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Archived threads in /qst/ - Quests - 543. page

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Previous: http://suptg.thisisnotatrueending.com/qstarchive/171101/

Looking around you try and find a place where Fujiko can sit that is close by to you but still not on Aya's seat. There were some that were close, but none of them as close as Aya's seat. You found a seat that was a couple seat behind you and you wave over to Fujiko.

Seeing you wave, Fujiko walks right over to you ignoring every other classmate that was calling over to her. "Ah thank goodness I'm in your class..." She sighs out as she gets close to you.

"Hmm, I'm kinda glad you were in my class as well... Anyways, I have a seat right behind me." You point over to the seat you found.

Fujiko was a bit disappointed seeing as how there was a seat right beside you. "Hmm... How about this seat?" She points to it.

You apologize to her. "Ah... Sorry Fujiko, but that is Aya's seat."

"Oh..." She says in a whisper. "Okay then..." Fujiko then sits behind you, to the seat you pointed out. Finally, the class is able to start. Just as you suspected, Fujiko was quite popular in your class.

"Hey... Fujiko right?" You hear one of your classmates talking to Fujiko right behind you. "Fujiko what are you doing after school? Do you want to come hang out with me and my friends?"

"Sorry, I already have plans." Fujiko responds to him.

"Eh... Come on... It'll be fun!" Your classmates keep pestering Fujiko over and over again until finally she gets fed up with it.

"I'll tell it to you simply... I don't really like you and I couldn't really care less if you died. Please stop talking to me." Your classmate was left speechless and so were you.

[ ] Step in to help Fujiko. "Ah! Sorry, Fujiko was really just joking!" Fujiko won't make any friends at this rate.

[ ] No need to step in. The guy did deserve it. Plus if she ends up alone because of that you can take care of Fujiko.

[ ] Write-in
230 posts and 7 images submitted.
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>>200563
Insult the classmates too
>>
>>200563
[x] No need to step in. The guy did deserve it. Plus if she ends up alone because of that you can take care of Fujiko.
>>
>>200563
>[ ] No need to step in. The guy did deserve it. Plus if she ends up alone because of that you can take care of Fujiko

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>oh shit what am I doing
>I don't even usually like anime but I liked this one so fuck it

"You are >>(you), and (you) have died.

It's terribly unfortunate that this has come to pass, but rest assured that although your life was relatively short, you have left a mark on the minds of those who loved you, of which there were more than you may think.

You sit there in this throne of the newly deceased, facing myself, the goddess Olivia. I care not for the usual pleasantries that come along with your culture, so I will pose to you now a choice: Enter another world as you are, or enter your world born anew.

Should you choose correctly, I offer you one blessing of your request that you may bring with you.

This blessing is not unlimited.

Should your request be outlandish, I will ignore it.

Should your request be worthless, you will have one chance before I send you to change it.

Begin."

>What is your request?
201 posts and 14 images submitted.
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>>199536
take off your clothes
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>>199541
She scoffs at you, and her brow twitches. You hear a muttered "oh good, another one," as she sits in her ornate stone chair and... swivels it.
Either way, you get the impression that she's not gonna strip.
>you'd probably be disappointed, I'm gonna do minimal drawfagging
>>
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>>199552
Ask her if you can have one of these, for good luck.

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okay so welcome to part 4 of this civ evo, the last time gator humanoids attacked and the water trolls found small smart monkeys...

>pick a tribe (no more then 4 members)
>choose up to 5 actions/cultural things
>the more things you choose the smaller the chance of succeeding is
>every turn is 1 month
>you can expand your land but it will take 2 turns for 1 patch of land, after getting that piece of land i will be randomizing the resources
>you can place a town and later expand it to a city if you have enough citizens
>survive and have fun

ask me anything you want to know about the tribes and stuff! also advice is very welcome!!
758 posts and 116 images submitted.
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Look whose back boys

I'll stay to the end :D

>RULES:
no quitceding
breaking alliances/NAP's will result in penalty
no changing directions after making roll (exceptions made for errors)
roll 1d10000 (if you use anything else I will decide how many territories you get based on how cool I think you are)

>FAIR WARNING
my bucket tool is pretty bad
I am intoxicated
23 posts and 3 images submitted.
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Red is +10
Orange is +5
Yellow is +1

Greenland is Orange

Must include bonus in your trip
>>
no takers? It's almost as if you faggots have better things to do
>>
just a question are risk threads allowed on /int/ anymore?

