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Archived threads in /qst/ - Quests - 383. page

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The king has perished after long months of sickness, his heir is still too young to rule, so the Council is taking over the control of the Kingdom.

You are all members of the recently formed Council, a selected group of loyal people chosen by the king himself when he was still alive. Your objective is to rule the Kingdom of Avaria as a regency government until the young king is old enough to take his own decisions.

Avaria is a small kingdom, it's capital is located at the shore of a great lake.

The kingdom's population is mostly conformed by humans, with a few minorities of elves and dwarves.

>The treasury is almost empty, but slowly growing.
>There's a small port in the capital, it produces food thorugh fishing boats.
>There are farmlands to the southeast, producing just enough food for the kingdom.
>There are three mayor guilds in the kingdom, the Wizard's Guild, the Merchant's guild and the Warrior's guild, all of them have been requesting for a long time to have their own academies in the capital. (Not enough money to fund them right now).
>The king is almost six years old.


Friendly:
>Kingdom of Kirelia (Elves)

Neutral:
>Kingdom of Vymland. (Humans)
>Kingdom of Ermiria. (Humans)
>Kingdom of Dal'Badhir. (Dwarves)

What will your first order be? (You have 1.5 action points to spend)

>A) Build more farms (1 action point).
>B) Send and emissary to a nearby kingdom (which?). (0.5 Action points).
>C) Send a scout to explore new lands (North, South, West or East) (0.5 Action points).
>D) Build a port in the north city, connecting us to the sea trade routes. (1 Action Point)
>E) Start clearing out the forest northeast of the capital (Produces wood) (1 Action point).
>F) Write-in (1 Action Point).
380 posts and 34 images submitted.
>>
Rules (same as old quest):
-Each turn is a Month in game
-Each Turn an edict and an Education Policy can be passed through vote.
-The Council's edicts are law in the Kingdom, and are absolute, it will affect the Well-Being and Survability of the Kingdom.
-The Education Policy are what the young King will study during the next Month and will determine at the End if the King is Useful and Competent at all in anything.
-No Turn pass until an agreament is reached by the Concill members, they'll have time to debate and can change their vote on a whim.
-If really too much time pass, and no agreement can be reached, the young and inexperienced king will come and pick at random(i.e: I'll Roll, and you'll have to deal with it.)

>Anyone can join, just remember to pick a name so I can count your votes (examples could be Sir Peterson or Commander William IV).
>>
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>>639923
Gentlemen of the regency, I have a dream! A dream of Avaria stronger than ever, its might stretched across the whole world! ...But first, we must know where the rest of the world is, si?

>Send scouts north, across the sea.

>Send scouts east, beyond the Dal'Badhir mountains.

>Send scouts South, along the lake. See where it leads.
>>
>>639928

Are there positions on the council?

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Previous Thread: http://suptg.thisisnotatrueending.com/qstarchive/619693/
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Sith%20Apprentice%20Quest,
Rules: http://pastebin.com/iR7AnakA
Force Points: http://pastebin.com/F93igU32
Character Sheet: http://pastebin.com/29y0QFGu
Character Bios: http://pastebin.com/5uaa6LM6
Force Points: 3
Twitter: @sith_q

- - - - - - - - - - - - -

After entering the Force Sensitive Training Room you approach the nearby wall interface. It lists a series of training options, from fundamentals that when strengthened will help your connection with the Force on a fundamental level, or more specified training for different techniques. There also appears to be a 'free form' function which will provide a plethora of targets and objects for you to practice with and experiment on at your leisure.

You consider briefly the plethora of options you have before you. While you know you have a strong connection to the Force fundamentally your use of it's many fold capabilities have been focused into a handful of techniques that you've focused on improving and keeping refined. You've heard legends and read through histories in your time at the Academy of Sith who both excelled as paragons of all ways of the Force, and those who chose their tools within the Force carefully and wield them like a surgeon with a scalpel.

>What do you want to do?

>Train in the fundamentals, you're comfortable enough in your techniques in your chosen skills, you want to strengthen your Force Mastery on a broader scale.
>Train in techniques, your connection to the Force is strong enough you want to expand upon your already strong foundation.
>Speak more with Cassidi.
941 posts and 74 images submitted.
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>>646429
>>Train in the fundamentals, you're comfortable enough in your techniques in your chosen skills, you want to strengthen your Force Mastery on a broader scale.
Lay a strong foundation and you can build to the heavens
>>
>>646429
>>Train in the fundamentals, you're comfortable enough in your techniques in your chosen skills, you want to strengthen your Force Mastery on a broader scale.
Yay fresh bread.
>>
>>646429
>Train in the fundamentals, you're comfortable enough in your techniques in your chosen skills, you want to strengthen your Force Mastery on a broader scale.

