New creation table on 1d4chan
https://1d4chan.org/wiki/Heretical_Cult_Creation_Tables
Cults of Society: Background
>1d20
Rolled 8 (1d20)
Zoink, let me get that for you OP
>>44279873
Primal Devotees
Slaanesssssh!
>>44279873
Primal Devotees
Cult ideas
>1d20
What kind of character are you playing/working on, /tg/? Tell me about their looks, personality, background, etc.
This is a character that I had a while back for a game, but there was only one session of it and it was awful. I'd like to bring her back in a future one.
It's a cleric/priest who was a nun in he church. Her diety's given her good undead-killing power in exchange for her never telling lies. She's ultra lawful good and is out to SMITE EVIL to the max.
>>44279896
Does she have any lies worth telling though? Give her a reason to lie to create conflict. It could be anything from a dishonourable family member to something she herself did in her past or present.
>>44279820
>looks
Smallish (5'6'', 150lbs) light-skinned male human with unkempt finger-length brown hair, light green eyes, and an athletic/acrobatic build. At 1st level (3.5), he wears dusty worn leather armor, a worn and tattered green hood/cloak, and has an assortment of rogue/ranger weapons. At 10th, he's upgraded to light mithril armor. At 20th, he wears short and practical robes w/cloak. He is 1/4 high elf, and often has short stubble.
>personality
Mercurial, devious, sometimes brooding, sometimes wry, often impish and mischievous. Not friendly or nice, but is good-hearted. Somewhat misanthropic. A loner. Curious, wandering, quick-witted, careful, perceptive, poor judge of character, rebellious. Loves to explore, outwit, trick, prank, out-race, and avoid. What you'd expect from a CG, high-int, mid-wis, low-cha rogue/ranger/transmuter/arcane trickster. Surprisingly vengeful, though.
>background
Comes from a frontier homestead/ranch on the edge of a great forest. Grew up wandering the local wilds, being influenced by the elves and faeries he met and somewhat idolized at a young age. Militia scout, sometimes bandit, sometimes bounty hunter, explorer, ranger, troubleshooter, freelance agent, liberator. Grew disdainful of the majority of civilization after encountering it to varying degrees while adventuring; saw the evil behind it's facade. Avoids the be-castled kingdoms of man in favor of the great reaches of the elves, but has been to many varied terrains, realms, and worlds. Has fought for the free lands of his birth and the realms of the elves in wars, and has fought in shadowy wars against insidious oligarchic merchant cabals/banks/temples, cults, and aberrations/fiends/undead. Desperately wants an airship.
What if the Emperor had just popped down to Angron's home world with all the War Hounds to help them defeat the slavers?
Angron would still have been a broken primarch
He would be mad about something else
>>44279793
>Emperor
>Not being a selfish cunt
Wut?
>it's a redemption story
Elves need to be made useful somehow.
>>44279700
>I'm currently building a redemption character
Sorry, anon. How can I redeem myself to you?
>it's a /v/ thread
So. I'm putting together a Succubus as a PC for Pathfinder. Let me give some background to this decision.
Sitting talking with several friends discussing fun cursed items. Girdle of Opposite Gender being a classic. Hear tell of a Helm of Opposite Allignment. Come up with idea.
Succubus is summoned by mistake of a dude into dark magics and collecting enchanted items of intrigue. Manipulates him, drains him dry, and sees ornate helm on a shelf. Can't figure out what it does, puts it on for a giggle. Boom, Lawful Good. Is now disgusted with herself for all the things she's done up until this point to mortals through the years. Runs and doesn't look back. Wants to redeem herself by spreading the tales of great heroes and aiding in the adventures of new ones, possibly becoming one herself. All in all she wants to feel properly 'redeemed' for the shit she did and what she is.
Found a DM starting up a campaign willing to take it. We've decided to go with -2 Str, +2 Dex, +2 Charisma. Gets to keep Draining Kiss as a once per day (going up every 3 levels a use per day), and chopping off Profane Gift. Keeps Change Shape as spell like ability. Reasoning is we're doing a low level campaign and don't want to bother with CR conversion.
As a drawback for being a LG Succubus, DM set ruling where she has to make a daily Will save to stave off sexual frustration. Totes okay with this, find it hilarious. If she fails she has to seek out a willing 'partner' to help her relieve or start taking save and check penalties. Said I can yadda yadda the gist of it should the rest of the party not be comfortable with it, so, all good.
All in all fits in perfectly with the overall theme of the campaign he's setting up, which is 'redemption'.