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>Welcome to Sin Princess Quest! A story of monsters, magical girls, and warring kingdoms!
>Previous Threads, Mechanics, and the Twitter are here!
http://pastebin.com/MVQpS9bh
>Rolls are typically D20’s, best of three, barring critical failures and successes!
>Voting lasts until the 10 minute mark of the called vote!

Before we get into the meat of todays thread (and before I apologize for being so fucking inconsistent) I wanted to propose a change of mechanics. Currently, critical successes and failures generate advantages and disadvantages. However, after some thought, I wanted to see if you all would approve of a change, namely, spending critical successes and disadvantages, as they are earned, to remove either a different advantage or disadvantage as another option, as opposed to simply gaining a new adv/dis.

Thoughts?

If you'd prefer, we can keep the old system and save the discussion for after this thread is done.
103 posts and 7 images submitted.
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>>205747
If I'm being unclear, I mean to say that rolling a critical success could, by majority rule, either earn you a new advantage or remove a disadvantage and vice versa for critical failures.
>>
>>205747
Sure. I'd be down for that.
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>>205798
And if I did it, which depends on there being more than just the two of us in this thread, should we wipe the slate clean with non-Harvest gained advantages and hold a vote for what is kept and removed or just carry on from here?

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Alright /qst/, let's have a W40k thread. Imagine this to be like the Kronus or Kaurava campaigns from the Dawn of War games in that you pick a faction and relevant commander, but much more open-ended and narrative driven. Any of the leaders you choose can command a canon or non-canon regiment, chapter, kabal, etc etc. Feel free to be creative.

Your choices are:

1. an Eldar Autarch (Craftworld, Exodite, whatever)
2. an Imperial Guard general
3. a Space Marine Chapter-Master
4. a Dark Eldar Archon
5. a Magos of the Adeptus Mechanicus
6. A Canoness of an Orders Militant
7. A Shas'o Tau commander
8. A Chaos Space Marine Chapter-Master or Champion
9. A Necron Lord
10. A Tyranid Hive Tyrant
11. An Ork Warboss
12. A Greater Daemon
13. An Inquisitor (pick an Ordo, any Ordo)

First to 5 votes gets chosen, after that I'll open up the floor to backstory/context/etc, and after hearing the masses I'll spin a little something. After that, all actions are up to you all, I'll take the the one with the most votes after a few minutes. Open ended, if you want more structure tell me and I can do that.
72 posts and 9 images submitted.
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Oh I suppose you can be a Harlequin Troupe Master if you reaaaaaaaaaly want to
>>
bump for interest
>>
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bumping with wallpapers

Inspired by the Zerg Simulation quest that's going on, don't see that author going very far so I wanted to run my own quest with a more detail to it. That being said, going to add a couple of mechanics to the rules as well.

SPOILERS MAKE GREAT SEPARATORS

The embyriotic fluid around you pulsates and ebbs around you in the large cocoon, your senses have come alive, and you feel alone.

Your base instinct tells you there should be millions... no... billions of voices filling your consciousness. But there's nothing.

NOTHING.

Your essence screams with the silence, the insanity of loneliness, the swarm has fallen, and you are its only remaining hope.

-----
> The first 10 posts will determine the major mutations
> You can only same-fag after 10 minutes have passed since your last post
> You will roll a dice+1d100 for each mutation you propose, if it lands in the (0-20) range, the mutation becomes negative, if in the (21-80) range the mutation is a success, if in the (81-100) range, the mutation works even better than expected and special benefits will be given

>Reproduction can happen quickly, but you have little to no genetic memory of mutatable strains beyond that of a basic Zergling,

Biomass will be required to both evolve and grow your brood,

Tsatz, today is the day of your birth, how do you begin your advancement of the swarm?
286 posts and 26 images submitted.
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Rolled 8 (1d100)

>>198752
EXAMPLE POST THIS DOES NOT COUNT


We grow a stomach to produce a spittable acid

If I get 20 or less, the mutation fails, if I get 21-80 it works, if more than 80 it works REALLY well
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>>198772
In this case, Tsatz would experience a severe negative, for example with the acid, the acid will now constantly leak out of Tsatz, harming any organics and altering his surroundings greatly
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Rolled 42 (1d100)

>>198752
Grow pheromone glads of many kinds.

