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Archived threads in /tg/ - Traditional Games - 4676. page

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Is it possible for a game to still work when a player is dating the GM?
I accidentally scheduled date night and game night for the same time and gave my players the choice of skipping the week or me inviting my GF to play a dropin. Most of them said invite her along. She's played with most of them before (I was a PC, not the GM last time we all played together).

I don't want to fuck this up for her OR my regulars. Any advice or anecdotes from games you've GM'd, played in, or observed?
76 posts and 8 images submitted.
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>>43609855
generally if you do any cutesy couple shit it's poor form and will make everyone else at the table gag, unless you're all good friends with each other.

If she's somewhat experienced, everyone's gonna be too caught up roleplaying to give a shit. If anyone flirts OOC feel free to call them out on it though.
>>
>>43609855
Well, if it's her first time and she's usually not into the stuff, treat her like a new player, and go a little easy on her. If she's done it before, give her a tiny bit of a bigger spotlight to get her into the group, then treat her like a normal player.
>>
>>43609855
Just treat her like a regular player and have her treat you like a regular GM and it's fine. Problems only occur when she gets special treatment.

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stat me, /tg/

(pathfinder, no 3rd party books, Epic Fantasy point buy)

yes I'm going to run this bastard
15 posts and 4 images submitted.
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>>43609806
XP 1,200

N Large magical beast

Init +5; Senses darkvision 60 ft., low-light vision, scent; Perception +12

Defense

AC 15, touch 10, flat-footed 14 (+1 Dex, +5 natural, –1 size)

hp 47 (5d10+20)

Fort +10, Ref +5, Will +2

Offense

Speed 30 ft.

Melee 2 claws +8 (1d6+4 plus grab), bite +8 (1d6+4)

Space 10 ft.; Reach 5 ft.

Statistics

Str 19, Dex 12, Con 18, Int 2, Wis 12, Cha 10

Base Atk +5; CMB +10 (+14 grapple); CMD 21 (25 vs. trip)

Feats Improved Initiative, Great Fortitude, Skill Focus (Perception)

Skills Perception +12

Ecology

Environment temperate forests

Organization solitary, pair, or pack (3–8)

Treasure incidental
>>
Druid/Inquisitor. Too lazy to stat.
>>
That crazy nutter Jack Chick is a good artist.

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Do unmarried older women have a place in adventuring parties?
325 posts and 53 images submitted.
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If you wanted to see the new Elf and Orc just say so.
>>
>>43609664
If they can hold their own and not be a burden, there's no reason to deny any aspiring adventurer, no matter the age or gender.
>>
>>43609664
yes.

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You are Chitose Sonohara a 17 year yankii, badass, badboy, & high school student.

You’re currently attending the 1st semester of your 2nd year at Onimaru Highschool of the Onimaru Trinity Sister Schools located in the dead center of Eternal Diamond City (Located on eastern coast of Japan). While much of your time spent is just dicking around and going to school for shits and giggles, you are also currently working part-time at your mentor’s establishment near the coast within the shopping district.

While you might have led quite the rough & tumble lifestyle for the better portion of a decade, it has come to your realization that FUCKING SHIT UP might not lead to the most prosperous of futures…

So super-charged with newfound determination to change your life, you venture forth into the unknown! Perhaps today will be great progress into a brilliant future of wonders untold!

>Jus when ya thought you’se gonna has a good time some punks rolled up and started causin’ trouble! Gang members of the Downtown King’s Crew seem to be infesting the boardwalk, and a small band of this particular group of degenerates started to cause you and yer friends trouble! Prez accidentally bumped into some dude with Sunglasses and he decided that fer the trouble he and his group were gonna have to extract payment from her body! These bastards get WAY too ahead of themselves when there’s a lot of em, and there are; 12 to be exact. Ya just got smacked around some, but ya opened a path fer Prez to escape, but it seems like their “Boss” decided he was gonna chase after her himself whilst you’se was tied up with the rest of his crew!

>Archive
http://suptg.thisisnotatrueending.com/archive.html?tags=yankii%20reform%20quest

>Quest Text Only (Updated to 15)
http://pastebin.com/JFr0n1e0

>Additional Information
Coming Soon™

>Ask
http://lord-grimsley.tumblr.com/ask

>Twittersheet
https://twitter.com/Lord_Grimsley
62 posts and 27 images submitted.
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Both you and Souichi lay there on the ground after being tossed around by the wide-framed, and slightly fat dude with a Crewcut. Just beyond your view of Crewcut and the Glasses guy, Noriko is doing her best to outrun their muscular, yet chubby Boss with Sunglasses. Noriko is no athlete from how she runs, but she’s athletic enough to keep a decent pace away from their leader who’s giving chase. Hopefully after you’re done here, you can catch up to him before he catches her. Sadly, you’ve no time to worry about her situation, as two thugs stand above you, and nine others are closing in.

