What would have happened if GW decided to base Warhammer off Terry Pratchett instead of Michael Moorcock?
Tis a silly idea
>>43694901
>wh riptoff moorcock
GW made their bones by ripping EVERYBODY off. MM was just one of over a thousand "influences," implicit and explicit, so ...
Oh boy, it's THIS false equivalency thread again.
>>43694901
Here's a much scarier question. What would have happened if GW decided to base Warhammer off Terry Badkind instead of Michael Moorcock?
Combine the last thing you read (other than 4chan) and the last thing you watched and/or played to form your new campaign setting. What do you get?
>>43694432
>Lock Stock and Two Smoking Barrels
So a rigged card game turning into a clusterfuck around two antique shotguns? Could work in Shadowrun
Dresden Files in Fallout?
vats really is explained as just fucking magic finally I guess
>>43694432
>The Witcher + Gundam
Itinerant mech pilots who wander the galaxy fighting cosmic threats.
Rolled 8 (1d100)
Last time Abigail achieved victory and Petyr is now DOOMED! DOOMED I TELL YOU! Too bad he doesn't realize it just yet. Abigail meanwhile is very happy and has already called in the reward...for a future date. A wedding to be precise and is now currently talking with a sister of his fiance who promised to cover the costs as a wedding gift. Petyr meanwhile is catching up with another sister of his and is trying to figure out life to little success.
What do?
Rolled 86 (1d100)
>>43694245
So still stuck in the...slice of life period. I am starting wonder where my war edition went or civ for that matter.
Funny how thinks work out...eventually we'll get back to warring.
...eventually.
Preferably sooner rather then later but I am not lucky so its not something I would bet on.
BUMP
I was actually expecting you not to run on tuesday's anymore Genie. Lemme see if I can call on the others.
Rolled 99 (1d100)
>>43694245
Also ACTIONS:
Abigail FEASTS!
We can plan that wedding stuff later the foods not gonna be warm forever!
>>43637247 Previous thread
http://www.thenaf.net/
https://fumbbl.com/
http://bbtactics.com/
A more colourful version of the latest rules, the CRP (aka LRB6):
http://marmeladov.com/BB/LRB6.pdf
/tg/ FUMBBL group:
https://fumbbl.com/p/group&group=9828&op=view
Announcement and RULES:
http://pastebin.com/9St1yYU7
Cknoor's tutorials:
https://www.youtube.com/playlist?list=PLSJ6kwwJv4Nr-Ky1PaFZys50S7zewio1O
http://1d4chan.org/wiki/Blood_Bowl
Deadline for the /tg/ FUMBBL League I is in 24 hours or so, so get cracking!
First for Elves aren't bullshit you just don't know how to overlap tacklezones
Updated list for /tg/ FUMBBL League I
Green = OK
Yellow = may change team before deadline but in contact
Black = not participating
White = GET YOUR SHIT TOGETHER AND PM ME
Salaried Simyin guy, please just PM me.
Elves roll a lot of ones
Are Orcs germanic?
>>43690230
During the Roman days, yeah. Rome was never able to conquer their territories because they were a freakishly strong warrior race that knew how to take advantage of their land.
And once Rome lost control of Britannia, the Germans later crossed the waters and unleashed a mass genocide on the people there, raping their women and "colonizing" the island.
http://www.spiegel.de/international/europe/the-anglo-saxon-invasion-britain-is-more-germanic-than-it-thinks-a-768706-2.html
Very orcish. At least historically.
>>43690230
No. I'm pretty sure they're from Scottland, actually. Orkney, to be specific.
>>43690577
That article is bullshit, buddy. Hell, even the name is silly, since the English have been referring to themselves as Anglo-Saxon for forever, so Britain's certainly not "more Germanic than it thinks." And the Romans did conquer Germany, by the way.
In answer to OP's question, well, it depends. Tolkien's orcs were not Germanic, at all. They were Asian. Think Mongolian horde.
