[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Archived threads in /tg/ - Traditional Games - 3010. page

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

File: britrisk.png (455KB, 2312x1502px) Image search: [Google]
britrisk.png
455KB, 2312x1502px
Pick em

>Ruler Name
>Kingdom


Rolls are taken serially so if you siege a city you must roll first.
A few simple rules will be in the first mup.
138 posts and 18 images submitted.
>>
>>48768762
Pictland
Ciniod II
>>
>>48768762
Francia
Invade Rochester.
>>
Ireland
Hiberno McPherno

File: image.jpg (95KB, 630x531px) Image search: [Google]
image.jpg
95KB, 630x531px
If my character fail a knowledge check about trolls, how many spell slots do I have to waste so I'm not metagaming?
83 posts and 6 images submitted.
>>
>>48763860

In my table, none. I don't give two shits if you metagame knowing that trolls hate fire. The game isn't gonna be ruined over it.
>>
>>48763860
>am I still allowed to metagame even if I fail the one legal method provided by the rules?

There you go, that's a better way to phrase your question. This way at least it's loaded at the right end.
>>
"I don't know what this foul beast is, but I'll try one of my spells at random!

Look, fire works! I suppose this must be its weakness. Aren't I lucky I got it on my first guess?"

Fire is usually what you'd try first anyway, so go ahead.

>the dragon has fur
Fucking dropped
54 posts and 12 images submitted.
>>
>>48763693
>scalefag

Good riddance.
>>
>feathered master race laffin.jpg
>>
File: 1468867122060.gif (1MB, 600x338px) Image search: [Google]
1468867122060.gif
1MB, 600x338px
>>48763693

File: Best General3.png (1MB, 1014x761px) Image search: [Google]
Best General3.png
1MB, 1014x761px
Room For Game and Fluff Edition

>Rules databases
https://mega.co.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>FAQs
http://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s) (Updated 8/11/18)
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef_V8.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>White Dwarves
https://www.mediafire.com/folder/tx4hcy4u487pv/WD

>Novels (Working link as of 02/02/2016)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
343 posts and 70 images submitted.
>>
First for As-tau-tes.
>>
File: image.jpg (41KB, 298x480px) Image search: [Google]
image.jpg
41KB, 298x480px
So I heard you liked the Excoriators.
>>
File: 1429307259829.png (39KB, 626x551px) Image search: [Google]
1429307259829.png
39KB, 626x551px
>Orks are a melee race!
>I2

File: Omitar Black VS Brood JAL.png (416KB, 1000x815px) Image search: [Google]
Omitar Black VS Brood JAL.png
416KB, 1000x815px
Rolled 100 (1d100)

The end is near. We do our best to store up on resources, train troops, research what we desire, keep up working on projects and delay the oncoming storm as much as possible.

Will it be enough however?

This we know not but we still prepare.
95 posts and 7 images submitted.
>>
Rolled 63 (1d100)

>>48760648
>>>Turn 407
>>>>>>>A. Raid
>>>>>>>B. Try to improve Base
>>>>>>>C. Try to improve Armaments
>>>>>>>D. Research technology
>>>>>>>E. Build something
>>>>>>>F. Scout
>>>>>>>G. Explore
>>>>>>>H. Your choice
>>>>>>>E. Mutate
>>>>>>Points: 14 Resource. 20 Rare Resource. 40 Loot.Tek Resource 50.Tech Resource 60. MAD Resource 20. Manufacturing Resource 27. 10 Tech Salvage.
>>>>>>Pop 545k
>>>>>>Military 315k
>>>>>>Food: Great
>>>>>>Water: Great
>>>>>>Morale: Great
>>>>>>Medicine: Below Average
>>>>>>Health: Great
>>>>>>Armaments: Below Average
>>>>>>Fuel: Absurd
>>>>>>Tech level: Great Tek
>>>>>>>Reputation: Evil Inc
>>
Rolled 81 (1d100)

