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Archived threads in /qst/ - Quests - 544. page

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Your name is LILISS.
You were recently imprisoned because of certain RACECAR DRIVING HABITS. You are now residing inside a small, really shitty CELL, and have nothing in your inventory but a PIECE OF CAKE and a BLUNT BUTTER KNIFE. Prison FUCKING SUCKS so far, so you may want to think about ESCAPING. You also think that an ACQUANTANCE of yours may be in a NEARBY CELL.

>what will you do?
130 posts and 36 images submitted.
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>>195539
See through the bars
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>>195539
Eat the cake with your knife. There might be something inside the cake so eat carefully.
>>
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>>195539
>>195546
You take a peek outside. It seems that there is nothing is nothing but WATER as far as the eye can see.

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Welcome to the wasteland, you (the Anons) are in control of a small "haven" out in the harsh wasteland known as "the compound". Before the war this was a goverment installation inhabited by various pre-war scholars, and various workers for a nearby oil well.
But when the bombs dropped they where safe from the blast, but not for what came after. After many years the majority of the inhabitants died of radiation and other various diseases.

But the survivors worked hard to salvage and piece together whatever weapons, protection and vehicles they could. But the crown jewel of the "compound" is a giant dumpdruck that used to ship sand, gravel and dirt before the war, it is a mightly piece of machinery.
Now, armed with simple rifles along with spiked, black colored vehicles the surivivors of the Compound are trying to bring back the former glory of humanity before the war, all while trying to survive against the many dangers the wasteland throws at them.

(RULES)
>There are 3 types of resources: "Guzzoline", "Scrap" and "food"
>You can get these resources from various location around the wasteland. You an find small one time deposits when you choose to "Scavange". But you can also get a steady flow of resources from fixed location such as; oasises, oil wells and junkyards
>I will choose the most voted/chosen action you make. For example: "Explore (north)"
>When it comes to exploring or moving to various tiles requiers you to spend "guzzoline". And it varies how much Guzzoline is needed depending on the terrain. For example; You can move 2 tiles over normal terrain and only spend 1 unit of guzzoline, but when moving over hills or sand dunes cost 1 per tile, and to cross mountains or hazardous areas cost 3 untis of Guzzoline
>Traversing over dangerous and/or hazardous terrain means that you are risking your vehicles and that you must make a d100 for ever vehicle in that tile. They are destroyed on a result of 20 or less, but different special vehicles have modifiers in various enviorments and dangers
>Scrap is used when either repairing vehicles
>Food is consumed every turn
>other than that there are not much else, I will try to balance it out as the quest goes on

>Starting resources
>1 giant dump truck (special: Can move through any type of rough terrain for only 1 unit of Guzzoline, moves over normal terrain as normal)
>8 custom vehicles (crude but effective cars and trucks that are common aroudn the wasteland. nothing special about them)
>GUZZOLINE: 10 units [+1 every turn]
>SCRAP: 10 untis
>FOOD: 10 units
>PEOPLE: 20

Ok, let's start the quest

As the sun rises over the dry and dusty wasteland, the inhabitants of "the Compund are revving up their engines as they are about to explore the wasteland. Here is your first action to take.

How many vehicles are going out to explore?
>"Ride safely lone wolf"
>"Send out 3 of them!"
>"We are safer in numbers, send out all of them!"
>"We warparty now!!" Send out all of your vehicles
180 posts and 29 images submitted.
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>>195346
Just saw that I made an error, in the last action it is supposed to say
>"We warparty now!!" Send out all of your vehicles, even your mega-vehicle
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>>195346
>>"Send out 3 of them!"
>>
>>195352
This

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Yuma, AZ
198X
5 years after the End


Handy dandy pastebin that an anon made
http://pastebin.com/0vWezvSE

You are 22 year old Hank Dalton. It's post apocalypse times but you're doing okay for yourself. You have a sweet-ass El Camino, two good friends and now a girlfriend maybe. Only issue is that there is a Wendigo after you. It used to be in the body of a 12 year old boy but after you destroyed that vessel with your car it's in a condor now. Last time on The Last Grease Monkey you killed a shitload of Wendigo-controlled coyotes, boned Maria and fixed your El Camino. Also you really want to go back out into the wasteland and salvage Maria's shitty station wagon for some reason. I am so sorry my niggas Chief and I had to go on a vision quest. I promise not to do any more 2 week intermissions without informing you first.

