Why did the PS1 menu have all fucked up, distorted looking colors? For years, I thought there was a problem with my console. I mean, does this look nice to anyone?
It looks like the early 90s
Yeah it was kind of not too slick-looking.
The Saturn's bios/CD player was much superior.
hijacking a little bit.
Once when I was a kid I was playing PS1 but didn't put the disc onto the spindle all the way or something. I got a completely solid blue screen with "MEMORY CAR" written on it in big letters, like the font that your TV has. Took the disc out and put it back in and it was gone. Anyone see this screen before?
What's the correct way to pronounce SEGA?
>>3071946
>being this retarded
https://www.youtube.com/watch?v=rh5eis0sMHI
>>3071950
Sorry for not being a native japanese speaker or a native spanish speaker.
"Sega" is actually a difficult word to pronounce for me, I don't know if it should be Say-Ga, See-Ga or Sea-Ga
>Batman
Slow and clunky controls. Any platformer that has delay frames when you jump is automatically garbage.
>Duck Tales
The pogo stick is inconsistent and buggy at times. Platformers are all about tight and responsive controls. Also, instant enemy respawn is dumb game design in a game like this.
>Ninja Gaiden
Mediocre gameplay that is embellished with style and good music.
>Mario 2
Decent. But oh so boring.
>Kirby
Slowdown ridden mediocrity that is slow and too easy.
>Shatterhand
More style than substance.
>Chip 'n Dale
Absolutely nothing special. Plain as can be.
>Little Nemo
Atrocious hit detection.
>Vice: Project Doom
Too much health = dumb game design.
>Little Samson
Just plain boring.
>Adventure Island
Play the original arcade version.
>Bugs Bunny games
Slow and atrocious.
>Darkwing Duck
Clunky.
>Mr. Gimmick
This one is good actually.
>Mega Man
Most overrated series in the history of video games. The definition and epitome of mediocrity.
Okay.
>>3071830
Kirby Superstar and Dreamland 3 are the only good ones on SNES
entire console library is mostly platformers.
Post bad games
memebound
>>3071505
>you will never have such big hateboner for a popular game like this guy
why live
Let's have a thread about PSX, Saturn and N64 2D games, hand drawn preferrable.
What are your favorites?
>>3069625
>posts a picture of a 4th gen game
top kek
>>3069625
Most beautiful game ever made.
Another of the most beautiful games ever made. Too bad it's boring as all fuck.
Sonic Adventure 1 and 2 are the worst retro Sonic
We all agree right?
>>3068724
I mean, Sonic Labyrinth is way worse, Sonic R and 3d blast are also considerably worse.
>>3068724
Keep trying buddy.
CANT HOOOOOLD OOONNN MUCH LONGER~
Is this the best retro JRPG?
>>3068676
No, I think Pokemon is. Pokemon is such a great JRPG that people don't even realize it's part of the genre, pokemon is the most played JRPG ever made and the most loved.
Panzer Dragoon in general is great though, I was playing Zwei last night and the game is amazing.
That would be LoZ:ALttP
Best RPG period.
No shitposting edition.
Nobody cares about what ones you consider the best and which ones you didn't like.
Post your favorite Castlevania tracks from each game though
Mi picks:
https://www.youtube.com/watch?v=5bTAdrq6leQ
https://www.youtube.com/watch?v=e2oZtvjg5oA
https://www.youtube.com/watch?v=O5Gdmll4eoA
https://www.youtube.com/watch?v=Vo5uYOEJJF4
https://www.youtube.com/watch?v=OiazILmn0vQ
https://www.youtube.com/watch?v=_cTjcGCjluQ
https://www.youtube.com/watch?v=CHLsolltIJ8
https://www.youtube.com/watch?v=5dEtDBb7kdI
https://www.youtube.com/watch?v=ndKxSE8qfn4
https://www.youtube.com/watch?v=4LuFBlUNoRY
https://www.youtube.com/watch?v=M4qm2cadIHE
https://www.youtube.com/watch?v=7XvaVG-Geuk
https://www.youtube.com/watch?v=bWItZCy73yw
Worst Classicvania coming through.
>>3067930
c'mon buddy, don't shitpost, post your favorite music.
>>3067916
>castlevania thread
>no shitposting
Impossible.
Favorite route/partner in CV3, /vr/?
What are /vr/'s favorite racing games?
Pic related, Ridge Racer Type 4 is my favorite arcade racer on the PS1.
FATBOY SLIM IS FUCKING IN THE HEAVEN
FATBOY SLIM IS FUCKING IN THE HEAVEN
FATBOY SLIM IS FUCKING IN THE HEAVEN
FATBOY SLIM IS FUCKING IN THE HEAVEN
FATBOY SLIM IS FUCKING IN FUCKING IN FUCKING IN FUCKING IN HEAVEN
Dose this game have any issues when sped up on a PS2? The PS1 load times are horrendous.
ITT we debate that pronunciation of "hydrocity" for the amusement and entertainment of everyone involved.
>>3067445
Hydro - City
/Thread.
Confirmed by the makers.
I say highdrocity, with the drocity part pronounced like in atrocity.
>>3067445
hi-draw-city
Is there a greater retro games developer than this one?
>>3067392
CAVE had better shmups
I can't think of a more overrated one.