>>48760668
>>>Infrastructure:Meeting Room+. Fish Farm+. Hydroponics Bay+. Tek Medical Bay++. Tek vehicle Bay++. MADTek Science Bay++. Tek Industrial Bay++. Bandit Corp Cells+. Storage Center+. Corp Construction Center+. Water Treatment Center+. Corp Recycling Center+. Logistical Center+. Command Center+. Processing Center+. Gym. Armory+. Server Farm+. Factory+. Nanite Beds+. Daycare+. Fast Food Shops+.Tek Ballistics Lab++. Breakroom+. MAD Shop++. Bad Bandit Bazaar++. Casino++. Ammo Factory+++. Tattoo Parlor++. Pleasure Palace+. Warroom+++.
>>>Defense: Fortified Superstructure. Auto Defense Network. Trenches. barbed Wire. SAMFAP. Awakened Megacorp LS Defense Networks. MADtek Defense Net. BAD Tek Bandit Auto Defense Layer.
>>>vehicles: BAD Bandit Loot Wagon(30) 2 BAD Bandit Flying Loot Wagon Fleet. BB Behemoth. BB Drones. 1 MMBB. 1 Mobile Bandit Base. 8 Bandit technical Fleet. 4 Bandit Bike Fleet. 3 Bandit Tank Fleet. 3 Bandit APC Fleet. 2 Bandit Super Tank Fleet. 2 Bandit Super APC Fleet. 3 RD VTOL Fleet. 3 Subterrane Fleet. MADtek Supah Tank 100. Bad Bandit Supah Tank 100. 100 MAdtek Supah APC . 100 BAD Bandit Supah. 3 APC Fleet. 3 BOMFAP Fleet. 1 MAD Bombers 500. 3 Bomber Fleet. 3 Fighter Fleet. 3 Gunship Fleet. 4 Subterrine Battleship Fleet.
>>>Power: Nuclear Reactors. Fast breeder Reactors. Emergency Generators. Plasma Pumps. Fusion Reactors. MAD Generators. Madtek Reactors. Tek Reactors.
>>>Weapons: Bandit Corp Weaponry(extensive). Maticico Plasma Weaponry(Absurd). Explosives(absurd).BAD Bandit Tek Weaponry(great). BAD Bandit MADtek Weaponry(good).
>>>armor: Bandit Corp Power Armor(extensive). Bandit Corp Plasma Shields.Combat Tek Bandit Engineering Powah Armor. MAD SHIELDS(good). MAD NARMOR(good).
>>>communications: Corp Comm Center. Craze Chant.
>>>Materials: 4 supply. Bot Tech 40 Mats. Psi Materials 30. Research Materials 28. Manufacturing Materials 60. Tek Materials 79. MAD Materials 90. Psi Augs++++. Biotech Science Material 23
>>
Rolled 8 (1d100)

>>48760685
Last thread: http://archive.4plebs.org/tg/thread/48642595/#48696748

File: Image.jpg (27KB, 223x310px) Image search: [Google]
Image.jpg
27KB, 223x310px
Should the Human creature type be revamped?

Personally, I think that there should be a "Girl" creature type that would replace Human for cards that depict images of girls. That way, it wouldn't offend people who are not sure whether or not girls are actually people.

For example, Thalia, Guardian of Thraben'a creature type would be "Girl Soldier" instead of "Human Soldier".
58 posts and 16 images submitted.
>>
>>48758403
lol
>>
I'm sorry what?

No, litterally what.

Why would you make something simple all the more complicated?
>>
The name Thraben always makes me giggle.

Now I'm thinkin bout Thraben girls

heh

File: 1048.png (329KB, 923x1194px) Image search: [Google]
1048.png
329KB, 923x1194px
53 posts and 13 images submitted.
>>
>>48754914
I actually find myself curious as to what Julia has been up to all this time.
>>
>>48754938

Last we saw her, she was acting like a slut, so probably whoring up Cliffport
>>
File: thog.png (427KB, 923x1194px) Image search: [Google]
thog.png
427KB, 923x1194px
Thog edit.

It was originally going to just be the first panel but then I realized there's probably some plot significance to him being the last oathspirit, cuz it's kind of a weird thing to bring up out of nowhere. Presumably this is going to be some method of surviving the world being destroyed or something.

