I'm currently playing BloodCM and wondering if there are any other remakes that I should try.
>>2796254
>BloodCM
b8
No but you should be playing the real game instead.
for blood in general, I love the sound and ambient design in this game, if you play with the music off there so much interesting sound you wont need it
How much of this game could have fit on a NES cartridge?
Would it had been able to go up to the Android Saga or the Namek Saga?
50%
>>2796068
That'd be a lot.
50%, even not counting the movies would also have some of the Buu Saga.
I'm not even much of a DBZ fan but that looks cool, what the hell is it?
http://bsxproj.superfamicom.org/64dd/dump/
>>2795972
I'm so glad LuigiBlood was as dedicated as he was to this project. Following OzOnE's gradual work on it was cool but kinda disheartening with how close he was getting but never quite succeeding. I was pleasantly surprised Krikzz bothered adding support for the 64DD conversions, I wasn't sure the ED64 would even be capable of it, but I guess it just shows that marshallh was kinda full of shit with his overhyping and overcharging for the 64drive.
>>2795972
oh it's this thread again
thanks for the repost, I'll download these I guess
>>2795972
In other breaking news the N64 was released
I'm going to babysit my little sister today and I'm thinking of bringing over my SNES and Everdrive to introduce her to some /vr/ games. Any suggestions that you think a 6 year old girl would like? I'm thinking we'll try some Kirby co-op and I'll show her what Mario is like. I may also show her Magical Pop'n since the game is cute.
Easier games are better than hard ones, she gets pissed off pretty quickly once she starts losing. Anything cute is especially good.
>>2795626
Try tetris attack. game is p. cute and easy to an extent
uh hmm, try some of the disney games too like Aladdin, lion king, etc.
>>2795634
Tetris Attack is a good one, thanks. I might show her the Lion King and Aladdin too and see what she thinks, though those ones might be a bit too hard.
>>2795626
My niece loves the Magical Quest (Because its disney, also 3 has co-op) and the DKC trilogies.
She'll play any good looking platform games desu. This is probably
Why Chakan was more popular back then?
Why it's still quite unknown?
>>2795620
*was not
Couldn't tell you op, but I can tell you that I love it. Maybe because the comic wasn't too popular, and it didn't have a cartoon
The comic didn't really take off in comparison to say Spawn.
The game, probably due to lack of marketing and it being hard as fuck.
Personally I had it as a teen and was happy when I saw it in a local shop and picked it right back up.
this may be a weird question but did the PSX Ghost In the Shell game not come with a manual?
I ordered a copy of ebay recently and it looks and plays fine but the seller said it was "like new and complete" but all it has is a little art insert.
thing is the way the art insert looks makes me wonder if that wasn't how it actually came back at time of release
Think you got fucked matey
Try looking at other ebay auctions, a lot of them display case, disc and manual separately.
>>2795595
so is this game actually good? or is it because of all the hipsters shitting on Mario USA, the "fake Mario 2"
>>2795434
It's very good, as is Mario USA.
You can see it as an addon for SMB1 with new creative and harder levels. Also good luck beating the hidden worlds!
I absolutely love lost levels but it's not for everyone what with how hard the game gets. Once I actually sat down and tried to master it though I had an amazing time.
I still like SMB2 USA more, but it's like comparing apes and oranges. They're two different games that go for different things.
Great game, I played the SMAS version my first time through. It gets tricky as fuck in the later levels.
Whenever I played this game and made it to the final boss, I had to start therapy so that I could avoid night terrors. It's even worse than the Majora's Mask moon.
I guess the flying xenomorph and the giant heart was creepy too.
Is this a retro PTSD thread?
He was creepier in Super Contra. He had a fucking fetus on his forehead that would fly away after you kill it. I'm guessing he grew up to be the final boss from Contra III.
>>2795335
>implying that's the final boss
ITT: Games that took a long time to click with you, but when they did you loved them.
Pic related, I played this on and off for weeks just getting frustrated and not really understanding the controls or how it's meant to be played. Then suddenly it all clicked and it became possibly my favorite 16 bit game. Suddenly the controls were effortless, like second nature. Suddenly I knew exactly when to dash, exactly which weapon to use. It's amazing, I've never played anything else quite like it.
You?
this happened to me with smash bros which I played for the first time this year (I am 31)
I played it for 2 months, was very bad at it, begun to play other games, and when I tried to play smash bros again 5 months later I was suddenly much better, as if my brain had learned how to roll and block while not playing the game.
I have been playing street fighter since 1991 and was ready to call smash bros pure shit, but now I kinda like it.
>>2795218
Most Treasure games are like that, it's great when they "click", but yeah Alien Soldier is especially tight.
I guess it also happened to me with Fatal Fury series. I remember at first I played them as if they were Street Fighter games, and didn't enjoy them as much, then I learned their own quirks, especially switching planes, and the game changed a lot, and now I think I like FF better than Street Fighter.
>>2795218
Virtua Fighter. Couldn't stand it for ages, but now I love it.