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Hello and welcome back to Mortal Kombat Konquest. Our last episode was unfortunately cut short, due to me having to leave to go to a wedding and then taking a weekend off, so we'll continue it now!

In our last episode, we followed Kung Ling as she ventured across the realms to spend time with her father, Lao. However, while at the Wu Shi Academy with Cao, the grandmaster was suddenly afflicted by a terrible illness. Quickly deducing its connection with her strange dreams, Ling realized that Noob Saibot is the cause of it all. Through the use of a mysterious orb, he is infecting the Old Defenders with a deadly plague, killing them from the inside out.

We join our heroes as they venture into the Netherrealm. Their mission: Find Noob Saibot, steal the orb, and save the day!

Thread Theme: https://www.youtube.com/watch?v=EAwWPadFsOA
Past Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Mortal+Kombat+Konquest

Official Thread Document: https://docs.google.com/document/d/12-IT8pOV-Zql8AQeJwJuojjMDWRtzdPb60i-9qKCQeo/edit?usp=sharing

Rules of Kombat: http://pastebin.com/xtgE60XZ

Twitter: https://twitter.com/DamashiKonquest
Discord: https://discord.gg/8BHvxRH
Novelization: http://archiveofourown.org/works/6325183/chapters/14492272

Our story continues now!
179 posts and 49 images submitted.
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The team has been split into two groups. With Kaito, Sheeva and Mileena down for the time being, Fireseed and Cassie have taken command of the two teams. One of them will infiltrate the Netherrealm via the island's portal while the others take the Dragon Wing into the foul realm and dock at the city of Nekros. From there, they will proceed towards Noob Saibot's spire, which he has taken over from Shinnok. Team Striker, led by Fireseed, will serve as a distraction while Team Silent infiltrates the tower.

Neither team leader is prioritizing the defeat of Noob Saibot; only the capture of the orb. Once it is taken from him, he can no longer infect the heroes. A full retreat to the New Defenders base will then be initiated. If the opportunity to defeat Noob is presented, it may be taken, but only if it does not mean that the mission cannot be accomplished.

Ling stands on the deck of the Dragon Wing alongside the other members of her squad; Cassie, Vapor, Lex, Frost and Cao. Each of them has been selected for their infiltration skill, and in Lex's case, she's along for the ride. They watch as Jon of Haven captains the crew in Mileena's place, readying them for the trip to the Netherrealm. The team watches as the ship is encased in fog, and when it comes out on the other side, they behold a sight that is quite unlike anything they had expected.

The Netherrealm was once a land of fire, lava and burning souls of the damned. Now, ever since Noob Saibot has taken over the vast majority of its landscape, it has become a desolate, grey, depressing wasteland. Rivers of lava have cooled and the ground is black; it is lifeless, bleak and drained. It is just as daunting as it was before, but in whole new ways; this is Noob Saibot's hell now, and his influence has snuffed out the flames of this place.

"I thought hell was supposed to be hot," Frost says, looking over the side of the ship as it sails down a river of grey water.

"Not anymore, apparently," Cassie says as she scans her eyes across the horizon. "Looks like we're in wraith territory." She looks up at Jon. "How much longer to Nekros? Are we sure it's even still there?"

"Not far," he replies.

Ling's grip tightens on her staff. This place brings an unease, a pervasive and dark feeling of being watched. She doesn't like it.

>Wait until you reach Nekros
>Speak with Cassie
>Speak with Lex
>Speak with Cao
>Speak with another team member
>Other (write-in)
>>
>>643691
>>Speak with Lex

Who needs those other nerds
>>
>>643691
>>Other (write-in)
Take a seat and try if we can expand on our precog a little bit.

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You are a special agent hired by a secret company to safeguard their experiment

the HQ inform you that one of lab's "hazardous experimental subject" is trying to escape. An empergency shutdown has been initiated for a while and your orders are to save the personnal who is still trapped with the subject, and ceased the subject's attempt with out terminating it.

You are given a shotgun with less lethal beanbag rounds and a taser pistol. YOu are standing infront of the sealed safety door, its going to open a few minutes later.