File: 1470863752753.gif (2MB, 500x281px) Image search: [Google]
1470863752753.gif
2MB, 500x281px
It was pretty fun last time, so let's do it again
>The protagonist(s) of the last anime/manga/LN you watched or read is the PC/party
>The last video game you played is the setting
What kind of campaign rolls out?

For me it's
>New Game
>Mount and Blade Warband
>A foreign noble vows to conquer the land he has arrived in. He hires some cute girls to design the uniforms of his soldiers. Hilarity ensues when the nobleman discovers his elite units are covered in bowties, at least three belts, way more zippers than should be considered ethical and other JPRG staples.
143 posts and 28 images submitted.
>>
>Guts
> Dark Souls.
>Okay.
>>
>Naruto
>DOOM 2016
That was short lived
"Kage bunshe.. " *mauled to death via angry hell knight*
>>
>>48751369
>Josuke Higashikata.
>The Binding Of Isaac.

I don't rightly know what happens.
Aggressive Posing whilst punching religious figures, I suppose.

File: W1CHSQz.gif (2MB, 592x333px) Image search: [Google]
W1CHSQz.gif
2MB, 592x333px
Randomly rolling for Abilities in D&D gives you practically no information compared to other random character generation. Most other random character generation tries to at least hint at your background, the events that shaped your life or some indication as to where you picked up your skills.

All it does is indicate how generally skilled you are at certain things and even then only a vague estimate. 6-9 Intelligence is just "in a range of stupid" and there are multiple reason why you could be at that level and ultimately the difference in what those values mean becomes entirely semantic. 9 intelligence is stupid up until it doesn't necessarily have to be.

With this in mind you get the same general effect of rolling random attribute numbers as you do just randomly rolling for what attributes in arrays go where. Both of those equally tell you that you suck at one thing and are good at another thing, at least ideally.

The only thing straight 3d6 down doesn't give you is the opportunity for weird 5% anomalies like three abilities at 6 or four abilities at 18. Which if you just ABSOLUTELY NEED TO HAVE THAT POSSIBILITY ON THE TABLE OR ELSE IT'S NOT *REAL GAMING* well I dunno what to say to that. Enjoy your game I guess?

I just don't understand why the argument is made that random generation in D&D helps build a PC concept when it's literally just telling you where you suck and where you're good and letting you draw your own conclusions from that. That's not random generation that's like, random pointing in a vague direction.
92 posts and 6 images submitted.
>>
>>48750979
k
>>
Don't try to understand it, OP. It's grognard nostalgia, it doesn't have to make any sense.
>>
>>48751043
This.

The game literally does nothing but panders to nostalgia since early 90s.

File: GGTtgFV01.pdf (1B, 486x500px)
GGTtgFV01.pdf
1B, 486x500px
Mysteries Edition.

Just what the fuck are you meant to do in GURPS Mars Attacks?

Will we ever see a new edition of GURPS Bestiary?

What is the mysterious project that Kromm has been working on? Is it the same thing as one of the August releases?

Where is the secret archive hidden?

All these questions and more will be answered in this weeks thrilling GURPS general thread!
64 posts and 12 images submitted.
>>
GURPS Furries
>>
>>48741435
Fight off the Martian invaders with reverse-engineered Martian tech. Check out the collectible cards and comics, that's how it works.
Never.
It's GURPS Vehicles 4e and you can't convince me otherwise.
The secret archive is hidden up your ass.
>>
>>48741759
I think it also includes stuff for playing the other side as well.

File: Catholic Space Nazis.jpg (10KB, 194x251px) Image search: [Google]
Catholic Space Nazis.jpg
10KB, 194x251px
New Book Out Sort Of Edition.

For all your questions on Dark Heresy (1st and 2nd Editions), Rogue Trader, Deathwatch, Black Crusade, and Only War.
Not the wargame. Not Chapter Master. Or Space Hulk.

Book Repositories (If you're planning to download any Rogue Trader materials, read the .txt file in the RT directory)
https://mega.nz/#F!Pl0UgbJa!vDtTXMKnvZ26fUbuw4X9tg

There is a new Homebrew Megafolder option in above MEGA directory containing several things formerly listed individually on this post.

