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Archived threads in /tg/ - Traditional Games - 2178. page

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Which would you rather your DM do (without you knowing of course)?

A) Fudge the dice rolls to make the big bad boys encounter epic, to give glorious death blows, and make story conclusions extra impact full. Epic memories will be forged, even if you don't know they are false.

B) Let the dice land where they land. Sometimes this may make the final boss encounter pitiful, other times it may result in a character's untimely death. But that's the story of the dice.
53 posts and 5 images submitted.
>>
B every time. I'd sooner live in a sad reality than a pleasant illusion.
>>
It honestly totally depends on the situation.

There are times for one and times for the other. Sticking the just a single one without exception is pretty dumb.
>>
B) because I know if players knew I was doing it they wouldn't be ok with it. I'd rather the game be played by its mechanics rather than to fellate me.

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Noon Time Bread Edition
I can't think of a summary Sub-Edition
>>50758373
>HHG
http://pastebin.com/iUqNrrA8
Official HH 7th Edition Errata (Updated January 2016)
http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf
>30k TACTICA & TIPS
What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more
http://pastebin.com/Tm2P4QLp
>HH Books, Novels and Rulebooks galore
http://pastebin.com/k9uvqsub
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2Ffz1OuHK%2Fcrusade-imperialis-army-lists.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2FZTK72gs%2Flegiones-astartes-age-of-darkness-army-list.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fmega.nz%2F%23F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyC
>/HHG/'s Legion demographics
http://www.strawpoll.me/10558764
>Oct 16 White Dwarf
http://www.mediafire.com/file/zm71nli980zr97h/WhiteDwarf_Oct16.pdf
>Primarch Popularity Poll
http://www.strawpoll.me/11458318

>Other new links
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww98.zippyshare.com%2Fv%2Fe6VFn2St%2Ffile.html
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww116.zippyshare.com%2Fv%2Fd2D2z8mF%2Ffile.html
https://sys.4chan.org/derefer?url=http%3A%2F%2Fwww110.zippyshare.com%2Fv%2F1USI8Urn%2Ffile.html
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!LoBA0bqS
http://www98.zippyshare.com/v/e6VFn2St/file.html
http://www.mediafire.com/file/q315zmyjntb4j04/LA+Exploitable+v1.pdf
352 posts and 80 images submitted.
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word bearers a shit
>>
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What use is posting here when there is no summary...

Time for some rope.
>>
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Rolled 1 (1d10)

>>50773041
>What use is posting here when there is no summary...
I can make it up to ya.
>rope
Good luck with that, Krieger, you don't even exist yet.

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Can an elf choose to sleep?
Going into a trance is great and all, but sleeping is super comfy.
66 posts and 6 images submitted.
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Is there a system in which they do not require sleep? I've never played in such a system, so in my experiences, yes. They can and must sleep.
>>
>>50772110
D&D elves do not require sleep.

I played an elf who was addicted to sleep spells once. It was fun.
>>
>>50772149
DnD is not a setting, though.

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How about it, /tg/? Are there any good systems for playing a swashbuckling campaign, good duel rules and so on? Everything I've ever managed to lay my own hands on is terrible shit, like 7th Sea.
37 posts and 4 images submitted.
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>>50770905
You want one of the old school classics like En Garde! or FGU's Flashing Blades
>>
>>50770905
How rules heavy/light do you want it to be? How heroic/simulationist?
>>
>>50770915
Isn't En Garde! sort of a board game with no real object? I always had the impression that it's so old it didn't really manage to become an RPG because the makers couldn't work out which parts were the important ones. I'd be happy to be corrected, though.

>>50770920
I'm not incredibly picky about rules weight, I'd mostly want the fencing rules to be credible but fun and the rest of the system to be not shit.

I guess I feel like "swashbuckling" is its own defined level of heroic, but frankly I'm interested in any suggestions you might have that don't just leak all over the place.

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+1: Create a colorless artifact token named Etherium stone with "T: Sacrifice this and add one mana of any color to your mana pool."

-2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.

-7: You get an emblem with "At the beginning of your combat phase, target artifact you control becomes a 5/5 artifact creature."

(the emblem effect is permanent)
136 posts and 15 images submitted.
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>>50768399
Pretty decent for a 4 mana walker.
The art though. For a ruler of kaladesh he sure looked like a hobo.
>>
>>50768399
He's underwhelming.

His +1 has decent mana fixing and artifact procing utility, -2 can't do shit without artifacts that his +1 helps to bandaid but not outright solve and that -7 is kind of lackluster.