Does the fear of blood really prompt the fear of flesh?
fear this
*unzips dick*
Dunno, don't care. The game is not even spooky and enemies are more annoying than anything else.
>>3067727
>I watched a lets play some 20 years after the game's release the post
Admit it /vr/. You're not very good at games. The things I've read in these threads over the years often make me s.m.h. at how bad people are here. So I'd like to know, how many of you KNOW that you're bad, and how many of you think you're good (but I'll take that with a pinch of salt because in all likelihood you're pretty damn terrible)?
>s.m.h.
Back to /v/.
>>3066841
baka
you know youre bad desu
I never beat the first boss of mega man 3
Okay fags, so I've seen an influx of people saying that EarthBound is really a bad game that's only liked because of nostalgia. On top of that, actual fans of the game are barely able to defend their opinion and clearly state what makes it good. So here's a thread just for that. Everyone doesn't have to like the game, but at least it's an argument for those who want to hear why, or those who're looking to try it.
>atmosphere
First of all the atmosphere in EarthBound is great. I think the notion of a kid going on an adventure armed only with a baseball bat appeals to everyone on some level. The game is adventurey, sometimes surreal but without overdosing on "DUDE PSYCHEDELICS LMAO" to appeal to the crowd that thinks anything being trippy makes it good. I'd best compare it to JoJo's Bizarre Adventure. It's a strange concept to begin with, not a total parody but also takes itself seriously sometimes while not at all at other times, and it's all about the mundane becoming more and more bizarre with the story often taking new directions at different points. In fact you can even draw parallels between Pokey and Dio. Now you wouldn't say JoJo has a an objectively "good" cohesive story, but it's just so damned unique and fun. EarthBound is the same way for me.
>world + pacing
The pacing of the game is great. There's barely any padding. Each location is diverse and has its own mystery different from the last. Onett's gang problem, Twoson's cult problem, Threed the zombie apocalypse town, and Fourside, my absolute favorite "things seem normal on the surface but something VERY fucked up is going on behind the scenes" setting in a video game. The dungeons never overstay their welcome. The hardest parts of the game such as Peaceful Rest Valley or the Fourside Dept Store are still beatable in under 10 minutes, all fights included.
I'm going to continue in the next post and talk about music and gameplay(the most important thing for a game) and maybe other things.
(1/3)
>music
The music is fantastic. It's very varied, takes from a number of different genres, and the soundtrack is huge for a game of the SNES-era. I mean, it's got different battle themes just for what kind of enemy you're facing. Even detractors of the game often agree that the music is pretty damned good. In addition to EarthBound having a unique concept and setting compared to any other RPG of its time, its music naturally was too and is very unique unlike the generic 'fantasy epic' soundtrack most other games went for. Some favorites:
https://www.youtube.com/watch?v=D20dF5Ao1mE
https://www.youtube.com/watch?v=-QcnI9EXUlI
Short post because my write-up on gameplay was too long, so it'll be on the next one.
(2/3)
>gameplay
Most people who dislike the game say it's because the gameplay is unforgivably simple. This is probably what you've been waiting for.
Firstly, lets look at what EarthBound does right. No random encounters is a huge, HUGE plus. It immediately decreases frustration by exponential amounts. Not only that, but weak enemies are auto-killed on the spot when you encounter them, making revisiting areas a pleasant experience. Think of backtracking in lategame FF games and being ambushed by fucking Leaf Bunnies. Not here.
The rolling HP meter is also fantastic. It forces the player to make split second decisions. "Do I have enough time to cast a spell or will the long animation lead to this character dying?" In lategame battles it adds tons of tension and arguable makes the fights more 'real time' than the FF series' ATB system.
People need to stop pretending that SNES RPGs were the paragons of good gameplay. Sure monster recruiting in DQ5 was fun, customizing jobs in FF5 is neat and the magicite system of FF6 allowed for a lot of customization. But still for regular mobs you're just mashing A, and for the bosses you're spamming your strongest spells + healing since status ailments don't work. EarthBound fully acknowledges it's a JRPG: it doesn't distract you with some really neat skill system to hide its simple battles, but at the same time it alleviates the common frustrations of the genre as mentioned above. The only JRPG at the time with battles that even occasionally amounted to more than just using your best spells and healing at the right time was Chrono Trigger. Even action RPGs like Tales of Phantasia were very simplistic.
In short, other JRPGs have higher highs and lower lows. EarthBound cuts out all the fluff, but also greatly improves the shitty conventions of the genre. This is why many people who normally dislike JRPGs end up liking the game, such as Yahtzee. So in short, if you had to ask me I'd say "no, EarthBound does not have bad gameplay."
(3/3)
So there you have it. I originally posted all this on /v/ some time back but figured /vr/ might appreciate it. Discuss, argue, whatever.
What is the purpose of Kollecting rings?
Points and lives and bitches
>>3066350
irrelevant when emulating. it's like the coins and bananas.
another thing i dont understand...this bubble is always flashing around me. i am that bubble and it strobes between buuble and sonic and looks like an aura but i think it causes slow down together with the bees. is this bubble intentional or a bug?
>>3066353
>irrelevant when emulating.
Are you telling me you savescum in a game that didn't have that feature built into it?