40K RPG tools, a site that contains stats or references for almost all weapons, armor and NPCs/adversaries. Not updated past DH2 core.
http://www.40krpgtools.com/

40k RPG Combined Armory (v6.45.160417), containing every piece of gear in all five lines. Now containing some of the DH2 content up to the first supplement.
http://www.mediafire.com/folder/i3akv9qx9q05z

Fear and Loathing (Ver 1.5.2) and The Fringe is Yours (Ver 1.6.0), /tg/ made Rogue Trader homebrew supplements for playable xenos, Knights, Horus Heresy gear, and other things. Now found in the Homebrew Megafolder.

Mars Needs Women! Rampage of the Nerds! (V1.0.0), a new /tg/ made Only War supplement for playing as Skitarii, Cult Mechanicus, and joyriding an Ordinatus
https://www.mediafire.com/?irijme05vbks7q4

Old: 48568294
257 posts and 30 images submitted.
>>
File: CodexDwStuff.png (37KB, 1605x305px) Image search: [Google]
CodexDwStuff.png
37KB, 1605x305px
Repostan for feedback since I didn't get much last thread.

new stuff from deathwatch codex converted to RPG, using existing equivalents and some anydice calculations.

murderous strike quality is [on a righteous fury, target must take a challenging (+0) toughness test or straight die]
>>
What is an ordinatus and why is joyriding one a major point? I'm new to 40k and don't know all the specifics yet.
>>
>>48696037
a war engine capable of destroying titans and heavy fortifications.

the sonic destroyer variant is capable of flattening entire armies in one firing

"Pay attention to what you're doing, Jazzman" edition.

What is the World Ends With You?
It's a strikingly original Square Enix action RPG from 2008 for the Nintendo DS about trust, collective consciousness, desperation, imagination and fabulous outfits. Characters are swept into the Underground, a parallel dimension linked to major urban centers, where they run through a 7-day gauntlet of tasks and trials by higher-plane beings called Reapers. Band together and win the Reapers' Game and you have a shot at returning to the Real World. Fail, and you face erasure.

>What is this?
This is a /tg/ Homebrew RPG based on the above game. It's designed to be fast, simple and exciting, and it adapts virtually all of the mechanics from the source game to a form optimized for a tabletop experience. Most importantly, we've striven to preserve its core themes of cooperation, psychic powers and elaborate fashions.

>What system are you using?
We've adapted the core resolution mechanic from another Tabletop game Tenra Bansho Zero into our system. Roll a pool of dice based on your Stats, and count each die that's under your Skill or Psych as a success. It's fast, easy and dynamic. Characters only have four Stats based on your strength of will and mental condition, and only 9 Skills; mixing and matching Stats with Skills creates unique actions, such as rolling Protect:Rhythm to block a punch or Protect:Flow to dodge out of the way.

To flesh out your character, you come-up with free-form Tags like "The Gambler"or "Street Smarts" which describe unique elements of your character's personality and background which fills in the gaps in your Skills. Altogether, character creation takes all of five minutes.

Combat is fast and emphasizes cooperation. Players fight as a team, sharing their a common pool of HP and passing buffs to one another so that a different Player gets to the the superstar of each Round. Range is abstract, numbers are small and the action is lightning quick.
52 posts and 4 images submitted.
>>
>What have you done so far?
Here's our main document, which contains all of our ideas recorded en masse. We're currently in the process of transcribing this into a properly composed PDF.
>https://docs.google.com/document/d/15kJXvBVinsbst0tMWmzwaUj5ddk0hotd3nifw3Hs720/edit

We're slowly moving everything over into a PDF which I would link if I had a copy.

>What's on the agenda?
Well, we're fairly certain on how we want skills to work now, so all we have left to work on before we have basics down is threads. After that, we hope to playtest with this baseline stuff. If it's all good, we then need to make more pins, noise and threads to fill out the shops with.

We were also thinking of scrapping Trust because we have little-no reason for it remaining, so character sheets may need to be remade without it.

