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Archived threads in /tg/ - Traditional Games - 4645. page

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How do you like your G-men, your spooks, and your spies? Are they the type to hide in plain sight in a crowd and do all kinds of dirty work, or are they off on high-flying, globe-hopping adventures?
99 posts and 38 images submitted.
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Depends on the setting.jpg
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>>43708388
I think it's more a question of personal preference, although setting does seem to influence the answer.
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>>43708347
I like them being in plain sight

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Greetings and welcome to the wasteland!

In this Civ Quest we will be trying to rebuild our own little slice of civilization in the post-nuclear wasteland and all that it entails.

But first we need to decide who shall run this new enterprise and choose what is S.P.E.C.I.A.L (Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck) about them. First to three votes is chosen.

>Super Mutants
(S:High P: Average E: High C:Low I: Low A: Low: L: Average)

>Humans
(S:Average P:Average E: Average C: High I: Average L: Average)

>Ghouls
(S: Average P: Low E: Average C: Average I: Average L: High)

>Robots
(S: Average P: Average E:High C: Low I: High L: Low)

And which wasteland should these intrepid settlers make their new home? Again first to three votes decides.

>Bombed out city
(High Tech, High Danger, High Resources, Low Food)

>General Wasteland
(Average Tech, Average Danger, Low Resources, Average Food)

>Nuclear Forest
(Low Tech, High Danger, High Resources, High Food)

>Abandoned Vault
(High Tech, Low Danger, Average resources, Low Food)
194 posts and 23 images submitted.
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>>43708185
>>Robots
>>43708185
>>Abandoned Vault
>>
>>43708185
>>Robots
>Abandoned Vault
>>
>>43708185
>Robots
>Abandoned Vault

What is the mechanically best way to represent armor?
73 posts and 11 images submitted.
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Hitting a real suit of armor worn over ballistics gel and then using precision laser instruments to determine the exact quantifiable damage done to the gel.
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>>43708365
>using ballistics gel
wow what a pussy
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>>43708104
Damage reduction. Have accuracy and evasion be a separate thing.

If you swing a sword at them and roll low, that represents the armor deflecting the blow, or absorbing most of the impact.

Hitting weak spots or gaps in the armor and overcoming damage reduction that way (such as with a dagger) is then represented by some sort of sneak attack mechanic, critical hits, or by a similar system where you have to take time to aim and set up a called shot.

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Continued from >>43694363

So with 4e out, have they fixed robot's energy weapon problems yet?

I keep wanting to run my Securitrons in a pure RobCo list but fucking everybody can take lasers now.
347 posts and 29 images submitted.
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>>43707780
>running robots
>winning

You get one.
New Synths are really good, pretty much invalidate your whole synergy with data uplink the army is known for though.
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>>43707872
The whole reason Synths were added is to finally give us options that can work outside of broadcast range ( the biggest problem we've had for like 2 editions).
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Who best faction here?

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Write one of those moments where you did something really fucking cool with your character and felt really satisfied of yourself (and your character).

Me for example today in L5R I managed to GRAPPLE a fucking tiger while almost naked and on fire while a friend samurai cut his head on low level.

>pic related my character, a monk
38 posts and 6 images submitted.
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>>43707635
inb4 naked because otherwise I can't use them magical tattoos.
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I played a character in a MUD for years that roleplayed being from the poor part of town - unable to read and write, not skilled at combat, and generally airheaded and happy go lucky.

Eventually, he was fielded as a royal guardsman for the crown, and gained a fuckload of noteriety for being a generally upstanding as fuck guy, truthful to a fault and dumb as a bag of rocks with good intentions.

Then someone made the mistake of kidnapping his woman. Literal OOC years of training, and nearly a decade IC'ly training in secret meant that he was one of the most powerful combat characters on the server. The Hell that rained down on the man who kidnapped his girl was brief, but remarkable in its brutality. In the aftermath of the bloodshed, his woman decided that she didnt want to be with a monster, the Crown decided it didnt want to be associated with such a violent criminal, and the organized crime of the city decided that he was too fucking insane to keep on the payroll.

He spent the rest of his days drinking silently in abandoned bars, and the only people not afraid to approach him were young kids, who he'd tell stories to until the sun grew dim.

It was a good character.
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Congrats on the cool grapple. And hey, magical tattoos are cool, and the fact that there's good art makes it worth it.