------------

After a few celebratory donuts in the El Camino, you decide to go see Chief at the hospital before attempting to salvage the wagon.

"I've got some shit to take care of over here," says Jim, "But hit me up on Channel 25 when you need me."

Once you're at the hospital, Chief is sitting in the lobby, seemingly waiting for you. His neck and a few other areas are wrapped in bandages but he seems fine otherwise.

"I was hoping you or Jim might show up," he says, "It's a long walk back to the ranch."

Pulling up to the ranch, you brace yourself for the stench of countless coagulating coyote carcasses. But you're not expecting to see them being loaded into a truck. Or Sheriff Morrison's Bronco right next to it, with the man himself leaning on the fender. The sheriff spits a mouthful of sunflower seed shells onto the ground and looks in your direction. His eyes look bloodshot.

"Had to clear this shit up," he says, "Health hazard. They weren't rabid, though. Had a couple tested, well the ones that still had heads." Well fuck, your stomach is a damn pincushion for nothing then.

Morrison looks over at Chief. "You know your neighbor, Greg Reynolds?"

"Neighbor's a strong word," says Chief, "But yeah, what about him?"

"Poor son of a bitch had his heart torn out this morning, right at the crack of dawn. Wife's hysterical, says some kinda giant green-eyed buzzard did it."

"Which way did it go?" asks Chief.

"What, the fuckin giant buzzard?" Morrison chuckles grimly. "Look Chief, I know you're into some wacky shit, hell I'll concede that you've seen some shit, but that's goddamn ridiculous."

Chief raises an eyebrow. "More ridiculous than 50 coyotes storming my ranch like its fucking Normandy?"

"Yes," says Morrison. "Look, you go talk to her if you want."

A) Go talk to Mrs. Reynolds
B) Try to talk to Morrison, try to convince him or something
C) Fuck this, just go get that delicious station wagon
37 posts and 4 images submitted.
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>>194018
FUCK YES IT'S BACK!

A)

We'll need hardware and people to retrieve the Shitwagon, it's probably booby-trapped by the road pirates.
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Anyone lurking?
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>>195162
I just got here.

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The year is 2016 and the zombie apocalypse is upon you! You get word of zombies over the TV and you are mildly surprised. You hop off your couch and look around your empty home. You never had much family to worry about, no one to care about you, really. You don't have strong ties to any people so you're well set for psychological impact. You're emotionally detached, and hopefully this goes well for you.

You live in a two-story home by yourself, your girlfriend having left you and taken the dog a month ago. She couldn't stand the fact you had a gun, and your dog didn't know what was wrong. Sucks, but now the apocalypse is here.

You live in the suburbs of a heavily populated city, bustling and filled to the brim with people. The news says that its in your area, perhaps a kilometer away from you. It'll likely spread incredibly quickly to your area, if it hasn't already.

Roll a 1d1000 to determine how prepared you are for this shit.
36 posts and 3 images submitted.
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Rolled 109 (1d1000)

>>205985
>>
>>205985
>>
Rolled 677 (1d1000)

>>205985
This is a pretty cliche quest.

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You and Goto stare at Yamato so long she starts to get nervous.

“W-what!?” she stammers, clutching the Super Soaker like she might have to beat you off with it. “W-w-we're s-st-anding and w-walking and talking and... stuff,” she finishes lamely. “So what's so strange about ships being alive!?”

“Have you-”
“Ever think-”

You and Goto catch yourselves before talking over each other. He cuts his eyes towards you as a sly smirk scrawls across his face.

“So.”

“Mmmhmm,” you agree.

“An impasse.”

“A duel?” you offer.