Decided Bard because we're already going to have a Paladin and want to keep some level of party diversity.
So main problem I'm having is what KIND of Bard do I make? Buff/support bard? Dervish Bard? Rock goddess? Diva? Suggestions, le go.
>>44279483
>badass horns
>helm
choose one
>>44279524
Honestly this is what took me out of it.
Otherwise kinda cool OP but yeahyeah alignment is dumb.
>>44279483
Bards can't be lawful
Trump: The Game General
Its the best game it knows
It's real. The absolute madman.
>>44279431
How does it play?
Why do problems always happen when you allow women in your group?
Because you need to understand that you can't touch your pee pee in front of them without their permission
Never had it happen to me. Maybe you just attract shit people in general?
>>44279414
WINRAR
Hey \tg\
I'm running a game with one character who's always stealthing about. He min maxed like a motherfucker and began the game at 7 Stealth. 7even is huge because it's a 1-6 stat, 1-7 skill game and such a stat is as godlike to wield as it is Hurculean to obtain. It was clean and he has many other weaknesses (uncharismatic, kindah dumb, very low endurance).
He takes everything really slow and sneaks around everywhere, relying on thrown explosives on the off chance anyone's observation beats his Stealth (iPlan to have a group commonly sporting 5/4 observation once we're back from break). I have a hard time countering this w/out feeling cheap.
Ideas? Especially about explosives, which due to the manual's wording are kind of godmodding if also playing with fire.
It's hard to be stealthy if you're lobbing explosives; in fact, it should be more likely using them would reveal his presence.
I'm more interested in the Princess Peach picture you have there.
>>44279398
Provide situations where stealthing doesn't cut it. Not all the time, but try to limit the time he can shine to his share of the game time.
Examples specifically against this character would include social judo and goals, planning and puzzle solving, or endurance gauntlet missions. This is all providing the other characters excel in those areas, mind; try to keep the other PCs abilities in mind so they can actually do the things you're leaving for them.
Various time limits may also work, removing his ability to go slow and safe. Areas may also just have low or no cover, removing his ability to be straight up sneaky, provided it doesn't kneecap the rest of the party as well.
>>44279398
Min-maxing a character in stealth and then using explosives?
Pic-related.
I thought of a general sorta setting that I'd love to play in inspired by MGSV.
>A world ravaged by war to the point that countries are structured more like your typical fantasy land with villages separated by miles of wilderness
>mercenaries working for the general public
>Most tech and weapons is 80s and 70s era
>The PCs would be a group of independent mercs.
What yall at /tg/ think of this?
>>44279107
It sounds fun to me, but you have to make sure that you have the details right/consistent. Also make sure that all of your players know how the game works, the tone, and level of realism other wise shit is gonna hit the fan hard and fast.
>>44279145
I'll take that advice to heart if I ever end up running it, not like I've got enough experience to be a dm yet. might suggest it to my group's dm tho.
>>44279107
>d20 modern
Make 2 characters with guns
Get a clock
Mark the time
Roll initiative
Finish combat
check time
Friends don't let friends D20m!
I'm running a Delta Green game as a sequel to a CoC game which went very, very well last Halloween. We've already gone through two sessions since, completing a pretty awful few days embedded on an island off Vietnam, and now there's only time to wait between missions. But that's not important. What's important is where they're going next.
IF YOU RECOGNIZE ANY OF THIS BEST TO STOP READING HERE FOR NO SPOILERS, YOU HOOLIGANS
Okay, now. I'm sending them to the Isle of Skye, where they'll wander for a while, seeing shapes and shadows in the distance, before finding a small town beside a forest. Their instructions will be vague, as always (I'm not quite certain what they'll be yet), but they'll slowly discover that this town is on the cusp of their winter solstice festival, wherein heinous acts and sacrifices pierce thin the void between this world and others. The catalyst is a wriggling alien which sits in the bottom of a well, guarded by goat-like manservants in the forest.
These people will be mostly benign, but the powers they're etching into the world anything but. I want ideas to flesh out the place so it doesn't feel sparse, general spook and flavor to really give it a personality. I'll be posting several of my ideas below.
The setting, by the way, is December 1965. This will be set immediately after the lunar eclipse on December 8th of that year.
I'm really trying to avoid the standard tropes of Shadow Over Innsmouth and other "town is found to harbor great evil" stories whilst also cultivating that essential abyssal feeling one gets when all is not as it seems. The townsfolk only have the slightest idea that what they're doing is perhaps objectionable, if only to outsiders, but these outsiders have experience they do not.