What do you do?
45 posts and 17 images submitted.
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>>641698
Go try to find that weird coworker who probably browses /k/ and tag team
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>>641698
Make a makeshift barricade, in case someone or something decides to lunge at you
>>
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>>641712
>>641714
You don't have materials for fortification and you can't call for backup
but your tablet does contain some contacts for advisors on various specialism.
Who would you like to call?
A: Weapon advisor
B: Medical advisor
C: Engineering advisor
D: HQ
E: Your robot maid at your house

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You are the villain.
Of course, you understand that now. At some point you didn't, thinking that all your choices were "good" and "just". They aren't, but they're what must be done.
One might ask what might've caused such a mindset, but we won't talk about your backstory right now. What's important is who you are. You are...
>A Lich from ancient times, now long forgotten (bonus to knowledge and magic, especially necromancy)
>A Leader of a huge cult, all at your command (access to special ritual magic and loads of followers)
>A Psionic Overmind that exists as a purely psychic being (no defined body, can create constructs to house you which are specialized to your desires, access to powerful psionics)
>A Demonologist with the knowledge of how to summon a lot of demons, and a big surplus of souls collected (will be able to summon demons which requires some souls, different amount for each demon, and starts with a huge surplus of souls
>Other (write in)
And you have one goal. The goal that you will see through to its end. That goal is...
>To take over the world! (will require more action than just "furthering your goals")
>To bring forth the end of all things
>To summon the gods of the old times
>To ascend, and become a god (will take a lot longer than the other goals)
>Other (write in)
To help you in this matter, you have inherited a powerful artefact, imbued with great power. This artifact will play a big role in your domination of the world, and it will see you through in dire situations. That artefact is...
>A spellbook containing each and every spell written through out the ages. Has a new spell been discovered? It's in the book.
>A perfect simulacrum of yourself, with just the same power and intelligence
>A ring containing the power of a thousand suns, fire lashing out, just begging to be shaped.
>A staff which can shift between the planes with ease, and can cast a whole lot of useful combat spells, should it ever be necessary
(1/2)
201 posts and 8 images submitted.
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Now to explain some mechanics!
You as a villain will have one action each turn, and a couple of reactions (to events that happen). These actions might be used to cast some huge spell, or to animate a legion of dead. Your actions are immense.
There is one action you can always take - furthering your goals, which advances the victory one tick. You don't know how long it is until victory is finished (atleast, not exactly, although you get a vague sense like "the ritual to summon the god is know fully researched and we are ready to start it" or "the spell of global domination is around halfway finished"

You'll also be fighting adventurers, which are created whenever you give major reasons to rise against you, like burning a village down, or killing a lot of people. Your backstory will contain one to three of these events, which'll be revealed once you've made your choices. Adventurers also know exactly how long it is until your "goal" is finished.
Adventurers will gain experience from defeating anything, whether it be your minions you have sent to deal with them, or some random goblins in another country, which'll eventually lead to them leveling up and becoming stronger. Generally adventurers will start at level one, but sometimes their backstories will have them at a higher level. For comparison, you are level 30, and probably won't advance much further, having already reached the (im)mortal limit.
(2/2)
>>
>>641501
>A Lich from ancient times, now long forgotten (bonus to knowledge and magic, especially necromancy)

>To find a kindred spirit to spend eternity with

>To ascend, and become a god-like entity (all the fun minus the responsibility)

>A staff which can shift between the planes with ease, and can cast a whole lot of useful combat spells, should it ever be necessary
>>
>>641501
>A Lich from ancient times, now long forgotten (bonus to knowledge and magic, especially necromancy)
>To ascend, and become a god (will take a lot longer than the other goals)
>A spellbook containing each and every spell written through out the ages. Has a new spell been discovered? It's in the book.

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It's another evolution thread. That's right. The rules are simple as usual - each post, make a small little evolution to a creature of your choice. Take the picture, open it in the image editing thing of your choice (or just re-draw it entirely if you want!). Describe your evolution, draw it, post it, and maybe rename the creature a little if you want.

Try not to do anything stupid or outlandish because I can and will veto them at will. Also, please make note of which generation your creature is (each tweak is a generation). No creatures will die out unless specifically stated by a world event.

World events will be thrown in whenever I feel like it.

So, y'know. It's another Evo Game.