“Do you-”

“Catan?” you venture.

“Fuck you for invoking the Dr. Who of board games,” Goto growls.

“Don't you mean the Battleship?”

Goto narrows his eyes at you. “Fill your hand you son of a bitch!

“W-what are you two-” Yamato tries to intervene, but it's too late. You and Goto are already drawing your hands back, cocked to fire -

“JANKEN PON!”

- and that fucker Goto wins with paper to your rock. You sink back into your chair, giving Goto the I'm-watching-you eyepoke - there will be a reckoning. Smug in victory, he turns to Yamato. “Hey, Yams?”

“Y-yes?”

“Ever think of how many guys jerked off in the rain locker?”

Yamato squeaks like a punctured tire, the pitch rising into inaudible ranges as her face turns beet red. She sucks in a breath, squeezes her eyes shut and bellows at you. “I WAS DOCKED THE WHOLE WAR THEY NEVER DID THAT ON BOARD-”

“They never touched the sides of the showers when they got in, did they?” Goto continues, voice lilting with unholy glee.

Yamato's tirade dies in her throat, her eyes popping open to stare at her commander in pure, unadulterated horror. You can watch the possibility, the idea dripping down her spine like a cold poison, paralyzing her body as it washes through her, ripping down everything she once knew.

“A Love Hotel,” you add-

“-full of SEAMEN!” Goto finishes with glee.
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Yamato lets out a fearsome cry as she crosses the room in a single bound, her bosom bouncing enticingly as she brings the end of the big squirt gun down on Goto's head. Eyes squinched shut, she keeps flailing away, the empty plastic water tank going boop~boop~boop~ as Goto keels over in helpless laughter. Thwarted, Yamato raises the weapon and begins pumping it up to pressure feverishly. You just recline in your chair and watch the motion intently. When Yamato notices your studious expression she freezes mid-stroke.

"NAAASTY!" she squeals, hurling the super soaker at you as she storms past, fists balled. She rips the door open and SLAMS it behind her.

From without the room you hear a muffled query.

"LEEEEEEEWD!" Yamato replies unambiguously. "LEWD!"

You and Goto are incapacitated with laughter for what feels like forever, slumping over his well-used desk till your head is swimming and your lungs are burning. Wiping tears from your eyes, you both slump back in your chairs and get a grip again.

Goto's still wiping at his eyes with the back of his hand, shaking his head slowly. “What did we do to deserve them?” he marvels.

“With Kongou, I'm guessing you were TurboHitler in a prior life,” you opine. “Maybe QuadHitler.”

“Seriously,” he says softly, his voice growing soft and thoughtful. “Even Kongou. They drive us absolutely mad at times - most times - all the damn time,” he rumbles, pitch plunging as his mind descends that caldera - “but... still. They're... they're all so...” he trails off, but you follow his thought, your mind lingering on your own girls. Sammy, a tiny little ball of heinous aggression - and yet capable of making you pause in your tracks just to smile at her when she's got a quart of ice cream all to herself, even though you ought to know better. Hornet, so quiet and serious and competent, but with that unstated yearning for appreciation and love that runs under the surface. You've wondered about her and her Black Arrow, at times - wondered if she'd have come back at all if VT-8 had been hailed as heroes, rather than luckless men who'd followed the footsteps of Picket's charge and the Light Brigade. They're all so... so alive. Even at their worst; even with Kaga glaring you down, with her old loyalties and demons running close to the surface, you can't say you really fear them - any more than any other man or woman with a weapon in their hand, that is, and often far less. You can antagonize the returned spirit of (arguably) the most powerful warship ever put afloat without a second thought because...
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“You may as well ask what brings Abyssals back,” you reply at length. “They're as intrinsically evil as our girls are good.”

Goto turns that over for a few seconds. He swivels his chair around to look at the wall, where the old black-and-white photos sit. “But we don't... do we?”

“Eh?”