Also also, we were planning on the UG having more things happening in it than just the Reapers and Players pissing about. We've yet to implement that though.
>>
File: Reapergang.jpg (583KB, 700x1043px) Image search: [Google]
Reapergang.jpg
583KB, 700x1043px
Good morning thread, and welcome to a new week!

Today I'm going to revise the rules for the Endure Skill and then add a little addendum to the end of the Skills chapter which will give guidelines about the significance of Stats and Skills are to roleplaying your Player. That will complete the Skills system. So glad that's finally been done.

Here are priorities for this week:

>1. Completing the Reaper Sports.
Here's the document for those:
>https://drive.google.com/open?id=1JJQRubikTOJDyYnsQFCHmb_I9xMz-c-8HOazu8DIdiI
We're over 50% done with this list, which is the first step. Once the list is populated we're going to need to do write-ups for each game, probably a paragraph apiece, to serve as guidelines for GMs running the games for the Players.

This is going to be a major project and we are going to need help to not have it take forever. Which brings me to the second need:

>2. More Devs
Right now I'm doing most of the writing and Jazzman, flavoranon, Noise Rapport and other random anons have been pitching in with suggestions and feedback but we can use some additional help at actually creating content. So anyone who wants to add something is free to. Personally I'm especially interested in adding some flavor text to serve as page breaks between each chapter to serve as in-universe introductions to those chapters. It would help break up the flow of raw crunch that we've got going so far.
>>
>>48686119
Question. What is Pre-mortem Analysis? Is it the new name for Murder Mystery, and are we adding Murder Mystery somewhere? Perhaps in Thought or Perception.

File: Mupdate 11.png (693KB, 2572x1560px) Image search: [Google]
Mupdate 11.png
693KB, 2572x1560px
Continued
132 posts and 8 images submitted.
>>
>>48765239
Fill the rest of Russia.
Spill into Georgia.
>>
>>48765239
fortify my borders and all of slovakia/lithunia/hungary

BTW OP you are my ally, right?
so what are our bzw your plan for now?

and to Germany and Iceland, if I join you, what assures me that you won't steamroll me?
>>
>>48765239
Attack and take as much from cleon clean as possible, prioritize rome and Italian cities.

>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread
>>48756436
417 posts and 33 images submitted.
>>
File: OPisacoolfaggot.jpg (94KB, 496x600px) Image search: [Google]
OPisacoolfaggot.jpg
94KB, 496x600px
>>48763751
>>
>>48763751
>Jumpchain CYOA Thread #MXVII
God Effing Dammit. My Thread title was:
Jumpchain CYOA Thread #1017: If you meet Budda on the road, kill him & take his Numerals Edition
>>
>>48763751
Aw, we both had the same idea. Yours just uploaded sooner. I wanted to make the edition "Nemo congressu, nemo aditu, nemo suffragio, nemo civitate, nemo luce dignum putet" Edition. It would have been a fun insult to the whiners from last thread that they would never have gotten because they're too lazy to look up what it means.

File: ultrafags.jpg (27KB, 250x403px) Image search: [Google]
ultrafags.jpg
27KB, 250x403px
>hurr durr I'm retarded look at me disregarding camouflage and being too autistic to improvise on the battlefield because muh codex
138 posts and 21 images submitted.
>>
File: 6sK.jpg (42KB, 800x450px) Image search: [Google]
6sK.jpg
42KB, 800x450px
>>48736601
>hurr durr I'm retarded look at me shitposting everything that comes to mind and being too autistic to post actual content or interesting discussion topics because I cannot stop sucking cocks
>>
>>48736601
Camo is actually supported by the codex though.
Ultramarines improvise all the time, in what is probably their latest battle Calgar picks up a Necron Pylon and uses it to dakka the Necrons.
>>
>>48736655
Being blue on a jungle planet is not camo.

Pages: [First page] [Previous page] [3000] [3001] [3002] [3003] [3004] [3005] [3006] [3007] [3008] [3009] [3010] [3011] [3012] [3013] [3014] [3015] [3016] [3017] [3018] [3019] [3020] [Next page] [Last page]

[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.