It would be totally appropriate to make orcs Germanic though, since to the Romans the Germans were the epitome of a savage warrior race.
Hell, one of the interesting things about European history is how the pacifistic religion of Christianity was adopted by the savage Germans, but in the process we ended up with this weird mix of culture that ended up in the crusades.
Kings of War General
Uncharted Empires
People are playing more than talking apparently.
Latest Rules: https://d.maxfile.ro/sawjxaourj.pdf
Core Lists: https://d.maxfile.ro/cxozpswony.pdf
https://d.maxfile.ro/kkqpoqjqhm.pdf
https://d.maxfile.ro/zmbvtxoygg.pdf
Additional Lists: https://docs.google.com/spreadsheets/d/1XgQY5vVHs_V19N_2lsrpk59SIF9hi6_KDBqkmyitRro/edit#gid=644257362
Faction Rundown: http://pastebin.com/4usF1pLr
Twilight Kin list: http://www.manticgames.com/SiteData/Root/File/KINGS%20OF%20WAR/twilightkin-v004.pdf
Ratkin list: http://www.manticgames.com/SiteData/Root/File/KINGS%20OF%20WAR/ratkin.pdf
/tg/ Made Homebrew Content: http://pastebin.com/nxRhWT5R
Mediafire archive: https://www.mediafire.com/folder/meedbza42sp4m/Kings_of_War
You can use your WHFB minis (Or any 28mm fantasy/historical minis on appropriate bases) to play the game.
Some links to manufacturers you can use to pimp your army: http://pastebin.com/3NKuGUmh
How's this look for Babby's First Elf Army? Obviously, trying to switch from Fantasy to KoW.
2000/2000
Regiments:
20 Archers: 180
- Heart-Seeking Chant
20 Palace Guard: 195
- Brew of Sharpness
20 Palace Guard: 160
- Dwarven Ale
10 Stormwind Cavalry: 225
- Wine of Elvenkind
Legion:
40 Sea Guard: 325
- Brew of Keen Eye-ness
Troops:
5 Silverbreeze Cavalry: 145
5 Stormwind Cavalry: 140
Heroes:
Elven King on Battle Dragon: 345
- Ensorcled Armour
Elven King on Horse: 150
- Saber-Toothed Pussycat
Elven Mage on Horse: 105
- Bane Chant
>>43692935
Always loved the Sea Guard concept, arrogant elves that shoot you to pieces and then you charge them and they lance you. In this game it can be done without 1+ chaos cavalry raping them.
>>43693169
Oh, they're still probably getting wrecked if something hits them. Any commentary ont he list?
I think we should have a weird story thread. Not inherently ABOUT the game you are telling the story. More about the weird things players or people just in the area of the game that have happened.
Here's one that I feel is always relevant.
>Thursday night D&D running 5e
>2nd week as a dedicated DM
>Some guy comes in asking if he can run a different game. Store owner says ok
>Find out he's running Ponyfinder
>Store has a ban on MLP games because they devolve into what pony the players would fuck
>Kick him out for the night
Alright. It gets a little worse from here. Fast forward to next week.
>Brony shows up again
>Plays in the game where we shove the shitpiles. Fine by me
>He made a sorceress named "Princess Moonbeam"
>Asks if anyone wants to go to his mom's house to play Ponyfinder
>The game he is in consists of 9 players. The 28 yr old creeper DM and 7 high schoolers
>This guy is 36
>Store owner hears this and puts a stop to that shit ASAP
>Get's into a fucking rage knocking over an entire rack of 40k shit
>Next day his picture is on the "Do not let in store" list
>Have a good laugh when I see this sign
>Feel good I got the 40k shit at half price when some boxes were crushed
It was enraging helping the store owner pick all the shit up, but looking back this story is fucking hilarious. What makes people do this shit?
>>43689725
>What makes people do this shit?
4chan, or rather the internet in general. It's a giant hugbox where these people can find others like themselves and convince themselves that the way they are is normal and acceptable and any problems their behavior causes is everyone else's fault... you know, instead of learning from the people around them through real interaction and adapting like most socially healthy people do.
