sit. The ladies are already setting down and talking since they went ahead, which leaves very few spots left for you, and none of them are near your mother. You suspect that's not a coincidence either.
Sitting next to one of the royals is out, and not just because of your past experiences with them during dinner; you're still not in a position to show favouritism towards any of them. You have to sit close to them because of how the loge is set up, but you can maintain some distance by staying close to one of the other ladies.
Esyllt is sitting on one of the smaller couches, currently engaged in conversation with Reagan. Nia and Isla are both discussing business together with Agda and Laila. Eleri and Delyth are both chatting amicably with Aleksandra. You can't help but feel a little bit surprised at how they became sociable so quickly.
>Esyllt could use a little more company.
>You should get to know Nia and Isla better.
>You wonder what Eleri and Delyth are both talking about.
>Olwen. The correct answer here is definitely Olwen.
>>350402
>You wonder what Eleri and Delyth are both talking about.
>>350402
>Esyllt could use a little more company.
Hi QM!Where's my money-- I mean, map
>>350402
>>Esyllt could use a little more company.