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Previous thread >>166454


You are Natalya Ilyushina, a non-Girtablilu scorpiongirl. Setting is the USSR during the start of WW2 where EVERYONE is a monster girl.

You were a mercenary, fired from the company after killing your team in a botched mission. You drink your days away in a pub in Opochka before deciding to take up some freelancing, heading to the town board you respond to various letters asking for help. On one of these jobs you meet a pragmatic hellhound named Eva. Heading to the same job, she attacks you, cracking your carapace and leaving you bruised to secure it for herself. In revenge you dislocate her arms at the elbow, dragging her off to an alleyway to question her. She doesn't seem to hold a grudge. She accepts your offer of help, carting her back on a trolley, she leads you back to her home, a makeshift settlement located under an overpass. It has a population of around 200, with its buildings constructed mostly out of out of corrugated metal.

You head to the back of an abandoned munitions factory to complete the job, you find a grisly scene, walls and dirt soaked with blood, a centaur shovels bodies into a van. Killing the centaur, you look around for a place to wash the blood and mud off your body. This is where you find an elf-child, Katya. You adopt her, bringing her back to camp. She's mature for her age, and very endearing. You take her back to camp in the same manner you took Eva, at MAXIMUM SPEED.

Returning to the munitions factory, you remove the bodies from the van with a shovel, use a tarp to cover the vast majority of blood stains and drive it back to the settlement where Ludya, the closest thing to a mechanic in the camp washes it for you.

You spend the next few days with Eva and Katya, building up your relationship with them. Katya doesn't seem keen on leaving your side, but Eva alleviates this by teaching her life lessons, how to survive on the streets and how to fire a gun. Confronted one night by an unruly hobo, she accuses you of wasting camp resources, eating their food while providing nothing in return. You remedy this by suplexing her, while also offering your services as a camp guard.
81 posts and 4 images submitted.
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>>198340
You head off to guard a shipment of katyusha rockets to Tskov. Halfway through the train ride, you get ambushed by Chechen nationalists. You lose some guards, but you manage to kill your attackers. You loot the corpses, noticing that they're armed with German weapons and equipment. The rest of the ride to Tskov is uneventful, punctuated only by a boisterous minotaur named Tatyana, in awe of your prowess in a firefight, asking if you would like to team up, fuck shit up. You accept.

On arrival, rockets safely delivered, you are approached by Major Vera, a spider-girl which offers to take you under her wing in the secret police, driving you all the way to her offices in the heart of the city. You decline to her disapproval. Heading back to the train station, Tatyana brings you to the apartment of her friend, Nina, in the outskirts of the city. Nina tells you that she'll bring you contracts, provided she sees a 30% cut of the profit. You agree.

Exploring the area, you are approached by a slime girl, who asks you if you could deal with a bully of hers, an ushi-oni heavy affiliated with the mafia. You accept, bringing Tatana along, you slit the throats of her friends while they sleep in a drunken stupor in the ushi-onis apartment. Peppering the body of the sleeping ushi-oni, Tatyana pierces her heart with a knife, getting covered with blood in the process. Overwhelmed with demonic energy, Tatyana turns on you. No choice but to kill her, you dissolve her body with your venom, loot the corpses of the dead mobsters and take your leave.
>>
>>198344

You head back to Opochka on a train, avoiding the soldiers looking for you with the help of a wolf-girl, she works under Major Vera but doesn't like the way the NKVD handles things. You drive the two of you back to the camp and immediately seek out Eva and Katya, warning them of your current predicament. Cut short by the arrival of soldiers, they go door to door looking for you and your friends. Six soldiers walk around the camp looking for you, their commander waiting outside. End result is that all are dead and the wolf-girl departs, warning you that Major Vera will not take this lightly. You bring Eva and Katya to the house next to the abandoned munitions factory to hide out in leaving all your weapons but the luger and mp-40 and a bayonet 600 rubles and the truck, you have quite an emotional farewell. You head back to camp to face the music.
>>
>>198415
CURRENT INVENTORY:

350 rubles

Weapons

1 X MP 40 with slings
1 X Luger with holster, attached to belt
1 X Bayonet


Ammunation

Belt with magazine pouches containing:
2 X 32 round MP 40 magazines
3 X 8 round Luger magazines.
1 X Torchlight with pouch, attached to belt

1 x Backpack containing

1 X Mirror
1 X Leaflet for a cage fight
1 X Key to the truck
1 X Flint & Steel
1 X Binoculars
1 X Entrenching tool
3 X FAD


CURRENT JOBS
A fight club at the bar. Paid 30% of earnings from bets.

