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>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing

>IRC
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>Last Thread
>>43599863 β†’
360 posts and 47 images submitted.
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>>43612899
>>
>>43630238
>>43630300
Not a clever man indeed
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>>43628773
>events of the Horus Heresy
>A group of Sororitas that I fell in with during the fight
Don't they not come into existence till the 36th millenium?

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Are space marines just overgrown child soldiers?
104 posts and 16 images submitted.
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>>43629400
No.
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>>43629404
Why not?
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>>43629400
I mean, kinda. They do start their indoctrination at like 12 years old. However they go through years of surgery and psycho-indoctrination before they are full battle brothers. So really they are more like overgrown child super soldiers.

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Dungeons & Dragons Fifth Edition General Discussion

Old thread >>43614625

>All official WotC content here (now including the SCAG)
https://mega.nz#F!UVkTnT5b!FJ34UZ98BMY2mEtexenS7g

>Tools for 5e, other stuff, miscellaneous homebrews
http://pastebin.com/X1TFNxck

>Sword Coast Adventurer's Guide Map:
https://mega.nz/#!CowGWLKT!yiwaLeoLWcsV4d8uY5DmqsmPxTw3ZIdpz8xAzaYkQ5II

> November's Unearthed Arcana:
https://media.wizards.com/2015/downloads/dnd/02_UA_Underdark_Characters.pdf

What planes do you, or your DMs, make use of in your/their campaigns?
366 posts and 25 images submitted.
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So is it worth playing a more magic-focused Moon Druid or is it better to just jam a Concentration spell and focus on melee? The latter is probably the only ZAD class in the game and can go all feats.
>>
I don't like other planes being places you can physically go. Seems less like a seperate plane of existence and more like a weird planet
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>>43628289
It's generally better to go Moon Druid even if you want to be spell focused.
You can cast just as well as the Land and you have the concentration spell --> wildshape plan to fall back on if the fight goes south.

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What started out as a bunch of friends playing DnD has turned into a money grabbing business.

Half of the "first hour" is always a recap of what the people have done in the previous week, they talk about movies, video games, food, literally anything other than actually getting down and playing the game.

Many of even the long-time players have no clue what they're doing Incontrol often forgets his modifiers and has to ask the gm for example, despite being on only one show, being able to open his character sheet by himself and playing for years now.

Both the current GM's have seemingly used the show to promote and better their own personal situations, adam got a job with roll20 due to the amount of fans requesting it after he applied for the job. Steven is using the show to promote his extremely broken video game.

JP is quite obviously bored with it all, nobody really cares anymore on swansong and roleplaying has just ended, the show often devolves into Erik solo fanwank with adam playing pi. Combat doesn't ever happen despite Geoff playing combat heavy characters twice now, Prosper and Erik have been decent in fights and Higgs is able to lend a hand and so can Pi, yet the GM never really allows combat to happen. They claim they want combat to be lethal but almost every encounter never ends with the pcs even being close to death, Adam just doesn't want fights and since the roleplaying is shit there's nothing to watch for really.

Dark Heresy when it ran (like all 6 sessions across 8 months or so) wasn't well done, the GM wasn't very knowledgeable on the setting and TB had to keep correcting him, this obviously caused problems as it threw a spanner in his plans. This could've been solved if the GM knew their shit or if they had discussed this ever and just asked the players to go along with any mistakes.
36 posts and 1 images submitted.
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>>43628101

Then stop listening to it.

> problem solved.
>>
>>43628101
Neal got out fine though, he's playing D&D and still having fun, sure people have problems with how he DM's but it's obvious he cares more about playing than anybody else involved with Rollplay.

Really if you want to see friends playing D&D, having fun and some decent roleplaying as well as combat happening more than once a leap year you should just check out his channel. Of course I'm Neal and just shilling my channel on /tg/ btw

Back on the topic of swansong because I've got so much to say about it. Adam is quite obviously railroading the party at points, what could they have done to stop the warmind fucking up andoni? Nothing. He keeps bringing his AI into everything, oh you're checking out some research station? WARMIND is just there because obviously he would be. He keeps trying to get them involved with AI, early on they find a ship and an AI that is of course super important and everything, they literally tell everybody they've got an AI and no problems ever come from it because if they lose Pi they'd actually be free from the rope he has around their necks.