He turns back to you, eyes thoughtful. “People, I mean. We never view ourselves or anything we do in a positive light, do we? Or damn rarely.” He reaches to the corner of his desk and picks up a small plastic toy decorating it - it looks like a tabletop miniature. You squint at it.

“... Warhammer?”

Goto chuckles in surprise. “Destroid Tomahawk to you, gaijin.” He sets it down. “Speaking of - ever counted the robots-turn-good stories versus the robots-turn-evil-and-eat-us-all stories?”

“Hmm,” you concur.

“Even with tsukumogami the concern was mostly, you know, don't piss them off too much when you throw them away,” Goto muses, turning the pewter miniature around between thumb and forefinger. “We've been writing stories about abyssals for a long, long time. Why not shipgirls?”

“... haven't we, though?”

Goto raises his eyebrow quizzically.

“Ever seen the Brave Little Toaster?”

“Sorry, I'm not really into Pokemon,” Goto returns with a sardonic squint.

“Uh, right. Old Western animated movie about living, talking appliances. Tsukumogami, basically, in a vacation cottage. They get tired of waiting and go looking for their master, who they love. End of the movie's got this song-”

“Oh, that one?” Goto wonders. “Think I saw that as a kid, in English class. With the creepy-ass magnet thing that chases them?”

“Yeah. Remember the song?”

“Who could forget?”

“Yeah. Not five minutes after a depressing song capping off a whole movie about items being abandoned, their owner shows up, risks his life to save his old appliances, and the ol' toaster hurls himself into the gears to save him.”

“Isn't that just tsukumogami all over again, though?” Goto wonders. “Pissed that we're throwing them away, with a happy end for a kids movie?”

You shake your head. “That's not it. Tsukumogami haven't been taken seriously by the populace for how long, now? As a religious thing, I mean.”

Goto shrugs. “Forever? Most people are technically Shinto followers but they've lapsed harder than a Tokyo tech worker, on average.”

“Right,” you reply. “And there was never an equivalent myth in the West. And yet with no reason to take the idea seriously, we go and make movies like Brave Little Toaster.”

“For kids,” Goto says.

“Did those themes seem weighed appropriately for kids?” you ask.

He shakes his head with a solemn, thoughtful frown. “And then there's Toy Story,” he returns. “The sequels dived into that pretty hard.”

“The third one, at least. The second-”

“It was okay, yeah.”

You glare at Goto. “How do you know all these!?”
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“Kongou loves memes,” Goto sighs. “So much. She makes sure to keep me current. If I could find out who's feeding her, I'd break my foot off in their ass.” He closes his eyes and rubs his face wearily. “Anyway... I think I see where you're going with this.” Leaning forward on his elbows, supporting his chin on folded hands, he gazes through the floor, dark eyes brooding. “Did we know, you think?”

You shrug. “It'd make sense.”

“Yeah,” Goto says quietly. “It'd explain why the sentiment was always there, even when the popular religion's philosophy had no room in Heaven or Earth for such things to fit. But then why did it take so damn long for... for this to happen? Abyssals and Shipgirls and the whole damned mess?”

“Chicken and the egg,” you reply. “What makes them alive in the first place? Do they come to life even if we don't give a damn, or is it a self-fulfilling prophecy?”

“It doesn't matter, in the end,” Goto decides. “One way or another... we knew. This whole time, we knew, or at least we hoped. And... we've always felt guilty. Tools, robots, whatever.” He unfolds his hands, still gripping the pewter model. “Most of these are humanoid shaped. These robots, in the mecha shows. For no good damn reason, but that we wanted them to be human-looking.” He turns it around and around in his hands, studying his own amateur paint job - likely done in his own childhood, before embarking on a grueling career that'd put him command of the real thing. “And we never thought we'd do right by them... did we?”

You sit in silence with him for what feels like forever, watching the little model being turned over and around in his fingers.

“I've been thinking about Naka,” he says, “ever since... ever since I found out.”

“... and?”

