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Archived threads in /vr/ - Retro Games - 1244. page

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The last thread: >>2934620
In this thread we discuss clever techniques in games that squeezed every ounce of performance out of limited hardware. If there was ever a time you were playing a retro game and asked yourself "how did they do that?", post it and we'll figure it out.

Impressive graphical effects, sound, and implementation details all welcome. Bugs, although unintended, can be interesting to understand as well.
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As for me, I wonder, how Bucky O'Hare got parallax scrolling backgrounds. Did it use some mappers or it is some voodoo programming?
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>>2957089
Sorry, forgot to add.
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>>2957089
Parallax scrolling is just background images moving slower than foreground images.

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"It all began in 94"
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First for best girl
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>>2953642
https://www.youtube.com/watch?v=Z1TzVkds3Ps
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>>2953642

Kept on rolling in 95

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The real revival. Discuss 2D scrolling shooters here.

Tell us your…
>favorite shmups
>recent acquisitions
>latest accomplishments

New to the genre of shmups? Check out this page:
http://www.racketboy.com/retro/shooters/shmups-101-a-beginners-guide-to-2d-shooters

Shmup Collection containing over 9000 MAME romsets:
https://www.mediafire.com/?48812jiax8m1c#nz0227tzb9zor

Decide the greatest shmup developer of all time here:
http://strawpoll.me/4496713

For a realtime chatroom, head over to our #shmups channel:
https://kiwiirc.com/client/irc.rizon.net/?nick=Anon?&theme=cli#shmups

List of the hardest clears, ranked in order of difficulty:
http://www.wikihouse.com/stg/index.php?STG%A5%E9%A5%F3%A5%AF%B0%EC%CD%F7

Video resources that explain superplay recordings:
https://www.youtube.com/user/STGWeekly

Highscore tables for several shmups (can track your own):
http://www.restartsyndrome.com/boardlist.php
282 posts and 28 images submitted.
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>>2952754
Why are these threads so dead lately? Did everyone just fuck off to the /vg/ thread?
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>>2952797
These threads used to be shitposting in the purest form.

And if somebody ever mentioned danmaku you'd get anti-waifu-shitposters, danmaku-hating old farts and the likes enraged,
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>>2952797
shmups are dead enough that /vg/ can discuss retro shmups too, so these threads tend to only get shitposters like >>2954114 said

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what are some good c64 games? I want to get into c64 emulation but I dont know where to start. I played wolfenstein and liked it quiet a bit though.
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Splonk!
Wizard's Cavern
Joseph Grice's Baseball
Lord Loughney
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Why don't you just google it? You've given next to information on what you do or do not want.
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Just play any Epyx/Origin/Lucasarts/Microprose/Accolade/Electronic Arts stuff. Be aware that this thread will be flooded with Yurosemens promoting bad tape shovelware.

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http://www.hardcoregamer.com/2016/01/25/umihara-kawase-just-wont-stay-dead-coming-back-to-steam-from-degica/189352/

Hardcoregamer is claiming that the Umihara Kawase games are coming back to Steam in the next two days (Jan 28th) now under this Degica publisher.

I have no idea who HC is, nor are they listing their sources, so what's the chance this is legit?

If you've been sleeping at the wheel, all three games were ported to PC and sold in Steam in the fall of last year, but just a few weeks ago the company went bankrupt and they pulled it from Steam.
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I guess most people didn't buy it the first time because failed to notice this was the whole trilogy, not just the vita port. Looking forward to shitposts complaining $30 is too much and the japanese can't into good programming (the game is locked to something like 720p).
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>>2947324
>(the game is locked to something like 720p)
Well that is undeniable that it is retarded, are all the 3 games like that?

Still, I want it, was already self-flagellating for not getting them when I had the chance so I'm jumping on it as soon as I can.
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>>2947327
Umihara is the waifu/mascot for /vr/. She has been here longer than you.

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What's wrong with naming the main character after yourself in an RPG?
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>>2945856
Nothing, it's a fucking game. Are you 12?
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>>2945861
Yes.
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>>2945856
I love you Kevin

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Post 'em if you got 'em.
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>>2944070
What is this? It looks familiar, like I could have played it.