How does she hold weapons?
Hands inside claws.

Please provide feedback and criticism of my writing. I'm trying to be historically accurate so please point out any inconsistencies

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It's been three days so the other thread is falling into obscurity. >>182993

Story so far:http://lom678.deviantart.com/gallery/58994337/YumeNikkiQuest
89 posts and 21 images submitted.
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>>197632
Take off shirt and use your new bra
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I forgot to put the effect box for the coconut bra
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>>197686
Put on coconut bra and join sharks

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Oh shit nigger, you're a Wasteland Paladin in some Generic Post Apocalyptic Wasteland. Your mission is to protect the innocents, purge the heretics, kill the evil mutants, yadda yadda all that stuff.

But currently you're just loitering around behind a rock, what do you do?

Roll 1d10, highest roll in a minute since the first reply gets picked.

Previous threads:
http://pastebin.com/sR3G3F2A
https://www.mediafire.com/folder/ici3zlnn9ytyy/ADVENTURES
837 posts and 175 images submitted.
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Rolled 10 (1d10)

>>206887
Punch face.
>>
Rolled 9 (1d10)

>>206887
Use your binoculars to see what your disappointments are up to.
This is a pretty early thread for you.
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>>206890
Suddenly: Simon's ghost invades the thread.

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This is it.
After months of studying in finest arts of the cullinary world, its finally time to show your worth to the king!

Your king, Heinrich the Crusader is inviting his brother-in-law Leopold the Tyrant for a feast.

And it has fallen to YOU chosen chefs to prepare a feast for them and their nobles.

Can you satisfy the good king and his tyranical brother?

You have all the resources in the kindom to make a legendary feast.
35 posts and 1 images submitted.
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Where are the two from and do they like local cuisine better than international? Or the other way around? This is important to know.
Also, where are we from and what kinds of ingredients can we aquire?
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>>204808
Heinrich and his people enjoy traditional central european cusine, pork, cattle, few vegetables, potatoes, beer, etc

Leopold spent his conquests in foregin lands and prefers more slavic-turkish cusine, kebabs, yeastless bread, strong coffee, and more exotic fruit
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>>204820
For team Heinrich we should make something heavily reliant on meat and such, I think. How about a shepherd's pie somewhere in this? It has all a man like him likes. Meat, Potatoes, Cheese... Served with a heavy dark beer and a stuffed roasted pig as the main course. Sprinkle a few vegetables here and there, more as a decoration than food, and you should be set.
For Leopold and his men, make turkish mocca and ayran to drink, also look if you can make an arabian stuffed camel. (Fill a camel with a sheep, the sheep with turkey, the turkey with chickens, the chickens with fish and the fish with boiled eggs). Add fresh fruit, flat bread and everything should go smoothly. If you're like, really rich, see if you can get a whole elephant and fill it with the aforementioned camels.

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Bob is in prison, and needs your help! How can he escape?
He has:
1 Candy Wrapper
1 Water Bottle
11 posts and 2 images submitted.
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>>196740
Fashion water bottle's sharp plastic into a shank
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>>196749

Ouch! Bob hurts himself while making the plastic into a shank! But he still makes the shank! Minus -10 HP
CURRENT HP:
50
>>
Bob takes the bench off the wall and uses it to pry open the bars on the window.

