Wouldn't it be super easy for Nurgle to wipe out the Tyranid? They intake all biological matter so it would be simple to sabotage a whole fleet. And Nurgle always has another disease waiting to be used so it's unlikely they would be able to adapt it away. If they were able to do so that would be a huge threat and I imagine that Nurgle would send out more of his strength to counter them.
Thoughts?
Wouldn't it be super easy for Nurgle to wipe out the Imperium? They intake all biological matter so it would be simple to sabotage a whole agriworld. And Nurgle always has another disease waiting to be used so it's unlikely they would be able to cure it away. If they were able to do so that would be a huge threat and I imagine that Nurgle would send out more of his strength to counter them.
Thoughts?
>>43621391
Nids are so good at biology that Nurgle's shit is only a minor issue for them.
Also, Shadow in the Warp fucks over daemons just as it fucks over psykers too. Daemons can't draw sustenance from the Nids, and the shadow makes it hard for Daemons to manifest.
>>43621391
The Hive Mind blots out Chaos in areas where many Tyranids are concentrated, so Nurgle's diseases would lose their Warp-based effects and be reduced to simple biology.
Additionally, the Tyranids are the logical extreme of the practice of evolution, which is Change. Thus, Nurgle's sphere is opposed to them and his power is weakened by needing to work uphill, in a sense.
Additionally, the Hive Mind understands at some level the detrimental effects of Chaos, and as a result Tyranid fleets tend to avoid Warp Storms where possible. While Chaos-taited bioforms do occur on occasion, Hive Fleets break their usual course of infighting when they appear and gang up on the tainted portion without consuming them.
Arms and armours thread: polearm edition!
I personally would be interested in any kind of polearms from between 1510-1530
Official Games Workshop play through edition
>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kickass.to/warhammer-40k-pdf-library-t9575373.html
>40k 7th edition quick reference sheet(s).
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V5.pdf
FAQs
http://www.blacklibrary.com/faqs-and-errata.html
>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
Do you mind if we take a look around your library? Don't worry, it's not like we are going to steal anything.
>>43621286
Can you go in a special Library for me?
>>43621286
Will GW release anything special around Christmas time?
Why is art for every single ccg/lcg so shit? Shouldn't they be hiring one good artist to do a wholesome experience? Like Tarot?
I recently thumbed through my Malkavian deck and it's horrid. It's an accurate reflection of playerbase' sensibilities, right?
>>43621061
>Shouldn't they be hiring one good artist to do a wholesome experience? Like Tarot
It would take a long, long time to do that an keep quality up.
Take Feng Zhu for instance - dude does speedpainting for living, basically. It still takes him 8~ hours to bring a painting to completion, so you figure 1 image a day, five days a week, right? Wrong, process doesn't work like that. Client tells the artist what they want, then the artist sends back sketches, does any research as needed, then dives into the painting.
And - I want to stress this - Feng's work isn't really all that polished, and he does a lot things that aren't practical for card art that are practical for concept art, and his paintings are still another 8 or so hours from a being well polished. So now we're a MAYBE one painting every two days, if nothing happens to fuck up the artists life.
Hiring multiple artists gets around the inefficiency of relying on a single artist. And companies aren't going to pick top tier artists for an image that's going to be printed at a very small size - a lot of problems can be hidden just by making something smaller, and a lot of people will overlook or just miss fundamental problems if a piece is well polished.
>>43621694
>It would take a long, long time to do that an keep quality up.
But the effort could make it worthwhile given no one else does it. Or get several artists and an overseer.
>>43621732
>Or get several artists and an overseer.
That's basically what they do. The Art Director oversees the work of a bunch of freelancers. As I said before, the people in charge just don't care beyond a certain point - "good enough."
In-house artists would allow for more control and for the AD to push for greater quality, but that's more expensive and the returns aren't going to seem worth it to executives. They'll push for "good enough," the place where quality is high enough most people won't mind and where the price is low enough for them to stomach. And the less popular the game, the more you can expect the line of quality to drop. Quality costs money.