Shifting your gaze to Crewcut, you can tell from how he dealt with you that not only is a bruiser, but he’s relatively fast as he attacks with dual batons. You can tell, however that he’s not -too- fast, but the strength he puts out with each strike can be dangerous. Adjacent to him is Glasses who doesn’t seem nearly as strong or fast in offence, but is holding a switchblade knife in his right hand; opposite of the baton defensively held backhand in his left.

“Fangy, I’se gonna need ya to go after Prez.” You whisper to Souichi as the two of you roll into defensive positions in preparation to get up. You can feel all of your injuries and bruises from battle as you move across the ground; they ache and sting respectively with each movement. “I’s gonna has to clear another path, butcha gotta go after him; keep Noriko safe.”

>[1/3]
>>
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“-but… Right!” Souichi responds with a sense of worry, but ends strongly with a tone of firm resolve. This is the same boy who you’ve come to call friend. You can tell he still worries about you, but seems to have enough confidence in your strength to leave your side. Hopefully you’ll come out on top; you’ve been pretty beaten already as it is.

“Alright…” You dodge by rolling to the side, and Souichi does the same in the opposite direction as both of them begin to swing their batons down at both of you. They swing hard and fast, and follow up with kicks that seem to miss. You take advantage of Crewcut’s slight slowness by kipping up and bashing in his face with your head as you ascend.

The attack catches him off guard and he stumbles backwards a couple steps, right into Glasses. Crewcut’s weight is far too much for Glasses to handle, and he struggles to keep from falling over. The entire time both of them are shouting out profanities, and the sudden assault seems to cause the rest of their crew to step up their pace a bit. “GO!!”

“Right!” Souichi rolls onto his feet and from there he dashes off after Noriko and Sunglasses who’ve only reached the end of the boardwalk, and were now heading into town; not to say that was a short distance, but Souichi could easily catch up to them within a few blocks or so.

Now that you were up on your feet, you could see that their large friend with the messy, neck-length blue-hair was moving apart from the rest of the group with one of the mooks and a Mohawk guy to separate, and go after him as well. With some quick maneuvering you bolt past both of your previous foes and cut them off.

>[2/3]
>>
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None of them stopped, but you had a plan to stop some, if not all of them. Fighting is your strongest talent, thus a plans born in battle are the most common.

The first guy to reach your line of defense was the mook; he seemed light on his feet, and even wore shoes specialized for running. Despite his advantage in speed, he was not so good at dodging you as you reached out to grab him as he tried to run by. Taking hold of him as he moved you redirected his momentum into the group of oncoming thugs, even running them into a the Mohawk guy who broke away to give chase. Two down!

As you turned to grab at the larger guy with Shaggy hair, he easily juked out of your grasp and continued onward. Before you could even try to give chase, you were surrounded. It didn’t take ALL of them to do so, but you notice that the Colorful-Mohawk guy you hit with the mook was still on the floor, and the mook was struggling to get off of him.

You are now surrounded. Souichi is now in pursuit of Sunglasses who’s in turn chasing after Noriko; following them is the guy with Shaggy hair. Colorful-Mohawk is laying, struggling under one of the mooks who’s trying desperately to get up; notably blinded as the bandanna he wore over his head was now covering his eyes.

>[3/3]
>Re-posting RURUS! [0/3]

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Specialist games edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://kickass.to/warhammer-40k-pdf-library-t9575373.html

>40k 7th edition quick reference sheet(s).
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V5.pdf

FAQs
http://www.blacklibrary.com/faqs-and-errata.html

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
371 posts and 58 images submitted.
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Been playing for quite a while, but finally started branching out with other missions.

Did the Relic today, and I'm just curious; can it be contested? It says it's an objective, but it really feels weird. If it can, does that mean that a unit with obSec can actually control it, while it's in the hands of another, non-obSec unit?
>>
>>43609413
just go for it, i only really started to pick up art (despite doodling every day) because the english department at my university is terrible so i figured why not be an artist instead? and that's the last i'll talk about that since it's off topic
>>
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>>43609495
Would three of these be a good take against necrons?