He doesn't have a reliable means of protecting himself and is a win more card in a heavy artifact focused u/b or esper control deck.
>>
>>50768528
-7 isn't the best in the world, but he can shit out an artifact each turn
if nothing else, them emblem won't want for a target

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Previous thread: >>50757753

>Pastebin:
http://pastebin.com/xrKUUi0A
>News
http://theonyxpath.com/now-available-beast-ready-made-characters-and-wallpaper/
www.drivethrurpg.com/product/199280/Secrets-of-the-Covenants?affiliate_id=498510
www.drivethrurpg.com/product/199275/Chronicles-of-Darkness-Hurt-Locker?affiliate_id=498510
>Mage 2e Errata
https://drive.google.com/file/d/0BxveHUKxwBU9UUZ4UjZJdEhIM2c/view?usp=sharing
This week's Monday Meeting Notes:
http://theonyxpath.com/chronicling-a-dark-year-monday-meeting-notes/
>Question
How do you like your zombies?
334 posts and 24 images submitted.
>>
>>50768332
>Stalled
what the fuck is this
>>
>Obligatory begging for anyone to share Hurt Locker of Secrets of the Covenants! Thanks.
>>
>>50768401
a film

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Welcome to the Old School Renaissance General thread.

>Links - Includes a list of OSR games, a wiki, scenarios, free RPGs, trove etc.
http://pastebin.com/0pQPRLfM

>Discord Server - Live design help, game finder, etc.
https://discord.gg/qaku8y9

>OSR Blog List - Help contribute by suggesting more.
http://pastebin.com/ZwUBVq8L

>Webtools - Help contribute by suggesting more.
http://pastebin.com/KKeE3etp

>Previous thread
>>50729658
362 posts and 75 images submitted.
>>
Damn, that new image looks good on the catalog.
>>
>>50763236
What's the weeabooest thing you've done in OSR, /osrg/?
>>
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So how many PC should I be killing per session? I've never killed a character before, and I'm trying to get into the OSR mindset.

What was so bad about thac0 anyway?
103 posts and 7 images submitted.
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>>50761045

It was counterintuitive as method to calculate attacks, compared to the simplified method found in its successors.
What was most of a burdern, was that the system itself couldn't really get right when to roll higher or roll lower: in a combat you'd have to consider that saves were calculated in a way, THAC0, was calculated in another, skills yet in another different ways, and so on.
If THAC0 was based on simple additions instead of subtractions, it wouldn't had gotten so many players confused at it.
>>
>>50761045
Looking back, I can kind of understand the mentality behind why they did it, but I don't think it was an elegant or streamlined method.

The biggest issue is that people are scared of math, although I have definitely seen a marked decrease in the number of 2E defenders (possibly corresponding with the rise of OSR clones).
>>
>>50761045

>What was so bad about thac0 anyway?

It was poorly explained in the books, that's what. It's just another way of solving the same, simple math problem that's found in every edition of D&D, even the one you play now.

THAC0 - d20 = AC you hit, how hard is that?

>Well gee, anon, what about that +1 sword, doesn't that mean it's -1 or something crazy? What do I do with that number, I'm so confused!

No, ordinary man on the street, you don't change your THAC0 unless you're leveling up. You add that +1 on top of the die roll you already have!

>Wow, thanks for explaining it. Now it's so easy, a child could do it!

That's right, and now you can use THAC0 in your home, too!

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Last Time, on /tg/ drawthread... >>50759745

Requesters:
>Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.
>Hold off on additional requests after receiving a delivery from an artist, be mindful of the other requests that might deserve attention.
>Bump your request only after 24 hours has passed, you may bump once every 24 hours after the first.
>If you're unsatisfied with your completed request, please wait a 2-3 threads or so to re-request it.
>Reminder that nobody is entitled to a delivery under any circumstances within these threads.
>Ignore the bait, you're better than this

Artists and Artists-to-Be:
>Feel free to drop your tumblrs/websites/commission/etc information, but:
>If you're dropping your commission info, consider filling a request beforehand instead of just advertising

Books and Tutorials:
>https://mega.co.nz/#F!2RARFaLA!VTiQb6eRXfV4V6mYQ6FJTA
>https://www.dropbox.com/s/kno4yv719g88pol/Tutorials.zip?dl=0

Figure Drawing:
>http://www.quickposes.com/pages/random

Beginners Guide to Drawing:
>https://archive.is/GNIq1

The w/ic/i art Guide:
>https://sites.google.com/site/ourwici/

And remember, have fun!
322 posts and 121 images submitted.
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>>50721764

Dropping anchor and reposting and stuff.
>>
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>>50760094
Requesting 2 characters in the positions of the 2 characters in the comic on the left.