“You remember that speech I gave you the first or second day you showed up?” he asks. “You were sitting right there, and I boozed you up good, and consoled you to look at them as girls?” He finally sets his model down and produces said booze again. Ignoring the glasses, he just takes a strong swig right from the bottle, and hands it to you. It burns nice and horrible going down, and you decide it tastes like another.

“I remember,” you croak as you hand the bottle back.

Goto takes another swig himself, holds it in his mouth for a second, then swallows it with a slight cough. “Ugh. Yeah. Christ, I was stupid.”

“Not really.”

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Previous Thread
>>182416
Character Sheet & Allies
https://docs.google.com/document/d/1jI0aGxA_2h3SAcPYri-1fdgskbK3IbtfEzSLJ7VY9gU/edit
Twitter: @QuestingQM

If your new, we're playing Renoxiezius, the ice dragon of Sweden, vassal of the King, and all around bad-ass. Who is also fat.
Last time, we finished up the Dungeon, adding three rooms which are a Laboratory, Library, and a Distillery, additionally we blew all our money on books of magic and political theory, additionally the King has asked us to disavow the N.C.F.S, which are our allies. And hit the bump limit like a motherfucker.

"So, you refuse to disavow the N.C.F.S?"
"Utterly, and completely."
"What if... I offered you some pay?"
"Money?'
"Yes, all you have to do is say the N.C.F.S are violent terrorists."
Actions
>Disavow your organization, you don't need them to rise to power anyways. Also money is nice.
>Refuse to, these are your people.
>Write-In
826 posts and 9 images submitted.
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>>200758
>Refuse to, these are your people.
>>
>>200758
>Refuse to, these are your people.
>eat the king
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>>200773
It's time to take his place as the rightful king.

Seconding this.

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Twitter: @GuardTemp
Previous Threads: >http://suptg.thisisnotatrueending.com/qstarchive.html?tags=RAPIDFIRE
Recap: You went to the local water facility to help your twin sister, Kick Lee, take down a necromancer who's engaged with a previous villain. Unfortunately you got knocked out and then woke up in some tomb with a missing arm. You found a convenient cybernetic arm lying right next to you at least. Wandering around you see dead people littering the area before finding a breach in the tomb's walls.

>Highest of 1d10 of the first 2-8 replies within 5-20 minutes
>Rolls of 9 and 10 are automatically accepted
>A roll of 10 in particular would improve the situation
>If a roll of 1 or 2 is accepted (due to lack of opposing rolls) will complicate the situation
>If two or more replies score the same highest roll, both will be combined into a multi-action update

You are Kick Lee, a kick-ass karate practitioner who doesn't feel so kick-ass right now. You just reached an improvised exit that exposes you to hot, arid air. You don't know where you are exactly but it's probably somewhere far away since your Twin Telepathy is receiving some weak reception.
34 posts and 17 images submitted.
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Rolled 5 (1d10)

>>198929
Follow the signal strength. The stronger the signal the closer you are to your sibling.
>>
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>>199238
It's a bit difficult to get your bearing on your telepathic connection, but you feel a faint increase in clarity by going northwest. You 'ping' Kick Lee by asking her the time. There's some delay before she responds.

>"Sorry, just watching the late-night news. It's less than an hour before midnight, why?"

Shit, and the sun is rising to the east. That means you're in a different time zone.
>>
Rolled 7 (1d10)

>>199294
Tinker around your cyber-arm and find out it has GPS.

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You stand on the marble balcony of your presidential palace... well it's more autocratic but you don't tell the UN or the International Criminal Court that.

Elections are coming up. Apparently your legislature decided that elections were a "good thing" and are needed to "preserve the rights of the citizens" so that it would "garner support from the democratic nations around us so we don't starve like neglected dogs due to recent droughts". You scoff at the notion, yet inside you feel a bit worried. You did a lot of bad things to get here, I mean, a lot. Surely there must be some way to keep in power?