>>43689725
Dude just wants to play the game that he wants to play.
Imagine if you wanted to play DnD, but it was the height of the satantic panic so every time you tried to bring it up or get a game going everyone would get upset and call you a devil worshiper.
My group is thankfully free of pony nonsense, but I won't pretend that I don't understand why the dude would be frustrated. Its got to suck having a hobby that draws that kind of flak, especially since the guy seems to lack social awareness enough to recognize why inviting a bunch of highschoolers to his house is going to raise red flags.
>>43690683
It would be like you wanted to play D&D at the height of the satanic panic, only fully one in three D&D games was actually about murdering babies for Satan.
I get why the guy could be put out, but it's really his own fault for wanting to fuck cartoon horses.
For all your Dungeons the Dragoning needs! edition.
Someone commented in the last thread that this is a general that doesn't happen often enough, so I'm making it happen more often.
What are people doing in the way of games and/or characters right now?
>>43689105
PDF pls ?
>>43689217
Book 1 and 2 here
http://lawfulnice.blogspot.de/
Attached PDF is the latest version of the homebrew made by the following forum:
http://s4.zetaboards.com/LawfulNice/forum/3608390/
Imagine a Jesus who flies off the handle and goes Old Testament a lot more often. As a Red Flame Mantle Sage that uses the Raging Locomotive style.
>What is Kingdom Death: Monster?
Read the description here:
http://shop.kingdomdeath.com/products/kingdom-death-monster-preorder-special
>Tabletop Simulator Mod
http://kdmtts.tumblr.com/post/131199311266/kingdom-death-tts-mod
>Rules question thread on BGG
https://boardgamegeek.com/thread/1441104/faqs-poots-crew/page/1
>Mobile-friendly Survivor Sheet App
http://ivoilic.com/projects/character%20sheet/index.html
>Google Drive Settlement and Survivor Sheets
https://docs.google.com/spreadsheets/d/16lPgAUgDyv5XaqOU9IdHgKqUA3GW8HzaRbRvkQAve90/edit?usp=sharing
We need new thread copypasta.
Where is the black friday hype?!
In before everything good is sold out on the 27th before noon and we blame the grognards.
#Grognardlivesmatter trending nowhere.
>>43688138
anyone know when the new promo will be added to the tts mod???
>>43688441
I don't think TTS Anon is still working on the mod...
>not having Kingdom Death in the title
You'd probably get more people here if you caught their filters properly.
As for the game, man, fuck acid storm. We've drawn that stupid event three times in a row now, with awful consequences each time.
Old General is dying, long live to the new GURPS General.
Spears and Staffs Edition
The usual disclaimer that some of these links may not work applies.
=GURPS Resources==
If you want to learn the basic mechanics of the system, get GURPS Lite for free at www.sjgames.com/gurps/lite/
Character Templates. Think Character Classes.
http://gurps.wikia.com/wiki/Character_Templates
GURPS 4th edition Books:
https://mega.nz/#F!RcJUHApY!uVGhU1FAZaWQAURsfrOgyQ!8cgQgBpL
4th edition Character Sheet utility:
https://www.gurpscharactersheet.com
Combat Examples. Very useful for new players and GMs! Check out how different options effect things.
http://www.themook.net/rpg/examples/
GURPS Murder Simulator, a fun tool to simulate shooting people in GURPS.
https://dl.dropboxusercontent.com/u/40207800/MiscDev/MurderSim2015.exe
GURPS 3rd edition PDFS. Unreliable. Try again if they don't work.
https://www.mediafire.com/folder/qiq29z073l9zs/GURPS
https://www.mediafire.com/folder/fvkg5h94x1k1m/GURPS
What Skills should every PC have? Good idea, moderate execution.
http://forums.sjgames.com/showpost.php?p=369148&postcount=22
http://forums.sjgames.com/showpost.php?p=676097&postcount=4
Combat Cheat Sheet
https://dl.dropboxusercontent.com/u/10971026/Combat%20Maneuvers%20Cheat%20Sheet%202.04.pdf
Random utility
gurpscalculator.com
Magic System comparisons
http://pastebin.com/4Wk6gB2D (HTTP)
Planet and star generator:
http://higarashi.big-metto.net/upload/CeleNavigation/CelestialNavigation_x86.zip
Innate Attack Calculator, missing some modifiers:
www.sjgames.com/gameaids/gurps/g4innatecalc.html
Old Thread >>43614380
"But why GURPS?"