>A lone shape sits atop a jutting rock in the Scottish hills, crouched yet tall. Before the party can get a good look at it, it turns and shuffles away, in the direction of the town.
>A group of three townsfolk is seen arguing over a basin in a back-alley, a sheep held upright by its feet among them. Eventually, to mild distress, the sheep is silenced and cut open, exposing its liver, the contents of which are pierced open and drained into the basin.
>Children in the town cannot stop talking to their parents about the frightening men in the woods, and will be hushed or tucked away.
>At one point the party will awake and all the town will be empty, save for one or two apprehensive townsfolk. There is a great crackling in the forest, like a bonfire, and light flickers from between the pines. When the scene is approached, it seems there are more people there than had been in the town, and some of them are moving quite strangely.
>Out in the forest a ways are a series of damp and rocky caves, and if the right path is taken through them, it eventually leads to a hole about the size and width of a human. If the party decides to squeeze through it bodily, they'll be lead into the dripping habitat of the alien.
>The alien resembles nothing like a grey, or a little green man, it is instead something like a grotesquely outturned set of organs, like a single cell, mitochondrial strings and inner membranes and all, metamorphosing into an imitation of a blooming lotus.
Have you seen The Wicker Man? THe original one, I mean.
You should, I think it's going to be useful.
Make sure to chuck in a couple of good red herrings
I want my 5e players to fuck with Thor
Stat him /tg/
>>44278530
>5e
Wizard 20
Take the Solar stat block, swap its greatsword for a maul, swap all fire and radiant damage it deals for lightning damage, make it immune to lightning damage. Maybe give it call lightning and lightning bolt at-will.
>>44278530
He's a god, bro. He doesn't need stats, just make shit up as you go along.
How does your character/party deal with traitors?
>>44278332
Scorched earth campaign against them. Doesn't matter how far they run, how many opportunities the party has to pass up, or how far out of their way they need to go.
Perseverance past the point of rationality is the order of the day. Treachery is the single biggest death flag an NPC can raise in the campaign, because my party becomes so angry that they will basically start shooting through each other to hit the traitor if it comes down to that.
It was quite impressive to watch them sabotage everything that they had accomplished to pursue a low-level intelligence officer who sold them out on one mission across half the known world, until the guy had a heart attack from the constant stress of them being two steps behind him.
>>44278524
Torturing innocent people?
Inb4 "hur hur slavery is evil, muh freedoms" have you included "alternative" slavery in your campaigns?
Besides slavery in the Americas what was slavery like in different eras and how was it viewed? how have you incorporated it into your world?
Playing in a One Piece game currently, slavery is uncommon but still very much alive.
The degenerate mutants of California are largely enslaved by the Neomormon church rebuilding salt lake city.
>how have you incorporated it into your world?
Really depends on the culture, here are a few:
>Goblinoids
All slaves are owned by the state and either work in the military or on public works, once they've served for a sufficient amount of time they are allowed their freedom. Slaves are acquired through military conquest. Most populations are generally kept in place to continue farming/infrastructure maintenance while the occupying force takes over their finances with an installed occupying general that reports to the capital.
>Orcs
Have "community slaves" where they are not owned by a single person but instead used by the tribe as a whole. They are generally pretty badly abused, and "broken" with hard labor after a few years. Skilled fighters are prized for gladiatorial combat, and tribes compete among themselves by having their gladiators beat the shit out of each other.
>Humans
Much closer to the slave trade as it existed in the middle east. Slaves were generally sold by foreigners coming in from the south, a lot of the time the sellers are themselves orcs selling either other orcs or humans.
Also I say broad strokes for races, but I am merely mentioning different country's racial majorities.
Also the most prized of slaves are hill giants, they take to the yolk easy with their generally docile nature (as long as they are placated with food) and are great for heavy labor.
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Previous Thread: >>>44266608
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All Canon Novels and Comics (via /co/)
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Just What IS Canon Anyways?
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So you want to watch The Clone Wars (But You Don't Want to Watch the Whole Series)
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Writefaggotry
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>>44278249
I see Booster finally got his paint done right, just in time too!
Have Gammorean Conan.
Would a Jedi be able to predict the next thing their opponent is going to say?
The fundamental basis for the Imperium's governmental structure is the size of your hat. Clearly, this is the far distant future of Team Fortress 2.
Also, this is how you get an Ogryn into a tiny confined space.Psyker a waifu.
>>44278273
You know the psyker's a dude, right? Not a trap, either, it's just that the men of his culture weir veils.
>>44278393
Is Minwu also wearing mascara? Because those are a woman's eyes.