Well, we'll cover the basics first.
>What is your country name?
>What kind of government does it have?
>Is it more communist or capitalist?
>What majorities and minorities make up your country?
>Are you going to have problems with repressed groups of citizens?
>Are you going to take a harsh or mild approach to staying in power?
34 posts and 2 images submitted.
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>>198575
>Dulskuria
>Corporate Dicatorship
>Absolutely Capitalist
>majority of people are ethnic Dulskarians, but foreign workers are also present, albeit in a normally lower social standing
>most trouble comes from loyalists to the theocratic government that you toppled not too long ago, though the odd communist or democratic insurrectionist group are present too.
>though it's going to appear mild, we are going to take violent subversive actions. Our secret police are going to be a best feiends.
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>>198687
Supporting this but instead of theocratic loyalists, I suggest republic loyalists.
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>>198687
>>198763
You were always the best at business, especially shady business. The idea was simple enough. You invested and invested into this small country, building up it's only industry by yourself, purchasing security guards. Soon enough all of the countries production and manufacturing was owned by you, and all you had to do was shut down the plants and starve the country long enough for you to purchase some more "security" and take over the country, violently disposing of the old President and his cabinet.

Eventually your economic buddies caught wind of your tax haven ultra-capitalist free market society and began to move in themselves, forming an elite caste of CEOs, with you at the head. Your country went from zero to hero, having the highest growing GDP of any country in the history of the world. As long as you kept buying inspectors and paying the police, you prospered. But then the UN and NATO caught wind of your little scheme and forced you to hold an election in the next five months.

In any other country you would have been lauded as such an innovator and builder, but here, your work reforms and lack of social funding has led to a large group of the working class to hate you and your cabinet of wealthy businessmen while they wallow in dirty water, freeze in their unheated houses and starve when they can't afford bread with the meagre wages you pay them. Not only that, but a majority of the members you deposed of the former government have used their wealth to purchase an army of mercenaries in the mountains.

Things may seem dark, but you always have more money to buy more things, and your secret police is no joke. The Dulskurian Protection Corps, the DPC, would make the KGB look like a playground bully. We're talking waterboarding mixed with electrocution and hallucinogenic torture. With this black arm of your power, you can expect to keep, for the most part, Dulskuria from descending into outright civil war, but with the threat of the former government and the growing dissent from your workers, what are you ever going to do?

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Wizard or warrior?
Light or dark?
Bandit? Loner?
Peasant...??
Who are you
5 posts and 1 images submitted.
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Light
>>
a hotdog
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>>197042
A demi God.

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Wow there buddy! Before you can start this shitty quest, you're going to have to go through the dangerous task known as CHARACTER CREATION. Yes, you heard me right you goddamn bastard, you can put your filthy smudges over the PROTAGONIST and taint them with the ideas from the darkest parts of your cerebrum. So get ready to give this random citizen a
-NAME
-INTEREST
-FLAW
42 posts and 20 images submitted.
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>Balsac McGee
>Cosplaying Magical Girls
>Picks zits incessantly
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>>193616
>Iosefa Solomom
>Telling Jokes
>As he is a Polynesian, he is intimidating
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>>193688
*Iosefa Solomon
I need to proofread a lot more.

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Thread 2
[s]Read this if you didn't see the first:
http://the-golem-census.blogspot.com/[/s]
[s]When we last left our heroes(?), they were about to leave a crummy oasis settlement.[/s]

As you cross town, Carver spills dirty jokes and crude tales about his past, though it's sometimes hard to tell the difference. Maybe the bellowing laughter at his own stories is a bit more hearty for ones that are true?

You wonder for a moment if he's trying to be more personable, then shake your head. You've never met someone like this before, but considering how he keeps nearly forgetting you're even with him, there's a strong sense he'd be equally obnoxious whether you were coming along or not. His brand of humor reminds you a bit of children's you'd played with when you were younger, even though he must be into his fifties by now.
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"Immature" isn't what you'd call his associate. "Suspicious" would be a much better word. The mines taught you to never be too trusting, so you regularly find yourself peeking over your shoulder, always to see him still there, following without a word--soundless save for the odd rattling bits of what you assume are armor under his cloak.
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You turn forward only soon enough to feel a boot thrust into your chest, toppling you back several feet across the hard, dusty ground.