My friend is necrons and I will be playing him soon. I don't like cheesing out however and I am not a fan of spamming D everywhere so I was looking for an effective counter to his dudes.

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The continuing adventures of an anon and his ghost, and the mob that wants them dead(er)

When the last left our heroes they had solved the mystery of Walmond, the old Simmons mansion in the outskirts of Coolsvile. Unfortunately, it wasn't the mystery they were hired to solve, and left more questions unanswered than answered.

Returning to the office, Anon's ever-unreliable car stopped him from making any romantic advances on his spooky partner.

And the big shadows that jumped the two of them might prevent him from ever doing so again.


Previous Thread:>>43513968
455 posts and 54 images submitted.
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zOMG IT'S TEH PHANTY

I'm on my lunch break so I'll disappear for a few hours fairly soon. Until then, last I remember we were trying to fistfight some ghosts.

COMMAND: PUNCH GHOST
>>
You can see a pale blue light struggle inside a thick and angry black cloud. Its a soundless storm--all ectoplasm, no friction. It makes it seem as if its happening far off rather than scant feet above your head.

But that's all you can see over the two goombahs that stand in front of you shoulder to shoulder like a wall.

The cold autumn wind blows straight through them and smacks into you.

"We needs the chips Sherlock. All of them." One says jabbing at you. "Give them up and maybe we'll be a little more gentle, capiche?"

"Don't think wes can't hurt the two of yous." The other one says miming cracking his knuckles. The fingers see to disappear into his thick wrist and make one mean bowling ball bigger than your head.

"Just cause she's like she is and yous like you are don't mean a thing to da Ghost Mafia." His face make a hole in a facsimile of a toothless grin.

Without warning midnight falls for a split second and a shadow passes over the three of you, through the three of you, into the earth.

"Jesus Christ!" One says shouting to the chaos overhead. "Keep her still! What the hell do they pay you palookas for?"

"Anon!" A voice that doesn't sound like any you know booms through the air, distorted and muffled like a heartbeat through cotton. "Anon! Sit tight! I'm--"

And then silence again. The black cloud writhes.

You can't see the blue light anymore.

The other Shadowman reaches down into the Earth and digs his fellow giant out of it by the shoulders. "She's the daughter of the Phantom Rico, THE PHANTOM!" He complains. Apparently he could hear under who knows how many feet Phanty knocked him under.

"I don't care who she's the daughter of! She's one brain-addled skirt and there's six of you! Now go do your job!"

"Yous guys want me ta help you any?" The one that dug him out offers.

"N-No! We got this!"

The black cloud begins fluttering and turning in an unsteady pattern like a butterfly with a crippled wing.

-cont
>>
>>43609802

The three of them are looking up at the cloud. One of them even extends his neck beyond what his human form caricature would hint at for a better look.

You can tell the one pulled from the ground is about to jet off to rejoin the group dogpiling Phanty.

Do we let him go back or try to take on three ghosts on our own in a surprise attack? Do we let him go back THEN attack the two ghosts? Do we talk in order to get information and hope that Phanty can provide us with a a more opportune opening?

WAT DO?

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Hey /tg/ I made a snap decision a little while ago and bought 4 copies of Sphinx tutelage for a weird blue black white idea i had but scrapped later. I was thinking about what to do with them and I kinda wanted to through them into a blue black red madness deck for casual play... what other cards would you suggest to help me out besides just red "draw card then discard a card" cards? any ideas to transistion away from mill and more into madness/ both players discard?
11 posts and 2 images submitted.
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>>43608919
Sarkhan the Dragon speaker, Avaricious Dragon for balls deep card play. There is one card from dragon's maze that makes everyone discard their hand at their end phase, too. I kinda wanted to play a crazy, edge of your seat deck like that.
>>
>>43608919
I'd consider running RUB control/draw with Sphinx as one of the win cons along side them drawing too much.
Run things like Dark Deals, Faithless looting, and Volcanic Insight for draw while using stuff like Murderous Cut, Lighting bolt, remand, and so on for control.
>>
>>43609916

yeah that was the idea, make a super risky deck that works with madness. i got the idea from playing one of my firends who gets kinda butt hurt from mill? and i had the idea of, it would be more fair if we were both losing cards... then i remembered madness was a thing

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>Finished Deadline and I have till next week before I get another

Later tonight or when we get 15 of our players, Action phase can begin.
Report in :v
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Previous Thread. Previous Turn.

http://suptg.thisisnotatrueending.com/archive/43301070/
>>
>>43608788

It's ya boy!