SETTING: A brackish, very salty pool in a primordial ocean. It's very, very warm and these three small little things are flourishing. It's a very forested area full of Seagrass, as right now, no organisms have evolved to consume that lovely source of energy yet, and thus they grow uncontested.
44 posts and 26 images submitted.
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>>639739
Also I'm using The Librarian's size scale for this, if he doesn't mind.

'''Size increments'''
• Size 1: Sugar Ant (0.1 - 1 cm)
• Size 2: Bumblebee (1.01 - 2.5 cm)
• Size 3: Mosquitofish (2.5 - 5 cm)
• Size 4: Poison Dart Frog (5 - 10 cm)
• Size 5: Giant Water Bug (11 - 20 cm)
• Size 6: Birdwing Butterfly (21 - 35 cm)
• Size 7: Horseshoe Crab (35 - 70 cm)
• Size 8: Australian Trumpet Snail (71 - 100 cm)
• Size 9: Japanese Giant Salamander (100 - 150 cm)
• Size 10: Aldabra Giant Tortoise (150 - 200 cm)
• Size 11: Leatherback Sea Turtle (2.01 - 2.5 m)
• Size 12: Mekong Giant Catfish (2.5 - 3 m)
• Size 13: Giant Pacific Octopus (3 - 4 m)
• Size 14: Ocean Sunfish (4.1 - 4.6 m)
• Size 15: Tiger Shark (4.6 - 5.2 m)
• Size 16: White Sturgeon (5.2 - 5.8 m)
• Size 17: African Elephant (5.8 - 6.5 m)
• Size 18: Great White Shark (6.5 - 8 m)
• Size 19: Manta Ray (8.1 - 9 m)
• Size 20: Porites Coral Reef Colony (9 - 10.5 m)
• Size 21: Whale Shark (10.5 - 12 m)
• Size 22: Gigantosaurus (12 - 16 m)
• Size 23: Blue Whale (16.1 - 22 m)
• Size 24: Brachiosaurus (22.1 - 30 m)
• Size 25: Smaug, The Desolater (30m+)

Oxitrite are 0.3 cm, Rojojajo are 0.6 cm, and Makovarr are 1.2. So, yeah. This is my first Evo quest, so forgive me while I get the hang of things
>>
I cannot draw nor do I have the time but if I could I would participate. Best of luck, OP.
>>
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>>639739
As a way to easily cut through and maneuver through the tall seagrass, the Rojojajo evolves razors to rip and shred through the seagrass. It is now known as the Sojojajo

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Last time, in which we woke up in the real world, timeskipped several months, and entered GGO, also apparently Lisbith is now part of our crew, and Death Gun has a team: http://suptg.thisisnotatrueending.com/qstarchive/624838/

My Twitter, for keeping track of when I'm running: https://twitter.com/KayabaQM

The Discord, for Shitposting: https://discord.gg/fzeqYXc

The character sheet, for things that may or may not matter: https://docs.google.com/document/d/17HaIOmLtT6mKhBf71pHVtX7pJ2RFquATuXMkigMd7KU/edit?usp=sharing

>>638250
When you had jumped down and started throwing shotgun blasts around, you had expected to fucking destroy them, which you got.

What you did not expect was your gauntlets to suddenly reveal speakers and blast some weebshit song you didn't recognize:

https://www.youtube.com/watch?v=P9mQTmXxU8E

I BURN

The fact that at that exact second in the song the gauntlets started glowing yellow/white did not escape you, nor did the fact that it was glowing from flame etchings in the metal.

You really, really want to blame Kayaba, you just get this feeling he made these for you, you wonder what they're referencing...

You roll your eyes, deciding to put the question aside for the moment, and deck the last guy in the face, pulling the trigger to launch a bullet into his brain, ending the fight.

Your gauntlets collapse again, speakers shutting down as you were teleported back to the waiting room.

Kirito's snickering was the signal that these things were from SOMETHING.

"Okay Ki, what's up with these things?" You raise your fists, intentionally using his most hated nickname as a little payback for the snickering.

"Oh nothing, Yang"

You raise an eyebrow "excuse me?"

His eyes widen "You really don't know do you?"

He instantly pulls up a video, turning it to face you:

https://www.youtube.com/watch?v=QCw_aAS7vWI

You take a seat and watch through the video as everyone goes over their gear.

Oh for fucks sake.

"This is the worst animation I've ever fuckin seen" you say, pointing at the video.