I can't speak to how popular the VTM card game is, but I certainly don't see them hanging alongside Magic, Yu-Gi-Oh, and Pokemon cards at Wal-Mart. The money probably just isn't there for them to be bothered with higher quality art, since the better artists will gravitate towards Wizards since they can afford to pay better.
Stat me
>>43621045
What is that?
>>43621045
Bear
Size/Type: Large Ooze
Hit Dice:4d10+32 (54 hp)
Initiative:-5
Speed: 15 ft. (3 squares)
Armor Class: 4 (-1 size, -5 Dex), touch 4, flat-footed 4
Base Attack/Grapple: +3/+7
Attack:Slam +2 melee (1d6 plus 1d6 acid)
Full Attack:Slam +2 melee (1d6 plus 1d6 acid)
Space/Reach:10 ft./5 ft.
Special Attacks: Acid, engulf, paralysis
Special Qualities: Blindsight 60 ft., immunity to electricity, ooze traits, transparent
Saves: Fort +9, Ref -4, Will -4
Abilities: Str 10, Dex 1, Con 26, Int O, Wis 1, Cha 1
Skills: —
Feats: —
Environment: Underground
Organization: Solitary
Challenge Rating:3
Treasure: 1/10th coins, 50% goods (no nonmetal or nonstone), 50% items (no nonmetal or nonstone)
Alignment: Always neutral
Advancement: 5-12 HD (Large); 13-24 HD (Huge)
Level Adjustment: —
>>43621086
Some kind of weird fat dog I think
So are Dreadnoughts going the way of Tau battlesuits now?
>>43620769
in what way?
>>43620769
This is an improvement in my opinion; in the past I always thought their legs were too short.
>>43620769
This looks better than a regular dreadnaught.
Pathfinder General /pfg/
Kitsune Are the Best Waifus edition.
If you are asking for build advice, please mention which third-party books are allowed. If you do not say anything, we will assume DSP/SoP is allowed.
Unified /pfg/ link repository:
http://pastebin.com/HwxEjiKW (embed)
Previous:>>43612890
>>43620714
>waifuing anything
>ever
All-kitsune party. Good idea, best idea, worst idea?
>>43620742
>all of the shedding
Nary an inn would hold ye for longer than a fortnight!
Post about X-Wing, Armada, FFG's Star Wars RPGs (Edge of the Empire, Age of Rebellion and Force and Destiny), d6, d20 (Saga), movies, shows, books, comics, vidya, lego, lore, space liquor and transparisteel appendages.
Previous Thread: >>43587601
Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB
Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/v77AhEFV
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0
Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault and the Star Wars LCG)
>http://pastebin.com/ZkpXpbJ1
Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>http://www.mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk
Older Star Wars Tabletop (Including d6 and d20/Saga)
>http://pastebin.com/wXP0LdyJ
Reference Materials & Miscellaneous Resources
>http://pastebin.com/AGFFkSin
All Canon Novels and Comics (via /co/)
>https://mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ
Just What IS Canon Anyways?
>http://starwars.wikia.com/wiki/Canon#2014_reboot
>http://starwars.wikia.com/wiki/Timeline_of_canon_media
So you want to watch The Clone Wars (But You Don't Want to Watch the Whole Series)
>http://img.4plebs.org/boards/tg/image/1442/36/1442364889994.png
Writefaggotry
>http://pastebin.com/nXspTQRn
TIL Tactician on Farlander is a waste of 3 points because he never leaves range 1.
>>43620800
He wants Stay On Target and Advanced Sensors. Anything else is optional. Adv Sen to TL, SoT to do anything at all. Reroll blanks to eyeballs then spend your stress
>>43620590
Just watched that episode, can't believe they have both a-wings AND b-wings now. Where the fuck where these ships at the battle of Yavin or Hoth? Fuck Filoni and his new canon.
So in most games, Clerics are typically lawful (good) and can turn undead.