One time with a paladin in a Pathfinder game I benignly decided to let a priest of a god of treachery continue his worship in a town, and wouldn't you know it, he stabs the paladin in the back. It wounds him, but doesn't kill him, and the paladin just turns around, quietly admonishes him, and cuts his head off in one swing.

With a short-lived bard, he fought in a tournament and with a lucky crit he managed to skewer the enemy opponent with his rapier and win the fight in one hit without even taking one himself.

Only other time that sort of counts was when my decker in a Shadowrun game hacked a mall door so well he got access to the whole mall for a brief time, and used a giant 90% off certain items sale to bring everyone from a would-be bomb site to the mall. Of course, the moment was marred when he nearly got chased down by two mall cops.

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What system would you use to run a game set in 90s cartoons and why?

> First person to say GURPS gets set on fire.
22 posts and 3 images submitted.
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Toon or Cartoon Action Heroes? The first is for wackiness, and the second is for cheesy yet harmless heroics. But I'd have to look at the systems a bit more to see if they'd fit well enough for 90s cartoon sitcoms (like Angry Beavers above)
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>>43707698
Toon sitcom style. Supers have plenty of choices, but I've yet to find anything I could run non-supers in.
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>>43707698
>>43707748
And now I realize those aren't genres, but actual rpg titles. I'll have to check out Toon.

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Gnolls are an odd Goblinoid Creature bound throught the Realm. They are unlike any other creature, sans perhaps Lycanthropes, in their appearance of two legged creatures. Their mind set is strange, savage, and lazy. As such, they have never adapted well to life within communities of any sort or created long standing communities for themselves and few do more than enslave or live as andits until their clans are driven off by small militias or adventurers.

Though, in recent years of the Collapse and Cataclysmic events around the world have torn most towns, villages, and kingdoms to shreds they still survive in their clusters far from the main points of the damage for the most part...yet now they must wander and perhaps start a new place for themselves. Yet where will they begin?

A: The Plains of Black: Known as an Old Battleground pre-collasp, this areas has been the site of countless battles and countless wars in the past with scattering of ruined forts...and perhaps other treasures.

B: The Blue Mountains: Named for the Varying blue color of the stones that make up the mountain's face. Many creatures had retreated to the safety of the mountain range with it's immense networks of caves that may lead to curious places.

C: The Ruins of Wallstanings, a former stronghold and capital city now lays in pieces. Few of the original inhabitants remain as most fled surely leaving things for the taking.

D: Write in.
13 posts and 1 images submitted.
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Stop making shitty quests.
>>
Option C, bruh.

Love me some collapsed capitols
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>>43707010
>C: The Ruins of Wallstanings, a former stronghold and capital city now lays in pieces. Few of the original inhabitants remain as most fled surely leaving things for the taking.

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So whatever game you play, it has what we would call Netdeckers.

What are your feelings on them?

Do you see them as wise spenders?
People who only care about winning, not fun?

Are they good to have, bad to have?

Your thoughts?
76 posts and 3 images submitted.
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It sounds like you're talking about netdecking as buying cards online, rather than taking lists and getting the cards however you want
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>>43706930
Run of the mill dickweeds, it is inevitable. They will do moderately well, but as with all players or commanders that slavishly follow conventional wisdom and are incapable of original thought or deep understanding, will get their asses kicked by someone who does.
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It makes me feel kinda old. Back in the day there wasn't really a way to do that shit. I mean, sure, there was the internet and maybe once in a blue moon you could get something reliably shipped, but for the most part you were buying booster packs, trading with people, and figuring everything out by yourself. Nowadays you would never buy a booster. Ever. It's just not worth it when you can get whatever singles you want to tailor to that exact strategy you read on message board #356. Netdecking just kills any wonder or magic the game would've had otherwise.

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Dead Game Edition

Warmachine/Hordes Books, No Quarter, & IKRPG
>textuploader <DOT> com / 5rkfo
PP Youtube (gameplay tutorials, tournament coverage, and announcements)
> https://www.youtube.com/user/PrivateerPressPrime
List building at
> https://www.forwardkommander.com
>http://schlaf.github.io/whac_online/whac.html
Latest Errata
> http://privateerpress.com/files/WM%20MKII%20Rules%20Errata%20Aug%202015.pdf
Steamroller Rules
> http://privateerpress.com/organized-play/steamroller-tournaments
The Giant List of Podcasts and Blogs
> http://privateerpressforums.com/showthread.php?76379-Warmachine-Hordes-related-blogs-websites-and-forums
Table of contents for all NQ issues
> http://www.privateerpressforums.com/showthread.php?4313-Table-Of-Contents-For-All-No-Quarter-Issu
Your Dudes
>http://privateerpress.com/community/privateer-insider/insider-2-3-2014
Abridged Lore
>gargantuans abridged: http://pastebin.com/XPKMKYUc
>hordes abridged: http://pastebin.com/6D1fwSgv

Iron Kingdoms Lore wiki:
>http://ironkingdoms.wikia.com/wiki/Main_Page
310 posts and 23 images submitted.
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Dead game indeed, the last thread died at 95 replies. Where is everyone?
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>>43707405
No one plays this shitty game anymore. Good riddance
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>>43707405
>Where is everyone?
I'm waiting for the indictor.