"Oh it gets worse, I'm shocked anyone made those weapons, wonder if we could find the others if we looked around?"

"Others?"

"There's a bunch of weapons like those, like a scythe sniper rifle, and a pistol that's also a weird ribbon machete thing, honestly the best part of the show"

"I'm not giving up Hecate for some stupid scythe sword" Sinon says, grasping her rifle protectively.

"That pistol sword sounds neat..." Incog says

"There's a rapier that does cool shit like make ice" He grins, well aware of his pun "but most people think it's the worst"

You look at the clock, you've got a full hour before your next fight.

You could go looking for some of them, might be nice to get an upgrade from basic weapons for some of these other guys.

"They got an assault rifle of some sort?" You ask, thinking of Argo

"Probably, though I can't think of it off the top of my head"

Go find new weapons
Stay Here
409 posts and 15 images submitted.
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>>639142
>find new weapons
>>
>>639142
>Go find new weapons
Ah hah hah.
>>
Go find new weapons

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Your name is Keiichi Hirayama. You are seventeen years old and live in Japan, Asia. Your hair is black and you have a fondness for tracksuits of all colors. Your current occupation could only be described as an ordinary, male high school student. If your future self were to write a letter home describing today’s events, it would probably start something like this:

>Dear Mom and Dad, it’s so good to hear from you both. It makes me really relieved that everything is well back at home. Thanks for the chocolates too; my sister and I really enjoyed them. The city we’re living in is as busy as ever. The traffic is a real pain and the crowds are near impenetrable but we’ve long since gotten used to it. We could do with more fresh vegetables, though.
533 posts and 96 images submitted.
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>I can’t believe I’m about to start my final year of high school. It’s crazy how time has flown so quickly. It almost seems yesterday I was gazing up at the school gates, wondering what the hell we had gotten ourselves into. I promise I’ll work hard in all my studies and take advantage of any opportunities that come my way. That’s what Airi is basically doing, anyway. If I don’t shape up she’s going to start complaining again.

>As for what I did today…well, I fought a giant fire-breathing monster chicken!

...
>>
HAHA

TIME TO GET OUR HEARTS BROKEN BY THORN

AGAIN

;_;
>>
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You wish you were kidding. Reality states otherwise.

You are, at present, staring down a giant fire-breathing monster chicken. It’s as big as a freight truck. It’s tall enough to rival a giraffe. An aura of fire, an orange coat of heat and pain, coats its milky-brown plumage. Its mere presence is enough to set alight the space you are in, which appears to be a standard fast food join viewed through the eyes of a drug addict. Somewhere in the distance, a whole heap of plastic goods are doused in flame and foul, black poisonous smoke fills the air.

You gape at the sight. Slowly, the giant chicken gazes back at you. There is unspoken murder within those eyes. It opens its beak and screams, a wail so shrill it threatens to break glass. It then takes a step forwards you. The ground quails beneath its weight.

Sweat is dripping from the sides of your head. Now that you have been caught up to speed with the situation, what will you do?

>Fight the giant chicken, because you are obviously qualified for this.
>Attempt to negotiate with the giant chicken. It should be reasonable, right?
>Agree with every nerve in your body and run away.
>Stand and gaze at awe in the giant chicken. Doesn’t it look majestic?
>Custom option.

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Rolled 44 (1d100)

What happens when a dungeon keeper and adventurer fall in love?

That is the shorty story of it and So the tale of this forbidden romance continues.

Avis the Adventurer is now currently lost in a haunted forest full of evil elves after a mishap involving teleportation spell. His only company is the variant Death Knight Mosley who was suppose to guide our young hero to a potential teacher. Mosley as it turns out is quite the badass and has already saved Avis's life when they got ambushed by the trees and undead.

Meanwhile the panicking fiance of Avis pressures the lich Molly and her dungeon heart Vek into finding them. Unfortunately for her the trees just as they blocked Avis's compasses have also blocked her attempts to locate them.

What do?
>Keep wandering aimlessly
>Make Camp
>Head where you think is north
>See if Mosley can figure something out
>Other?
237 posts and 10 images submitted.
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>>638446
"Hey Mosley, what are the Rotgut like?"
>>
Rolled 46 (1d100)

>>610906
Last Thread

>>638451
"Rotguts? Back when I knew them they were made up of a bunch of plague doctors, scum sorcerers, and disease druids. Even had quite a few necromancers and their ilk due to his close relationship to his...former wife?"