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You've been selling drugs on the streets of New York City for 20 years now. It all started out with dime bags of weed, but now you're selling it by the pound, and up to kilos of methamphetamine. You have sold to countless faces, and countless times, you do not remember a life before this. You own a Mac 10, and 9mm, both concealed on your body at all times. You've never shown a bit of anxiety, or let a cop see any shady business. You have been doing the perfect job for twenty years. Except today... While walking through central park, going to make a delivery, some dude takes a swing at you, (he is obviously drunk, at 10 am! are you kidding me?) he hits you directly in the temple, you stumble and turn around ready to beat the fuck outta him. He throws another punch and hits you in the eye, you throw a left hook at him and catch his jaw. He goes for a long wind up swing with his right and you duck quickly, and come back with a right jab directly on his diaphragm. He got the wind knocked out of him, but wants to keep going. You saw him on the ground, so you walked away and as you were walking away he grabbed your bag (the one concealing your drugs) and lifted you by it and threw you into a wall, by this point there was a cop coming to break it up, and he saw you get slammed into the wall, and he watched your bag explode with white powder, glass, and little plastic baggies of marijuana. He swiftly cuffs the drunkard to a pole, then rushes over to cuff you. You, not wanting to go to jail kicked out the officers legs, got up and drew on him. You and the officer are standing 10 feet away from each other both guns trained on each other.

What do?
>Run through trees and try to escape
>spear cop and then run away
>shoot cop and run
What do?

Rolls are 1d500
Highest roll is taken, minimum of three rolls. No more than 3 re-rolls per idea, no single person may roll/re-roll the same idea until next voting period. You can suggest whatever you want. I will green text my own ideas after each update to give possible outcomes, however, these are not definite.
9 posts and 1 images submitted.
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Rolled 34 (1d500)

>>206810
>Shoot cop and run
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>>206815
Well, I'm still here, waiting for more rolls tho :/
>>
Rolled 370 (1d500)

>>206810
>shoot cop and run

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lets do a native american thread.

So pretend that you and your tribe has reached the new world! Everyone has reached the north american continent. Let's imagine its around 15,000 BC. No plants domesticated in eurasia or anywhere else.
Now i know that in real life native americans kinda had shit for resources so lets make it a little easier for them:


I'll make "change" some native animals so that they are:
-friendlier to humans
-wont panic easily
-easy to control with social hierarchy
-(may be bigger)
its up you to find and domesticate them though
ALSO PLANTS:
-bigger seeds
-easier to find mutations (eg acorns will become able to continue to produce edible acorns after one generation rather than produce poison ones the next)

Ok so now that thats done, just pick a region of the map, and "name" the tribe. Please try to use regions specific names in accordance to history. You will all start out with the same hunter-gatherer tradition, however as you explore your surroundings and (maybe) decide to settle, you can advance your culture. This will work alot like the other civ threads.

However there is NO MAGIC. Ok? I know this is a QUEST board, but lets do this semi legit. Maybe later rituals will go in accordance with dice???

Anyway i dont wanna make the intro TOO long, so just post any questions. I wont get in too in depth with the enviroment around you, you have to figure out what it is yourself. Probobly picking an enviroment that you're familiar with is best.

I just wanna emphasize the point that this is alternate history and therefore the tribes will not be entirely the same as the real life equivelents. This isnt meant to be a fun thing, dont be a SJW fuck
35 posts and 8 images submitted.
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How do we create tribes?
>>
>>202912
just save the map and color it in on paint and give me a name.

or just tell me the general region and ill color it in for you. Also pick a color
>>
>>202980
This area. Aspara for the color
A bunch of Philippine folks decided to cross the ocean.
They are The Mo'Hanoi

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_______________________________________

>Go online right now to catch a recap of last week's fight!

>(Recap requires an SNLFonline PREMIUM account.)

>http://suptg.thisisnotatrueending.com/qstarchive.html?tags=SNLF
_______________________________________


Welcome to the second round of Sunday Night Loser Fight. Tonight, we see a return from a classic creature way back from the first season.

Which one – you ask?

Well, that's a secret! But I promise, when it's time, you won't see it coming!

Ah, what a wonderful day! It's just amazing great to be getting back to the good old days when the show was just starting out – lets hear from the founder – Ellen DeGeneres!

>“Hey, It's me, Ellen DeGeneres. I know some of you were worried when you heard about my retirement last year, but I guarantee this season promises to be the best one yet.”