The man in the labcoat should be a lightly armored warlock who looks like Robert Downey Jr., and the man in the suit should be his new assistant, who dresses like the bottom right reference.

The text is cut off in the refpic, but the top panel says "I'm not a *serial* killer...", and the bottom reads "Wait, why'd you emphasize 'serial'?".

Please and thank you.
>>
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>>50732003

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We set out to write an alternate WH40k Heresy story, starring an all-new cast of Primarchs. Along the way we got new abhumans, new xenos, and all kinds of other 40k-ania that people thought were cool. You are welcome to join in.

Starting points:
http://1d4chan.org/wiki/The_/tg/_Heresy (main project page)
https://1d4chan.org/wiki/Hektor_Heresy (WIP draft for the story of the Heresy, now with 0% copypasta)

Some options for people who have had enough Space Marines:
https://1d4chan.org/wiki/Xenos_of_the_Hektor_Heresy
https://1d4chan.org/wiki/Mars_(Hektor_Heresy)
https://1d4chan.org/wiki/Imperial_Army_(Hektor_Heresy)

Or discuss in realer time at
irc.thisisnotatrueending.com
channel: #hektorheresy

Suggested Topic: The Adeptus Mechanicus and stuff about them.
49 posts and 6 images submitted.
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Hey, what's a good irc client that works on Chromebook? I wanna get into the irc channel
>>
Put it out there right now:
Big E as a powerful Chaos Sorcerer. Things start going to tits when he tries to reneg on his deals.
Also, Malcador (or equivalent) is the corpse directing the Astronomican from the Golden Throne.
>>
>>50762513
I dunno about that interpretation. Also, Malcador was only able to handle it for a day, hardly the millennia he'd need to be able to replace the Emperor.

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What's your favorite class to play?

and why does class appeal to you personally?
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For me it's either the Rogue or the Wizard.

Both classes give me lot's of versatility, the Rogue has lots of skills, the wizard has a great selection of spells. They're both sort of like Batman. The power of preparation.
>>
For me it's the Cleric. A strong chassis, full casting, all-around pretty versatile. I tend to hop around a bit and play with groups I'm not familiar with, so being able to slot in pretty easily is a thing I pay attention to.
>>
>>50758587
Illusionist girls that wear illusionary clothes.

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>Question of the day
See next post

>What is Android: Netrunner?
https://www.youtube.com/watch?v=VAslVfZ9p-Y

>Official FFG News & Spoilers site:
https://www.fantasyflightgames.com/en/products/android-netrunner-the-card-game/
http://boardgamegeek.com/blogpost/24049/netrunner-spoilers

>Official FAQ (post-MWL), Compendium on rulings, and common mistakes
https://images-cdn.fantasyflightgames.com/filer_public/95/7a/957a59a2-5fe6-4961-96fa-47560f337346/adn_faq_v31.pdf
http://ancur.wikia.com/wiki/Project_ANCUR_Wiki
https://www.reddit.com/r/postalelf/comments/2sm1d2/welcome_to_netrunner/

>NAPD Most Wanted List
https://images-cdn.fantasyflightgames.com/filer_public/c4/16/c41672be-a776-443a-8e35-49a3f581f603/adn_tournament_regulations_v113_text_version.pdf

>Card List and Data Pack Details:
http://netrunnerdb.com/
http://blackat.co.uk
http://acoo.net
https://github.com/shyndman/ono-sendai (requires build)

>Deckbuilding Resources:
http://netrunnerdb.com/
http://meteor.stimhack.com/
http://acoo.net
http://www.cardgamedb.com/index.php/netrunner/android-netrunner-deck-builder (not recommended)

>Articles and Blogs:
http://stimhack.com/
https://self-modifyingcode.com/
https://runawaynode.wordpress.com/
https://sneakdoor.wordpress.com/
https://netreadyeyes.wordpress.com

>Podcasts
http://runlastclick.blogspot.ca/
http://canlaugh.com/nerdrunners/
http://www.northerngamingnetwork.com/tagme/
http://thewinningagenda.com/

Try "Why I run", great for prospective Runners looking for a hands-on demo on how Running works (replace spaces with dots):
www nagnazul com/whyirun/whyirun.html

Play Netrunner online (replace spaces with dots):
Jinteki net

AutocardAnywhere is a Chrome/Firefox/Opera/Safari extension to get quick access to cards while browsing a site.