The man in black bounds over you from behind, flying forward at a sprint toward the ragged assailant, and in an instant he's run through--impaled on his long knife.

The bandit sets his sights on Carver, and shoves his shoulder into the cloaked man to remove his body from the weapon.

How badly does he lose on a scale of mild to vivisected?
>>
>>191218
who, the bandit?

He gets two steps forward before realizing he left the knife. And his hand.

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Twitter: @BeleagueredQM
Pastebin: http://pastebin.com/FEc6v8FP

Previous threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Beleaguered%20Prince%20Quest

===============

You are Prince Meirion auk Gwyrren, the only sane man in a royal family with dubious concepts of strategy, justice, taxation, and governance in general. You have made it your goal in life to keep your family on the throne and your head firmly attached to your body.

You're currently on your way to have dinner with your family. Having a meal with your siblings twice in one day is not something you look forward to, but after the time you spent with Olwen, you'll probably be half-asleep for most of it, so it might not be so bad.

Speaking of which…

"You know you're going to have to tell your father about us, right?"

"Probably," you very reluctantly agree. "He'll at least need to know why House Vaughan isn't paying any taxes, not that he's likely to notice if I don't tell him."

"The Crown Prince defies his station to marry a commoner for love, while the second prince latches on to the first woman he knows who can give him money and an army." Olwen chuckles and pats you on the shoulder. "Your father will be so disappointed in you."

"It's going to be horrible," you say. "I don't know if it's better or worse that I'll have to talk to him about it in private."

"You won't bring it up during dinner?"

You shake your head. "I don't want to overshadow my brother's marriage," you say. "I don't want to make a big deal of it yet."

"That's quite considerate of you," Olwen says.

"Not really," you say. "It's just proper etiquette."

"Speaking of etiquette, I was wondering how we should sort out our living arrangements," Olwen says. "Your room's certainly big enough for two people."

>"That sounds like a good idea to me."
>"I'd rather keep separate rooms, bur you can come visit me whenever you want."
>"It's probably best if we limit our dalliances for the moment. We do have work to take care of."
143 posts and 16 images submitted.
>>
>>202112
>"That sounds like a good idea to me."
>>
>>202112
>"I'd rather keep separate rooms, bur you can come visit me whenever you want."
>"Best to just set a precedent of everyone having their own rooms then getting into some stupid fight about who has to have their own rooms and who gets to room with me all the time. I'd just rather skip that ordeal entirely."
>>
>>202112
>"I'd rather keep separate rooms, bur you can come visit me whenever you want."
>"You know because of scandals, jealousy, courting a princess, blah, blah blah blah. I'd LOVE to though. Also Myrdrin might try to throttle us leaving him to enjoy ourselves."

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You are an ex-noble. You were stripped of your land, titles and honor by your king, for your so-called "treachery". By your successful military campaigns you were able to amass a small fortune -- a fortune you have spent on gathering men and supplies to build a new home for yourself.

You have settled in the forests of Meadale, where the Elves are said to dwell (though you have seen none thus far) and where the air is always fresh.

The first season went well -- you built living quarters, a farm, a granary. You discovered an ore vein. You made contact with the locals and even entered into a trade agreement with them.

But this is only the beginning. Do you have the leadership to make this settlement into a thriving haven? Do you have the fortitude to defend it from all evils? In short, can you build a fortress to stand against time itself?

Post brother, and let's find out!
69 posts and 2 images submitted.
>>
>>190628
What are we growing in our farm?

I think we have the essential things covered. Perhaps we should make a cellar to store our meat and vegetables? What weapons do we have?
>>
Report for 3rd week of Summer

>Current Crew assignments
Farming: 2 Peasant, 1 Noble
Construction: 1 Peasant, 1 Engineer
Mining: 1 Smithy
Military: 1 Soldier

You begin construction on a WOODEN PALISADE (323wrk ~10 weeks remaining, -10 Lumber). Your engineer informs you there is not enough Lumber to continue construction (need 7 more Lumber).