[I2]Burkhard, Level 4: Adept
=Status=
HP: 4/4 (3+1), MOV: 3 (3+0), ACT:2 (2+0), ATK: 1 (1+0), DEF:1 (0+1), MAG: 1 (1+0)

Equipment:
-Both Hands: Chicago Type-03 - -1 Mov, Range: 5, Ammo: 3|3/6,
-Armor: Sgt's Uniform - +1 Def, +1 HP, +1 Mov
W/ Policeman's Helmet
-Ammo:

Contra Bullets (5 Dmg): 12/12
Doomsilver Bullets (4 Dmg, x2 vs Humans) : 20/20
Happy Birthday (4 Crush, 5 AOE) : 10/10
Iron Drop (4AP Dmg): 18/20
Iron Kisses (5 Dmg): 19/25
Salamander Round (5 Fire Cross AOE) : 1/1
Stun Rounds (-1 Act) : 12/12

Bag: 775
-2x Bread Rations
-5x Llama Water
-1x Binoculars
-1x Ghoul Arm

Bank: 3000, Blunderbuss, Invader V.2,
Group Bank: Nothing

[Unloaded]
Skills: [Militia] - Firing Solution, Packed Round, Spread Shot, Friendly Fire(P), Battle Rhythm(P)
>>
reporting in

[M] Jackie ; Level 4 ; Adept ; Party Leader
HP : 4/4 (3+1) MV : 3 ATK : 0 DEF : 0 MAG : 8 (4+2+2) ACT: 2 WORDS : 3 (0+3)
Equipped :
-Main : The Space in Our Minds ; Magic +2, Grants Space, 3 Words
-Armor : Mask of the Forgotten ; Magic +2, HP +1, Darc Immunity
Bag : 1669 (Slush : 200z)
-4.5 x Cookies ; Heals 3 HP, two bites
-Book of Iron ; Magic + 2, 2 Words, Grants Iron

Prepared Spells : Ball x3, Hand Arrow x2
Spells : Arrow, Block, Ring, Ball, Hand, Eye (need to sleep)

Hi, anyone got advice on the best place to get large affordable cases. It isn't for traveling so they don't need to be reinforced. I just need lots of foam slots (400+), as I am moving house and need to get them all into as few places as possible
55 posts and 9 images submitted.
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>>43608723
If you are living in europe, check out Feldherr.com.
The prices really good for the qualitiy they offer.
Though if you're not living in europe, the shipping might get costly.
>>
Battlefoam sells really good budget cases that can easily fit 400 models. Look at the budget section on their site (Sword Bag, Shield Bag, etc.)
>>
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>>43608723
I use Cantilever Organizers myself...

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>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here: http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial: http://jyenicolson.net/exalted/. It'll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. With the new edition, though, chances are more games will crop up.

Resources for Third Edition
>3E Backer Core https://mega.nz/#!E1dRBBIa!ZbQG4IasYCJRli2bhgE2MOdWeFAeV3N1rqL9kAIGbNE
>Character Sheet & Init tracker: https://drive.google.com/open?id=0ByD2BL6J89Nick41YUk0RUt3YlU
>Online charsheet:
http://howsfamily.net/Exalted
>General Homebrew dumping folder: https://drive.google.com/folderview?id=0ByD2BL6J89NiQzdCWWFaY0c5Mkk&usp=sharing
>Collection of old 3e Materials, including comics and fiction anthologies https://www.mediafire.com/folder/t2arqtqtyyt28/Exalted_3Leak
>Charm Trees:
>Solar Charms: https://imgur.com/a/q6Vbc
>Martial Arts: https://imgur.com/a/mnQDe
>Evocations: https://imgur.com/a/TYKE4


Resources for 2.5 Edition:
>All books with embedded errata notes, as well as some extras: https://www.mediafire.com/folder/253ulzik1j9s5/Exalted
>Chargen software: http://anathema.github.io/
>Anathema homebrew charm files: https://www.mediafire.com/folder/pka3nz3vqbqda/Anathema_Files
>MA form weapon guide: http://www.brilliantdisaster.net/dif/ExaltedMA.html
>http://www.mediafire.com/view/ua7tanepy2jfkdp/Exalted_2nd_Ed_-_Return_of_the_Scarlet_Empress.pdf

Resources for 1e:
>https://www.mediafire.com/folder/9vp0e9id3by6m/Exalted_1e

Holden and Morke are liars redux edition
394 posts and 45 images submitted.
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Post Realm soldiers, no DBs allowed.
>>
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>>43608354
>>
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>>43608406

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Me N the bois having a poker tourney this weekend. None of them have ever played and will probably be bored, any ideas on how to spice up the gameplay? Anything goes.
40 posts and 3 images submitted.
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>Having a poker tourney with people who have not played and apparently have no interest in actually playing poker.