1) The splatbooks/worldbooks are universally written by people who know what they're talking about. The Fantasy book is written by archaeologists and historians, the Space book is written by astrophysicists, the Guns book is written by gun experts, etc. The factual mistakes are few and far between, and almost always acknowledged later. They give great advice on how to make believable worlds, how FTL affects society, how magic changes warfare, how real supernatural elements change secret societies... or how to ignore all realism and make whatever setting you want in a way that players can't take advantage of. They're great reads, even if you don't use the system.
2) GURPS has rules to handle anything. You don't need to use them all (why bother with rules for asphyxiating in a vacuum in a game about biker gangs?) but they're there. So if a game doesn't go where you expect, and your party of adventurers buy a wagon and start managing a merchant caravan company, there are books to support that style of play in a systemic way, integrated with the core rules in a way that makes sense. This also makes it great for crazy blends of game. Dungeonpunk with automatic firearms? Yes.
3) GURPS by default uses "heroic realism". This is when the odds on the heroes' sides but reality doesn't bend for them. Two bullets will knock a human unconscious (but not immediately kill him - this is fairly realistic) but hitting a moving target more than 100m away in a firefight is hard as hell. It suits games that go for a realistic or gritty feel and gives a break from the slightly cartoony damage sponges in games like D&D but can be customised with optional rules to change the feel from "Fuck You, There Are No Heroes and the World is Shit" right up to "The Heroes are Good and Always Triumph Over Evil". Incidentally, what makes it heroic realism also makes it the best game on the market to play a game about Operators Operating Operationally.
I love Sorcery!
If quarterstaffs are actually meant to get a massive +4 bonus to parry it would say so somewhere.
What's a good cyberpunk system for running a Deus Ex game?
Shadowrun
>>43686733
I do have a soft spot for Shadowrun but the fantasy elements stick out like a sore thumb evening if they were a refluffed. Besides it's rules never seemed like the greatest desu.
Same goes for cyberpunk 2020 even though the world is probably closer
I've heard good things about Interface era and I'm not sure savage worlds carries concept well.
>>43686783
Savage Worlds is my typical go-to, but yeah I don't think it would fit well, it's more for goofy actiony games (honestly I think it would be better for Shadowrun than Shadowrun's system.)
As for system I for Deus Ex I recommend the obvious GURPS. That's a given. But I also thing Eclipse Phase with some refluffing could really work. And finally I think Edge of the Empire is super super fun and can be tweaked for a lot of different games. You could set up so specialization trees for different cybernetic implants to define character progression more as cybernetic upgrades. Not everyone's cup of tea though, I just love it.
Your character rests at the edge of the sunset.
A stranger approaches, pausing left and behind of them.
They say nothing, but they have made their intentions clear.
You must speak your COOLEST line.
''And so this is how it ends, the same place where it began. Poetic, don't you think?''
"Yo. Guess this is it, huh?"
>>43684578
"Knew you'd find me eventually. No time to get cold feet now. Do it.
>Until the Kickstarter ends
https://www.kickstarter.com/projects/hawkwargames/dropfleet-commander
17 days left in the campaign
Dropfleet Commander is a space wargame set in orbital environments developed by Hawk Wargames, who are also the developers of the tactical wargame, Dropzone Commander. Dropfleet Commander is a 1:15000 scale game, with models ranging from 70 to 200 mm; see videos below for an example of play.
https://www.youtube.com/watch?v=XLDc-iWib48
https://www.youtube.com/watch?v=f5xe3f5hyGg
https://www.youtube.com/watch?v=F3e_RNSSST0
Update 15 shows Shaltari ships painted, with their ruleset a little expanded on.