You begin construction on a ROAD leading to the mine (382wrk, >2 Seasons remaining).

You start fishing at the nearby lake.
You obtain Food (meat) x2
You make some Simple Prepared Meals x4 (-4 meat)
You halt the digging of the 2nd farm for this week (82wrk, ~4wks remaining)

You mine the vein for Ore.
You obtain Ore x1, 7/(18) remaining in this vein

Your Military encounters no enemies.

You have the following provisions:
>Food (meat) x2
>Simple Prepared Meals (meat) x4
>Water (infinite)
>Seeds x1

>Pelts x10

>Stone x4
>Ore x1

You have the following equipment:
>Tools x1 (Construction Crew)

You have the following labor:
>Smithy x1
>Soldier x1
>Engineer x1
>Peasant x3
>Noble (Warlord) x1

Your men are optimistic. Your mining crew grumbles about having to haul stone through a dense forest. Some of your men are complaining about having to share living quarters.

It is the 4th week of Summer, what will you do?
>>
>>190658
>What are we growing in our farm?
It doesn't matter for the purposes of the game mechanics but lets say Wheat.

>Perhaps we should make a cellar to store our meat and vegetables?
You've already built a granary

>What weapons do we have?
None to speak of. Your men have been hunting with makeshift wooden spears. Actual weapons can be bought or crafted from metal.

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Your name is Silica Wilson, and you are a member of the Vanguard. A mercenary force tasked with scouting the ruins of the old world for Pre-Tech, gathering it and selling it back in Haven city.

Recently you and your team were ordered to follow a lead about a piece of pre-tech called Chromescore. Apparently it is located within one of the abandoned arcologies located somewhere in Germany.

You had set out around two weeks ago, the travel time had been extended multiple times due to the shifting nature of the decaying concrete jungle that used to be Berlin. Other than that it was going smooth until Tag, your teams sniper had spotted a pair of Stalkers trailing your convoy.

You hated Stalkers. They are creepy looking creatures with a hunched body and long slender limbs that end with scythe like talons. But before you could expand on your distaste for those monsters the convoy grinds to a halt.

“Why have we stopped?” You call out, not taking your eyes off of the landscape behind you.

“There’s another blockage in the road, looks like we will have to turn back!” Atto the teams engineer replies.

Shit, if we turn back now we’ll run into those Stalkers for sure. Two won’t be a challenge but you know that there are always more nearby.
You think about what the best course of action will be.

>Turn back and try to avoid the Stalkers.

>Stay here lure the Stalkers in and set your own ambush.

>Turn back and try to rush the stalkers ambush before they can spring it.
86 posts and 5 images submitted.
>>
>>190538
>Stay here lure the Stalkers in and set your own ambush.
>>
You’ve got it. Beat the monsters at their own game. You jump out of the jeep and begin ordering Tag to organise an ambush. “OK, get everyone set up in these buildings. Faxx, Quad and I will stay down here to draw them in. Remember, keep in contact at all times, and have a partner nearby. Stalkers are too dangerous to solo.”

A sharp salute and a “Yes sir” Comes from Tag as he hefts his Rifle and begins distributing your orders down the line.

A few minutes later and you are all set. Repositioning the jeeps as a makeshift barricade with Faxx and Quad the juggernauts of the team positioned a top them.

Tag comes in over the coms. “All set”

This is it. This’ll be a real shit way to die if this goes sideways. Trapped between a rock and a sharp place.

Roll 1d100 to see how well the ambush goes.
>>
Rolled 4 (1d100)

>>190675

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Previous thread: >>187139
You lay on your side, stunned by the blow of being thrown into the wall. You attempt to get up but being dazed seems to make that extremely difficult. The security bot towers over you but hasn't made a move yet.
20 posts and 8 images submitted.
>>
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>>190438
Fortunately you aren't alone, James tosses the medical kit right at the security bots head, taking it down
>>
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>>190441
Attack it while it's distracted!
>>
>>194266
This, if we can.

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