"Honestly i don't know if they are still married or not ever since she went fullblown lich."

"Anyway they are an odd group with an...unhealthy interest in decay, disease, fungi, rot, and death. The Rotguts are much meaner then their boss and they respected his honey because she was just as bad if not worse then him. Its also due to her influence that the rotgut acquired a taste for necromancy, death, and undead."

"Bunch of real evil bastards. Even other evil druids tended to shy away from their druids of decay."
>>
Rolled 82 (1d100)

>>638461
"Plague and Disease eh? Well, I know just the thing."

Open up our Jar of Bug Holding, and pull out some of those big giant bugs from Nova's place, and leash them with capture chains.

They're familiar with the smell of rotting and disease and fungi stuff from Nova's dungeon surely.

"Okay boys, sniff out the smell of disease and rot. Go get em boys, sniff em good!"

RELEASE THE BUG HOUNDS

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You are a coalition of parties in the Kingdom of Germany, who has just received its new king, König Wilhelm IV. Through perseverance, valor, and a whole lot of tanks you have brought the Soviet Union to its knees, and now the Bolsheviks shiver in Siberia, with Stalin having fled over the Volga in the hope that his evil empire can survive invasion from all sides. Germany and its allies will not give it the pleasure, however. With the USSR already divided up, Bolshevism in its death throes and with the brother of the King on the Russian throne, Eastern Europe is entering a new age: the age of Germany.
371 posts and 32 images submitted.
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While the Soviet Union ceases to exist in the West, it still clings on in the East, where the cities of Irktusk, Omsk and Ulan-Ude are experiencing a surge in population as millions of Russians flee eastwards. However, little hope remains in the east, as Mongolia falls to Japan and the Red army struggles to put froward the men required for an assault. The Japanese, for their part, have shifted their focus once again to China, and it seems that peace in the world is some time off yet.
>>
>>638332
>>638355
Oh boi new Quest. Well lets start reconstruction efforts where possible. As for the Russian Menace, we should only attack where there are openings. There is no need to lose more German men. Also, once they return home, I can implement the population program that I wanted from earlier
>>
>>638444
I think since we have weakened the Russians so severely, we should begin rotating some units back to Germany for a little while, so they can see their families. We can take units from low priority areas or units of low usability in the continued advance.

If we have the chance, we should gather as many reports from our officers and troops. As to the functionality of their equipment and what they feel they need. If we can figure out our needs and weaknesses we can respond more effectively.

Also we should probably consider the possibility of another round of surrender offers to the soviet troops.

File: infinitestarswip2.jpg (189KB, 1278x864px) Image search: [Google]
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Twitter: https://twitter.com/MercCommand

/tg/ Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Infinite+Stars+Quest
/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Infinite%20Stars%20Quest

Other Quests: http://pastebin.com/sYpqmWZg

You are Captain SAMANTHA WELLINGS, a newly minted captain of the Centauri Accord!

After spending most of the day spending some quality alone time with Tank at the Crystal Cove, it was finally time to get back to the mainland before it got dark. You lounge in the back of the yacht as Tank takes the helm, the still fresh memories of that intimate moment to two of you spent in the darkness still running through your mind.

However, you're quickly snapped out of your trance when Tank pokes his now helmeted head out of the bridge to check on you. He apparently wants to confirm your next destination.

>Head back to the hotel and see what our crew is up to.
>Track down Carly and make sure she actually did retrieve Scott and Artya.
>Maybe follow up on Bradford's warning about Elizabeth.
>Other
229 posts and 55 images submitted.
>>
>>649407
>Maybe follow up on Bradford's warning about Elizabeth.
>>
>>649407
>Maybe follow up on Bradford's warning about Elizabeth.
>>
>>649407
>>Maybe follow up on Bradford's warning about Elizabeth.

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Welcome to infinite dungeon quest! We are trapped in the infinity dungeon and need to get out!

LAST TIME: We befriended the Tree-King but due to the rules of the dungeon we must still fight him!