Why would you have a poker tourney with people who aren't actually intrested? Why?
>>
boi is the gay spelling of boy.
>>
>>43608151
Rub the cards in chili powder. Wear gloves. Watch the itching.

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>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here: http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial: http://jyenicolson.net/exalted/. It'll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. With the new edition, though, chances are more games will crop up.

Resources for Third Edition
>3E Backer Core https://mega.nz/#!E1dRBBIa!ZbQG4IasYCJRli2bhgE2MOdWeFAeV3N1rqL9kAIGbNE
>Character Sheet & Init tracker: https://drive.google.com/open?id=0ByD2BL6J89Nick41YUk0RUt3YlU
>Online charsheet: http://howsfamily.net/Exalted
>General Homebrew dumping folder: https://drive.google.com/folderview?id=0ByD2BL6J89NiQzdCWWFaY0c5Mkk&usp=sharing
>Collection of old 3e Materials, including comics and fiction anthologies https://www.mediafire.com/folder/t2arqtqtyyt28/Exalted_3Leak
>Charm Trees:
>Solar Charms: https://imgur.com/a/q6Vbc
>Martial Arts: https://imgur.com/a/mnQDe
>Evocations: https://imgur.com/a/TYKE4


Resources for 2.5 Edition:
>All books with embedded errata notes, as well as some extras: https://www.mediafire.com/folder/253ulzik1j9s5/Exalted
>Chargen software: http://anathema.github.io/
>Anathema homebrew charm files: https://www.mediafire.com/folder/pka3nz3vqbqda/Anathema_Files
>MA form weapon guide: http://www.brilliantdisaster.net/dif/ExaltedMA.html
>http://www.mediafire.com/view/ua7tanepy2jfkdp/Exalted_2nd_Ed_-_Return_of_the_Scarlet_Empress.pdf

Resources for 1e:
>https://www.mediafire.com/folder/9vp0e9id3by6m/Exalted_1e

Artefact Edition. What interesting and unusual Artefacts have you found or crafted?
56 posts and 2 images submitted.
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>>43608264
http://forum.theonyxpath.com/forum/main-category/exalted/735392-upon-this-dreaming-sea-new-ship-stat-blocks-rules-for-naval-combat
>>
Who wrote the animas? Why did they make Zenith and Night terrible?
>>
>>43608324
What's so bad about 'em?

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Hey guys! let me know when you are here and we'll start, sorry bout being late, just got home
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>>43608077
How'd the househunting go?

Speaking of houses, didn't we bring up the idea of a combat maid group for our holdings?
I know we considered getting a security staff because of wandering monsters at our island manor.
>>
Here
>>
im here

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>Thread archive:
http://suptg.thisisnotatrueending.com/archive.html?tags=Novice%20Heretek%20Quest

>General information:
Characters ( update in progress ): http://pastebin.com/Fszxy8FX
Planets: http://pastebin.com/PncEDGjg
Bionics ( update in progress ): http://pastebin.com/b5My52Bd
Inventory ( update in progress ): http://pastebin.com/upns6BiR

>Twitter
https://twitter.com/HeracorNahive

>Summary:
You are techpriest Heracor Nahive. You were forcefully implanted a brain chip that made you into little more than a working drone; nullified your emotions and willpower. One day for unknown reasons the chip stopped working and you were returned to your former self. You felt the need of vengeance, right now you are travelling the Galaxy trying to become stronger to return one day and fight the ones that enslaved your mind.

>Main Mission:
- Become stronger and fight the Magus that installed the chip on your brain. [ ONGOING ]
- Discover who the Benefactors are and why is Telematha creating Anima Chips.
- Learn Culexus arts [ COMPLETED ]
- Learn Daemonhunting arts. [ COMPLETED ]
>>Secondary Missions:
- Become a good father. [ ONGOING ]
>>Optional Missions:
- None

>CURRENT LOCATION:
ORBITING TELEMATHA
71 posts and 5 images submitted.
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File: Telematha2.png (4MB, 1920x1920px) Image search: [Google]
Telematha2.png
4MB, 1920x1920px
There was no going back now. In front of you stood your birthplace, still, you weren’t really born, but created and thus to you it felt now more like a hellish and cold place rather than home. An incoming vox-message started blasting across the speakers of the Command Bridge.