Oh and at least once per session Adam just roleplays with himself for a few minutes. Whether it be showing the party a "scene" that is happening far away that they'd have no possible way of viewing or talking to himself with his npcs (usually pi too, he's obsessed with this "childlike mind") and this is the only roleplaying that happens in the show, the only roleplaying is the GM talking to himself with his NPCs. Which if they're not an AI they're almost always a person of colour or somebody with an obvious non-straight sexual orientation. I understand it's a space game and thus this shouldn't be unusual, but he is always very obvious in describing the fact that they aren't white, straight and male that it's really annoying and sorta pandering.
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>>43628339
No kidding, when the zombie research station started and was introduced with something like "Today we're gonna do something we haven't done in a looong time: Take on a mission the community voted for" I realized how much of the sandbox setting had been left behind because Adam kept them involved in chainquests and general AI stuff.

By now the crew have gotten involved with so much high-ranking bullshit I'm surprised they're still stuck with paying off their ship. It seems like a mission goal from an entirely different setting with entirely different stakes and narrative style.

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I play Breeding Pool tapped, and end my turn.
97 posts and 27 images submitted.
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>>43626515
Go fish
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>>43626515
Cool, I play Flagstones of Trokair, Exile Simian Spirit Guide from my hand, floating {R}, tap Flagstones for {W}, and cast Boom targeting my Flagstones and your Breeding pool.
>>
>>43626571
YOU go fish.

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Stat me /tg/
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19/11
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>>43626482
Underrated post
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>>43626458
Autopistol
Range: 12", S3 AP- Pistol

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>You turned him against me!
87 posts and 17 images submitted.
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No I didn't.

It was those other chaos gods

Blame them
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>>43626006
What is with that giant eye on the wall anyway?
Or is it a red circle with a little excited pointy oval in it, judging by the face?
>>
>>43626006
YOU WERE MY BROTHER, HORUS!
I LOVED YOU!

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>Not gaming with a group of close friends
Why in gods name would anyone do this? Its a social game.
Most That Guys come from strangers who aren't on the same page as the rest of the group. There are autists on this board who will order a pizza for just them and woof it down in front of others, unless they pay them per slice.
65 posts and 7 images submitted.
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>>43625296
>no friends
>want to make friends
>go to flgs
>join game
>make friends
>>
>>43625296
Because my 'close circle of friends' ended up being mostly sperglords in high school.
Then I went to college, and I was able to make friends with not-sperglords by playing with them.
>>
>>43625296
Because my friends are not into gaming.

They are into sex, drugs and rock and roll.

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Tutors Edition

RESOURCES

http://www.mtgcommander.net
>Official Site: Contains deck building rules and the current ban list.

http://www.tappedout.net
>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.

http://www.mtgsalvation.com/forums/the-game/commander-edh
>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.

http://www.edhrec.com/
>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.

http://manabasecrafter.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.

CARD SEARCHING

http://gatherer.com
>Official search site. Current for all sets but has a terrible UI.

http://www.magiccards.info
>Unofficial, but has GOAT search interface
345 posts and 45 images submitted.
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1st for Voltron style best style
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I love me some creature-based tutors. Pic related is a big player in my Grenzo list since I don't want to run too many instants and sorceries. Then of course there's Sidisi.
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First for controlling irresponsible ramp.

Made an Anya deck for it and it's fucking fun to watch U/G's face when he casts Boundless Realms and gets stuffed by Armageddon.

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All elves in your setting have been replaced by protoss. How does this affect your campaign?
350 posts and 27 images submitted.
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I play OW, Eldar have stronger shields and that's it
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The setting just got a lot less generic. Psionic elves isn't new, but it's a more interesting flavour than downright tolkensien wood/high elves.
>>
Does this mean all those sixth world scholars that said psionics is just an imperfect understanding of magic were wrong after all?

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ITT: We list the names our various tabletop groups have had.

>The Gutbusters
>Childlike Whimsy
>Hee Haw and the Fuckaround Gang
>Lock, Stock, and Two Plasma Barrels
>The Confederacy
>The Guild of Basic Thuganomics
>173-0
27 posts and 5 images submitted.
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>the unwanted
>the unwantable
>the inwanted
>the retard brigade
>4 fucks
>>
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diamond dogs, not because of mgs5, we are all fans of bowie
>>
>>43623478
>the Freedom-Avenging Guardians of Society
That was the name of our Superhero group, we were legendary

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In an act not altogether dissimilar to a hanged man dropping from the gallows, you step off of the table. The filaments of silver wound round the cracked path go taught, and you feel a fundamental -shift-. The feeling is somewhere between a sharp kick in the testicles and a tearing hook behind your navel. You resist the urge to double over in pain as you are swept away on the current of the pathway. The workshop around you runs like dye spilled across a dusty field, dissolving into rivulets of color that quickly spiral out of sight.