OUR ITEMS: Trident, blaster, AK 47, Suit of armor, Bad ass cloak, 1 bomb, 3 bags o' chips, robo-arm (tell me if I forgot any)

HP: 10hp

AMMO: AK 47: 28.
Blaster: Infinite

LAST THREAD: >>>621128
Like the new ammo and hp part of the OP?
17 posts and 3 images submitted.
>>
Rolled 3, 2 = 5 (2d6)

>>646253
Eat a bag of potato chips and take another stab with Trident
>>
Rolled 3, 4 = 7 (2d6)

>>646432
You eat the chips healing you to full hp and stab tree-king dealing 5dmg bringing him down to 20hp
"good job friend!" tree-king said. "but now you must dodge this.....!" he said launging a barrage of pine cone bombs rolling for dodge
>>
Rolled 16 (1d20)

>>646559
wrong dice ;-;

File: save 1.png (439KB, 1764x1560px) Image search: [Google]
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Time to play risk.

Roll the dice by putting dice+10000000 In the options

Here are the rules.
1.Commands must be clear.
If you say something like Expand borders do not complain when I do it wrong.

2. If your location is something not commonly known or a icon on the map. Ie Go towards the wheat or Fill Belgium please Say go north or another compass point. there is a compass on the map use it.

3.If I mess up please tell me. I am not the best op but I am trying my best.

4.Gibraltar bonus does not count.
5.You cannot give up your land if you want to leave. I may allow small areas of land to be given up for diplomatic reasons.
6.My word is final
Start in a city. has to be a decent way away from other people and you start with 5 territories. and that city
150 posts and 15 images submitted.
>>
Oh and also starts with 5 players.
>>
>>645943
GAY RETARD
Madrid
Dark blue
>>
>>645953
I already have dark blue. Ok with light blue?

File: NEW LIFE OP extra time.png (31KB, 500x500px) Image search: [Google]
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Training Your Dragon)girl) Edition

Let me know when you are here guys.
130 posts and 34 images submitted.
>>
here
>>
>>637961
Howdy?

Uhmm Im a bit worried about starting a thread with lewd. Should we take a peek at someone else for a little bit?

Maybe check on what the little siblings are doing at this time for a little bit. A pajama party with all the little siblings + some of the pets?
>>
>>637973
I'm fine with it

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Very sorry I am late- but I'm ready to continue Coron's adventures.

>>Previous Thread
http://suptg.thisisnotatrueending.com/qstarchive/625690/

You have returned to your… base of operations. Inanna, Namu, and a few of your men sit eagerly awaiting your return- Inanna being the first to speak up.

“So- how did it go!?”

And so you tell them of your arrival and initial meeting with the queen. How a few probing questions had shown Namu’s suspicions correct, but also revealed that there is a more dire threat to humanity out there.

“And you trusted her word, even as she admitted her very nature?” Disgust flares across Namu’s face as he speaks, his voice raising with every word.

“Even if it is true, even if she is without taint, a thing I am not certain is possible, how can we be certain that this isn’t part of the spirits plans… Subtle manipulations placed in her, rather than outright corruption?”

You sigh before you respond.

”If we question every ‘if’ that crosses our mind, we will never act. Please, Namu listen to me.”

It pains you to see your friend, a brother even, act this way… Clearly something personal has informed this hatred, and it fills you with sorrow that he has not offered the reasons behind his beliefs, though you dare not ask him nor Inanna, silently hoping that they will come to you in their own time.

> Fine. He will not tell you yet, but you must try reason, even in his dire emotional state. ”I know that you still believe that any witch is evil or otherwise deceitful. This is a view I do not share but still, tell me Namu, would it nobler to be born free of taint- or to overcome ones nature through great effort?”

>Fine. He will not tell you yet and you need to lay this to rest, at least for now. ”Namu, I believe- no- I know you to be a man of honor, I ask that in repayment for my saving your life, you bury your bias against the Queen.”
102 posts and 7 images submitted.
>>
>>648122
> Fine. He will not tell you yet, but you must try reason, even in his dire emotional state. ”I know that you still believe that any witch is evil or otherwise deceitful. This is a view I do not share but still, tell me Namu, would it nobler to be born free of taint- or to overcome ones nature through great effort?”


don't forget to archive the old one.
>>
Rolled 22 (1d100)

>>648146
> Fine. He will not tell you yet, but you must try reason, even in his dire emotional state. ”I know that you still believe that any witch is evil or otherwise deceitful. This is a view I do not share but still, tell me Namu, would it nobler to be born free of taint- or to overcome ones nature through great effort?”

It's hard to reason someone out of a position they did not reason themselves into- but you might be able to.

1d100. bo3
>>
Rolled 66 (1d100)

>>648213
>challange accepted.

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