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?
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Super Mario Bros. 3 and Super Metroid come to mind.
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>>2940294
Thisisbait.jpg
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>>2940294
Super metroid for sure, I was too impatient for it when i was a kid.

I hated horror games as a kid, quite like silent hill now.

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Source:

https://www.youtube.com/watch?v=kpk2tdsPh0A
261 posts and 39 images submitted.
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>>2928792
Did this just happen today? I watched it in the old /vr/ thread 2 or 3 days ago.
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>>2928796
Well /v/ is exploding with this now. That video has spawned a whole new range of dank memes.
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>>2928792
back to >>>/v/ cancer meme

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Ok /vr/, I really want to play Baldur's Gate for the first time now, but tell me, why shouldn't I play the Enhanced Edition?

I'm a sucker for extra companions but I would easily ignore them. Is the Enhanced Edition really that bad?
200 posts and 14 images submitted.
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>>2924097
I heard it breaks more than it fixes and it's easier to mod the originals to fix the things that were originally wrong with them (being too easy, sometimes not being authentic to the rulesets, correction of bugs and exploits)

so what people will suggest is that you pirate all the basic versions of the trilogy, then spend 6 hours modding them all into one beautiful interwoven mess of the kind of balance crimes that are correctly characteristic of the Dungeons and Dragons experience

the only downside to modded BG over BGEE is the tiny, tiny little UI that you'll have to strain your eyes at unless someone has made a mod that correctly covers that without bugging the fuck out on modern operating systems
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>>2924097
Enhanced Edition is fine. I'm sure someone will post a litany of reasons why its not.
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I'm going to try my best to wager the pros and cons of EE, but I will, obviously, be biased, since I prefer the originals. So cons first:
>A normal game can be easily modded close to the level of EE (high resolution, BG1->BG2 mechanics, etc.) with just a few minutes of looking for fixes. There's a few things that EE does which are pretty unique (like the ability to zoom in), but I never found any use for them when playing. EE is more expensive; up to you if downloading a single Fixpack and maybe some widescreen mods is worth the bonus $$$.
>EE will likely never support certain mods that the community enjoyed but that haven't been imported. The absolutely terrific Northern Tales of the Sword Coast aren't compatible with BG1EE, and neither is Tactics mod for BG2EE (though it's had better successors). I've also seen reports about Ascension (which makes Throne of Bhaal so, so much better) not working well with BG2EE, but I can't confirm this at the time.
>EE has a lot of "fanfic" additions. Some of the NPCs might feel off (bonus EE NPCs stand out horribly from classic BG1 NPCs in particular; might feel kinda uncanny, one may even call them special snowflakes), the new items in BG1EE kinda screw up the low magic feel of BG1, with some being overpowered.
>With the above in mind, in terms of fanfic bonus content, EE is beaten by World of Baldur's Gate, which is an easily installable, stable Big World installation which updates classic BG, adds a couple of decent story/NPC/item/location mods to it and combines BG1+BG2+IWD1 into a single game. WoBG and EE are mutually exclusive. Some argue that the liberties taken with EE by Beamdog mean that you might as well go all the way and install WoBG.

tbc.

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What is it about this hobby and “completionist” collectors? Especially with Nintendo. I normally ignore 99% of the retro ecelebs on youtube, however one popped up in my youtube recommend the other day that just blew my mind. I had to read it twice because it was click bait. It was a metal jesus rocks video of a guy who had a complete Wii collection. I made it in a few mins up till the guy who had the collection said that only ¼ of it was shit. His other reasoning was basically “I have all the other Nintendo collections done I needed this one complete too!”.

I’ll fully admit I have games worth $100s that do nothing but sit there. I played them once and beat them. I want to keep them though. But to go out of your way and not only spend the money on absolute shit but also spend the time to track it down is beyond my understanding.