I have a question though.
How wasted is a devout on Vindictus?

I'm thinking of using him as my "I'm worried about being assasinated" drop. Which shield guard and sac pawn are fairly redudant, spell barrier is nice. And I could always shield guard the monolith bearer or something.

Thoughts?

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>The world has a myriad of sentient species besides humans
>Literally every single one of them except humans is solely defined by one stereotype except for that one special snowflake who's the exact opposite of their race

Why do this? Why would I play a non-human, if that means I am railroaded into one of TWO character concepts, especially when humans can play that concept 90% of the time?

This is why I prefer human-only settings. Even when the other species are actually unique and not just Funny-Looking-Humans they're always a monolithic culture.

Pic completely unrelated.
27 posts and 2 images submitted.
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>>43706361
People just find it very hard to think of races in any term other than stereotypes.
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>>43706361
>Why do this?
Its easy and people are lazy.
>>
Link to this post if you think OP doesn't actually have a gaming group.

I think the chaos would be better if it were more Polytheism. Instead of four powerful gods hundreds weaker Chaos Gods.
73 posts and 6 images submitted.
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Its harder to make a coherent brand for selling toys out of that many gods.
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>>43706320
there would probably still be "major" gods, at least compared to the others.
>>
Like warhammer fantasy.

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This is what scientific talk purged of non-Germanic words looks like:

>The firststuffs have their being as motes called *unclefts*.
>These are mightly small; one seedweight of waterstuff holds a
>tale of them like unto two followed by twenty-two naughts. Most
>unclefts link together to make what are called *bulkbits*. Thus,
>the waterstuff bulkbit bestands of two waterstuff unclefts, the
>sourstuff bulkbit of two sourstuff unclefts, and so on. (Some
>kinds, such as sunstuff, keep alone; others, such as iron, cling
>together in ices when in the fast standing; and there are yet
>more yokeways.) When unlike clefts link in a bulkbit, they make
>*bindings*. Thus, water is a binding of two waterstuff unclefts
>with one sourstuff uncleft, while a bulkbit of one of the
>forestuffs making up flesh may have a thousand thousand or more
>unclefts of these two firststuffs together with coalstuff and
>chokestuff.

https://groups.google.com/forum/message/raw?msg=alt.language.artificial/ZL4e3fD7eW0/_7p8bKwLJWkJ

I think Wizards should talk like this.
23 posts and 2 images submitted.
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>>43706287
Scientific language purged of Germanic words would be Latin mixed with bits of Greek. English is a Germanic language after all.
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>>43706686
>non-Germanic
>>
>>43706287
How is this /tg/?

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Nantosuelta’s excitable dragon hatchling cycles between trying to overcome your strength and eating. The succubi are uncharacteristically relaxed despite Nana’s presence; the change in mood from the hatchling scampering around is quite significant. The hatchling has nearly doubled in size from when you first met it, as it devours the meat the succubi bring its rocky skin cracks and expands as its internal heat builds up.


You have to ignore the looks you get from the succubi, when they are not brining food or being chased by the hatchling they perk up and stare at you intently, having kids is on their minds – while they know Hestia will not allow this anytime soon but as their master they can still dream. When the hatchling decides that it isn’t going to get anywhere with you it switches to hunting.

“It is good that everything is fireproof here,” Nantosuelta idly comments while watching the hatchling trying to pounce on succubi, “when I hatched several houses, forests, mountains and villages burned down.”

“Hestia has built in fire proof enchantments for probably everything, so it should be alright,” you tell her.

Eventually a succubus gets caught and pinned to the ground, the hatchling is ecstatic but the succubi is getting burned forcing you to help her. That just results in you feeling that you’ve been had, the succubi rather than being afraid of the hatching overpowering her makes plans to ‘accidently’ be caught more often in front of you. The fanatical devotion of the succubi is still concerning to some part of you, they have mellowed out a lot but unlike the goblins the succubi are still demons.