>“When I first had the idea for Sunday Night Loser Fight, I was just looking at this absolute waste of space try to carry way too many groceries by hand, watching him struggle without even noticing the cart that was right behind him. I thought to myself – “Hey, if this guy carries groceries like that, I wonder how he'd go about fighting against a grotesque monster.” Naturally, the monster ripped all of his internal organs out of his body, and used them to feed its' children.”

>”The idea was fresh, but it needed a lot of fine tuning. So, with a concept in mind we developed a system to balance the Losers! We pick them up from across the universe using our Loser location technology, we provide them with tools they couldn't possibly understand, and we give them rewards for winning.”

>“All of our fine tuning resulted in the amazing programming you see today!”

>“It's been great running this show for the past Twenty years, and here's to twenty more!”

Wow, what a visionary. Twenty years of running the show, now she's passed it down to the new show-runner, who promises to retain all of the prestige while improving upon the original concepts! I can't wait to see what he brings to the table!

Well, we are just seconds away from the second round in this season's Sunday Night Loser Fight, and I've got to tell you – I'm jittery with excitement, joy, and -EMOTION NOT TRANSLATABLE- .
24 posts and 9 images submitted.
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Once again you're in the room with four pods where this whole thing started, a soft green light illuminates the room complimented by the piercing blue lights coming from the accents of each individual pod. This is where you first met your comrades; Paul seems to be the only one out of his pod with you, and the others seem to be still inside of their pods.

“So, uh” Paul scratches his head, “How was your week?”

You recall quite the eventful week, the pain still there, but numb as if you were still emotionally in shock. The last thing you want to do is recount everything, especially right before you're presumably about to fight for your life.

“It was okay,” you reply, “I – uh - quit my job.”

“What? Why?” Paul suddenly seems strangely invigorated.

“It was ... a bad job,” you say, already trying to end the conversation.

“Kids,” he scoffs, “You guys are all so impatient.”

Paul's response makes you cock your head downward in frustration. Who is he to wrap you up in such a blanket statement.

“Can I give you a piece of advice?”

“Uhm. No ...” You respond softly.

“Kids are always complaining,” he throws his hands up in frustration, “You have one bad day and already, you quit.”

“There were – uh - more than one.”

“All the more reason not to quit! Prove how strong you are!” He shouts, “Look, If you're having a bad day all you have to do is look at the work you have left, and change your perspective!”

“You got four hours left? Well that's just two hours before you have two hours left! And it's just one more hour until you're one hour away from halfway there!”

“U-uh.”

“And half of that hour is just a half-hour!” he continues, “That's only one half-hour until there's only one half-hour before halfway to the halfway point!”

The word “half” loses it's meaning as you try and follow Paul's grumpy tirade, thankfully another pod opens, providing a way for you to leave the conversation.
>>
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>>201357

“Man, that is the dumbest thing I've ever heard,” Samuel states, rising from his pod.

“It's bad enough I'm in this dream again without having to hear your 'philosophy'.”

“It's not a philosophy, it's like real time, time travel,” Paul Responds.

“What?” Samuel responds, bewildered.

The fourth and final pod opens, Tom jumps out of the pod.

“Dammit! I fell asleep!” he shouts, drawing instant glares from the rest of you.

“Ahem. Hello again,” He greets the room, sweating.

Super! You're all here!

I'll go ahead and preface this next round with a piece of information regarding your reward last time.

With an IMR (Instant Molecular Reconstruction), you can all be completely reconstructed in the event of your death. However, should you die, you will be unable to rejoin the current round.

For all intents and purposes, you will be out

If every single one of you dies, the whole team will lose, regardless of how many IMR's each individual teammate has. Your time here will be over, and so will your lives.

“What?!” Tom yells, “That... Why?!”

Those are the rules of the game, Tom. Perhaps you should consider your situation before you start making assumptions.

Tom stews in an angered silence while the rest of you contemplate this newly learned information.

Now, we don't have all day, so please make your way into the Ready Room and equip yourselves.

With that, the voice cuts out, and you're left with your thoughts. You follow the group to the Ready Room, just like last time all of your items are on display, the rest of the group spends no time getting ready, but you contemplate even bringing these troublesome boots.
>>
>>201369
so no sneak preview of the enemy this time? i geuss we can bring the boots along we just wont wear them, and we can drop them as soon as we get into battle.

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