What replaces them isβ€”

–-

You land hard on your shoulder, slamming into warm stone. Bouncing along unseen ground, you come perilously close to tipping over some unseen cliff and starting your fall anew. You shiver, arms wrapped trembling around yourself, a thin coat of rime lining the edges of Nocturne's Embrace. There are shallow gouges in the surface of Vestus Sonitus, long parallel claw marks that mar the otherwise perfect crystal plate. Though you fight for the memories of your transition, you are disturbed to find that you cannot recall them. Only murky flashes of an utterly black field dotted by points of stark light remain.

You release your deathgrip on the cracked, sparking pathway in your hand. Here, it is much more physical. Not a pathway, you realize, but an -anchor-. There are a dozen of them strewn across the parapets around you, piercing the sun-warmed stone in uneven intervals and fading into sight above you.

You slowly climb to your feet, muscles screaming in protest as you do. You feel scorched, inside and out. The platform you've landed on lowers slowly to sit flush with the surface of the tower around, clicking into place with a resounding latch. A hum of energy renewed glows between the bricks underfoot, tracing a path further into the citadel on your right.
206 posts and 10 images submitted.
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You stand overlooking a village that could easily be mistaken for Grisoch. A stone tower ringed by lanterns supports you, hovering in the air above and indeed occupying the same ground as the buildings below. The double-vision is painful to observe with your second sight, and you slam shut your third eye with a painful mental wrench. The stony edifice seems to very nearly exist in overlapping the village below you.

The motes of light floating on the air leave no doubt. You've crossed the veil. But whose sanctum is this?

You take a step forward. A soft sibilant sussuration beneath the heel of Cloudwalker Stride catches your attention. A scrap of paper, torn and burnt at the edges with Ayren's unmistakable handwriting.

A trail.

A stone-paved walkway leads away from the vast landing platform you've come to rest atop. The tower to your right bears a vast set of double doors. You spy another scrap of paper wedged into the closed doorway, fluttering gently in the evening (?) breeze.

> Head for the doors. Quinn and Terra must be around here somewhere.
> Look out over the edge. Is this village below you Grisoch?
> Take a moment to get your bearings and commune with your spirits.
> Write-in
>>
You are Osyki, journeyman Totemist and first line of defense for your village against the rabid Behemoths wandering the land. Your master, the previous Totemist, fell in a battle against a terrible Behemoth, leaving the duty of defending your settlement to you. You have returned home to Grisoch after a lengthy trip abroad. Some experimentation by your apprentices has weakened the veil between your Workshop and whatever lies beyond. They have been taken from you. You intend to reclaim them.

[[Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=totem

Plot Summary: http://pastebin.com/dqBSNUTM

The Cast Thus Far / Binder's Log: http://pastebin.com/VsJpEUx3

Ask: ask.fm/DiarcaEXE

Wiki in progess: http://totemistquest.pbworks.com

Quest Twitter: @TotemistQuest]]
>>
>>43623263
> Head for the doors. Quinn and Terra must be around here somewhere.

Not positive, but shouldn't we be training them in entering this kind of realm also, granted, we might want to do it under safer conditions.

Wew, the designers have gone full retard now. Worst model in Dystopian Wars yet.
41 posts and 6 images submitted.
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>>43622768
A Krautz talos?
Kek.
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>>43622768
Nothing will ever surpass the literal Chinese dragon and Japanese squid.

>>43622774
Looks Russian to me.
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>>43622824
Yep, Russian.

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Because it deserves a thread!

Malifaux 2E Rule books:
http://www.4shared.com/folder/ZjseomJQ/2E_online.html

Through the Breach (RPG):
Fated Almanac: https://drive.google.com/file/d/0B8K0-Hahmqk3U0xIRUxCdTNfQmc/edit
Fatemasters Almanac: https://drive.google.com/file/d/0B8K0-Hahmqk3emJUTF9yaE9uLW8/edit

So why is Outcast the best faction?
51 posts and 7 images submitted.
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>>43621825
Black friday special edition Barbaros
>>
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>>43622024
DrMcMourning
>>
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>>43622034
Firestarter

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Age of Sigmar General

Celestial Vindcator say hi edition

Archaon incoming, so next Battletome should be? Warrior of Chaos?

>>resources
pastebin.com/sQ5NryL7
186 posts and 27 images submitted.
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>>43620472
>next Battletome

Probably WOC.

Small chance it's something else, but given the state of the current lore, it's time for him to show up.

After him probably Undead / TK.
>>
How does it feel to have a game that can't sell its starter boxes still outsell WHFB.
>>
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>>43621511
>How does it feel to have a game that can't sell its starter boxes still outsell WHFB.

It feels pretty good getting all these nice models for dirt cheap.

Shit going on Ebay for next to nothing. Entire armies that would have retailed around $500 going for $100.

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