“Unidentified Frigate, you bear the Mark of the Mechanicus. Your arrival was not scheduled, identify yourself in less than a minute or we will open fire.”

You walked towards the microphonii and cleared your throat.

“We are the Lux in Tenebris, an exploratory vessel at the service of the Omnissiah that wants to go home. I, Heracor Nahive, have returned…”

There were some tense minutes of silence and afterwards you were given a greenlight. Several astro-wisps, small satellites that can glow like a small sun thanks to a micro-plasma battery, started to illuminate and created a way to advance towards the Space Dock that was on the upper levels of the Core Needle, the chimney that bisected the entire planet.

As the ship got closer you reached to see more of the Core Needle, the massive gargantuan chimney that traversed deep into the nucleus of the planet and that was so high that it ended out of the atmosphere. Resembling somewhat a mushroom its top got suddenly way wider, the chimney was a multipurpose creation and on top it had a massive turbine engine that helped sucking the toxic gases and was attached to it a Space Station that also worked as spaceship Dock. This station worked hard on maintaining the Turbines and Docks and on top of that they were the responsible of making the Space Elevator that connected them with the planet below
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>>43608094

That place was available for everybody, be it part of the Mechanicus or not, yet it had a great fare of thrones to be used. Any merchant that wanted to dock their ship and use the Elevator to safely descend its goods would have to pay an extortionate price; the other option was to use orbital transports to disembark their wares, a process that was way slower and risky.

Your ship docked next to several other ones, who were either incredibly big or surprisingly small in comparison. They were of several origins; Pilgrims, Explorator ships, Merchant fleets, Navy ships and even a couple of Rogue Trader vessels.

When the docking had been correct and finished we all accessed inside and found a hub that was highly industrial and advanced yet quite didn’t looked like it pertained to the Machine Cult. There were thousands of shops, entertainment lounges and even several prostitutes, some of which were highly augmented. Even if that Station was part of the Mechanicus it was mostly visited by people from outside of the Cult and thus it had been adapted for their crude tastes. Your men were pretty excited, this was an opportunity for them to see new and exciting technology and learn many new things, you were pretty sure that now that they were all trained there would be more than one fight between them and some drunktard crewsman from another vessel, you weren’t completely worried about it thought, your people were well trained and had all the probabilities on their side.

Shortly after entering you were received by a small group of Techpriests that wore Ivory robes whose decorations and access were in a mix of Midnight blue and Cardinal colors. The leader was a man that was covered in thin golden cables that reached deep into its neck and went all the way into a strange crystalline canister on its back that was filled with a purple looking substance.
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>>43608116

“I welcome to you all to our humble Space Station, the “Sigarum Pharus”. We have been expecting your return for years but just when it came, we weren’t able to perceive it, I hope you can forgive us oh great Luminangelus. You and your men are free to stay here as long as you wish and will have free access to any to its Librariums, Forges, Chapels and the…the many business that have installed in there. The people of Telematha have also been informed of your come and are eagerly awaiting your descent. Ave Luminangelus, Ave Omnissiah.”

>Ask him about the religion that has formed around your persona. Your men were followers and believed that you were chosen of the Omnissiah, but this people seem to consider you some kind of saint or demigod.
>Explore around for some hours. See what you can do.
>Descend with all your men to Telematha. They might be useful if it all develops into a total war.
>Your men have been training hard during this month of journey. Let them take a small vacation by letting them bask in this Station and its many entertainments.
>Write in.

File: Fuckin DnD.pdf (1B, 486x500px)
Fuckin DnD.pdf
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looking for more ultra-light rules. me and my roomies had a blast with this (using some SotU Expanded rules thrown in.)
17 posts and 6 images submitted.
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File: Soulhunters 1.1.pdf (1B, 486x500px)
Soulhunters 1.1.pdf
1B, 486x500px
I have some to share
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File: [the_sprawl].pdf (1B, 486x500px)
[the_sprawl].pdf
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>>43608484
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File: tcgcard.png (80KB, 1065x336px) Image search: [Google]
tcgcard.png
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