Shaltari ships are just as modular as the other factions, with a lot of different weapons.
the Jade class Frigate seems pretty simple in design, but the number of rings and the weapon chosen can all be modified to produce different weapons. This variant comes with one Gauss cannon, I believe.
Instead of the usual dump shots down onto the planet method, the Shaltari use these Turquoise cruisers to stir up the planets field and generate massive storms and earthquakes in an isolated area, with the Shaltari's impressive tech managing to keep this occurrence centered on a small area.
Shaltari can definitely fight though. This class of ship has three burn through lasers that are supposedly more efficient and damaging then their UCM cousins. Considering how effective 2 weaker lasers proved to be, 3 stronger lasers could be very interesting.
OT: >>43589946
A thread dedicated to discussion and feedback of homebrews made by /tg/ regarding anything from minor elements to complex mechanics, or even inviting people to test your system in Roll20.
Try to keep discussion as civilized as possible, avoid non-constructive criticism, and try not to drop your entire PDF unless your game is complete/near completion or you're asked to.
>Useful Links:
/tg/
http://1d4chan.org/
>Online Play:
https://roll20.net/
https://www.obsidianportal.com/
>RPG Stuff:
http://www.darkshire.net/~jhkim/rpg/freerpgs/fulllist.html
http://www.darkshire.net/~jhkim/rpg/theory/
>Dice Rollers
http://anydice.com/
http://www.anwu.org/games/dice_calc.html?N=2&X=6&c=-7
http://topps.diku.dk/torbenm/troll.msp
http://www.fnordistan.com/smallroller.html
>Tools and Resources:
http://www.gozzys.com/
http://donjon.bin.sh/
http://www.seventhsanctum.com/
http://ebon.pyorre.net/
http://www.henry-davis.com/MAPS/carto.html
http://topps.diku.dk/torbenm/maps.msp
http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/demo.html
http://davesmapper.com
>Design and Layout
http://erebaltor.se/rickard/typography/
https://drive.google.com/folderview?id=0B4qCWY8UnLrcVVVNWG5qUTUySjg&usp=sharing
I left the /hbg/ project list out of the OP in case it doesn't catch on and someone adds it to the next thread by mistake, but here it is:
https://docs.google.com/spreadsheets/d/134UgMoKE9c9RrHL5hqicB5tEfNwbav5kUvzlXFLz1HI/edit?usp=sharing
Well my mahou shoujo rpg is progressing, the ruls for despair got a little tweak and are now finished. Next I will go through rules for powers to see that they're still ok.
I realized though that I'll need to make a character sheet, and am now trying to decide if I should just put together something in photoshop that'll probably pixelate nicely when printed, or if I should try to make it with openoffice writer's shape tools which are sadly lacking.
Homebrew.
Malifaux general, here are some useful links,
Malifaux 2E Rule books:
http://www.4shared.com/folder/ZjseomJQ/2E_online.html
Through the Breach (RPG):
Fated Almanac: https://drive.google.com/file/d/0B8K0-Hahmqk3U0xIRUxCdTNfQmc/edit
Fatemasters Almanac: https://drive.google.com/file/d/0B8K0-Hahmqk3emJUTF9yaE9uLW8/edit
is Jacob Lynch fun? I'm tempted to get his box
Lynch is fun, so long as Hungering Darkness' derpy model doesn't put you too off.
>>43659917
Naw, Hungering Derpness looks adorable.
Not so sold on the card dealing spirit thing attached to Lynch though...
>>43660231
I *think* that's relatively easy to leave off his model.
But yeah, his thematic crew's good. Hungering Derpness is super killy and one upgrade can keep reviving him. Lynch himself is pretty average but he has amazing card control shenanigans.