“It is that time again,” Nana comments, interrupting that line of thought, you can feel the bond with her tingle a bit and dull before Hestia pings you and sends you her report.


(1/4)
116 posts and 12 images submitted.
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Completed Research

> Superior implants and symbionts – Further refinement of implant technology and all parasites has led to the researcher’s determining that it should be possible to take the technology a step even farther and render restrictions for the implantee’s safety unnecessary.

>Lich’s ritual chamber – Your captured lich seemed to be rather surprised that this chamber existed, from the knowledge of the lich Hestia was able to understand how the chamber operates, fueled by the souls of countless lives. The chamber was decommissioned after understanding how it operates. Hestia thinks that further study of TWIN should enable recreation of the effect without trapping souls. Furthermore successfully replicating the chamber in this manner should enable creation of empowering locations for all types of magic.

>Undead paladin's lightning sword – The method of sealing the spell in an active state and using the tool as an anchor for magical power is the only unique thing Hestia has found with regard to the sword. More research will be needed to understand what will happen with all permutations of this enchantment application. Magical pure elemental and spell weapons can be created now.

>Faerie Tale Books – Further study of the books has revealed that once read the book’s magic is consumed similar to that of other magically created writing. Hestia’s work with the hell invitations has led to a new path of enchantment research that should enable her to create similar items to transport someone to anyplace Hestia knows rather than just the four planes discovered from the books.


(2/4)
>>
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Ongoing research

Optimal worship methods (Completion soon final chance for input)


Ongoing special projects

>Purification swarm – The swarm’s makeup suddenly shifted again after you used your power. Hestia notes that Djinnistan is now fully under the influence of the swarm, and as such Djinnistan now has slowly shifting seasons. The two halves of the swarm drift about changing everything unable to resist its influence, sometimes the population is good and just and the other season returns the population to normal. It seems that first severing Iblis’ influence has caused the swarm to no longer be overtly evil, or perhaps it’s just from your perspective the normal behavior of the djinn qualifies as evil.

>Djinnistan modernization – At Ayla’s request Hestia is assisting in improving Djinnistan’s infrastructure. The three major cities under Ayla’s control will be upgraded fairly quickly, beyond that Hestia has no estimate as to how long this project will take. The speed of technological development is astonishing to the djinn who have always just used magic for everything, this disruption in the social order is increasing the acceptance of Ayla’s reforms in general. The scope of this project is delaying your research speed.

>Colony ship restoration – Despite their worry and getting into Hestia’s way the elves now have their ship restored. The full restoration of the ship’s systems has made them happy and eager to move on, the main commander of the mission has also been awaked from cryo-sleep and wants to speak to you.


(3/4)
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>>43706052
sup OP, good to see you. I hope you are hale and healthy this day.

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Stat me, tg!
I'm curious, really, since he fits arcane construct pretty well.
21 posts and 7 images submitted.
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Size/Type: Large Magical Beast
Hit Dice: 5d10+25 (52 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14
Base Attack/Grapple: +5/+14
Attack: Claw +9 melee (1d6+5)
Full Attack: 2 claws +9 melee (1d6+5) and bite +4 melee (1d8+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab
Special Qualities: Scent
Saves: Fort +9, Ref +5, Will +2
Abilities: Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10
Skills: Listen +8, Spot +8
Feats: Alertness, Track
Environment: Temperate forests
Organization: Solitary, pair, or pack (3-8)
Challenge Rating: 4
Treasure: None
Alignment: Always neutral
Advancement: 6-8 HD (Large); 9-15 HD (Huge)
Level Adjustment: —
>>
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>>43706745
Whose stats are those anyway?
>>
>>43706771
It's an Owlbear.

It's an epic /tg/ meme.

Pretty dank baka desu senpai

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What are some of your favorite core mechanics, /tg/, and why? Working on a homebrew at the moment and I've just about given up trying to come up with a relatively unique core mechanic. So I've decided to not try and reinvent the wheel.

d100, d20, dice pools, stepping dice, etc. What do YOU like the most.

Pic not related outside of a shitty attempt at a pun.
11 posts and 1 images submitted.
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Roll and Keep
http://rollandkeep.wikia.com/wiki/Introduction_and_Design_Goals
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>>43705834

Good. No one cares about how UNIQUE your mechanics are, (except for some people around here) we just want something that works.
>>
>>43705834
Fuck I thought this was gonna be a thread about Mecha RPGs.

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