Check out the WIP 1d4chan
https://1d4chan.org/wiki/Android:_Netrunner
54 posts and 16 images submitted.
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>Question of the day
Rebirth is an incredible tool to switch IDs with non-interactive abilities to something more useful in the match up but...
Is it healthy for the meta to have the ID balance thrown out in favour of Early Game abilities and then switched to something else more useful in the late game?
>>
Also last thread: >>50548972
>>
>>50754173

There are worse examples of meta-breaking cards compared to that situational one-off card, which you have to find in the first place to even use, and it isn't always useful all the time (except for Val I guess?).

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These threads are fun.

What secrets or opinions do you avoid revealing to /tg/ or your gaming group for fear of the reaction?
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>>50753500
I just want to play a game.
>>
I mostly stay in my DM's game out of pity, and without asking I'm sure I'm not the only one in the group. I'm not sure how much he can tell, but I've wanted to do either a different game or no game for a while
>>
I love crunch. I don't need it per se, I don't always use it, and at the table much of it goes out the window unless we all agree something deserves to be looked up.

But yeah. I love crunch. Just as much as I love playing for the story and characters, actually.

Simulation and crunch seem like bad words on /tg/ these days, but IMHO it's like crunchy peanutbutter versus smooth. It's just a preference, and those two things in and of themselves are IMHO almost totally unrelated to how "narrative" or "gamey" a group or campaign actually plays.

I have seen narrative groups obsess over rules for hours and follow the book like a set of manacles. I have seen sim groups throw the book out the window in favor of a good story or keeping things fluid and moving. It's all just group playstyle and preference, and I feel like if people here actually played games they'd realize there's not much point in arguing this shit. Pick a game you like and play it, shut up, and stop harrassing others for differing opinions or playstyle preferences.

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Oh you'd better watch out, you'd better not cry, you'd better not shout and I'm telling you why: Storythread is coming to town.

Storythread: a thread for /tg/-related works of creative writing (greentext epic campaign stories go elsewhere). If you have /tg/ related works of fiction to post, post them here, and hopefully some kind anon will give you feedback (or at least acknowledge that someone did actually read it, which let's face it is what writefags really want).

If you don't have a story ready then I and other anons will be posting pictures throughout the thread for you to test your writing skills on. This is, more or less, a world-building and character-building exercise: two vital skills for playing roleplaying games. If you don't have any pics to post, you could try posting an idea for a setting or a character, and maybe someone will be willing to write a story using it. It's also an exercise in writing though, where writefags can try out their material and gain inspiration, so if you just want to talk about world-building save it for the world-building threads.

Remember that writefags love to have feedback on their work. Writing takes a long time, especially stories that go over several posts, and it can be really depressing when no one even seems to read it (and the writer won't know you read it unless you leave a comment).

And since writing takes a long time remember to keep the thread bumped. Pics are good, feedback is better.

Last week's thread can still be found in the archive here
>>50499128

And finally, don't forget to check out past stories on our wiki page:
http://1d4chan.org/wiki/Storythread
134 posts and 57 images submitted.
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>>50726956
Awwwwww shit yes!

Ok, this was something I was working on during the day or so the old one was down. Sadly, I don't have a picture, and it follows the idea that a gun can become sentient.

----------Birth----------


Looking back, the very thought baffled her. How COULD one gain sentience? It made no sense. Either you were sentient, and you knew it intrinsically, or you weren't, and you literally would not know.

How, therefore, was she capable of knowing that she could know of her existence?

The memories were clear and unbroken. Determining where "she" began and where a lifeless block of metal ended...that was a bit more difficult to pin down. Supposedly, backtracking the memories should give some insight.

Life was begun as pain. But "pain" is perhaps too trite a word; no, it was a sensation of being burned in fires too intense to describe with mere words, beaten repeatedly while still burning from the heat, and then dropped back into the fire when the beating stopped. Each iteration of the cycle seemed endless. It was, to her, life. Life was pain.
>>
>>50726996
Then, inexplicably, the cycle changed. Instead of being beaten, she was left in the fires for longer than before. Instead of the repetition of blows, she was drowned, and discovered a little more of herself. A memory now existed where previously there was no concept to describe an existence of "prior to now". But she was not yet aware, so she did not yet exist.

Next (a strange concept; foreign to her, who had just barely received "before"), a different sort of pain. Beating was replaced by abrasion and laceration. Yet, instead of wearing her down and destroying her, what little of her that could be said to exist, she grew. As more was cut and ground away, more was imparted to her. She could not say how, because her ideas still did not have words or form. But the change was there.