Ghouls and Ghosts series. Short but intense sections make for a surprisingly satisfying experience all in all.
Mega Man. Sat down and played 3 to 10 earlier this year, and ended up really loving them, after only really caring for the X series before.
Sup /vr/,
There's going to be a reading group for pic related, which is (as far as I currently understand it) an attempt to create a ludic language for talking critically and academically about games. The aim would be discussion of what the book attempts to achieve.
A pdf is available:
https://gamifique.files.wordpress.com/2011/11/1-rules-of-play-game-design-fundamentals.pdf
Just making a thread to gauge whether anyone from here would be interested in reading along with a few other guys from other boards?
>academic
Looking forward to being told how privileged I am through children's toys.
>>2794851
Somewhat interested, and bored at the moment, so I'll read a bit. Hopefully it's not a bunch of bullshit.
>>2794930
first fucking page and already a bunch of bullshit.
"screw gameplay, games should be emotional experiences" nonsense
Did anyone else play this and love it?
This is one game I'd really love to see made in 2015. What games would you guys want to see revamped today?
>>2794802
I played it and never understood why people loved it so much.
>What games would you guys want to see revamped today?
For the love of fucking god none of them. Let the modern video game industry fuck up its own stupid ideas instead of dredging up good things from the past to ruin.
>>2794807
I like it a lot aesthetically / superficially. And because it's so different with fucking stupid dialogue. Do you think the video game industry with never produce nuggets ever again with how bad it's gotten?
>>2794802
I played the demo from a pc gamer cover cd. It's not too bad. I could probably scan the review from (uk) pc gamer. I remember I liked the human bit more, but it was tough at the time, very bloody and the demo was rather short.
What's your favorite SNES game to play along with a friend?
Mine would probably have to be Mario Kart (battle mode) if I really stop and think about how many times I've returned to that same game without it getting old.
Some runner-ups are: NBA Jam, DKC, Sunset Riders and Turtles in Time.
Games can be versus or coop... doesn't matter. Just good games to play along with someone else.
Bomberman all the way, Top Gear is very competitive too
>>2794536
SMK battle mode or racing
Bust-a-Move (Puzzle Bobble)
Super Bomberman
SF2 any version (not Alpha 2, SNES version is horrible)
TMNT Tournament Fighters
Fatal Fury 2
MK/MK2
Killer Instinct
Uniracers
>that framerate boost when you change video settings to widescreen/cinema
Anything to make it better.
Let's talk Perfect Dark. I'm on my first playthrough ever, stuck in Chicago on Secret Agent because I suck at shooting, stealth, or both (depending on the attempt). Slowly learning though. I feel like Retro builds their games around a lot of repeat attempts, which depending on your prerogative or taste for the game can either make or break it I think. This one still has me hooked though, I just want to get good at moving and shooting simultaneously, hard as it is to do for me. I'm glad I'm using something I like (1.2) but still sad at how bad I am. Ah well, practice is good.
Ma nigga. You make me wanna play through Perfect Dark and Goldeneye again. I've played FPSs for like a decade and I started on the N64 but I'll be damned if I don't still have the time of my life playing those games. Still not even easy goings on perfect/00 agent either
>>2794430
>I feel like Retro builds their games around a lot of repeat attempts
Do you mean Rare?
It's pretty common for retro (small r) games to be based around getting better through repeated attempts. Particularly for Goldeneye and Perfect Dark, since their roots lie in Virtua Cop, an arcade game, and not shooters like Doom.
>>2794442
>retro
Oh yeah, my bad. Retro is way more about LOOK AT THESE FUCKING ENVIRONMENTS (which did suit Metroid well I'll admit) but that's neither here nor there, this is /vr/.
Blast Corps is similar as well. I want to thank personally whoever made that game, it's easily in my top 5 on the N64 even if the race maps (a tribute to RC Pro-Am maybe?) make me mad.
Like seriously? I was supposed to somehow find out that I'm supposed to head east of the destroyed castle and search in this pile of poison for the Mirror of Ra? Enix what
Talk about parts in games that are/were (near) impossible without guides
Simon's Quest has a lot of these, I think they were explained in the FC version or the manual though.
Star Tropics has the famous submarine where you need to dip a sheet of paper that came with the game in water to reveal it.
>>2794190
to reveal the code to activate it I mean
That's the only one I know of where you actually can't progress the game without a guide if you don't have the physical piece of paper that came with the game
>>2794187
You know how the game outright tells you to talk to NPCs for info? There's a reason for that. There's a guy who tells you that you need to go to that exact spot for the mirror.
Fucking underages these days, I tell ya.
I just started playing Baldur's GateEnhanced Editionfor the first time. I played the original for about half an hour once when I was around 14 but gave up since it was to hard but man am I glad I gave it a second chance. This game is great. BG Thread.
I'm in the same boat. Made a half-orc fighter. Just going to run train for as long as I can. Probably won't use more that 4 party members max
>>2794263
No reason to not fill out your party.
Just get two archers or something as filler, they'll pull their weight.
>>2794767
Oh, shut your gob.