So why shouldn't Clerics of chaos be able to turn constructs?
Because no one has thought of it before. Go write something about it now.
>>43620466
>>43620442
Hurry the fuck up OP.
.... because they totally can in a lot of settings? Or lawful beings? Or machines?
hay guys this is a question for the war hammer guys.
so this thought had come to me at work (for some reason), ok the golden throng is on top of a webway gate that the big E built him self. ok cool he massed with odd ass tech before. but the is this leagued saying that if he dies he will be "reborn" right.
anyhow there is also this leagued that when the last eldar dies a new god will be born one of death, and he will lead a final battle aganset the gods of chaos.
kk but i thought the Empss his self was going to do that? well with all the shit fucker that is the warp all things happen at once. so the war in heaven the fall the dark age of technicality, the grate crusade, the heresy and all that shit is going on in the warp at once?
so if other gads have been worshiped in other worlds buy other races, the can this "star child" the new death god and the empuer be one and the same wating to be reborn when the last eldar dies and the imperium is tots fuck beyond fixing?
it makes little sens to have man v eldar nether gives a gold plated shit about the other? thoughts????????
>>43619972
You seem to be trying to troll but your misspelled and grammatically terrible theory is just as valid as all the others.
Why the fuck not.
>>43620003
not trolling high as fuk
>>43619972
Slaanesh a cute
Quest drone said he might be a bit delayed but a month has been and gone! Anyone have any info?
>>43619725
check his twitter
https://twitter.com/HiveQueenQuest
>>43619765
His last one's in September. October had flew by, and now it is November.
So yeah, OP's claim that QD's been gone for a month is well-grounded.
I miss our sassy bug waifu, whose snark could launch a thousand spaceships.
>>43619869
I... I just want to research again...
Can someone explain to me why this specific common red spell sees play in every cube deck ever? What is so iconic about Reckless Charge?
>>43619549
It's a very important card for drafting aggro.
R for +3/+0 and HASTE. And flashback to boot? What's not to like?
HASTE
A
S
T
E
>>43619692
Haste makes waste.
Has anyone ever had a BBEG that would become unstoppable had they actually put time into training?
>>43619163
No, because that's a stupid concept that was popularized by anime when they vapidly tore aspect of earlier, successful animes without understanding what made the original shows good.
>>43619414
But it kinda makes sense
Just take creatures from the monster manual and start giving them class levels
Well, congratulations. Your character has spontaneously been rendered effectively immortal. What does your character do with this newfound power?
They no longer age and are completely immune to disease, poison, instant death magic, and deleterious soul-affecting effects.
Going without food and drink causes nonlethal hunger pangs and dehydration. Going without sleep or breath causes fatigue and nausea. (These do not apply if your character never needed to eat, drink, sleep, or breathe to start with.) They are no more durable than before, and they still feel the pain of injuries.
Their natural rate of healing is multiplied by 64 and causes no scarring, but this is still relatively slow compared to magical healing from external sources. Death results in instant revival with a completely refreshed and undamaged body, opening up that avenue for an instant full heal-up, but dying tends to beextremely painful for your character.
This immortality cannot be undone by any means whatsoever. There is no recourse for being trapped.
>>43619071
They become an NPC so I can play a better character.
>>43619081
Unless my party's current plan is "Go fuck up the ruling pantheon in a fistfight", this would be my answer. It would make an interesting story, but not an exciting game.
>>43619071
Use my character to kill the GM highlander style and run a game that isnt shit
Let's say that you can purchase the rights to one /tg/-related game.
You can do whatever you want with it, but your goal is to generate as much anger as possible. What do you do?
Buy 40K and turn it into Age of Sigmar part 2
>>43618784
GW already did it with AoS.
And Pathfinder already happened.
I suppose I could reduce Warmachine to AoS-level rules and fuck with all the WAAC gamers.
>>43618807
you don't just fuck with the WAAC gamers
you fuck everyone.