She learned of that biting diamond-tipped saw. She learned of the ripping of the sander. The carbide endmill left its mark in her. Each touch of pain, each removal of body, and she became more. Power, too, came with knowledge. Finally, she knew she was a tool, but she did not know WHAT. She existed, now, finally, but her existence did not have the ability to self-appraise and see what she was.

At long end, the pain stopped. She was at rest. Time was still an alien concept. Thus, she did not know how long she rested.
>>
>>50727012
A sensation, other than being taken from, is what she knew next. It was at such odds with her previous experience that she did not understand what was happening until afterward.

She gained senses.

She saw. She heard. She felt physical sensation. No longer restrained to feeling by her very being, she could now differentiate between herself and....not-herself. "Other". The limit of her senses also became immediately obvious.

Things existed aside from her, things she could determine that were not-her. She could tell they exist, which should mean she exists, but comprehension, and therefore self, still eluded her. These things were also different from her in that they moved.

They moved, made sounds, and made sounds as they moved. There were differences in them, though. Many things moved, but only some were the same. Some moved when the bigger things moved, and then the bigger things moved the smaller things and then changed the smaller things. The bigger things then moved the smaller things....away. She could not see the smaller things anymore.

SHE was moving! The bigger things were moving her! Moving her to...a bigger thing than her, but it was smaller than the bigger things moving...

An explosion of sensation flooded her. Not pain...but SOMETHING....and MORE.

More touch, more sight, more hearing, simply just MORE....and as fast as it had appeared, it was gone. The bigger things moved her again, and then moved a smaller thing to her. Again, pain, but this time....less. There was less pain, and less of her in pain. Small bits of her were taken this time, not like the wholesale removal of her from before.

There was a new cycle. Bursts of sensation, mixed with small increments of pain, consumed her. Each cycle seemed less painful and more sensory than before. And the sensations!

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Space Winter Edition

>>OFFICIAL BOOKS
http://robboyle.wordpress.com/eclipse-phase-pdfs
>>Transhumanity's FATE (FATE Conversion)
http://www.mediafire.com/download/ae113ujgd3hggpl/Transhumanitys_FATE.pdf
>>X-Risks and After The Fall
https://mega.nz/#F!KwcS0bJK!9KLjZegzebaq-mlPUin45Q

PLAY AIDS:
>>the10 things you should know about Eclipse Phase
https://docs.google.com/document/d/1Qnrh0w7H0Jl2_CSsySRxcs4ugw27xsBIk5MYwXq2nDQ/edit
>>Advice for new players and GMs
http://pastebin.com/e0EErN6X
>>Eclipse Phase hacking cheet sheet
http://eclipsephase.com/downloads/voidstate_eclipse_phase_hacking_cheatsheet_v1-1.pdf
>>Online character creator
http://eclipsephase.next-loop.com/Creator/version4/index.php
/view/?axe1vs35muk4juh
>>Eclipse Phase xls Character sheet
https://sites.google.com/site/eclipsephases/home/cabinet
>>Downloadable Character Creator
http://www.mediafire.com/file/5wr4yo6bdymuijr/Agency.exe
>>Singularity: The Official Character Creator
http://www.mediafire.com/file/fsmkm846acu6kcy/singularity.zip

COMMUNITY CONTENT:
>>the 3 new adventures for your use in convenient PDF form
http://awdaberton.wordpress.com/about/
>>Ander's Sandberg's Eclipse Phase fanmade content, including several modules
http://www.aleph.se/EclipsePhase/
>>Farcast: An Eclipse Phase yearblog full of items, locations, NPCs, and plot hooks
http://www.mediafire.com/download/dhqd1m83xc1wmpj/Farcast_Yearblog_2013.pdf
>>The Ultimate's Guide to Combat
http://eclipsephase.com/sites/default/files/UltimatesGuideToCombat11a.pdf
>>Seedware: Another Yearblog
https://dl.dropboxusercontent.com/u/36317552/Seedware%20Blog.pdf

/EPG/ HOMEBREW CONTENT
https://docs.google.com/document/d/19Gy02gp6-WPQ3SoN_24kLPTUu5EjFO8qh_9pjJSVrrY/edit

Previous Thread: >>50571575
314 posts and 65 images submitted.
>>
File: PandoraGate.png (671KB, 818x367px) Image search: [Google]
PandoraGate.png
671KB, 818x367px
>>
>>50686071
What kind of adventure/campaign would you run on Europa /epg/? Mysterious relic? Intrigue with the Jovians? Hockey League?
>>
>>50687691

Hockey is where it's at.

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