I personally think it hurts the hobby a lot. Soo much speculation and artificial price ceilings that this has created.
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>>2954089
There are some systems whose whole library doesn't amount to many games, making it reasonable to try to attain the complete set. For example I'm trying to complete a Dreamcast PAL set, which is only around 210-220 games. I have around 150 already, none of which are shovelware.
Now trying to make a complete PS1 or NES set is just unreasonable in any perspective.
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>>2954138
I don't know PAL DC games well but I doubt there's no trash. There were some really shit ports.

I don't think there's much speculation going on with that though.
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>>2954138
>complete PS1 or NES set is just unreasonable

There are multiple people who have complete NES sets. Complete licensed sets, at least. Not sure what things look like when you throw in unlicensed carts.

>>2954089
My perspective is, any sort of collecting is already a "I do it because I want to" thing, given that we can freely emulate all of those games. I only collect games that I have an interest in playing. I don't care about sealed games or having a complete collection for any system, but it would be hypocritical for me to judge those who do, since someone who emulates all their games (or uses a flashcart) could just turn around and say I'm equally irrational.

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/vr/ advertisments thread.
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>TFW no official Snatcher screenplay book.

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Who are some cool peeps credited at the end of retro games that made it all happen?
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>Influenced computer graphics and engine design
>Community driven games (just look at the DOOM community here...)
>Releases old source code
>Gives accurate talks on history of physics, graphics, and games
This guy is one of my living heroes.

Good talk on graphics for the uninitiated:
https://www.youtube.com/watch?v=IyUgHPs86XM

Good article on interesting shadow technique pioneered by said guy:
https://en.wikipedia.org/wiki/Shadow_volume
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Bordwell is a pretty cool name, considering.
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You ever get kinda sad thinking about whether some integral people listed in the credits ever went onto anything better? If they've been forgotten or if they lost interest in the field? If they're even alive anymore?

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"YU-NO: The Girl who Chants Love at the Edge of the World" is game for the PC-98 from 1996 that never came outside of Japan. It's a classic that finally got translated in English in 2011.

It's a Sci-Fi time travel/parallel dimensions related plot and is the first Visual Novel/Graphical Adventure game that uses a divergence map system (flowchart system,) which, at times, can have mature content with some amount of fan-service. But that's only half of what the game offers. It's almost fully voiced and the protagonist's is voiced by the same guy who voiced Adult Link in Ocarina of Time.

Although humourous at times, the plot is taken seriously and contains multiple endings~

Would be nice if any of you could do a blind playthrough of this obscure masterpiece as no one ever made a commentary series as of yet; in English, that is.

The remake is coming out this year, which looks butchered and will seemingly have a different soundtrack that will substitute the late Ryu Umemoto's work, sadly. Almost no one ever heard of it in the west and I feel it needs more awareness.

You can save normally in the game, but at some point, the concept of Jewel-Saves comes in and can a bit of getting used to.
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It has a localized Windows version released in the 90s. It's censored though.
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>>2942316
That I didn't know. I'm just glad the unofficial translation got the official voice package crammed in with the first version.
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I downloaded this about a year ago after seeing it recommended somewhere - /jp/, maybe? - but never got around to it. I know nothing of it so I'd qualify for being able to do a blind playthrough, but I have no experience Let's Playing so I think I'd probably find some difficulties.

However, now that it's been mentioned, I can properly add this to my backlog. Thanks for that.

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Coming from someone who has never played Final Fantasy 9 nor ever really got into Final Fantasy: what is the general consensus of FFIX? I seem to remember back when it was relatively new that people thought it was easily the weakest of the Final Fantasy PlayStation "trilogy", but nowadays it seems like the opinion of it softened and it is now more accepted. I could be totally wrong though, since I never got into Final Fantasy and am basing this on vague recollections of Internet posts from over a decade ago.
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>>2928002
It's generally considered one of the best. It blends the production values of the other PS era Final Fantasies with a more traditional setting and leveling/combat system. The characters are each unique but can be customized to a degree.

It did have backlash when it came out, but that's always true for Final Fantasy now. VII and every one caused a shitstorm when it came out.
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It is generally considered good. it may just be me but I get really bored of the game around disc 3 and drop it every time.
combat is super slow too.
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>>2928002
It's one of the better Final Fantasy games overall, but moves painfully slow... which has a lot to do with being a Playstation game.

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